Canada
Ryu Games Announces Flame: “Steam for Web3”, Hires Steam Founder Rick Ellis as Chief Product Officer
Ryu Games announced the beta launch of Flame, a new Web3 games store and marketplace, to better serve the PC gaming market with easily usable NFTs and cryptocurrencies. Flame is a multi-chain wallet, store and launcher of games that users onboard through a simple social login. Additionally, Ryu announced that Rick Ellis, founder of Steam, has joined the company as Chief Product Officer. He will leverage his decades long experience in console, PC and mobile gaming development to drive the growth of Web3 adoption in gaming.
Ellis said: “Games that use NFTs and crypto are in their infancy, but their potential has already drawn millions of gamers to play these sometimes very simple games. The past few years have seen incredible advances in reducing blockchain’s negative environmental impact and lowering the cost of transactions. Meanwhile, serious game developers are heads down building the first generation of AAA titles built around open economies. The last missing piece before mass adoption is a user experience to launch these games. The technical and UX challenges Flame is solving are going to bridge the gap between gamers everywhere and the next internet — one that is owned by the users and not central authorities.”
In October 2021, Valve announced bans on blockchain games and NFTs on its Steam platform, and ironically, the founder of Steam has joined Ryu Games and is working on its Steam for Web3. Before founding Sharkbite Games, Ellis started his gaming career building the dev kits for Xbox and GameCube, and then went on to build the digital distribution service and marketplace for video games that eventually became Steam and was hired by Valve Software. Over the span of his career, he developed the physics engine for Half-Life 2, worked on well-known titles like Counter-Strike and Guild Wars 2, developed the Xbox Dev Kit and also worked on the GameCube console. Ellis was also Vice President of Production at Z2, which was acquired by King.
Ross Krasner, CEO of Ryu Games, said: “The fact that millions of people are fighting through the friction and pain of onboarding to play crypto games and using NFTs is a testament to how fundamental a shift in blockchain tech can be to human-technology interaction. For the first time, people truly own digital assets and can interact in permissionless systems. Gaming is always first to adopt new technologies, and to me, Flame is the last missing piece before Web3 games are just ‘games.’ We’re thrilled to bring on Rick, who built Steam, which today had almost 30 million concurrent users. To put in perspective, only about 3 million people have ever interacted with an NFT.”
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Canada
Endorphina Now Licensed B2B Gaming Supplier in Ontario
Endorphina Limited, a leading provider of certified online slot games, has successfully obtained a Gaming-Related Supplier registration in Ontario, Canada, one of the most regulated iGaming markets globally.
The registration, issued by the Alcohol and Gaming Commission of Ontario (AGCO), authorizes Endorphina to supply its gaming content to licensed operators within the province. This milestone marks an important step in the company’s long-term expansion strategy focused on regulated markets, strengthening its presence in North America and enhancing its global footprint.
“Securing approval in Ontario is a significant achievement for Endorphina. It confirms the quality of our products, the strength of our compliance framework, and our readiness to operate in highly regulated environments,” said Head of Compliance at Endorphina, Džangar Jesenov.
Endorphina continues to invest in the development of proprietary online slot games, delivering innovative content tailored to the evolving requirements of international markets.
With a portfolio of 200+ premium slots, the company has built strong partnerships with 6,000+ operators worldwide. It holds an active presence in over 50 jurisdictions, ensuring compliance in regulated markets across Europe, Latin America, and beyond.
With the Ontario registration, the company is well-positioned to expand partnerships with licensed operators and further solidify its reputation as a trusted B2B supplier in the global iGaming industry.
The post Endorphina Now Licensed B2B Gaming Supplier in Ontario appeared first on Americas iGaming & Sports Betting News.
AGCO
Endorphina secures AGCO supplier registration in Ontario
Endorphina Limited has obtained a Gaming-Related Supplier registration in Ontario, Canada, allowing the company to supply its online slot content to licensed operators in the province.
The registration was issued by the Alcohol and Gaming Commission of Ontario (AGCO). Ontario is one of North America’s most closely regulated online gambling markets.
“Securing approval in Ontario is a significant achievement for Endorphina. It confirms the quality of our products, the strength of our compliance framework, and our readiness to operate in highly regulated environments,” said Head of Compliance at Endorphina, Džangar Jesenov.
Endorphina said it has a portfolio of 200+ slots, partnerships with 6,000+ operators, and an active presence in more than 50 jurisdictions. The company positions the Ontario approval as part of its broader expansion strategy in regulated markets.
The post Endorphina secures AGCO supplier registration in Ontario appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
Amusnet Marks Strategic Entry into North America with Ontario Licence
Amusnet is entering the North American market after securing a Gaming-Related Supplier–Manufacturer Registration from the AGCO in Ontario, Canada, marking a strategic milestone in the group’s global expansion.
Licensing grants Amusnet access to Ontario’s regulated iGaming market, which is one of the most established and fast-growing jurisdictions in North America, known for its robust regulatory framework and strong long-term growth potential.
It will allow the supplier to offer online gaming content to licensed operators in the province, officially establishing its presence in the region. Amusnet will initially roll out its iGaming portfolio, with the option to expand into Land-based solutions at a later stage.
Ontario’s regulatory framework emphasises strict compliance, ensuring that all suppliers adhere to high standards in technology, security and player protection. This makes Ontario a key benchmark market for companies entering North America. The new registration further confirms that Amusnet has successfully met these rigorous requirements for integrity and regulatory compliance, enabling it to distribute its content across the province.
“Securing the AGCO licence is an important milestone for Amusnet and reflects our long-term commitment to operating in fully regulated markets. Our entry into Ontario represents a key strategic step into North America, which is a high-priority region with strong long-term growth potential. We look forward to partnering with local operators and building a sustainable presence in the market,” said Ivo Georgiev, CEO of Amusnet.
The post Amusnet Marks Strategic Entry into North America with Ontario Licence appeared first on Americas iGaming & Sports Betting News.
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