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‘At the heart of pop culture’: gamescom shines a spotlight on the cultural importance of games

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Games are more than just the most successful entertainment medium of our time – they have also established themselves at the very heart of popular culture, with other media increasingly taking their cue from games. Whereas in the past one might expect a film to be made from a popular book, now people are writing books based on games, designing fashion inspired by games – even creating dances influenced by games. In other words, anyone who can wow the games community today will be making their mark on the entire world tomorrow. The theme of this year’s gamescom – ‘Games: at the heart of pop culture’ – shines a spotlight on games’ cultural relevance. It is not only popular culture that is being shaped by games. Other areas – from digital companies and food retailers to car manufacturers – are devoting ever more attention to games and their communities. As a result, the cultural significance of computer and video games is playing a growing role in spurring innovation and economic growth.

‘Games have long since become established as a key driving force in popular culture: streaming services are more and more frequently turning to games brands as the basis for new series and films, books based on familiar games fill entire shelves in book stores, and fashion brands are producing clothing that either goes with the games or is actually present in the games themselves. All of this goes to show that games are a major force shaping our age,’ said Felix Falk, Managing Director of game – the German Games Industry Association.

Trend: ‘The next generation of mobile gaming’

Smartphones have established themselves worldwide as one of the most successful games platforms. Today’s devices are so good that they are even suitable for more complex games. In addition, more and more familiar game series have released their own mobile versions, allowing them to reach millions of additional players. And with the assistance of cloud gaming, people can seamlessly continue playing their favourite PC and console games on their smartphones when they are on the go. Greater performance and more demanding games for mobile devices are also driving the growing mobile esports trend. Teams and solo players are increasingly taking part in games competitions using their smartphones. The trend, which had previously witnessed its greatest success in Asia, has now established itself in the rest of the world.

Trend: ‘Healthy through games’

Even before the coronavirus struck, many people were using games to keep fit in their own living rooms. Now computer and video games are increasingly being used as a means of improving mental health as well. In fact, a new genre known as wholesome games has come into being that is focused on games whose more laid-back mode of play helps people to relax and unwind from their daily lives. In addition, computer and video games are seeing ever more frequent use within the context of therapy, such as helping patients cope with pain, alleviating the effects of dementia, and supporting children with ADHD.

Numerous major political figures to visit gamescom

gamescom has become one of the most important platforms for political dialogue on digital issues, and with the gamescom congress, the political opening and the Debatt(l)e Royale, the trade fair offers multiple events for these discussions. This year’s gamescom will once again be welcoming numerous top political figures: right from the start of the fair on Wednesday, various officials, including Vice Chancellor and Federal Minister for Economic Affairs and Climate Action Robert Habeck and Hendrik Wüst, Minister-President of North Rhine-Westphalia, will take part in the political opening and the official tour. Starting at 10:30 a.m. on gamescom Thursday, the gamescom congress will kick off with its Debatt(l)e Royale panel talk. Here, Kevin Kühnert (SPD), Mario Czaja (CDU), Emily Büning (Bündnis 90/Die Grünen) and Bijan Djir-Sarai (FDP) will be discussing current issues and the best digital and games policies for Germany. On gamescom Friday, Claudia Roth, Minister of State and Federal Government Commissioner for Culture and the Media, will be visiting the world’s biggest event for computer and video games to tour the various event areas and discover the latest trends.

 

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Bet on Games launches horror-themed crash title Zombie Rush

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Bet on Games, the instant and crash games vertical within the Betcore ecosystem, has launched a new horror-themed crash game called Zombie Rush. The title is now available for global integration via Betcore’s single API, alongside content from TVBET and ElCasino.

Zombie Rush wraps the crash mechanic in a graveyard “survival run” theme. Players decide when to cash out as the multiplier rises, with the round ending when the “crash” triggers.

Bet on Games said the game runs on an “Optimized Math Model” with 97.5% RTP and a “dynamically accelerating multiplier curve.” The release also highlights “Visceral Horror Aesthetics,” linking the crash moment to a “grisly, memorable animation.”

On the feature set, Zombie Rush includes Autoplay and Auto Cash-out. It also adds “Strategic Dual-Betting,” which allows play across two parallel rounds simultaneously.

Betcore is directing partnership and integration inquiries to [email protected]. A gameplay video is available here.

The post Bet on Games launches horror-themed crash title Zombie Rush appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal

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ICONIC21 has launched Squeeze Baccarat, a new RNG baccarat title designed around the “squeeze” reveal mechanic more commonly associated with live-table play.

In the game, the player controls the reveal pace, using actions such as peeling back an edge to uncover each card, rather than watching a standard automated animation sequence.

