Gaming
Fragnova aims to put creators first with its decentralised approach to game development
Fragnova’s vision of a decentralised game creation platform underpinned by the blockchain begins to take shape as the company shares its roadmap – including the imminent closed Alpha of its asset marketplace
In the latest step on its journey to empower game creators and democratise game development using decentralised technology, Fragnova has released its development roadmap to the end of 2023 and its planned full launch of the Fragnova marketplace.
The roadmap’s release comes in the wake of the company securing $3 million in its second round of its $FRAG token pre-sale, increasing the amount invested in Fragnova to date to $5.6 million from companies including Animoca Brands, Lemniscap and Hof Capital.
Founded by Giovanni Petrantoni in 2021, Fragnova’s aim is for the revenues in games to be distributed more equitably for those who work on them through the creation of a decentralised gaming ecosystem underpinned by blockchain technology.
Uniquely, the blockchain element means game developers and players will be able to sell game assets – like 3D models or fully functioning games – with the usage (and therefore royalties) of their creations automatically recorded thanks to the use of its own blockchain to assert the ownership and licensing rights.
The marketplace is made up of the Gamer Store, aimed at gamers and consisting of in-game items or playable experiences (similar to elements of Playstation Dreams), and the Creator Store – a marketplace for developers filled with assets like 3D models, scripts or audio.
Every item uploaded to Fragnova can be “detached” from the Fragnova chain and migrated into many other chains (for example, Ethereum), allowing creators to sell and trade items on any possible platform, and the data linked to each item is permanently stored on the Fragnova chain.
Another key element of the company’s planned ecosystem is Claymore, a game engine also built using decentralised technologies. Compared with incumbents like EPIC or Unity, Claymore is unique as it ties in with the Fragnova gamer store, allowing developers to seamlessly mint (upload) their creations to the marketplace.
The company is developing several games with the Fragnova Network as a proof of concept, including Ambal Duels, an RPG-inspired digital card game, and Rythym Run, a 2D side-scrolling multiplayer run-and-gun game where players attack by using rhythm – with planned alpha’s for both games in Q2 2023 and Q3 2022 respectively.
“I hope the roadmap serves as a statement of intent for Fragnova’s mission. We’re building momentum, and when these different elements come together, we want to disrupt the long-held status quo in the gaming industry, develop a create-to-earn economy, and give power back to developers who have too often got a raw deal for their work. NFTs and Crypto have given blockchain technology a bad reputation in recent years, but since the bubble burst, I believe we’re now coming to a stage where people will be able to see the true value it will bring to the industry,” said Giovanni Petrantoni, President and Founder of Fragnova.
Prior to founding Fragnova, Giovanni built game engines as a Senior Software Developer at Silicon Studio, the largest Japanese game engine developer owned by industry heavyweights including Sony PlayStation and Square Enix.
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ARK Games
Flexion Enters into Partnership with ARK Games
Flexion has signed a partnership with ARK Games to bring Fishing Travel to its growing portfolio of titles on the alternative app stores. The game will launch on the Amazon Appstore, Samsung Galaxy Store, Samsung Instant Play, Xiaomi GetApps, Epic Games Store and ONE store during during Q2 2026.
Fishing Travel is currently a Top 30 Grossing Casual game in the US alone. It has over 1 million downloads on Google Play and a 4.5-star user rating.
Flexion handles the technical work of bringing a game to alternative channels. This approach relies on 20 years of expertise and a deep bench of alternative market experts. On average, Flexion adds more than 10% in incremental revenue to the titles it represents. Its current portfolio includes 37 top-grossing games, including four titles that have reached the Top 10 grossing charts on Google Play.
As part of this agreement, Flexion will use its Exprexion Markets service to manage the technical requirements and platform relations for ARK Games.
“The old playbook for mobile growth is broken. For too long, developers have been forced to rent their audiences from a duopoly that takes a 30% cut of every dollar earned. We are providing the independence studios need to expand. By using Exprexion Markets, we help partners like ARK Games reclaim their margins and reach global audiences on their own terms,” said Jens Lauritzson, CEO of Flexion.
