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The TIGA Games Industry Award Winners 2022 are revealed!

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The great and the good of the games industry were celebrated at the TIGA Games Industry Awards 2022 last night at the historic Church House Westminster in London.

It was the first in-person awards for TIGA since the COVID-19 pandemic, with over 300 games industry VIPs attending to cheer the games, the studios, the universities and the vital service support companies that have excelled over the past year.

Supermassive Games picked up the prestigious Game of the Year award for The Quarry, with the game also winning Best Audio Design. The studio also snapped up a third award – Creativity in Games – for The Dark Pictures Anthology: House of Ashes.

ustwo Games stepped on stage twice, winning Best Small Studio, as well as Best Casual Game for Alba: A Wildlife Adventure.

Rebellion was named Best Large Studio, while Kwalee claimed the award for Best Publisher, and Sumo Group was awarded Outstanding Employer of the Year.

A new category – Commitment to CSR – was introduced for 2022, with PlayStation London Studio the first winner of this important award.

Two individuals were presented with awards during the evening. Karen McLoughlin, Group Director of HR at Sumo Group was presented with the Outstanding Leadership Award. Meanwhile, Dovetail Games’ CEO Jon Rissik was named Outstanding Individual of the Year.

The full list of TIGA Games Industry Awards 2022 winners are:

 

BEST ACTION & ADVENTURE GAME 2022

Sony Interactive Entertainment/Guerrilla Games

Horizon Forbidden West

 

BEST ARCADE GAME 2022

Space Ape Games

Beatstar – Touch Your Music

 

BEST CASUAL GAME 2022

ustwo Games

Alba: A Wildlife Adventure

 

BEST AUDIO DESIGN 2022

Supermassive Games

The Quarry

 

CREATIVITY IN GAMES 2022

Supermassive Games

The Dark Pictures Anthology: House of Ashes

 

DIVERSITY 2022

Women in Games

 

BEST EDUCATIONAL, SERIOUS OR SIMULATION GAME 2022

BBC/Playerthree

Horrible Histories: Raid and Trade

 

HERITAGE IN GAMES 2022

Antstream

Antstream Arcade

 

BEST PUZZLE GAME 2022

Cosmonaut Studios

Eternal Threads

 

BEST SOCIAL GAME 2022

Fireshine Games

Core Keeper

 

BEST STRATEGY GAME 2022

Creative Assembly

Total War: WARHAMMER III

 

BEST VISUAL DESIGN 2022

Roll7

OlliOlli World

 

BEST VR/AR GAME 2022

nDreams

Fracked

 

BEST ART, ANIMATION OR TRAILER SUPPLIER 2022

Liquid Crimson

 

BEST AUDIO SERVICES 2022

Soundcuts

 

BEST EDUCATION INITIATIVE 2022

Staffordshire University

 

BEST EDUCATIONAL INSTITUTION 2022

Birmingham City University

 

BEST QA PROVIDER 2022

Universally Speaking

 

BEST TAX & ACCOUNTANCY COMPANY 2022

RSM UK

 

BEST RECRUITMENT AGENCY 2022

Amiqus

 

BEST TOOLS, TECHNOLOGY & INNOVATION 2022

Speech Graphics

 

BEST LEGAL SERVICES 2022

Eaton Smith LLP

 

BEST SERVICES PROVIDER 2022

PTW Family of Brands

 

BEST SMALL STUDIO 2022

ustwo Games

 

BEST LARGE STUDIO 2022

Rebellion

 

COMMITMENT TO CSR 2022

PlayStation London Studio

 

EMPLOYER OF THE YEAR 2022

Sumo Group

 

OUTSTANDING LEADERSHIP 2022

Karen McLoughlin, Group Director of HR, Sumo Group

 

PUBLISHER OF THE YEAR 2022

Kwalee

 

OUTSTANDING INDIVIDUAL OF THE YEAR 2022

Jon Rissik, CEO, Dovetail Games

 

GAME OF THE YEAR 2022

Supermassive Games

The Quarry

 

Dr Richard Wilson OBE, CEO of TIGA, said: “A huge and hearty congratulations to all the winners of the TIGA Games Industry Awards 2022. They are all worthy winners and it was wonderful to once again celebrate, in-person, the fantastic achievements of the games industry. I would like to thank everyone who entered the Awards. Thank you also to our finalists, judges and to all who joined us on the night. Finally, thank you to the TIGA team and to all our generous sponsors for enabling TIGA to promote and recognise excellence through our Awards.”

