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gamescom 2022: Gamecity Hamburg presents six indie games at the Indie Arena Booth

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From August 24 to 28, the gamescom, Europe’s largest trade fair for video games, will once again open its doors in Cologne. The location initiative Gamecity Hamburg will be participating with a booth at the Indie Arena Booth in Hall 10.2. Here, six indie studios from Hamburg will present their games to gamescom visitors, publishers and the press. Numerous other companies from Hamburg will also exhibit at gamescom, which brings together the international games industry in person again, for the first time in two years.

“With over 180 studios, publishers and games companies, Hamburg is a hotspot for games development in Europe. Hamburg’s games companies employ 2,500 people and the industry is on a growth trajectory: we currently count more than 200 vacancies at the city’s games companies. We’re excited to see that Hamburg companies can again present themselves at gamescom 2022. They show that Hamburg not only offers future-proof jobs, top-class career prospects, unique networking, but also that high-quality games are created here by big industry players as well as by numerous indie studios,” says Dennis Schoubye, Head of Gamecity Hamburg.

Gamecity Hamburg is representing the Hanseatic city with a booth at the Indie Arena Booth in Hall 10.2. Through the support program “Road to gamescom 2022”, Gamecity Hamburg enables six indie studios to show their games at Europe’s largest trade fair for video games free of charge. This way, the studios can establish important contacts with publishers, future partners, media and influencers, as well as present their game projects to gamers, receive valuable feedback and inspire future fans.

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These six games and companies will be presented by Gamecity Hamburg at the Indie Arena Booth:

  • Tiny Roar with “XEL“: In the newly released sci-fi adventure game, players help protagonist Reid uncover her mysterious past.
  • games with “Heart of Muriet“: The real-time strategy game transports players to the fabled land of Muriet, where they fight epic battles in a voxel graphics style.
  • Beardshaker Games with “Soulitaire”: Soulitaire reinterprets the classic card game solitaire with a mysterious, dark background story.
  • THREAKS with “Project MORPH“: In this action RPG, players must save the galaxy by transforming into the monsters they fight, unlocking special abilities.
  • Octofox Games with “Wild Woods“: In this couch co-op game, one to four players take on the role of brave cats who have to cross a dangerous forest with their wooden cart.
  • OneManOnMars with “Leif’s Adventure: Netherworld Hero“: In this co-op adventure game, the title character Leif not only searches for a way back to his village, but also for his place in life.

Beardshaker Games, THREAKS and Octofox Games were grantees of the Gamecity Hamburg Prototype Funding program in 2020. OneManOnMars successfully participated in Gamecity Hamburg’s Games Lift Incubator in 2020 with the project “Leif’s Adventure”.

 

Companies from Hamburg present themselves at gamescom 2022

Further companies from Hamburg’s games industry will also attend gamescom 2022 to publicly present new games or to use the opportunity to initiate new business partnerships.

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Indie publisher and development studio Daedalic Entertainment will present several new titles in the B2C area, including their highly polished action adventure game “The Lord of the Rings: Gollum” announced for September. Mooneye Studios, also active as a publisher and developer, will showcase new demos of the not-yet-released games “Farewell North” and “Shumi Come Home”. The Hamburg-based internet broadcaster Rocket Beans TV will also cover gamescom 2022 with numerous live broadcasts from its booth.

In the B2B area, which is only open to trade visitors, InnoGames (Germany’s second-largest employer in the games sector), Goodgame Studios, Deep Silver FISHLABS, Tivola Games, Bytro Labs, and Daedalic Entertainment will be among the exhibitors.

 

Gamecity Hamburg: Targeted support programs for Hamburg’s games industry

In addition to programs like “Road to gamescom 2022”, Gamecity Hamburg, funded by the Free and Hanseatic City of Hamburg, supports the regional games industry with more tailored support programs: The Games Lift Incubator, supports up-and-coming game developers and start-up founders through an intensive coaching and mentoring program with international industry experts as well as funding. Furthermore, Gamecity Hamburg supports the development of game prototypes in Hamburg with up to 120,000 euros per project through its Prototype Funding program.

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Valicy Gaming Launches as New Brand in Land-Based Gaming, Evolving from Grover Gaming

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The former Founder and CEO of Grover Gaming has officially launched a new brand in land-based gaming. Named by combining the names of his daughters, Valicy Gaming was unveiled during a recent company launch party held in Greenville, North Carolina.

Evolving from Grover Gaming—which was recently sold to Light & Wonder for a total consideration of $1.05 billion —Valicy will now focus on becoming a major manufacturer in land-based gaming across North America. Retaining a majority of the employees from the acquisition, Valicy will continue forward with a veteran team that will have a sharper focus on game development and hardware design.

Despite the name change, Valicy continues under the same experienced executive leadership team and remains dedicated to providing best-in-class customer service and technical support—qualities customers have come to depend on. The company’s values, represented by its CARE triangle—People, Company, and Work—are deeply rooted in its culture and will remain central to its mission moving forward.