The mobile market is shifting towards alternative distribution as a strategic necessity. High store taxes and rising acquisition costs have made the traditional model difficult for many studios to sustain. Flexion acts as a partner in scaling revenue and securing earned margins without the typical upfront costs.
“We built Fishing Travel to be a high-quality simulation, and we want to reach the widest possible audience of enthusiasts,” said Xie Xiaoran, BD Director, ARK Games.
Fishing Travel is an exploratory fishing game where players choose from a variety of settings—lakes, rivers and the open ocean. Each location hosts unique species that require specific skills to catch.
The post Flexion Enters into Partnership with ARK Games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brasilia
BiS Brasília focuses on responsible governance for Brazil’s gaming and betting future
BiS Brasília is confirmed for June 2–3, bringing a strong focus on responsible governance and the future of the gaming and betting industry in Brazil.
The event will take place on June 2–3 at the Royal Tulip Brasília Alvorada hotel.
The event will gather key stakeholders, authorities, and industry leaders to discuss major developments shaping the sector.
In its second edition, the event expects a 20% increase in attendance compared to last year.
“Reaching the second edition of BiS Brasília represents the consolidation of an essential space for dialogue between the private sector, authorities, and experts at a decisive moment for the Brazilian market.
Brasília is the center of the country’s major regulatory discussions, and bringing together key ecosystem players in the federal capital reinforces the event’s commitment to building a more transparent, responsible, and sustainable industry,” said Alessandro Valente, the cofounder.
Tickets are available at: https://brazilianigamingsummit.com/brasilia/
About BiS Brasília
In its second edition, BiS Brasília is an event dedicated to the iGaming and betting ecosystem, fostering dialogue between the private sector, public authorities, and society on the development of Brazil’s regulated market for gaming, casinos, and lotteries.
The event brings together business leaders, regulators, and industry experts to discuss key strategic topics such as Brazilian regulation, taxation, integrity, innovation, responsible gaming, compliance, AML / anti-money laundering, licensing, sports integrity, government relations, advertising, and CONAR standards.
BiS SiGMA South America is part of the SiGMA World events portfolio, one of the leading global platforms for B2B business networking and events focused on the gaming and betting industry.
The post BiS Brasília focuses on responsible governance for Brazil’s gaming and betting future appeared first on Americas iGaming & Sports Betting News.
casino games
Tequity Publishing launches Mirror Image Gaming’s K-Pop Drop with Stake exclusivity
Tequity Publishing has launched K-Pop Drop, a Burst Game from Mirror Image Gaming, with an exclusive first release on Stake. The game went live on 11th May 2026 and will be available only on Stake initially, before expanding to Tequity’s wider operator network the following week.
According to the companies, K-Pop Drop is an anime-inspired Burst Game featuring escalating multipliers and interactive mechanics. The title includes potential multipliers of up to 5000x and follows a character called Sakura as she progresses through gameplay features including boosts, landing zones, bonus triggers, and hazards.
“K-Pop Drop immediately stood out to us as the type of modern, high-energy content we believe is becoming increasingly important within the market,” said Dominic Sawyer, VP Growth at Tequity. “Players today are looking for more interactive, entertaining experiences that feel highly engaging from the first second of gameplay. Mirror Image Gaming has done a fantastic job creating a game with real personality and strong replayability, and we’re excited to launch it first with Stake before rolling it out across the wider network.”
Mirror Image Gaming CEO Gray Wagner said the Stake launch is intended to broaden the game’s reach. “We wanted K-Pop Drop to feel fast, unpredictable, energetic, and memorable – something that instantly stands out both visually and through gameplay,” said Wagner. “Working with Tequity Publishing and launching first with Stake gives the game an incredibly strong platform from day one, and we’re excited to see players experience it.”
Tequity said K-Pop Drop will become available to its wider operator network from the week commencing 18th May.
The post Tequity Publishing launches Mirror Image Gaming’s K-Pop Drop with Stake exclusivity appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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