Gaming
Nominations announced for first-ever Scottish Games Awards
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The longlist covers achievements in Art and Animation, Audio, Best Small Budget Game, Best Big Budget Game, and many more!
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Winners will be announced on Thursday 27th October, as part of Scottish Games Week
The long list of nominees for the first-ever Scottish Games Awards has been released, celebrating the best games talent in Scotland. The awards – taking place at the Malmaison in Dundee on the 27th of October – will bring together a wide range of disciplines and specialities from across the games ecosystem and beyond, acting as a show of appreciation for those leading the charge across the growing and thriving sector.
The Scottish Games Awards ceremony is the culmination of the first ever Scottish Games Week, a first of its kind suite of events that will take place across Scotland from the 24th – 27th of October. Winners will be announced at the ceremony on Thursday 27th of October, tickets are available now via Citizen Ticket.
The award nominees are as follows:
Art and Animation
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Just Take Your Left (Mehrdad Rezaei)
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Cloudpunk (ION LANDS)
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Galaxy Fight Club (Interference Pattern)
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Train Sim World 2: Island Line 2022 (Rivet Games)
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Autonauts vs Piratebots (Denki)
Audio
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SOLAS 128 (Amicable Animal)
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Train Sim World 2: Island Line 2022 (Rivet Games)
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A Bonnie Odyssey (Astrodreamer Studio)
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Agatha Christie – Hercule Poirot: The First Cases (Blazing Griffin)
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Autonauts vs Piratebots (Denki)
Best Educational Programme
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Glasgow Caledonian University: 3D Art and Animation
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University of the West of Scotland Games Development Programme
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Robert Burns’ Farm at Ellisland in Minecraft
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Dundee & Angus College: HN Games Development
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Glasgow School of Art: MSc Visualisation
Best Educator
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Daisy Abbott
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Dr Thomas Methven
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Jane Draycott
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Erin Hughes
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Dr Lynn Love
Best Large-Budget Game
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From the Depths (Brilliant Skies Ltd.)
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Cloudpunk (ION LANDS)
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Mystery Match Village (Outplay Entertainment Ltd)
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Autonauts vs Piratebots (Denki)
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Island Saver (Stormcloud)
Best Small-Budget Game
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Temple of Snek (Aetheric Games)
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The Black Iris (Jamie Ferguson)
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SOLAS 128 (Amicable Animal)
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The Baby in Yellow (Team Terrible)
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Ultimate Supremacy (GameExplosion)
Creativity
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SOLAS 128 (Amicable Animal)
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Cloudpunk (ION LANDS)
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Playhead (Lowtek Games)
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Temple of Snek (Aetheric Games)
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Strange Sickness (Common Profyt Games)
Diversity Champion
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Joanne Lacey
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Searra Dodds
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Tanya Laird
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Lauren Aitken
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Charly Harbord
Lifetime Achievement
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Colin Anderson
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Tanya Laird
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Stuart Martin
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Dave Jones
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Chris Sawyer
Stewart Gilray Award (Community Spirit)
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Malath Abbas
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Colin Macdonald
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Colin Anderson
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Dr Amanda Ford
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Paddy Burns
Technical Achievement
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Conquest.eth (Etherplay)
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Monstrum 2 (Team Junkfish)
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Ultimate Supremacy (GameExplosion)
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A Bonnie Odyssey (Astrodreamer Studio)
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From the Depths (Brilliant Skies Ltd.)
Tools and Technology
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Dislectek
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Murder Mystery Machine
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Kythera AI
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Zappaty
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AdInMo
The long list of entries will now go to the judging panel, chaired by Chris Scullion, and comprising of:
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Brian Baird: Technical Director at Bethesda Games Studios Austin
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Joe Donnelly: Feature Writer at GamesRadar+
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Alisdair Gunn: Director at Glasgow City Innovation District
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Steven Hamill: COO at Scottish Edge
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Keza MacDonald: Video Games Editor at The Guardian
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Jim Trinca: Games journalist and video producer
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Jo Twist: CEO of UKIE
The judges will be tasked with picking a shortlist and winners from each of the categories.
Brian Baglow, Director of Scottish Games Week and Founder of the Scottish Games Network said: “As the founder and director of the Scottish Games Network, I am lucky enough to see on a daily basis, the incredible work being carried out in Scotland and meet the people, the pioneers and the games which are shaping the future of the games ecosystem.
“However, not every game – or person – doing this work gets the visibility they need or deserve. The Scottish Games Awards are designed to address this and showcase the people, the organisations and the games which make Scotland such a wonderful place to create, publish, teach, learn, love (or even play!) games.
“We were thrilled to get such a wide range of entries and such a high level of excellence across each of the categories. I don’t envy the judges trying to select the winners from such a superb range of entries.
“Good luck to every entrant!”
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G2 Esports
G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON
G2, one of the world’s leading entertainment and esports brands, announced the upcoming English-language launch of its original fantasy-action series, Red Aura, on WEBTOON, a leading digital comics platform. Launching on Saturday, 6th June under the platform’s WEBTOON Originals label, the series marks the next step in G2’s expansion into digital-first entertainment. Inspired by the defining moments and competitive spirit behind G2’s rise, Red Aura reimagines the organisation’s legacy through bold shonen-inspired storytelling.
After debuting in Japan on LINE MANGA in October 2025, where it reached #9 in New Series on the opening weekend, Red Aura now launches on WEBTOON’s English-language platform as an Originals series. With 20 episodes available immediately, including 15 free episodes and 5 Fast Pass chapters, Red Aura offers readers expanded access to the series from day one, ahead of weekly releases across a planned 42-episode first season.
At the centre of the series is Asa, a young girl who dreams of becoming the greatest Nomad who ever lived. Driven by the same pursuit of greatness at the heart of G2, Red Aura unfolds in a fantasy-action world shaped by rivalry, perseverance and competition, where Asa must learn to master her abilities while facing dangerous enemies and the brutal consequences of ambition.
Red Aura was brought to life through collaboration with KISAI Entertainment, the studio behind the webcomic adaptations of AVATAR: The Last Airbender and The Beginning After the End, alongside Japanese Art Director Runbel, who works on the previously #1 action fantasy series in Japan and Korea – Skill Master Levels Up. Designed specifically for WEBTOON’s vertical-scroll format, the series also experiments with platform-native creative techniques, including a chapter that visually integrates music into the reading experience.
To celebrate the launch, G2 creator and VALORANT streamer Shanks will host a live reading of Red Aura, with further details to be announced soon.
“Red Aura was created as a way to reimagine the ambition and competitive spirit that have defined G2 over the last decade. Following the response to the Japanese launch, we’re excited to now bring the series to a global audience through WEBTOON. Expanding into original entertainment has been a major focus for G2, and Red Aura is only the beginning of what we want to build,” said Sabrina Ratih, COO of G2.
“The world of Red Aura is fresh and original, which made it really enjoyable to work on. It was a lot of fun working with producer Daniel using camera work to create cool action panels that have never been seen before, and I was always inspired by his passion to try new things. I am very honored to have been a part of it. I hope you enjoy it.”
Since its inception over a decade ago, G2 has expanded beyond esports through ventures across entertainment, culture, and original content. From collaborations with Smiley and Solo Leveling, to the launch of G2’s 62 media house and expansion into Gerard Piqué’s Kings League, Red Aura represents G2’s continued investment in anime-inspired entertainment and original storytelling designed for digital-first audiences.
The post G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest
NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.
The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.
NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”
Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”
Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.
The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Canada
XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE
Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada
Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.
Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.
At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.
Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.
Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.
Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.
Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.
“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”
“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”
Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.
For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada
The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.
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