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GameRefinery unveils the finalists for its annual Mobile GameDev Awards, celebrating the best in mobile game design

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The 2022 Mobile GameDev Awards finalists announced in seven categories covering different aspects of mobile game innovation and feature design, in USA, Japan and China.

Today, mobile game analytics specialist GameRefinery, a Liftoff company, is excited to announce that its jury has decided on the finalists for its second annual Mobile GameDev Awards. The awards recognise and celebrate innovation in mobile game design amongst developers in the USA, China and Japan.

The seven categories are:

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Innovation and Excellence in Core Gameplay, (all regions)

Most Promising Soft Launch Game, (all regions) Biggest Evolver individually in USA, Japan, China Best Newcomer individually in USA, Japan, China

Best Feature Innovation, Best Event individually in USA, Japan, China and

Best Use of IP in Collaboration Events (all regions).

GameRefinery will announce the winners on the 24th of May 2022.

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The 2022 Mobile GameDev Awards finalists have been selected by a panel of GameRefinery analysts, drawing on their extensive experience and expertise in games analysis.

GameRefinery’s platform tracks over 100,000 mobile games for market research, competitor intelligence, and player insights while providing more than 2,500+ in-depth game feature deconstructions and analyses.

 

Mobile GameDev Awards 2022 Finalists

Innovation & Excellence in Core Gameplay

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The most innovative and well-executed core gameplay seen in 2021:

  • 无尽的拉格朗日 (Infnite Lagrange, China)
  • Gold and Goblins: Idle Merge
  • 哈利波特:魔法觉醒 (Harry Potter Magic Awakened, China)
  • Kingdom Guard: Tower Defence
  • ウマ娘 プリティーダービー (Umamusume Pretty Derby, Japan)
  • The Ants: Underground Kingdom
  • League of Legends: Wild Rift

 

Most Promising Soft Launch Game

The 2021 soft launch game most likely to be a breakout launch success based on gameplay:

  • Apex Legends
  • Clash Mini
  • Star Blast
  • Tower of Fantasy
  • Diablo Immortal
  • Honkai: Star Rail
  • Star Wars: Hunters

 

Biggest Evolver

The game that has developed the most during 2021 in terms of gameplay:

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USA Finalists:

  • Merge Dragons!
  • Clash Royale
  • Garena Free Fire
  • Lords Mobile: Tower Defense
  • Rise of Kingdoms
  • Yahtzee® with Buddies
  • Cookie Run: Kingdom

 

Japan Finalists:

  • ステート・オブ・サバイバル (State of Survival)
  • Shin Sangokushi
  • ドラゴンクエストタクト (Dragon Quest Tact)
  • パズル&ドラゴンズ (Puzzle & Dragons)
  • プロ野球スピリッツA (Pro Yakyuu Spirits A)

 

China Finalists:

  • 植物大战僵尸2 (Plants vs. Zombies 2)
  • 谕 (Revelation)
  • 原神 (Genshin Impact)
  • 跑跑卡丁车官方竞速版 (PopKart Mobile)
  • 魂斗罗:归来-特战集结 (Contra Returns)

 

Best Newcomer

The best new entry into the market during 2021:

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USA Finalists:

  • Beatstar
  • The Ants: Underground Kingdom
  • Royal Match
  • Kingdom Guard: Tower Defence
  • Family Farm Adventure
  • Zen Match – Relaxing Puzzle
  • The Lord of the Rings: Rise to War
  • No Limit Drag Racing 2
  • Idle Lumber Empire
  • League of Legends: Wild Rift

 

Japan Finalists:

  • ウマ娘 プリティーダービー (Umamusume Pretty Derby)
  • 二ノ国:Cross Worlds (Ni No Kuni: Cross Worlds)
  • ガーディアンテイルズ (Guardian Tales)
  • グランサガ(Gran Saga)
  • Nier Re[in]carnation

 

China Finalists:

  • 哈利波特:魔法觉醒 (Harry Potter: Magic Awakened)
  • 王牌竞速 (Ace Racer)
  • 幻塔 (Tower of Fantasy
  • 无尽的拉格朗日 (Infnite Lagrange)
  • 英雄联盟手游 (League of Legends: Wild Rift)
  • 重返帝国
  • 铲铲之战 (Battle of the Golden Spatula)

