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Macau casino stock prices surge after easing of travel restrictions

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In a rare piece of positive news for the gambling and casino industry, casinos in Macau saw their stock prices surge this week after the neighboring province of Guangdong eased travel restrictions to allow more people to visit the gambling capital of the world.

Macau has since 2007 generated more gambling revenue than any place on Earth, outstripping Las Vegas. However, the onset of the coronavirus pandemic, and the subsequent travel bans, have severely damaged the Chinese region economically.

Figures from June reported a 97 percent decline in casino revenue year-on-year, the lowest decline in Macau’s history, while last month’s reports meant Macau suffered year-on-year decline of more than 90 percent for three successive months.

Macau’s financial difficulties during the Covid-19 outbreak have been reflected in other gambling hotspots, including Las Vegas and New Jersey, with thousands of jobs lost and thousands more at risk.

However, this week stock prices rebounded in a big way, offering a glimmer of hope that Macau and its leading casinos are on the road to recovery. Galaxy Entertainment closed at a 6.2 percent gain having at one point surged to 11.1 percent, while Sands China – another prominent company on the Macau strip – closed at a five percent increase.

The stock surges came after Guangdong ended its 14-day quarantine requirements for visitors crossing the Guangdong-Macau border, starting from July 15. Instead of a mandatory 14-day quarantine, visitors must now hold “green” health cards and present a negative Covid test that proves they tested negative within the seven days prior to arriving in Macau.

Considering that Guangdong – with a population of more than 113 million people – was responsible for around half of Macau’s annual visitors last year, this easing of restrictions is a massive boost to Macau’s economy, and economic experts believe the city will start to rebound as a result.

“We expect the removal of the quarantine requirement will lead to a rebound in Macau’s gross gaming revenue following a 77 per cent drop in the first half of 2020, and help reduce gaming operators’ cash burn,” said Sean Hwang, an analyst at Moody’s Investors Service.

“However, we expect the recovery in Macau’s gaming market to be slow, given continued restrictions and new requirements for travel, sluggish economic growth across the region, and the public’s lingering fear of contagion.”

Macau’s biggest strength in ‘normal’ times has proved to be its biggest weakness during the pandemic. A special administrative region in China, Macau welcomes around 35 million visitors each year, the overwhelming majority of whom visit to gamble and enjoy the entertainment associated with the casino resorts.

As the only region in China with legal gambling, Macau has had a near monopoly on Chinese visitors who wish to gamble, plus the many international tourists who visit to enjoy the luxury and decadence on offer in the city.

However, as travel bans ground domestic and international tourism to a halt, Macau’s over-reliance on the casino industry has become horribly exposed. While casino operators in North America, Europe, and other parts of Asia have been able to pivot toward online casino betting services to help soften the economic blow, Macau has been left stranded due to China’s restrictions on online gambling.

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Macau’s reliance on casino revenue has not been lost on the region’s head of government, Ho lat Seng, who in April criticized the “excessive dependence” on the gambling industry as it became clear just how badly hit Macau had been by the economic effects of the pandemic.

“With the outbreak of the novel coronavirus, the gaming and tourism industries registered significant declines, with profound impact on industries connected to these areas,” Ho said. “This demonstrates, once again, the vulnerability and the enormous risks of the Macau economy’s excessive dependence on gaming and tourism industries.

“The healthy and stable development of the gambling and tourism sector will continue for a certain period of time and will be the basis of the continued stability of the economy of Macau. Nevertheless, if the monolithism of the industrial structure remains unchanged, it will inhibit the sustainable development of Macao’s economy.”

While Macau undoubtedly needs to do more to diversify its economy, the easing of travel restrictions and the stock market surge for casino operators at least offers some good news after months of nothing but doom and gloom.

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DigiPlus Wins “Digital Operator of the Year” Award at 2026 Global Gaming Awards Asia-Pacific

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DigiPlus Interactive Corp. (DigiPlus), the country’s premier digital entertainment provider behind BingoPlus, ArenaPlus and GameZone, has been named Digital Operator of the Year at the 2026 Global Gaming Awards Asia-Pacific, marking its second consecutive annual win in the category and reinforcing its leading industry position in the APAC region. The recognition was announced during the Global Gaming Awards ceremony held on June 2 at Conrad Manila.

One of the international gaming industry’s most prestigious awards programmes, the Global Gaming Awards, powered by Global Gaming Insider, recognise excellence in innovation, player experience, responsible gaming and operational excellence across both land-based and online gaming sectors. Winners are selected by a panel of senior industry executives with extensive experience and deep knowledge of the market, with the voting process independently adjudicated by KPMG to ensure rigor and transparency.

The Digital Operator of the Year category recognises operators that have demonstrated outstanding growth, innovation and player engagement over the past 12 months. DigiPlus emerged victorious from a shortlist of eight nominees, besting seven other operators across APAC.

Judges highlighted DigiPlus’ strong 2025 performance, the addition of over 500 new e-games on its platforms, and the rollout of industry-first responsible gaming tools. The company also continues its momentum in 2026 through major partnerships, including recently launched collaborations with Manny Pacquiao and the National Basketball Association (NBA).

In addition to its top industry honor, DigiPlus earned further recognition for its social impact initiatives, securing the first runner-up spot in the Corporate Social Responsibility (CSR) of the Year category.

The awards body commended DigiPlus for its impressive CSR work via the DigiPlus Foundation which delivers healthcare, education, disaster relief, and social empowerment programs to over 1 million beneficiaries and counting across the Philippines.

“We are honored to once again be recognized by the Global Gaming Awards. These prestigious international industry accolades reflect DigiPlus’ unwavering pursuit of excellence and our drive to continuously innovate, deepen player engagement, and champion responsible gaming across BingoPlus, ArenaPlus, and GameZone,” said DigiPlus Chairman Eusebio H. Tanco.

“Together with the recognition for DigiPlus Foundation, this back-to-back win affirms our commitment to delivering world-class digital entertainment to Filipinos while contributing to nation-building.”

The Global Gaming Awards also hold annual editions in the Americas and EMEA regions, recognising industry excellence across the globe.

The post DigiPlus Wins “Digital Operator of the Year” Award at 2026 Global Gaming Awards Asia-Pacific appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026

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S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.

S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.

In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.

Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.

Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”

S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.

The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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PAGCOR Sends Food Packs to Help Victims of Mindanao Earthquake

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The Philippine Amusement and Gaming Corporation (PAGCOR) dispatched 10,500 food packs to help families affected by the massive earthquake in Mindanao.

The agency’s Chairman and CEO, Alejandro H. Tengco, explained that such assistance will help affected families cope with the challenges brought about by the disaster.

“During times of calamity, we assure our kababayans that PAGCOR is always ready to provide help. We hope and pray that affected individuals and families will soon be on their way to recovery and normalcy,” Tengco said.

According to PAGCOR, the relief food packs will be distributed in General Santos City; Mati City, Davao Oriental; the Office of Civil Defense in Region XII; and the 2nd District of Davao Oriental.

A total of 3000 food pails will be allocated each for General Santos City, Mati City, and the OCD – Region XII; while 1500 food pails will be distributed in the 2nd District of Davao Oriental through the office of Rep. Cheeno Almario, the agency added.

The magnitude 7.8 earthquake hit offshore Maasim, Sarangani on 8 June, with more than 173,000 families affected and many provinces still reeling from loss of life, destruction and continuing aftershocks.

The post PAGCOR Sends Food Packs to Help Victims of Mindanao Earthquake appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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