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Ryu Games Announces Two New Games from Ulti Arena Launching on Flame, Its “Steam for Web3” Platform

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Ryu Games today announced the newest batch of games it’s adding to Flame, an emerging Web3 games store and marketplace. Starting today, Ultimate Battle Arena, a Play2Earn trading card game with auto-battle and a rich in-game economy, and Minionverse, a mashup tower defense and trading card game, are available to download from the Flame platform. Both Ultimate Battle Arena and Minionverse are wildly popular Web3 games. Flame is a multi-chain wallet, store and launcher of PC games that users onboard through a simple social login that is currently in beta with plans to expand access later this year.

Ross Krasner, CEO of Ryu Games, said: “The market potential for Web3 games is tremendous, but millions of players face heavy friction in simply onboarding to play games powered by NFTs and crypto. With Flame, we set out to better serve the PC gaming market with easily usable NFTs and cryptocurrencies and streamline the onboarding experience. We’re thrilled to reveal our partnership with Ulti Arena to bring on their titles Ultimate Battle Arena and Minionverse. We’ve received tons of interest from blockchain game developers and will be announcing many more new titles to join the Flame platform soon.”

Duke Vu, CEO of Ulti Arena, said: “We’re thrilled to be working with the Flame team to bring our games, Ultimate Battle Arena and Minionverse, to millions of potential players who haven’t yet played Web3 games built around NFTs and open economies. Flame is making it easier and more intuitive for players to access our game and we look forward to the response from players on Flame.”

Today’s news comes on the heels of Flame’s initial reveal in early June, which also highlighted Splinterlands and Pegaxy as the first games to come to the platform and that the founder of Steam, Rick Ellis, was joining Ryu Games as Chief Product Officer to leverage his decades long experience in console, PC and mobile gaming development to drive the growth of Web3 adoption in gaming on Flame.

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Canada

Rivalry to Report First Quarter 2024 Results on May 30

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Rivalry Corp. (the “Company” or “Rivalry”) (TSXV: RVLY) (OTCQX: RVLCF) (FSE: 9VK), the leading sportsbook and iGaming operator for Gen Z, today announced details of its planned release of first quarter 2024 financial results.

The Company expects to file its Q1 2024 results the morning of Thursday, May 30, 2024 prior to the commencement of TSXV trading. Management plans to host an investor conference call that same day at 10:00 am EDT to discuss the results.

Conference Call Details
Timing: Thursday, May 30, 2024 at 10:00 am EDT
Dial-in: 1-800-717-1738 (toll free) or (+1) 289-514-5100 (local or international calls)
Webcast: A live webcast can be accessed from the Events section of the Company’s website at rivalrycorp.com
A replay of the webcast will be archived on the Company’s website for one year.

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Canada

Play’n GO announces partnership with Canadian operator Loto-Québec

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Play’n GO, the world’s leading casino entertainment provider, has today announced a partnership with Canadian operator Loto-Québec, launching the Swedish gaming giant’s games into another Canadian province.

Already active in another Canadian province , this partnership sees Play’n GO’s content available in the province of Québec exclusively with Loto-Québec, a state-owned corporation, where online players now have access to titles such as Tome of Madness. 

Magnus Olsson, Chief Commercial Officer, Play’n GO said: “At Play’n GO, we have always been clear in our vision to be active in every regulated market in the world, and this partnership with Loto-Québec is the next step on that journey.

“Our past success in Canada gives us confidence that players in Québec will enjoy the best Play’n GO content, and we look forward to many years of success with Loto-Québec in the province.”

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Stéphane Martel, Head of Product and Innovation at Loto-Québec added: “As the sole iGaming operator in Québec, we pride ourselves on offering titles that truly add value to our platform, lotoquebec.com. We are happy to bring Play’n GO games to our players.”

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Canada

Court Decision Upholds iGaming Ontario’s Model

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iGaming Ontario has welcomed the decision of the Ontario Superior Court, which found that iGaming Ontario’s model is consistent with the Criminal Code and that iGaming Ontario is conducting and managing igaming in the province.

“We have always been confident in our model and are pleased that the court has ruled in our favour, and that Ontarians can continue to play with confidence in our regulated igaming market,” said Martha Otton, Executive Director of iGaming Ontario.

“Ontario’s model meets the requirements and contributes to the public good by protecting players, their data and their funds, while helping to fund priority public services in Ontario, and bringing well-paid, high-tech jobs and economic development to Ontario,” Otton added.

In dismissing the application brought forward by the Mohawk Council of Kahnawà:ke (MCK), the Superior Court found that iGaming Ontario is the “operating mind” behind Ontario’s competitive igaming market in accordance with the conduct and manage requirements of the Criminal Code.

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iGaming Ontario will continue to conduct and manage igaming as it has since the launch of the regulated market on April 4, 2022.

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