The public debut of the Valicy brand will take place at the Global Gaming Expo (G2E) in Las Vegas, October 6–9, at the Venetian Expo, Booth #1623, where the team will showcase its new identity and game offerings to casino partners and operators from across the industry.

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“This is an exciting time for our teams,” said Garrett Blackwelder, Founder and CEO of Valicy. “We have the opportunity to do big things in new markets, which gives us energy and enthusiasm. As we grow Valicy, we will focus on relationships, excellence, and innovation.”

The post Valicy Gaming Launches as New Brand in Land-Based Gaming, Evolving from Grover Gaming appeared first on Gaming and Gambling Industry in the Americas.

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Monster Energy and Call of Duty Unite Again with Exclusive In-Game Rewards and Expanded Program Timing

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Monster Energy is teaming up once again with Call of Duty to deliver bonus in-game rewards, bonus 2XP and an expanded promotional window that gives fans even more opportunities to fuel up and power their gameplay.

Gamers and Monster fans can start collecting codes to stockpile rewards ahead of the highly anticipated release of Call of Duty: Black Ops 7 on November 14. Following the record-breaking success of the last year’s program – the 2025 campaign has been extended and will run through March 31, 2026, with code redemption available until April 30, 2026.

Players who purchase specially marked Call of Duty cans of Monster Energy, Monster Zero Sugar, or Monster Zero Ultra can find a unique code under the tab and redeem it online at callofduty.monsterenergy.com. Every can unlocks bonus in-game items and double experience points.

2025 in-game rewards include:

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• 1 Can = “Energy Flash” Large Decal + 15 min 2XP

• 2 Cans = “Peacekeeper MK1 – Hyper Green” Weapon Blueprint + 15 min 2XP

• 3 Cans = “Green Fury” Operator Skin + 15 min 2XP

• 4 Cans = “VS Recon – Green Thunder” Weapon Blueprint + 15 min 2XP

• 5 Cans = “Daylight Ripper” Operator Skin Recolor + 15 min 2XP

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In addition, select retailers will feature specialty bonus in-game content such as Emblems, Charms, Weapon Stickers, and Dual 2XP.

And as an added bonus, fans who create an account on callofduty.monsterenergy.com before October 31 will score a Black Ops 6 in-game skin – no purchase required.

“Monster Energy is built on fueling competitive spirit and our collaboration with Call of Duty continues to push that to new levels. With expanded timing, bonus rewards and the unmatched value of Double XP in every can, this year’s program is our biggest and most exciting yet,” said Dan McHugh, Global Chief Marketing Officer at Monster Energy.

“We’re proud to continue building on the success of our partnership with Monster Energy. Monster is the go-to fuel of gamers and they are going to drink up these exciting in-game rewards,” added Cody Neal, Associate Director of Global Partnerships, Call of Duty.

The limited-edition Monster Energy Call of Duty cans are available in 16oz in Original Monster Energy, Monster Zero Sugar and Monster Zero Ultra. Special 4, 12, and 15 can Monster Energy Call of Duty multipacks are on shelves now.

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Gamescom 2025: New Records and Important Impetus for the Games Industry in Germany and Worldwide

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Gamescom 2025 ended with numerous new records and strong momentum for the games industry in Germany and worldwide. Records were once again set, particularly in terms of key figures such as internationality (70% of visitors from abroad, exhibitors from 72 countries), digital reach (more than 630 million views worldwide by 23 August evening alone), exhibition space (233,000 square metres) and the number of exhibitors (1568). On site, 357,000 fans visited the world’s largest festival of games culture. The number of trade visitors rose to 34,000, with a particularly strong increase in participants from the US, China, Canada and Japan.

“This year, gamescom 2025 is sending out a particularly positive signal. After two challenging years for the games industry, you could really feel the mood improving this year. The new record figures underline not only the global appeal of gamescom, but also the upward trend in the entire games industry. gamescom 2025 is also a milestone for the German games industry: political support for the additional tax-based games funding at gamescom was stronger than ever – from both the federal and the state level alike. This creates hope that progress will be made quickly. But there were also positive signals on many other political topics, whether for e-sports from Federal Minister Bär at the political opening or from Federal Minister for Family Affairs Karin Prien, who was just as convinced of the important work of the USK in the protection of minors as she was of the enormous potential of games for the education sector,” said Felix Falk, Managing Director of game – The German Games Industry Association, the co-organiser of gamescom.

Political interest in gamescom 2025 was greater than ever before. In total, over 600 politicians came to Cologne to see for themselves the current developments in the games industry and the enormous economic, cultural and technological potential of games. Whether from the federal states, the federal government or the EU, the political guests came from all levels. In addition, a particularly large number of international delegations travelled to gamescom, for example from this year’s gamescom partner country Thailand as well as from Brazil, Indonesia and India.

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Gamescom 2026 will take place from 26 to 30 August. It will open on 25 August 2026 with the gamescom Opening Night Live.

The post Gamescom 2025: New Records and Important Impetus for the Games Industry in Germany and Worldwide appeared first on European Gaming Industry News.

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