Canada
YAHAHA to Offer Sneak Peek of its Text2Game Generative AI at San Francisco’s Game Developer Conference 2023

YAHAHA Studios, a no-code “metaverse for games”, will be showcasing, for the first time, its brand new AI technology platform at Game Developer Conference 2023 as a diamond partner. The new AI technology features over 1 million+ 3D assets for creators and the platform is on the road to working with potential upcoming AI partners.
At the event, YAHAHA Studios will showcase popular AI-generated content services as part of its features to make game creation and development easier and more efficient- creating a revolutionary turning point in the democratisation of 3D content creation.This feature is part of the YAHAHA product enhancement pipeline where creators can interact with new generative-AI-powered capabilities. The platform provides over 1M + 3D assets for users to create in their own space, which makes it a very valuable and impactful 3D game service platform.
The increasing integration of AI in various industries highlights the importance of incorporating this technology into products and services. As a community-driven platform, YAHAHA recognises the need to equip its users with the knowledge and tools to fully harness the potential of AI in their development efforts.
Chris Zhu from YAHAHA says “YAHAHA is revolutionising the future of game generation by empowering developers with our user-generated content platform. And now, with the integration of AI technology, we’re taking it to the next level, enabling users to create games smarter, faster, and more efficiently than ever before.”
“We believe that the integration of UGC and AIGC is a natural step forward for the gaming industry. As we move towards AIGC, we want to highlight why transitioning from UGC to AIGC is a natural and easy step. UGC was created to enable users to showcase their creativity without being hampered by the lack of knowledge in programming. AIGC allows natural language to be used to continue this focus of enabling creativity without the need for programming knowledge.” said Zhu.
With the trend of AI integration in various industries, the relevancy of incorporating AI into products and services increases. YAHAHA would like to ensure its community is able to utilise this capability in their development and understand its significance as they use it.
With this note in mind, YAHAHA would like to invite all like-minded individuals and community members to join them in an open discussion to better define the requirements for creators on UGC platform paving the path towards AIGC.
In addition to the showcase, YAHAHA Studios will host four technical talk sessions. These sessions will cover topics such as data-oriented design, runtime game editors, stylised worlds, and no-coding gaming platform architecture.
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Deep Dive into Data-Oriented Design for a Cross-platform UGC Game Engine (Yahaha): Stateful, Assets, Synchronisation, Performance (Presented by YAHAHA Studios) will begin on Monday, March 20, 2023 10:50 AM – 11:50 AM – Room 2000, West Hall.
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Co-creating Games on Mobile (Yahaha): A Generic Architecture for Runtime Game Editor (Presented by YAHAHA Studios) will begin on Wednesday, March 22, 2023 12:30 PM – 1:30 P – Room 3009, West Hall
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From AI Generation to Art-Directed Stylizer: How Yahaha Platform Helps Create Stylized Worlds (Presented by YAHAHA Studios) this will begin on Thursday, March 23, 2023 12:45 PM – 1:45 PM – Room 3020, West Hall.
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Architecture Deep Dive for a No-coding Gaming Platform(Yahaha) and its Application for Education: From ‘Assembler’ to ‘Scripts’ (Presented by YAHAHA Studios) this will begin on Thursday, March 23, 2023 4:00 PM – 5:00 PM – Room 3009, West Hall.
Throughout the week at Game Developer Conference, San Francisco, YAHAHA Studios will host four tech talk sessions open to all participants interested in gaming and exploring career opportunities in the field. The sessions will feature demonstrations of the latest innovations, Q&A sessions, and interactions with industry veterans.
YAHAHA has also curated interactive activities for GDC participants to have a try at making their own games. They will also be demonstrating all of the latest new YAHAHA innovative technology, and offer hands-on activities for all attendees to be a part of.
YAHAHA will be available at the booth S441 throughout the entirety of GDC.
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BetVictor
BetVictor Canada launches Tracy McGrady Safer Gambling campaign

BetVictor Canada has launched its new out-of-home advertising campaign across the streets of Toronto to promote NBA legend Tracy McGrady as its Safer Gambling Ambassador.
Two mobile digital trucks strategically targeting high-traffic areas near Scotiabank Arena, Rogers Centre, and major sporting events will provide prime audience exposure for the campaign, scheduled around Toronto Maple Leafs, Toronto Raptors, and Toronto Blue Jays home games.
To further enhance the campaign’s reach, BetVictor Canada has partnered with Clear Media Group to leverage digital taxi tops across Toronto, providing city-wide exposure with 100 taxis displaying key brand messaging. These digital taxi tops will run during peak evening hours (5:00pm – 9:00pm) on select dates until April 5th, 2025.
The campaign coincides with Problem Gambling Awareness Month, a nationwide grassroots campaign held each March that seeks to increase public awareness of problem gambling and promote prevention, treatment, and recovery services.
BetVictor Canada offers an array of tools and services to help its Canadian customers bet and play safely and responsibly, across a host of sports betting markets and online casino games.
Mark Harper, Head of Emerging Markets at BV Group, said: “BetVictor is delighted to be participating in the National Council of Problem Gambling campaign in March, to help increase public awareness of problem gambling and the need to promote prevention, treatment and recovery services.
“In using our Safer Gambling Ambassador, Tracy McGrady, to raise awareness about BetVictor’s safer gambling tools such as loss limits, time alerts and product restrictions we are dedicated to ensuring all players have a safe gambling experience. #PGAM2025.”
The post BetVictor Canada launches Tracy McGrady Safer Gambling campaign appeared first on Gaming and Gambling Industry in the Americas.
AGCO
AGCO issues $110,000 in penalties to BetMGM Canada for offering cash to induce new gambling customers

