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4 Challenges the Online Betting and Gaming Industry Will Face in the 2020s
Estimates will always vary, but there are some predictions that the online betting and gaming industry will more than double in size from the period of 2017-2024, with all online gambling-related activities almost reaching the $100 billion mark globally 2025.
That’s incredible growth for an industry that is relatively mature. But we can speculate that many outliers will have an impact, such as the liberalization of gambling laws on a state by state basis in the United States, and the clarifying of laws in countries like Finland and Germany.
However, while the growth is nevertheless a reason for the industry to celebrate, there are several areas that will present challenges to betting and gaming worldwide as we enter the next decade. We look at some of those below:
Cryptocurrency
Yes, there are countless ‘bitcoin casinos’ out there. But we also know that regulators – and governments – don’t like the idea of a marriage between cryptocurrency and gaming sites. In the end, it all boils down to transparency, and crypto is seen as the antithesis of the recent drives for KYC (know your customer) policies and anti-fraud measures. A lot will depend on the mainstreaming of cryptocurrency, perhaps driven by Facebook’s Libra coin. The MGA (Malta Gaming Authority) is exploring the viability of crypto through its Sandbox Framework, but one suspects that it will be more than a few years before we see the ubiquitous use of cryptocurrency at casinos.
Regulation
Obviously, a difficult subject to cover as different countries will have varied legal restrictions on marketing and advertising. Yet, so many national parliaments have at least proposed regulations that look like they could hamstring the industry in terms of how it markets itself. The UK Labour Party, for instance, has called for incredibly tough measures, including the introduction of minimum bet amounts and an extension of KYC policies. Some regulation and help for responsible gambling would be welcome, of course, as is regulatory clarity, but the industry will need to work with regulators to ensure that it doesn’t go too far.
Millennials
Despite the growth figures mentioned earlier, the challenges to get millennials playing at land-based and online casinos remaining. Sure, plenty of under 35s will log in to casino.com to play the roulette tables or have an online punt on the Premier League, but the challenge to get millennials interested in classic games and events like horse racing will undoubtedly give operators sleepless nights. A lot of talk has occurred over the idea of merging the world of video games and competitive casino play, perhaps harnessing the incredible popularity of games like Fortnite and certain eSports and crossing them over to casinos. It’s an interesting concept, and it’s completely foreseeable that we will see monetized video games sitting proudly beside the classic table and card games in the near future.

The eSports arena opens at UCI.photo: steve zylius/UCI
Green Issues
It’s almost guaranteed that every industry on the planet is set to face more scrutiny on its carbon footprint. Tech companies, of all types, usually escape such scrutiny, as there are more apparent culprits for campaigners to turn their ire upon. The online gaming industry can certainly point to its green superiority over the land-based industry, albeit many resorts are trying to make changes, but it still takes a lot of energy to run a popular website. Statistics aren’t available for casino games specifically, but the carbon dioxide emissions of playing video games online are said to be equivalent to the emissions of millions of cars. This is obviously not an issue related to online gaming specifically, but that doesn’t make it any less pressing to address.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech wins AGCO supplier licence to enter Ontario market
ThrillTech said it has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to offer its side-bet jackpot technology to regulated online casino, sports betting, and lottery operators in Ontario.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its ThrillPots product lets operators add player-funded, opt-in side-bet jackpots on top of existing games, without changing gameplay or the underlying return-to-player (RTP) calculations. ThrillTech positions the mechanic as a way to drive incremental engagement and revenue.
ThrillTech said the Ontario licence enables existing multinational partners that also operate in the province to roll out ThrillTech-powered jackpots locally, and added it is in discussions with potential new operator partners. The company listed other regulated jurisdictions it serves as the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil, and Peru.
The post ThrillTech wins AGCO supplier licence to enter Ontario market appeared first on Americas iGaming & Sports Betting News.
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