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MMO game Street Mobster leaking data of 1.9 million users due to critical vulnerability

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Attackers could exploit the SQL Injection flaw to compromise the game’s database and steal user data.

The CyberNews.com Investigation team discovered a critical vulnerability in Street Mobster, a browser-based massively multiplayer online game created by Bulgarian development company BigMage Studios.

Street Mobster is a free to play, browser-based online game in the mafia empire genre where players manage a fictional criminal enterprise. The game boasts a 1.9+ million player base and stores a user record database that can be accessed by threat actors by committing an SQL Injection (SQLi) attack on the game’s website.

Other games created by BigMage Studios are also potentially vulnerable to the same type of attack, which means that there is a possibility that even more users might be at risk.

The records that can be compromised by exploiting the SQLi vulnerability in Street Mobster potentially include the players’ usernames, email addresses, and passwords, as well as other game-related data that is stored on the database.

Fortunately, after we reported the vulnerability to BigMage Studios, CERT Bulgaria, and the Bulgarian data protection authority, the issue has been fixed by the developers and the user database is no longer accessible to potential attackers.

What is SQL Injection?

First found back in 1998, SQLi is deemed by the Open Web Application Security Project (OWASP) as the number one web application security risk.

Even though this vulnerability is relatively easy to fix, researchers found that 8% of websites and web applications are still vulnerable to SQLi attacks in 2020. Which, from a security perspective, is inexcusable. So much so, in fact, that UK internet service provider TalkTalk was hit with a record £400,000 fine over succumbing to a cyberattack that involved SQLi.

The vulnerability works by injecting an unexpected payload (a piece of code) into the input box on the website or in its URL address. Instead of reading the text as part of the URL, the website’s server reads the attacker’s payload as code and then proceeds to execute the attacker’s command or output data that would otherwise be inaccessible to unauthorized parties. Attackers can exploit SQLi even further by uploading pieces of code or even malware to the vulnerable server.

The fact that Street Mobster is susceptible to SQLi attacks clearly shows the disappointing and dangerous neglect of basic security practices on the part of the developers at BigMage Studios.

 

How we found this vulnerability

Our security team identified an SQL Injection vulnerability on the Street Mobster website and were able to confirm the vulnerability by performing a simple command injection test on the website URL. The CyberNews team did not extract any data from the vulnerable Street Mobster database.

What’s the impact of the vulnerability?

The data in the vulnerable Street Mobster database can be used in a variety of ways against the players whose information was exposed:

By injecting malicious payloads on Street Mobster’s server, attackers can potentially gain access to said server, where they can install malware on the game’s website and cause harm to the visitors – from using the players’ devices to mine cryptocurrency to redirecting them to other malicious websites, installing malware, and more.

The 1.9 million user credentials stored on the database can net the attackers user email addresses and passwords, which they can potentially use for credential stuffing attacks to hack the players’ accounts on other gaming platforms like Steam or other online services.

Because Street Mobster is a free-to-play game that incorporates microtransactions, bad actors could also make a lot of money from selling hacked player accounts on gray market websites.

What to do if you’ve been affected?

If you have a Street Mobster account, make sure to change your password immediately and make it as complex as possible. If you’ve been using your Street Mobster password on any other websites or services, change that password as well. This will prevent potential attackers from accessing your accounts on these websites in case they try to reuse your password for credential stuffing attacks.

However, it’s ultimately up to BigMage Studios to completely secure your Street Mobster account against attacks like SQLi.

Disclosure and lack of communication from BigMage Studios

Following our vulnerability disclosure guidelines, we notified the BigMage Studios about the leak on August 31, 2020. However, we received no reply. Our follow-up emails were left unanswered as well.

We then reached out to CERT Bulgaria on September 11 in order to help secure the website. CERT contacted the BigMage Studios and informed the company about the misconfiguration.

Throughout the disclosure process, BigMage Studios stayed radio silent and refused to get in touch with CyberNews.com. Due to this reason, we also notified the Bulgarian data protection agency about the incident on October 9 in the hopes that the agency would be able to pressure the company into fixing the issue.

Eventually, however, BigMage Studios appear to have fixed the SLQi vulnerability on streetmobster.com, without informing either CyberNews.com or CERT Bulgaria about that fact.

