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THE MOBIES UNVEILS FINALIST NOMINATIONS INCLUDING GENSHIN IMPACT, SUPERCELL, AND TIKTOK

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The Mobile Gaming Awards, the world’s premiere mobile-related awards organisation, is excited to unveil the shortlist of finalists for the inaugural Mobies awards ceremony. Pokémon Unite, Jonathan Gaming, and KRAFTON are among the names who have been shortlisted as finalists for Mobile Game of the Year, Mobile Content Creator of the Year, and Mobile Developer of the Year, respectively.

Set to take place on July 14th in sunny Los Angeles, the inaugural event will first focus on highlighting the esports and gaming industry with an opportunity to expand into the general mobile industry in future years. Fans can vote for their favourite finalists every 24 hours until June 30th at mobileawards .com.

Prestigious gaming titles PUBG MOBILE and Brawl Stars have been nominated for the most awards with both in the running for Mobile Esports Tournament of the Year, Competitive Game of the Year, and Mobile Game of the Year. Esports Awards winners Naman “Mortal” Sandeep Mathur and Jonathan “Jonathan Gaming” Amaral are both finalists for Mobile Content Creator of the Year. The variety of categories also includes Mobile Team of the Year, Mobile Developer of the Year, and Mobile App of the Year.

Founded by the team behind the Esports Awards, the industry-acclaimed award ceremony watched by 20 million people each year, and Matt “MobileMatt” Rutledge, founder and CEO of BAYZ, the Mobies will document, recognise, and reward excellence in the mobile industry. Additionally, ESTV Esports TV, the world’s first 24/7 live linear and AVOD esports channel, and esports and gaming media group GINX TV will join the Mobies as broadcast partners.

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The full list of categories and finalists are as follows:

Mobile Game of the Year

  • Brawl Stars
  • Call of Duty Mobile
  • Marvel Snap
  • PUBG MOBILE
  • Genshin Impact
  • Pokemon Unite

Competitive Game of the Year

  • Brawl Stars
  • PUBG MOBILE
  • FreeFire
  • Clash Royale
  • Mobile Legends: Bang Bang
  • Honor of Kings
  • Arena of Valor

Mobile Content Creator of the Year

  • Judo Sloth
  • Luke “iFerg” Fergie
  • Tobias “Panda” Näslund
  • Naman “Mortal” Sandeep Mathur
  • Jonathan “Jonathan Gaming” Amaral
  • Levinho
  • The Radioativo

Mobile Team of the Year

  • ECHO
  • Stalwart Esports
  • EStar Pro
  • Tribe Gaming
  • ZETA DIVISION ZERO
  • EVOS Phoenix

Mobile Player of the Year

  • Frederic “Bennyqt” Gonzales
  • Mohamed “Mohamed Light” Tarek
  • Tensai
  • Burenbayar “TOP” Altangerel
  • Harsh “Goblin” Paudwal
  • Ratchanon “Moshi” Kunrayason

Mobile Esports Tournament of the Year

  • Brawl Stars World Finals 2022
  • Free Fire World Series 2022: Bangkok
  • Mobile Legends: Bang Bang M4 World Championships
  • PUBG MOBILE Global Championship 2022
  • Honor of Kings International Championship 2022
  • CODM World Championship 2022

Mobile Indie Game of the Year

  • T3 Arena
  • Alto’s Adventure
  • Monument Valley
  • Playdead’s Limbo
  • Stardew Valley

Mobile Developer of the Year

  • Krafton
  • LIGHTSPEED STUDIOS
  • Second Dinner
  • TiMi Studio Group
  • Garena
  • Supercell

Mobile Device of the Year

  • ROG Phone 7
  • Redmagic 8 Pro
  • Samsung S23 Ultra
  • OnePlus 11
  • Apple iPhone 14 Pro Max

Mobile App of the Year

  • Aim Lab Mobile
  • Discord
  • TikTok
  • Xbox Game Pass
  • Twitter
  • Youtube

Coverage Platform of the year

  • Pocket Gamer
  • Pocket Tactics
  • Liquipedia
  • GamingonPhone
  • ONEEsports
  • AFK Gaming

Fans can vote for their favourite finalist every 24 hours until June 30th at mobileawards .com.

An additional award, granted directly by the panel, will be handed on July 14th, with the winner revealed on-stage only: the Breakthrough Game of the Year.

“I am absolutely thrilled to unveil the talented individuals and organisations nominated for their excellence in the mobile industry. It’s a genuine pleasure to provide a platform to foster recognition, celebration, and growth for this fast growing industry. I’m looking forward to welcoming them all to Los Angeles this July.” said Matt “MobileMatt” Rutledge, founder and CEO of BAYZ.

“We are absolutely delighted to have this project hit the ground running and incredibly proud to provide a voice for the mobile industry,” commented Mike Ashford, CEO of Esports Awards, “I cannot wait to see the sheer amount of talented individuals and organisations this July at the inaugural Mobies ceremony.”

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British Columbia Lottery Corporation

SCCG Management Signs Contract with British Columbia Lottery Corporation

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SCCG Management has signed a contract with the British Columbia Lottery Corporation (BCLC), the B.C. Crown corporation which conducts and manages commercial gambling in the province, including lotteries, casinos, and online gaming. This partnership aims to undertake a comprehensive assessment and strategic enhancement of BCLC’s diverse operations.

The work between SCCG and BCLC will involve a thorough review of technological infrastructures, strategic market positioning, and the integration of various gaming modalities. SCCG’s extensive expertise will be pivotal in harmonizing BCLC’s online and physical gaming experiences.

