Canada
MID-SEASON GAME UPDATE ARRIVES, PLUS DEVELOPER BLOG DETAILING IMPROVEMENTS TO KART UPGRADE SYSTEMS AND COSTS
In the mid-season update to KartRider: Drift, Nexon continues to fine-tune the racing experience by implementing improvements based on feedback from its global player base. Since last month’s Season 1 launch, which added PlayStation and Xbox consoles to the cross-play mix, KartRider: Drift has been the top free-to-play game on Xbox. Nexon also announced that North American and European players currently account for approximately 46% of new racers since Season 1 – the highest proportion of newly registered players.
In his Developer Blog post released yesterday, KartRider: Drift game director Jaeyun Cho emphasized the development team has been diligent in reviewing gameplay feedback, understanding player behaviors, and adjusting key in-game systems with balance and fairness in mind. A comprehensive list of changes in the Mid-Season 1 Update can be found online, but highlights include:
Kart Upgrade Costs
The Kart Upgrade system allows racers to adjust the driving performance of karts and fine-tune it to achieve maximum performance. After the patch, the amount of earnable in-game currency (called Lucci) required to reset a kart’s gears has been adjusted to 5,000 regardless of rank. Previously, it would have cost 7,000 Lucci to reset a kart at Fine rank, and 14,000 Lucci to reset a kart at Rare rank. These cost reductions will allow racers to experiment with multiple karts and tuning variations.
Kart Balancing
Also included in this mid-season update, players will be able to bring out the true uniqueness of each of their owned karts. To address this, director Cho stated that the five karts earned through License system missions and Racing Pass have now been given attributes to help differentiate them. “This is intended to maintain the fairness of the existing karts, while creating a bit of variety in the performance of the karts you can earn,” notes director Cho. Specific karts were called out in the Developer Blog post.
New Content
As part of Nexon’s commitment to improving the players’ experience, a brand-new game mode has been implemented into yesterday’s patch. As mentioned by Jaeyun in his blog post, “Factory Run” pits a team of four players who compete against 36 AI racers on a ‘Factory’-themed course (which is the setting for Season 1). Based on Item Mode, players race normally in “Factory Run” by collecting items to use against opponents, but, if overtaken by enough AI racers, they will be turned into an android kart, whose new goal is to knock former teammates out of the race. It’s thrilling and fast-paced, and gives KartRider: Drift racers a new opportunity to test their drifting skills and master the chaos.
In closing, game director Cho stated that, “We’re always looking for new ways to keep racers entertained by gathering feedback from racers across the globe. Following the new modes featured for this current season, we’re also excited to introduce more themed content in Season 2, which kicks off next month.”
Patch Notes for the April 5 mid-season game update can be found here, and the Developer Blog post from KartRider: Drift game director Jaeyun Cho are available to read here.
Be sure to watch KartRider: Drift’s Twitch channel and link your Nexon account for an exclusive set of three all new Twitch drops: the Witchy Sophia decal, Airi Emoticon Pack, and the F724 Kart are available to watch-and-earn now.
KartRider: Drift is available to download and play for free on PlayStation, Xbox, Steam, Nexon Launcher, iOS App Store, and Google Play.
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Alberta
Gaming Corps wins conditional Alberta iGaming supplier licence
Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), clearing the company to manufacture and supply gaming software in the province ahead of Alberta’s regulated market launch on 13 July 2026.
The licence was granted through Gaming Corps’ subsidiary, Gaming Corps Malta Ltd. The company said the approval positions it to enter Alberta’s regulated iGaming market from day one.
Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”
Alberta is set to become Canada’s second regulated open iGaming market after Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.
The post Gaming Corps wins conditional Alberta iGaming supplier licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGLC
Gaming Corps Secures Alberta iGaming Licence Ahead of Market Launch
Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), positioning the studio for launch in Alberta’s regulated market from day one.
Granted through its subsidiary Gaming Corps Malta Ltd, the licence allows the company to manufacture and supply gaming software in the Canadian province ahead of the market opening on 13 July 2026.
With approval now secured, Gaming Corps continues to accelerate its North American expansion strategy while strengthening its position in regulated markets.
The move gives operators in Alberta access to Gaming Corps’ portfolio of casino games and proprietary game mechanics as the province prepares to open its regulated iGaming framework.
Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”
Alberta is set to become Canada’s second regulated open iGaming market, following Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.
The post Gaming Corps Secures Alberta iGaming Licence Ahead of Market Launch appeared first on Americas iGaming & Sports Betting News.
affiliate marketing
CasinoCanada partners with Slota Casino for content and traffic growth
CasinoCanada.com has entered into a partnership with Slota Casino focused on increasing visibility and directing traffic from non-regulated Canadian markets.
Under the agreement, CasinoCanada will prepare and publish informational materials detailing Slota Casino’s features and game portfolio. The partnership also includes ongoing content development, visibility initiatives and user acquisition activity across CasinoCanada’s media channels.
CasinoCanada is an online casino guide focused on the Canadian market and is operated by SEOBROTHERS.
Eugene Ravdin, Head of PR at SEOBROTHERS, said: “We focus on delivering accurate information about the Slota Casino platform while maintaining consistent content updates and supporting steady traffic growth across our channels.”
Slota Casino launched in 2024 under GBL Solutions N.V. and operates under a Curacao licence, according to the companies. The platform is operated by the Slota Partners affiliate program and lists more than 12,000 online casino games from 130 providers, including Play’n GO, Endorphina and Games Global.
A representative of Slota Casino said: “We’re genuinely excited about teaming up with CasinoCanada. This is a major step forward for us. The Canadian market has enormous potential, and partnering with a portal as respected as CasinoCanada gives our brand the visibility and credibility it deserves in this region.”
The post CasinoCanada partners with Slota Casino for content and traffic growth appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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