 

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21.com launches online casino and sportsbook led by ex-BetVictor CEO Michael Carlton

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21.com has launched as an online casino and sportsbook, naming industry veteran Michael Carlton as Founder & CEO, the company said on 16 June 2026.

The operator said it is targeting a range of global jurisdictions and plans to differentiate through a “modern technology stack” and “AI-centric operations.” It did not disclose target markets, licensing status, launch territories, or product partners.

Carlton previously served 13 years at EY as a Chartered Accountant before entering gaming in 1997, according to the company. He later spent 17 years as CEO of BetVictor and has since invested in betting and gaming companies.

Carlton said 21.com is being built without legacy platform constraints. “Having started in the gaming industry prior to the launch of the internet and then having the privilege of being involved as the industry evolved and adapted to the opportunities, there is now a further revolution occurring with the power created by embracing AI helping us to move faster and tailor personalised experience to the player.

“One of 21.com’s greatest strengths is that it is being developed for the current market, rather than an after-thought adaptation of an existing one. Many operators have been around for a long time and continue to be defined by legacy platforms and pre-crypto payment customer journeys that existed long before the modern technical tools that exist now became a reality. 21.com has embraced AI to deliver unparalleled customer experiences.

“With a team of industry leading experts with the motivation and ability to achieve our goals but without any legacy systems, 21.com is able to take advantage of new technologies to become a market leader in the gaming industry”.

The company also set aggressive commercial targets. “21.com will be one of the top three operators in every market it operates and in the world within two years,” Carlton said.

The post 21.com launches online casino and sportsbook led by ex-BetVictor CEO Michael Carlton appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Alex Scott Chief Product Officer at Tequity

Tequity appoints Alex Scott as Chief Product Officer

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Former Microgaming poker MD and ex-WPT Global president joins as supplier pushes regulated-market expansion and new verticals.

Tequity has appointed Alex Scott as Chief Product Officer, adding a long-time iGaming executive to lead product vision and oversee the product lifecycle from conception to market launch.

Scott has more than 20 years of experience in the sector. He previously served as Managing Director of Poker at Microgaming and later led WPT Global as President.

The hire comes as Tequity expands its product structure, including the recent launch of Tequity Exclusives, a vertical for custom-built games that sits alongside its RGS, Originals and Publishing divisions. The company also said it has completed BMM Testlabs certification for its RNG and the first batch of Tequity Originals titles as it targets regulated markets.

Alex Scott, Chief Product Officer at Tequity, said: “Tequity is pushing the boundaries of what is possible in iGaming by harnessing the power of technology to streamline and elevate game development.

“It is an incredibly exciting time to join the team. I look forward to leading the product vision across our expanding divisions to deliver next-generation casino content to operators worldwide.”

Krzysztof Opałka, CEO at Tequity, said: “We are thrilled to welcome Alex to the team as we continue to move the business forward at pace. His two decades of industry leadership and pioneering, hands-on experience with AI-driven casino games make him the perfect fit to lead our product strategy.

“With our rapid recent progress across all of our divisions, his expertise will be invaluable in maximising the impact of our portfolio.” Scott will attend iGB Live in London next month as part of Tequity’s team.

The post Tequity appoints Alex Scott as Chief Product Officer appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Media Troopers adds AI automation tool to Media Cruiser DSP

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Media Troopers has added a new artificial intelligence feature to its proprietary media buying platform, Media Cruiser DSP, introducing an automation layer called Automation Rules.

The company said Automation Rules is a rules-based automation engine designed to optimise campaigns using real-time data. Media Troopers said the tool can support actions including setting price ranges, highlighting and pausing underperforming metrics, creating exclusion filters, and adjusting bids without prior manual intervention.

Media Troopers positioned the release as a way to increase output while reducing operational costs, describing the workflow as “a single click” to apply automation.

Shmulik Segal, Chief Executive of Media Troopers, said, “Media Troopers is always looking to improve its systems to ensure that clients have the best technology available to help enhance their campaigns while also saving them time. This new AI feature is sure to be a game-changer among customers when it comes to increasing marketing output by taking on board and managing client data around the clock.”

The post Media Troopers adds AI automation tool to Media Cruiser DSP appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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