Canada
YAHAHA to Offer Sneak Peek of its Text2Game Generative AI at San Francisco’s Game Developer Conference 2023
YAHAHA Studios, a no-code “metaverse for games”, will be showcasing, for the first time, its brand new AI technology platform at Game Developer Conference 2023 as a diamond partner. The new AI technology features over 1 million+ 3D assets for creators and the platform is on the road to working with potential upcoming AI partners.

At the event, YAHAHA Studios will showcase popular AI-generated content services as part of its features to make game creation and development easier and more efficient- creating a revolutionary turning point in the democratisation of 3D content creation.This feature is part of the YAHAHA product enhancement pipeline where creators can interact with new generative-AI-powered capabilities. The platform provides over 1M + 3D assets for users to create in their own space, which makes it a very valuable and impactful 3D game service platform.
The increasing integration of AI in various industries highlights the importance of incorporating this technology into products and services. As a community-driven platform, YAHAHA recognises the need to equip its users with the knowledge and tools to fully harness the potential of AI in their development efforts.
Chris Zhu from YAHAHA says “YAHAHA is revolutionising the future of game generation by empowering developers with our user-generated content platform. And now, with the integration of AI technology, we’re taking it to the next level, enabling users to create games smarter, faster, and more efficiently than ever before.”
“We believe that the integration of UGC and AIGC is a natural step forward for the gaming industry. As we move towards AIGC, we want to highlight why transitioning from UGC to AIGC is a natural and easy step. UGC was created to enable users to showcase their creativity without being hampered by the lack of knowledge in programming. AIGC allows natural language to be used to continue this focus of enabling creativity without the need for programming knowledge.” said Zhu.

With the trend of AI integration in various industries, the relevancy of incorporating AI into products and services increases. YAHAHA would like to ensure its community is able to utilise this capability in their development and understand its significance as they use it.
With this note in mind, YAHAHA would like to invite all like-minded individuals and community members to join them in an open discussion to better define the requirements for creators on UGC platform paving the path towards AIGC.
In addition to the showcase, YAHAHA Studios will host four technical talk sessions. These sessions will cover topics such as data-oriented design, runtime game editors, stylised worlds, and no-coding gaming platform architecture.
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Deep Dive into Data-Oriented Design for a Cross-platform UGC Game Engine (Yahaha): Stateful, Assets, Synchronisation, Performance (Presented by YAHAHA Studios) will begin on Monday, March 20, 2023 10:50 AM – 11:50 AM – Room 2000, West Hall.
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Co-creating Games on Mobile (Yahaha): A Generic Architecture for Runtime Game Editor (Presented by YAHAHA Studios) will begin on Wednesday, March 22, 2023 12:30 PM – 1:30 P – Room 3009, West Hall
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From AI Generation to Art-Directed Stylizer: How Yahaha Platform Helps Create Stylized Worlds (Presented by YAHAHA Studios) this will begin on Thursday, March 23, 2023 12:45 PM – 1:45 PM – Room 3020, West Hall.
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Architecture Deep Dive for a No-coding Gaming Platform(Yahaha) and its Application for Education: From ‘Assembler’ to ‘Scripts’ (Presented by YAHAHA Studios) this will begin on Thursday, March 23, 2023 4:00 PM – 5:00 PM – Room 3009, West Hall.
Throughout the week at Game Developer Conference, San Francisco, YAHAHA Studios will host four tech talk sessions open to all participants interested in gaming and exploring career opportunities in the field. The sessions will feature demonstrations of the latest innovations, Q&A sessions, and interactions with industry veterans.
YAHAHA has also curated interactive activities for GDC participants to have a try at making their own games. They will also be demonstrating all of the latest new YAHAHA innovative technology, and offer hands-on activities for all attendees to be a part of.
YAHAHA will be available at the booth S441 throughout the entirety of GDC.
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Alberta
Play’n GO granted Alberta iGaming licence, expanding Canadian market footprint
The Swedish gaming giant confirms its entry into another regulated market, with its industry-leading portfolio of games set to launch in Alberta.
Play’n GO, one of the world’s leading casino entertainment providers, has been granted a licence to supply online gaming content in the Canadian province of Alberta, marking another milestone in the company’s expansion across regulated North American markets.
The licence, awarded by the Alberta Gaming, Liquor & Cannabis Commission (AGLC), allows the company to offer its portfolio of premium online casino titles to licensed operators in the province ahead of Alberta’s planned market launch later this year.
Alberta represents an important new regulated opportunity within Canada, complementing Play’n GO’s established presence in Ontario and Quebec, while reinforcing the company’s commitment to operating exclusively in regulated jurisdictions.