 

Best Feature Innovation

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The most innovative new feature introduced in a game during 2021

  • 松松总动员 (Song-song Zong-dong-yuan, China) – Login calendar meets IAP offers
  • 松松总动员 (Song-song Zong-dong-yuan, China) – Innovative limited-time gacha event
  • Garena Free Fire – Special PvP modes
  • Cooking Diary – Social hangout areas
  • Yahtzee® with Buddies – Kingdom feature
  • Rise of Kingdoms – MOBA mode
  • Puzzle & Dragons (Japan) – Synchronous PvP mode
  • PUBG MOBILE – RP Activity Packs in Battle Pass
  • Highrise – NFT cosmetics
  • XFLAG’s Kotodaman and Monster Strike (Japan) – New gacha type with a social twist
  • Ensemble Stars!! Music (Japan) – Music co-op newcomer tasks

 

Best Event

 

The best in-game event held during 2021:

 

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USA Finalists:

 

  • Yahtzee® with Buddies – Derby event

 

  • POP! Slots™ Vegas Casino Games – Win Zone event

 

  • Gardenscapes – Klondike Expedition event

 

  • Genshin Impact – Midsummer Island Adventure

 

  • Call of Duty®: Mobile – Anniversary event

 

  • Garena Free Fire – Pet Mania event

 

  • Mobile Legends: Bang Bang – Aspirants Unite event

 

  • State of Survival – 2nd Anniversary Airship Building event

 

Japan Finalists:

 

  • プロジェクトセカイ カラフルステージ! 初音ミク (Project Sekai Colorful Stage feat. Hatsune Miku) – New Year’s event

 

  • ドラゴンボール レジェンズ (Dragon Ball Legends) – Legends Festival

 

  • 妖怪ウォッチ ぷにぷに (Youkai Watch Punipuni) – Collaboration event with Neon Genesis Evangelion

 

  • 二ノ国:Cross Worlds (Ni No Kuni: Cross Worlds) – General events

 

  • NieR Re[in]carnation – Collaborations events with the earlier titles in the series (NieR Automata (launch), NieR Replicant and Drakengard 3)

 

China Finalists:

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  • 松松总动员 (Song-song Zong-dong-yuan) – June 2021 Gacha event

 

  • 龙在天 (Legend of Yulong) – Fight the Landlord-card game event (doudizhu) in Jan

 

  • 神武4 (Shén wǔ 4) – Event with a real-life map to beat monsters and get points

 

  • 阴阳师 (Onmyoji) – recurring event with event-only customizable character

 

  • 富豪麻将 (Fuhao Majiang) – collaboration event with China Mahjong Masters Tournament

 

Best Use of IP in a Collaboration Event

 

Finalists:

 

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  • 跑跑卡丁车官方竞速版 (PopKart Mobile) & Ali the Fox (China)

 

  • 肠派对 (Sausage Man) & Pizza Hut (China)

 

  • Top War: Battle Game & Transformers

 

  • 江南百景图 (Canal Towns) & Kentucky Fried Chicken (China)

 

  • Mobile Legends: Bang Bang & Hello Kitty (Sanrio Characters)

 

  • Roblox & 24kGoldn Concert Experience

 

  • PUBG MOBILE & Arcane (League of Legends)

 

  • 獅子の如く~戦国覇王戦記~ (Shishi no Gotoku – Sengoku Haousenki) & Rurouni Kenshin (Japan)

 

  • State of Survival & The Walking Dead (US)

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World’s Best Teams to Compete in UK’s First Professional Women’s VALORANT Tournament in 2024, Red Bull Instalock

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The UK’s first professional women’s esports tournament of 2024, Red Bull Instalock, is set to take over the Bull Gaming Sphere in Shoreditch, London for two days of thrilling VALORANT action from April 20 to 21. Red Bull Instalock will invite four of the world’s best women’s VALORANT teams to battle it out to become inaugural champions.

Promising a thrilling experience for viewers worldwide, the invited teams list includes G2 Gozen, GIANTX, Karmine Corp and Shopify Rebellion. Boasting four of the best women’s VALORANT teams globally, Red Bull Instalock will be a must-watch for VALORANT fans.