Stephen Crystal, Founder and CEO of SCCG Management, said: “Our collaboration with BCLC represents a remarkable opportunity to push the boundaries of innovation within the gaming industry. We are committed to deploying our resources and expertise to enhance BCLC’s operational efficiencies and customer engagement strategies. It’s an honor to partner with an organization that has a robust impact on the community through its support of public initiatives.”

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AGCO

AGCO Requires Ontario Gaming Operators to Stop Offering WBA Bets Due to Integrity Concerns

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The Alcohol and Gaming Commission of Ontario (AGCO) has mandated all Ontario-registered sportsbook operators to halt offering and accepting wagers on World Boxing Association (WBA) events immediately. This measure is being taken to protect the Ontario betting public following concerns that WBA-sanctioned boxing matches are not adequately being safeguarded against match-fixing and insider betting.

Since December 2023, the AGCO has been conducting a comprehensive review of suspicious wagering activity on a WBA-sanctioned title fight between Yoenis Tellez and Livan Navarro that was held in Orlando, Florida. Suspicious betting patterns on the bout lasting over 5.5 rounds were reported to the AGCO by two registered independent integrity monitors and detected in Ontario by a registered igaming operator. Media reports also alleged that Tellez’s Manager placed $110,000 on the match lasting longer than 5.5 rounds at a Florida casino. The bout ended with Tellez knocking out Navarro in the 10th round.

Following an intensive review that included outreach to the WBA, Ontario-registered gaming operators, independent integrity monitors, and regulators in other jurisdictions, the AGCO has concluded that bets related to WBA events do not currently meet the Registrar’s Standards for Internet Gaming.

The AGCO requires all Ontario-registered gaming operators to ensure the sport betting products they offer are on events that are effectively supervised by a sport governing body. At a minimum, the sport governing body must have and enforce codes of conduct that prohibit betting by insiders.

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Registered gaming operators were unable to demonstrate to the AGCO that the WBA prohibits betting from insiders, which could include an athlete’s coaches, managers, handlers, athletic trainers, medical professionals, or others with access to non-public information. Further, registered gaming operators were unable to demonstrate that the WBA took any action to investigate or enforce the allegations of potential match-fixing and insider wagering.

The AGCO has indicated to registered operators that in order for WBA betting products to be reinstated in Ontario, operators must demonstrate that the WBA effectively supervises its events, thus bringing them into compliance with the Registrar’s Standards. In December 2022, the AGCO required gaming operators to stop offering bets on UFC events for similar issues related to insider betting safeguards. Within a month, UFC amended its policies and implemented new protocols that allowed the AGCO to reinstate betting on UFC events in the province.

“Ontarians who wish to bet on sporting events need to be confident that those events are fairly run, and that clear integrity safeguards are in place and enforced by an effective sport governing body. Knowing the popularity of boxing in Ontario, we look forward to reinstating betting on WBA events once appropriate safeguards against possible match-fixing and insider betting have been confirmed,” Dr. Karin Schnarr, Registrar and CEO of AGCO, said.

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Andrew Cochrane Chief Business Officer of GiG

GiG increases Ontario market presence, powering the launch of Casino Time

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Gaming Innovation Group Inc. (GiG), has announced the launch of Casino Time, powered by its award winning iGaming platform and pioneering real-time rules engine LogicX, with revolutionary sportsbook, SportX soon to follow, to further extend its footprint in the regulated Canadian province of Ontario.

The launch of Casino Time carries extra significance, marking only the second time that on-demand, regulated online Bingo has been made available in Ontario. The new Bingo product vertical, launched alongside a strong Casino offering, will be boosted by GiG’s new sportsbook, SportX, as part of a planned release later this year.

GiG has focused its solutions on driving exponential growth in revenue for operators with its highly scalable iGaming platform, offering localised third party content and leading suppliers for the Ontarian market. GiGs peerless gamification layer creates an optimised and immersive casino experience tailored to regional preferences, swelling client retention and player engagement.

Canadian owned and operated, Casino Time is a joint venture amongst leading retail operators in Ontario’s Charitable Gaming sector, delivering Bingo, Slots and Live Dealer Casino Games. Promising a personalised service and community experience, Casino Time is continuing its long-standing partnership with local charities, introducing its joint fundraising model into the iGaming space for the first time.

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Now coming towards the end of its second year of licensed operations, Ontario has emerged as one of the largest iGaming markets in North America, second only to New Jersey according to data supplied by Vixio. The first and as yet only Canadian province to launch a regulated market, Ontario boasts more than 1.6 million active player accounts spread over 40 plus operators, generating €1.3 billion in Gross Gaming Revenue (GGR) in its first year of trading, with this data supplied by iGaming Ontario.

Andrew Cochrane, Chief Business Officer of GiG, said: GiG continues to set the pace with a strong cadence of brand launches in 2024, and I’m pleased that when operators are seeking platform solutions in regulated markets, GiG is leading the pack. Our partnership with Casino Time, will help deliver something new and exciting to the Ontarian market, and further helps to demonstrate the flexibility of our solutions, adapting to match the regional aspirations of our partners to deliver growth.

D’Arcy Stuart, CEO of Casino Time, said: “We are thrilled to partner with GiG as the core technology provider of our iGaming platform. Their powerful suite of player engagement tools, as well as diverse content and regulatory integrations, underpin our ability to serve and delight our player community. Our hybrid online and offline customer network, as well as unique bingo offerings, will drive exciting opportunities as the platform and the marketplace continues to grow.”

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