ICONIC21 said the title is fully customisable, including interface and card design, positioning it for operator branding and lobby integration.

Edvardas Sadovskis, Chief Product Officer at ICONIC21, said: “The squeeze is one of those moments every baccarat player is excited about. That slow, deliberate reveal before the big win is what makes it tense. The problem? That feeling almost never survives the jump to RNG. It gets replaced by an animation and the magic is gone.

“We refused to let that happen. Getting the squeeze right in a digital environment is genuinely hard but we successfully managed, and honestly, we’re pretty excited about what came out. Instead of watching it happen, the player controls the reveal themselves.

“Add full brand customisation on top of that, and what you have is something operators can truly call their own. We can’t wait to see what our partners do with it.”

The post ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Bichara e Motta Advogados

The iGaming Industry’s New Challenges in 2026

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In an exclusive article for Gaming Americas, Udo Seckelmann, partner in the Gambling & Crypto department at Bichara e Motta Advogados, examines how the Brazilian iGaming market has entered a new phase of maturity following BiS SiGMA South America 2026.

Moving beyond regulatory expectations, the industry now faces real operational, political, and economic pressures, raising critical questions about sustainability, enforcement, and the balance between growth and consumer protection in one of the world’s most dynamic betting markets.

BIS SIGMA 2026 made it clear that the conversation around Brazil’s betting sector has fundamentally changed. The industry is no longer being discussed as a future opportunity shaped by regulatory expectations, but as a functioning ecosystem already subject to real-world pressures. With the framework in force and operators active, the focus has shifted to how the market actually behaves under regulation — and where that framework is being put to the test.

This shift was evident both in the quality of the discussions and in the profile of participants. In past editions, much of the debate focused on the ideal regulatory framework, taxation, and market entry strategies. In 2026, the focus moved toward more sophisticated — and, in many ways, more challenging — topics: regulatory implementation, enforcement, and the balance between growth and consumer protection.

An additional element that permeated many discussions was the recent hardening of political discourse toward the sector. Statements from the President suggesting the potential elimination of the regulated betting market, as well as initiatives in Congress aimed at broadly restricting betting advertising, reveal legitimate concerns about negative externalities but also a concrete risk of public policy being shaped in a way that is disconnected from the newly established regulatory reality.

The criticism here is not directed at the concern for consumer protection — which is undoubtedly essential — but rather at how this debate has been conducted. Prohibitive or overly restrictive measures, particularly in the field of advertising, tend to produce adverse effects already observed in other jurisdictions: reduced channeling capacity toward the regulated market, the strengthening of illegal operators, and a weakening of consumer protection mechanisms themselves.

In this context, advertising should not be viewed solely as a risk factor, but also as a public policy tool. It is through advertising that licensed operators can differentiate themselves from unregulated entities, communicate responsible gambling practices, and operate within auditable parameters. Disproportionate restrictions, in practice, reduce the visibility of those subject to regulation while simultaneously expanding the space for those operating outside it.

Moreover, the instability of political discourse — especially when it flirts with prohibition scenarios after years of efforts to structure a regulated market — creates significant legal uncertainty. Investments made based on a recent regulatory framework are reassessed, compliance costs increase, and the appetite of new entrants tends to decline. Ultimately, this undermines not only the development of the sector but also government revenue and the original regulatory objectives pursued by the Government.

Another key topic discussed during the event was the impact of increased taxation — particularly following the rise in the Gaming Tax — on the competitiveness of the regulated market. There is a legitimate concern that an overly burdensome environment, combined with severe advertising restrictions, may create an economically unviable scenario for licensed operators, once again encouraging migration to the unregulated market.

Another highlight of the event was the debate surrounding the role of technological intermediaries — including market makers in emerging segments such as prediction markets. The expansion of these models raises important regulatory questions: to what extent are existing frameworks sufficient to accommodate these innovations? And when will it be necessary to move toward specific regulatory regimes, potentially under the oversight of authorities such as the securities regulator?

A comparison with previous BIS SIGMA editions clearly demonstrates the sector’s growing maturity. If Brazil was once seen as a major promise, it is now a complex reality that requires fine-tuning and institutional coordination. The agenda has shifted from market opening to governance — now under much more intense political and social scrutiny.

Finally, one aspect that deserves particular attention is the increasing professionalization of all stakeholders involved. Operators, regulators, service providers, and even the broader public debate have evolved significantly. There is now a clearer understanding that the success of the Brazilian market depends on its credibility and long-term sustainability.

Udo Seckelmann
Partner in the Gambling & Crypto department at Bichara e Motta Advogados

The post The iGaming Industry’s New Challenges in 2026 appeared first on Americas iGaming & Sports Betting News.

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