SpecialEffect was the Charity Partner for the TIGA Awards. This inspirational organisation transforms the lives of physically disabled people right across the world through the innovative use of technology.

The TIGA Awards were made possible thanks to supporters of the not-for-profit organisation. Sponsors included (Gold Sponsors) Amiqus, Sumo Group, Supermassive Games and Ubisoft; (Silver Sponsors) Abertay University, Airship, Dovetail Games, Games Jobs Direct, Hangar 13, Liquid Crimson, Pearson, Space Ape Games, Staffordshire University, Universally Speaking and the University of Portsmouth; (Bronze Sponsors) Antstream, Avatar Games, Birmingham City University, Bournemouth University, CCP Games, Creative Wales, Eaton Smith LLP, Hot House Music, Invest Newcastle, MMP Tax, Outplay, Payload Studios, PTW, RSM, S-Tech Insurance Services, Stevens & Bolton, Tazman Audio, Testronic and Worldmakers; plus (Drinks Sponsor) Kwalee.

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G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON

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G2, one of the world’s leading entertainment and esports brands, announced the upcoming English-language launch of its original fantasy-action series, Red Aura, on WEBTOON, a leading digital comics platform. Launching on Saturday, 6th June under the platform’s WEBTOON Originals label, the series marks the next step in G2’s expansion into digital-first entertainment. Inspired by the defining moments and competitive spirit behind G2’s rise, Red Aura reimagines the organisation’s legacy through bold shonen-inspired storytelling.

After debuting in Japan on LINE MANGA in October 2025, where it reached #9 in New Series on the opening weekend, Red Aura now launches on WEBTOON’s English-language platform as an Originals series. With 20 episodes available immediately, including 15 free episodes and 5 Fast Pass chapters, Red Aura offers readers expanded access to the series from day one, ahead of weekly releases across a planned 42-episode first season.

At the centre of the series is Asa, a young girl who dreams of becoming the greatest Nomad who ever lived. Driven by the same pursuit of greatness at the heart of G2, Red Aura unfolds in a fantasy-action world shaped by rivalry, perseverance and competition, where Asa must learn to master her abilities while facing dangerous enemies and the brutal consequences of ambition.

Red Aura was brought to life through collaboration with KISAI Entertainment, the studio behind the webcomic adaptations of AVATAR: The Last Airbender and The Beginning After the End, alongside Japanese Art Director Runbel, who works on the previously #1 action fantasy series in Japan and Korea – Skill Master Levels Up. Designed specifically for WEBTOON’s vertical-scroll format, the series also experiments with platform-native creative techniques, including a chapter that visually integrates music into the reading experience.

To celebrate the launch, G2 creator and VALORANT streamer Shanks will host a live reading of Red Aura, with further details to be announced soon.

“Red Aura was created as a way to reimagine the ambition and competitive spirit that have defined G2 over the last decade. Following the response to the Japanese launch, we’re excited to now bring the series to a global audience through WEBTOON. Expanding into original entertainment has been a major focus for G2, and Red Aura is only the beginning of what we want to build,” said Sabrina Ratih, COO of G2.

“The world of Red Aura is fresh and original, which made it really enjoyable to work on. It was a lot of fun working with producer Daniel using camera work to create cool action panels that have never been seen before, and I was always inspired by his passion to try new things. I am very honored to have been a part of it. I hope you enjoy it.”

Since its inception over a decade ago, G2 has expanded beyond esports through ventures across entertainment, culture, and original content. From collaborations with Smiley and Solo Leveling, to the launch of G2’s 62 media house and expansion into Gerard Piqué’s Kings League, Red Aura represents G2’s continued investment in anime-inspired entertainment and original storytelling designed for digital-first audiences.

The post G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Asia

NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest

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NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.

The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.

NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”

Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”

Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.

The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE

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Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada

Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.

Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.

At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.

Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.

Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.

Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.

Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.

John Nguyen, Regional Vice President, Canada, at Xsolla

“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”

Berkley Egenes, Chief Marketing & Growth Officer at Xsolla

“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”

Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.

For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada

 

The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.

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