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Blackjack History and Specific Features of the Game

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Blackjack commands the most massive following of all table games in both online and offline gambling platforms. The game’s fame is rooted in having been around for a long time and also its depiction in pop culture creations such as films, TV shows, and even literature pieces. Blackjack is a card comparing game that pits one or several gamers against a croupier, and each one gets their turn to try and beat the house. Blackjack has a rich history that has helped build it up to the well-respected game. Also, numerous blackjack strategy approaches have come up over the years to draw the attention of a bigger fan base.

The Beginning

Blackjack roots can be traced back to the early eighteenth century. Like most games that have been around long, the origins of blackjack are muddled and are still the subject of argument to date. Even so, it is agreed that the indulgent didn’t come to be from the actions of a single person or a particular point in time. Instead, it is the result of gambling evolution that continues to this date, especially with the entry of online casinos. The revolution of blackjack to what it is today took different roots in history, and some of the most popular theories include:

  • French casinos: The most common belief of blackjack origins is that the game has its roots in French casinos. The game popped up in the country’s gambling establishments in the early 1700s as Vingt-et-Un, which translates to 21. This game is believed to have been a variation of other popular card games at the time that dominated the gambling scene such as Chemin de Fer.
  • Spanish roots: Spaniards have also been linked to the game of blackjack. During the eighteenth century, Spanish casinos offered a similar version of what is played today dubbed Trente-Un, which translates to 31. In the game, players had to gain a card value of thirty-one using only three cards before the dealer did. This is ten cards more than what is used today.
  • Rome casinos: It is no secret that ancient Rome was home to thriving gambling habits among its citizens, especially soldiers. It is believed that the Romans played the game with wooden planks in the place of cards with each block holding a different numerical value. However, there is no evidence of the link between this game and modern blackjack, but the Romans love for gambling makes it a popular theory nonetheless.

The American Twist

Out of the three games believed to have inspired the game, the French version is the one that gained the most popularity and spread around the world. The set was well-accepted in North America where it was introduced during the French revolution by colonists. The game still held on to some traditional rules, including the limitation that only the croupier was allowed to double. Also, a betting round was played before the next playing card was dealt. The game still went by the name twenty-one when it reached Nevada in the early twentieth century, which was around the time that casinos were made legal.

With the gambling sector scrambling to get as much attention with its newfound legality, some rule changes were made. On top of the usual stakes, players were allowed to gamble on a special bet. In the hand, players would win if it contained once of the two black jacks used in the deck – the jack of clubs or that of spades. On top of that, the Ace of Spades had an odds upgrade where it would pay ten to one. As the game gained more popularity, gambling destinations soon dropped these special stakes, but the name blackjack stuck from the peculiar bet that made it famous. Today, the value of the Ace of Spades is juggled depending on the dealt hand.

Blackjack Gameplay and Features

Over the years, numerous variations of blackjack have cropped up in a bid to keep the popularity of the game alive. Even so, all versions of the game are similar to the classic version with only a few twists in the rules that act as building blocks for slightly different gameplay experience. In blackjack and all its variations, the gameplay procedure remains constant. Players need to have a card value of 21 or one close to it before the dealer. If the number goes over 21, whoever holds it busts and automatically loses the round. Also, if the card value is lower than that of the dealer’s, then the player loses. Each card contributes a different value to the hand as follows:

  • The numbered cards award face value. For instance, a 3 card counts as three and a 10 card counts as ten.
  • The face cards, which are the kings, queens, and jacks, all award ten.
  • The Ace counts as one or eleven. The considered value varies depending on which card would be most valuable to the hand. For instance, the eleven-card used in a hand valued at ten or less is handy but would bust if it is higher.

Now with the most basic rule down, here is a look at how a round of blackjack goes down:

The Purchase of Chips

This is necessary for brick and mortar casinos since real money is not used at the tables. In online and live gambling dens, however, the player’s balance is automatically changed to virtual chips once the game is launched.

Wager Placement

Blackjack round only begin once the player has placed their stake in the betting circle. Depending on the gaming club, the ring could be the casino logo or that of the game. The stakes are determined the chips used with each one being matched to a credit or cash value. The minimum stake also varies from one set to another. Online blackjack variations accommodate bets as little as a couple of pennies while land-based versions rarely go below five dollars.