Magnus Olsson said: “Being granted a licence in Alberta is another important step in our North American growth journey and further strengthens our presence in Canada.
“Regulated markets are the foundation of our business, and Alberta represents an exciting opportunity to expand our footprint in a jurisdiction that shares our commitment to high standards, player protection and long-term sustainability.”
The Alberta licence forms part of Play’n GO’s broader strategy of expanding through regulated markets, working closely with licensed operators to deliver compliant, high-quality gaming content focused on innovation, responsibility, and long-term commercial value.
As part of its market entry preparations, the company has aligned its technology and game portfolio with Alberta’s regulatory standards and requirements, with an initial batch of titles already undergoing certification to ensure launch readiness.
About Play’n GO
With more than 20 years of experience in mobile-first gaming, Play’n GO is a global leader in casino entertainment and the creator of some of the industry’s most iconic online titles, including Rich Wilde and the Book of Dead, Reactoonz, and Moon Princess.
A pioneer in the sector, Play’n GO was among the first to recognize the potential of mobile gaming, developing casino content for mobile devices as early as 2005, before the smartphone era.
Today, the company offers a portfolio of more than 450 premium titles, available to regulated operators across over 35 jurisdictions.
Play’n GO is strongly committed to a fully regulated, sustainable gaming industry built around entertainment, safety, and long-term collaboration.
The company works closely with operators, regulators, and research institutions to promote responsible gaming standards across all markets in which it operates.
With a deep understanding of both operators’ and players’ needs, Play’n GO focuses on creating high-quality, enduring content designed for long-term engagement.
In addition to game development, the company also provides backend services and solutions that support operators in delivering a seamless gaming experience.
Beyond gaming, Play’n GO has expanded into complementary entertainment verticals with Play’n GO Music and Play’n GO Shop, and is also a proud partner of the TGR Haas F1 Team.
For more information, please visit www.playngo.com
The post Play’n GO granted Alberta iGaming licence, expanding Canadian market footprint appeared first on Americas iGaming & Sports Betting News.
Alberta
Play’n GO secures Alberta iGaming supplier licence from AGLC
Play’n GO has been granted a licence to supply online gaming content in Alberta, as the province prepares to launch its regulated online market later this year.
The licence was awarded by the Alberta Gaming, Liquor & Cannabis Commission (AGLC). Play’n GO said the approval allows it to provide its online casino games to licensed operators in the province.
Magnus Olsson, Chief Commercial Officer at Play’n GO, said:
“Being granted a licence in Alberta is another important step in our North American growth journey and further strengthens our presence in Canada.
“Regulated markets are the foundation of our business, and Alberta represents an exciting opportunity to expand our footprint in a jurisdiction that shares our commitment to high standards, player protection and long‑term sustainability.”
Play’n GO said it has aligned its technology and game portfolio with Alberta’s regulatory requirements, with an initial batch of titles undergoing certification ahead of launch. The supplier is already active in Canada, with an established presence in Ontario and Quebec, according to the company.
The post Play’n GO secures Alberta iGaming supplier licence from AGLC appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGLC
Alberta iGaming Corporation Appoints Dan Keene as its CEO
Dan Keene, who served as the interim CEO of the Alberta iGaming Corporation (AiGC), has been appointed to the role permanently, effective April 21, 2026. Under his leadership, AiGC will launch Alberta’s regulated iGaming market on July 13. Keene has played a pivotal role in shaping the province’s gaming landscape, both through his work standing up AiGC and in his previous roles at the Alberta Gaming, Liquor, and Cannabis Commission (AGLC).
“Dan brings deep operational experience and a strong track record in gaming and market development. His leadership will be essential as the Alberta iGaming Corporation prepares for launch and delivers a regulated market built on social responsibility and player protection,” said Sanjeev Kad, Board Chair, Alberta iGaming Corporation.
About Dan Keene
Serving as Vice-President, Gaming at AGLC since July 2022, Keene overseen a broad portfolio, including gaming retail services, technical operations, compliance, online gambling, player loyalty, supply chain, electronic gaming, and product development across Alberta. He has been instrumental in advancing consumer-focused initiatives. He co-led the creation of Winner’s Edge, Alberta’s first province-wide casino loyalty program, and guided the operations of PlayAlberta.ca, currently, the province’s only regulated online gambling platform. Previously, Keene worked at AGLC as Manager, Casino Products. In this role, he led a team of specialists responsible for selecting slot games and terminals for Alberta’s 30 casinos and 750 VLT locations. Before joining AGLC, he completed successful tenures with Molson Breweries and Century Casinos Inc.
The post Alberta iGaming Corporation Appoints Dan Keene as its CEO appeared first on Americas iGaming & Sports Betting News.
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