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Just Dance, MLBB and HADO Added to Lineup of Global Gaming Icons for the Games of the Future 2025

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Phygital International (PI), the exclusive rights holder and custodian of the Games of the Future (GOTF), is unveiling the final game titles set to feature in this December’s pioneering phygital sports tournament, along with a powerful line-up of new global media partners who will bring the event to fans around the world.

With 11 disciplines and the world’s best athletes ready to compete across virtual and physical challenges, the Games of the Future 2025, taking place at ADNEC in Abu Dhabi from 18-23 December, promises to deliver a groundbreaking phygital showcase that will redefine what it means to play, perform and compete.

In addition to previously announced global esports icons such as Counter-Strike 2, Dota 2, Fortnite, Fatal Fury: City of Wolves, UFL and 3on3 Freestyle, Phygital International has confirmed three new titles that further broaden the depth and dynamism of the tournament. Each game has been carefully selected to complement a unique phygital discipline, showcasing the full spectrum of speed, skill and strategy that defines the Games of the Future.

Joining the roster is Mobile Legends: Bang Bang (MLBB), the global mobile gaming phenomenon that has defined the multiplayer online battle arena (MOBA) genre for millions of players worldwide. In the MOBA Mobile discipline, MLBB will see players battle in high intensity matches that test strategy, coordination and tactical mastery.

Adding rhythm and flair to the lineup, Just Dance, the world’s best-selling dance game series, will take centre stage in the Phygital Dancing competition. Renowned for its vibrant energy and expressive gameplay, Just Dance brings one of the world’s most dynamic and community-driven gaming experiences to GOTF 2025, where athletes will be challenged to combine choreography, precision and physical stamina as digital gameplay meets live performance in a visually electrifying showcase.

In the confirmed lineup of tournament games, the addition of HADO completes the roster, serving as the core of the virtual reality (VR) gaming competition. As a pioneering augmented reality (AR) experience, HADO integrates real-world body movements with digital game scenarios through wearable AR technology. Players do not use controllers; instead, they directly “control” virtual skills with their physical movements – running, dodging and aiming in the real world – with every action directly impacting the in-game situation and instantly reflected visually. HADO promises to deliver a fast-paced, visually stunning VR competitive experience.

“These newly announced titles highlight the full range of phygital sports that people can experience at the Games of the Future 2025. From the expressive energy of dance, the global appeal of mobile esports to the groundbreaking innovation of AR gameplay, this second wave of games highlights the diversity and excitement of phygital sport,” said Nis Hatt, CEO of Phygital International.

In addition to expanding its game lineup, Phygital International is also announcing a series of major global media partnerships, ensuring that the Games of the Future 2025 will be accessible to fans around the world through both digital and broadcast platforms.

The post Just Dance, MLBB and HADO Added to Lineup of Global Gaming Icons for the Games of the Future 2025 appeared first on European Gaming Industry News.

€20

GG.BET Launches €20,000 CS2 Betting Tournament for IEM Krakow 2026

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GG.BET has announced the launch of a dedicated €20,000 betting tournament to coincide with Intel Extreme Masters (IEM) Krakow 2026, one of the most anticipated Counter-Strike 2 events of the year. Running from January 22 to February 9, the promotion rewards GG.BET customers for placing winning bets on CS2 matches, with the top 100 participants sharing the total prize pool.

Betting meets competition during IEM Krakow

IEM Krakow 2026 will take place from January 28 to February 8, marking a historic moment for the Intel Extreme Masters series. For the first time, the iconic IEM playoffs will move away from Katowice and be hosted in Krakow, adding an extra layer of excitement to an already legendary esports tournament.

As the world’s best CS2 teams battle on the main stage, GG.BET is offering fans an opportunity to compete off the server through its Legendary Krakow Tournament, designed to reward consistency and smart betting throughout the event.

How the GG.BET tournament works

Participation in the tournament is simple and open to eligible customers:

  1. Log in or register at GG.BET (21+ only).
  2. Navigate to the Competition section, select “Legendary Krakow Tournament”, and click Join.

All winning bets placed on IEM Krakow 2026 and other CS2 tournaments at odds of 1.50 or higher count toward the leaderboard. Each successful bet earns points equal to the stake amount — for example, a €100 winning bet earns 100 points.