Dealing of Cards

Blackjack is either conducted by a croupier in location-based and live casinos while an RNG serves the purpose in online versions. One card is handed out to the player face up while the dealer takes one face down. Another card is handed to the gambler face up, and the dealer receives one face-up as well. The dealing of cards marks the real beginning of the game.

Playing the Hand

From the two cards handed out, players have to add the values, which adds up to a value between 4 and 21. If the cards are an Ace of Spades and a ten-card, the round automatically ends with the player as the winner unless the dealer also has 21. In that case, no win is granted, but the original stake is not lost. If the value is not a blackjack, there are several ways that the gambler can proceed, and they include:

Stand If the first two cards are of an acceptable value, this move will end the round and require the dealer to reveal their cards.
Hit If there is adequate room to improve the card total, the croupier will deal more cards until one chooses to stand or busts by going over 21.
Double down If the card value is advantageous, one can choose to double their wager and receive an additional card. The added bet allows one to take or turn down the card after seeing its value.
Split If the first two cards are of the same value, one can choose to separate them and have different stakes for each. Therefore, the gambler will be playing two hands that begin with an equal card value.
Surrender If the first two cards are not of suitable value, players can choose to return the cards but at the loss of half their bet.

 

In Brief

Blackjack is a continually evolving game with variations popping up now and then to challenge the norm. Players can access the game and its various versions online and offline in a wide variety.

AskGamblers Casino Complaint Service

AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players

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The AskGamblers Casino Complaint Service is a vital wheel in the mechanism of AskGamblers, and lately, that wheel has been spinning faster than ever. After reaching the $70 million milestone only a few months ago, the service has now gone above and beyond once again.

At AskGamblers, every complaint is handled with care and persistence to ensure fair treatment for players facing issues with online casinos. The most recent case involved a user who had difficulties withdrawing their winnings from Jackbit Casino. The amount in question was significant – $3,311,000.

After the AGCCS team reached out to the casino, the issue was resolved in less than two weeks, and the player successfully received their funds.

Since its launch in 2009, AGCCS has now returned over $80 million to players across the globe.

Dijana Radunović, General Manager at AskGamblers, said: “Every time our complaint team reaches a new milestone, I’m reminded of how much passion and effort they put into helping players. We’re proud of them and the impact they’re making – it’s a reminder that fairness in gaming really matters.”

The post AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players appeared first on European Gaming Industry News.

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ANESAR

ANESAR Holds its 43rd Ordinary General Assembly

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The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.

Following the institutional opening by Javier Calderón, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.

Next, José Vall presented the president’s report, in which he emphasised that, although political decisions are often difficult to understand, “our duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.” In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.

For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.

During the Assembly, the “Key Data and Sector Dynamics” were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is €16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of €260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.

The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, Raúl Rubio and Antonio Fornés also offered their perspectives on current issues affecting the sector. Finally, Ramón Cubián, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia Martín Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.

The post ANESAR Holds its 43rd Ordinary General Assembly appeared first on European Gaming Industry News.

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CreedRoomz

CreedRoomz Launches New Game Show: Mr. First Live

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CreedRoomz, a leading provider of live casino content, has officially launched its new game show, Mr. First Live. This thrilling, fast-paced bouncing ball game show takes place in a vibrant, adventure-themed studio, blending the excitement of gumball machines with an innovative, endless-runner-style bonus game.

In the main game, players match numbers on up to eight game cards, which are randomly enhanced to one of three types: Normal, Safe or Risk. Players can also choose from three bonus ticket levels Sprint, Trailblaze and Marathon, each offering a different path to the bonus round and a bigger potential win. What truly sets this game apart is its unique bonus round, where players are launched into an exhilarating, interactive adventure, collecting coins to boost their prize with up to a 10,000x multiplier.

This launch is a significant milestone that validates the provider’s strategy to create a new generation of game shows. Mr. First Live is designed to not only captivate players but also serve as a powerful new tool for the partners to drive acquisition and retention in a competitive market.

The post CreedRoomz Launches New Game Show: Mr. First Live appeared first on European Gaming Industry News.

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