The Alcohol and Gaming Commission of Ontario (AGCO) has served BetMGM Canada Inc. with an Order of Monetary Penalty (OMP) of $110,000 for violations of the Registrar’s Standards for Internet Gaming.
In two separate incidents in 2024, BetMGM engaged marketing companies who offered cash to members of the public in return for opening new BetMGM accounts. The marketing activities occurred in public forums, such as a major national trade conference. Under AGCO’s Standards, operators are responsible for the conduct of their third-party suppliers who are contracted to support the operator’s Ontario gaming business, and must require their third-parties to meet Ontario laws, regulations and standards (Standard 1.19).
Ontario is one of the first jurisdictions in the world to establish and enforce rules that strictly limit high-risk inducement advertising and marketing in the online gambling industry. Registered iGaming operators are prohibited from offering gambling inducements, bonuses and credits as part of their broad public advertising and marketing activities (Standard 2.05). These Standards exist to protect Ontarians from predatory advertising and promotional marketing practices in order to limit the risk of gambling-related harm.
A registered operator served with an OMP by the AGCO has the right to appeal the Registrar’s decision to the Licence Appeal Tribunal (LAT), which is an adjudicative tribunal independent of the AGCO and part of Tribunals Ontario.
QUOTE
“Responsible gambling safeguards and the protection of Ontarians on registered gaming sites is among our key priorities. The AGCO monitors the activities of all registered operators and their third-party suppliers to ensure they are meeting our high standards and we continue to take strong action to ensure they operate within the public interest.”
Dr. Karin Schnarr, Chief Executive Officer and Registrar – AGCO
ADDITIONAL INFORMATION
BetMGM Canada Inc. failed to comply with the Registrar’s Standards for Internet Gaming. Specifically, the licensee failed to comply with the following provisions of the Standards:
- 1.19 Operators are responsible for the actions of third parties with whom they contract for the provision of any aspect of the Operator’s business related to gaming in Ontario and must require the third party to conduct themselves in so far as they carry out activities on behalf of the operator as if they were bound by the same laws, regulations, and standards.
- 2.05 Advertising and marketing materials that communicate gambling inducements, bonuses and credits are prohibited, except on an operator’s gaming site and through direct advertising and marketing, after receiving active player consent.
Contrary to the Standards, BetMGM Canada Inc. and/or their affiliates allegedly engaged in the following activities:
a) | On or about January 13 and 14, 2024, BetMGM representatives were alleged to have attended the National Franchise Show and were offering $100 in cash to new players for opening a new account and depositing $15. |
b) | On or about March 11, 2024, BetMGM acknowledged that its marketing affiliate “Above the Street” had engaged in prohibited inducement marketing. The conduct resulted in 377 player sign-ups and $127,180.00 in commissions to “Above the Street”. |
c) | On or about April 13, 2024, another BetMGM marketing affiliate “Maple Leaf Marketing” engaged in prohibited inducements and marketing to induce on-site activations and acquire new players. The conduct resulted in 94 player sign-ups and about $34,000.00 in commissions paid to “Maple Leaf Marketing”. |
The post AGCO issues $110,000 in penalties to BetMGM Canada for offering cash to induce new gambling customers appeared first on Gaming and Gambling Industry in the Americas.
BCLC
BCLC Launches “What’s played here stays here” Campaign

BCLC’s new “What’s played here stays here” campaign is issuing an important reminder to British Columbians who choose to gamble – specifically that all net profit its operations generate stays in B.C. to help fund critical services like education, health care and community programs.
The campaign also reinforces that all other gambling websites operating in B.C. are illegal and take away funds from critical community programs and services.
“Across B.C. and Canada, we’ve seen incredible groundswell around the importance of buying and supporting local, and that’s no different for British Columbians who choose gambling for their entertainment. We want our B.C. players to know they can find a world-class gambling experience in their own backyard, whether it’s at one of our 33 casinos, 3,400 lottery retailers, or online at PlayNow.com, and that the proceeds from their play with BCLC make a positive impact at home in their community,” Pat Davis, President and CEO of BCLC, said.
Along with illegal online gambling websites, BCLC also competes with Washington State and Las Vegas casinos, all of which aggressively market to B.C. residents.
“BCLC continues to raise awareness that these gambling options do not support B.C.’s economy and take away funds from vital provincial and community-based programs and services. In a time when British Columbians are standing united, we want to reinforce that playing together with BCLC helps make B.C. even better,” Pat Davis added.
The post BCLC Launches “What’s played here stays here” Campaign appeared first on Gaming and Gambling Industry in the Americas.
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