€20,000 prize pool and leaderboard rewards

The tournament features a €20,000 total prize pool, distributed among the top 100 players on the leaderboard. The highest-ranked participants can earn cash prizes of up to €2,000, making every winning wager an opportunity to climb the standings.

The more points accumulated during the tournament period, the greater the chance of securing a top-100 finish and a share of the prize money.

Multiple betting options, including Bet Builder

GG.BET customers can earn points using a wide range of betting formats, including:

  • Single bets
  • Accumulators
  • System bets

Players can also take advantage of Bet Builder, which allows the creation of custom bets by combining multiple markets from a single CS2 match. Available options include map winner, individual player kills, total rounds played, and other popular CS2 markets, often with boosted combined odds.

A timely promotion for CS2 esports fans

With IEM Krakow 2026 set to redefine the Intel Extreme Masters legacy and showcase elite Counter-Strike 2 competition, GG.BET’s €20,000 tournament offers fans an additional way to engage with the action. By combining esports knowledge with strategic betting, participants can turn every winning pick into leaderboard points and real cash rewards.

Further details about the tournament and participation rules are available directly on the GG.BET platform.

The post GG.BET Launches €20,000 CS2 Betting Tournament for IEM Krakow 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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LEON Esports announces partnership with GamerLegion’s CS2 team

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LEON Esports is excited to announce a new partnership with GamerLegion’s Counter-Strike 2 team — a leading German esports organization ranked among the top 15 teams in the world, renowned for its consistent top-tier performances.

This collaboration marks a new chapter for LEON Esports, as the brand continues to expand its presence in competitive gaming. Over the years, LEON has become an active force in esports — supporting professional teams and hosting its own tournaments across titles like  CS2, Dota, Free Fire and Deadlock.

Together with GamerLegion, LEON Esports aims to bring even more action and engagement to fans — with exclusive offers, special markets, social media giveaways, and more challenges made for true esports and betting enthusiasts.

This partnership follows LEON’s successful collaborations with other major esports organizations such as SAW (Portugal), FlyQuest (Australia), and NFA (Brazil) — strengthening its position as one of the key players in the global esports scene.

Get ready for the next level — follow the action on our channels:


LEON Esports Linktree

The post LEON Esports announces partnership with GamerLegion’s CS2 team appeared first on European Gaming Industry News.

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BETBY

BETBY ENHANCES ESPORTS BETTING EXPERIENCE WITH EXPANDED TOP-TIER PLAYER PROPS COVERAGE

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BETBY, the leading provider of innovative sportsbook solutions, has further strengthened its esports portfolio by expanding its player props coverage across the most popular competitive gaming titles: Counter-Strike 2, Dota 2, League of Legends, and Valorant.

The update extends to both pre-match and live betting, introducing a variety of new markets that add depth to the esports betting experience. Among the highlights are new player performance markets such as total kills available across all four titles, total headshots for Counter-Strike 2, or most kills for Counter-Strike 2, Dota 2, and League of Legends.

These markets bring a new dimension to esports betting, allowing users to follow individual performance metrics and in-game outcomes in real time. By covering both live and pre-match events, BETBY ensures that its partners can deliver an immersive experience at every stage of competition.

This enhancement follows a series of updates that have reinforced BETBY’s position as a tier-one esports content provider. Over the past twelve months, BETBY’s work in esports has been recognised with six industry awards, reflecting growing recognition of the supplier’s esports excellence and contribution to shaping the future of the esports betting ecosystem.

Kirill Nekrasov, Head of Sportsbook Product at BETBY, commented: “Esports audiences are incredibly engaged and data-savvy, they follow players and statistics as closely as the matches themselves. By expanding our player props coverage across major titles, we’re giving operators the ability to offer users a more granular and dynamic betting experience, both before the match and live in-play. Combined with our already launched H2H markets across all top-tier titles and MVP offerings for major tournaments, this update further strengthens our position as a leading B2B esports solutions provider.”

To find out more about BETBY’s cutting-edge sportsbook solution visit booth 4045 during SiGMA Central Europe. Attendees will have the opportunity to engage with BETBY’s team, and discover how the supplier’s solutions and services can be their winning aspect for their iGaming project.

The post BETBY ENHANCES ESPORTS BETTING EXPERIENCE WITH EXPANDED TOP-TIER PLAYER PROPS COVERAGE appeared first on European Gaming Industry News.

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