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KUDOS LABS BUILDING A PLATFORM THAT WILL REWARD THE GAMING COMMUNITY IN WAYS NEVER SEEN BEFORE

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Kudos Labs announced plans of building a new groundbreaking community focused gaming and technology rewards platform. Created for gamers, by gamers, its mission is to allow everyone in the community, regardless of platform or genre, to connect and receive rewards. Points can be earned through shopping, playing games, watching content or simply being part of the Kudos Labs community, and then exchanged for highly desired rewards as a gamer..

Aiming to disrupt the existing siloed gaming ecosystem, the new rewards platform will adopt a community first approach. Rewards will be carefully curated to deliver real value to gamers, including things like V-Bucks for Fortnite or CS:GO skins, exclusives, new headsets, a fully customized PC, early access to certain games or money can’t buy experiences – such as the recent LEC community demo party which took place in Malmö in September with some of the biggest names in League of Legend. Kudos Labs wants to make everything you dream of as a gamer come true.

Wasae Imran (Co-Founder and Co-CEO) will be presenting at the Startup Studio at Slush 2022, the world’s leading startup event, on November 17, 2022. Fidan will be showcasing more of the platform to business leaders, investors and 4,600 other startup founders.

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Kudos Labs has already secured partnerships with high profile organizations within the tech, ecommerce and gaming industries, giving gamers the chance to earn points through shopping from the likes of: HBO Max, Philips, Lenovo, Lacoste, Nike, Wolt, gaming marketplaces Eneba, Samsung and GOG. With over hundreds of brands that users can earn rewards on and over hundreds of rewards to claim, Kudos Labs is a universal gaming rewards platform for everyone in the community.

The platform was founded by tech and gaming industry leaders Fidan Gutaj (Former Head of Sales Video Network at ESL and co-founder of Charge.gg), Wasae Imran (Former Global Head at ESL and co-founder of Five Vectors) and Pedro Oliveira (Creator of the Baron Bot – the biggest League of Legends tool on Discord, and Former Lead Engineer at DojoMadness). They have already been joined by other industry experts from Dreamhack, Green Man Gaming and others on their journey. As well as a wealth of diverse expertise spanning publishers to top-tier esports leagues to Discord, those at the helm of the company also bring a great deal of passion and first-hand experience, having been gamers their entire lives and avid nerds on collecting points from several non-gaming reward programs.

Wasae Imran, Co-Founder and Co-CEO at Kudos Labs says: “ We believe that the time, engagement and purchases gamers do should be valued and rewarded accordingly. We have made it our mission to connect the multitude of disparate platforms, technologies, games and in-game currencies with our exclusive reward recipe. That’s our goal; to make gaming an even more exciting and rewarding space, for all stakeholders involved, from users to partners.”

Kudos Labs has raised €4 million from a variety of investors for the platform – including firstminute capital, Icebreaker Ventures, J12 Ventures, with angel investments from Former Ventures Director at Visa Mark Pettit, a senior executive from PayPal Ventures, VP at ESL & 4 Media Network Founder Issam El Ghouzafi and League-M Group.

Sam Endacott, Partner at firstminute capital says: “Kudos is on a mission to create the infrastructure at the intersection of gaming, ecom and fintech, leveraging built-in shopping, gamification and a unique reward store directly integrated into where gamers hangout, such as Discord and Twitch. We believe that now is the right time to create a layer for this ecosystem given the momentum in gaming, and the rise of influencers in the space. We are excited to play a part in their journey to change the gaming world, elevate the community and connect different industries together in a new way.”

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Gaming

“The Biggest Community in the World” Gathers at Gamescom

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When the grand kick-off show “gamescom Opening Night Live” begins on the evening of 20 August 2024, thousands of visitors on-site in the gamescom event arena in Cologne, Germany and millions of video game players online worldwide will once again witness the highlights of this year’s gamescom first-hand. Just how strongly games connect people across all continents will be made clear not only in the opening show, but everywhere at the world’s largest games event – which is why gamescom 2024 is taking place under the banner “The biggest community in the world”. Along with the trends being spotlighted at this year’s gamescom, this theme was presented at a press conference jointly organised by game – The German Games Industry Association and Koelnmesse.

Games are the most social medium of our time. Whether enthusiasts are playing them together or engaging in active exchange about them, computer and video games connect over 3 billion people worldwide – a number that is steadily growing. Together, players build entire worlds, put their skills to the test and overcome great dangers. Lifelong friendships take root and grow, across all borders. This makes games the best antidote to loneliness and isolation. Nowhere else do people work together as intensively, exchange ideas with such excitement or celebrate with such enthusiasm. The games community is especially open, creative and passionate, and this is nowhere more evident than at gamescom – the biggest event for “The biggest community in the world”. From esports tournaments in the event arena, to the cosplay village and old games in the retro area, to such new highlights as the cards & boards area and the artist area – everywhere at gamescom, people from all over the world celebrate game culture together. All of which demonstrates what a strong and unique community games create around the globe.

“Anyone who has ever been to gamescom themselves knows the unique feeling. You immediately recognise the joy, curiosity and passion in people’s faces. Long-standing friendships are celebrated and new friends are made – because games connect people in an incomparable way, creating the biggest community in the world. This social component of games is still overlooked far too often, yet it’s so valuable. In times when isolation has become a serious societal challenge and there’s more and more focus on what divides rather than unites us – in these times, games connect billions of people around the world every day in a special way. At gamescom this year, we therefore decided on a theme that highlights this unique community – the players of video games,” said Felix Falk, Managing Director of game – The German Games Industry Association, a co-organizer of gamescom.

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Gamescom 2024: Germany’s Vice Chancellor and Economic Minister Robert Habeck to Again Open World’s Largest Games Event

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Germany’s Vice Chancellor and Federal Minister for Economic Affairs and Climate Action Robert Habeck will attend the official opening of gamescom 2024. Koelnmesse and game – The German Games Industry Association announced that Germany’s cabinet member responsible for computer and video games will be present when the world’s biggest games event officially opens its doors on 21 August in Cologne. Habeck took part in the opening ceremony of gamescom last year as well, and on the following day viewed current developments and trends in the game industry during a guided tour of the event.

The post Gamescom 2024: Germany’s Vice Chancellor and Economic Minister Robert Habeck to Again Open World’s Largest Games Event appeared first on European Gaming Industry News.

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Gaming

Flexion signs Top Grossing game Zombie Waves

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Flexion, the games marketing company has signed an agreement with Fun Formula, a global developer and publisher of cutting-edge casual games, to publish the developer’s successful game Zombie Waves on the alternative app stores.

Flexion will distribute the game on the following platforms: Amazon Appstore, Huawei AppGallery, Samsung Galaxy Store, Xiaomi GetApps, DT Hub and ONE store. Zombie Waves is expected to launch on these platforms in September 2024.

Flexion is adding an average of 10% to a game’s Google Play revenue by taking it to the alternative app stores.

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“We look forward to bringing our expertise, experience and technology to build revenue and audiences for Zombie Waves and making it fly in a broad range of markets,” says Jens Lauritzson, CEO of Flexion.

Zombie Waves is a 3D shooter game set in a post-apocalyptic world overrun by zombies. Players need to master shooting, upgrade their weapons and learn survival skills to defeat the relentless undead.

Fun Formula is just the latest top developer to see the benefits of using Flexion to expand its markets. In the last 12 months alone, Flexion has partnered with King, Kabam, Vizor, Big Fish and Jam City to market games through alternative channels.

The post Flexion signs Top Grossing game Zombie Waves appeared first on European Gaming Industry News.

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