The LAN tournament will be broadcast from London’s premier gaming and esports venue, the Red Bull Gaming Sphere in Shoreditch, which will be transformed to replicate the in-game atmosphere of the legendary VALORANT map “Icebox”.

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A unique format will be deployed to shake up traditional team compositions. Each team will be required to use three duelists, the game’s dedicated offensive class, which will encourage aggressive plays while rewarding tactical expertise and clutch skills to promise viewers worldwide an exhilarating viewing experience.

The Semi-Finals on Saturday 20th will set the stage for a pulse-racing Final day on Sunday 21st. Red Bull Instalock will also host a one-of-a-kind exhibition match, featuring a star-studded cast of fan-favourite VALORANT creators.

Renowned British esports host, Yinsu Collins, will be headlining the broadcast, with commentary provided by Kieran “Kairo” Tulloch, Billie “BillieIDK” Purdie, Matt “Twiggy” Twigg, and Harry “Hazza” Chapman. British FNATIC content creator and partnered streamer Megan ‘Megsoundslikeegg’ Garner will host the creator showmatch on Sunday 21st.

Looking ahead to the tournament, Red Bull Player and member of G2 Gozen Michaela “mimi” Lintrup said: “It’s fantastic to see another event for women’s VALORANT come into play and Red Bull Instalock is another amazing step into making a really lively competitive scene. It’s also going to be great for fans, with the format twist bringing a really exciting and new edge to every matchup.”

Red Bull Instalock will be broadcast live on Red Bull’s Twitch and YouTube channels, featuring top talent from the UK and around the world.

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AGON by AOC, a global leader in gaming monitors, returns to join the Red Bull Gaming universe once again as the official Monitor Partner for Red Bull Instalock. Bringing the event to life and providing cutting-edge hardware for the esports tournament, AGON by AOC is equipping the event with the AGON PRO AG254FG monitors, featuring a 360 Hz refresh rate and 1ms response time for the best in-game experience.

The post World’s Best Teams to Compete in UK’s First Professional Women’s VALORANT Tournament in 2024, Red Bull Instalock appeared first on European Gaming Industry News.

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German games market in 2023: strong development in turbulent times

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The German games market once again grew significantly overall in 2023: sales of games, games hardware and gaming online services rose by 6 per cent to around 9.97 billion euros. This is a significant increase after sales had only risen by 1 per cent in the previous year. The biggest growth drivers include games consoles and their accessories as well as in-game and in-app purchases. Despite the large number of top-class titles, which increased sales of games purchases by 4 per cent, the number of games sold fell by 8 per cent at the same time. There were also significant declines in some cases for gaming PCs and laptops. The data on the German games market is based on surveys conducted by the consumer panel services GfK and data.ai. The different developments in the individual market segments also show that 2023 was a year of contrasts for the games industry as a whole: on the one hand, more high-calibre titles were released within twelve months than ever before. On the other hand, some sales expectations were not met, particularly due to this abundance of outstanding games. Combined with generally high interest rates and a slowdown in the investment market, a wave of consolidation began worldwide, as a result of which developer studios are still being downsized or even closed and jobs are being cut.

‘The German games market continues to grow, but a close look at the data shows just how challenging these times are for game companies,’ says Felix Falk, Managing Director of game. ‘This is particularly true for small to medium-sized companies in Germany, most of which have only thin capital cover and therefore feel the impact of the tougher investment climate especially quickly. In such turbulent times reliable and internationally competitive political solutions are needed more than ever.’

 

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Major differences between categories of games hardware

Sales revenues from various categories of games hardware developed very differently last year. Game consoles were among the most important growth drivers, posting a revenue increase of 44 per cent to break the billion-euro threshold, with total revenues of 1.1 billion euros. Demand for game console accessories was similarly robust, if at a slightly lower level. Sales revenues in this area jumped 32 per cent, to 374 million euros. In stark contrast, gaming PCs registered a clear decline as revenues from PCs and laptops marketed specially for games dropped by 17 per cent, to 547 million euros. Accessories for gaming PCs – including special input devices, graphic cards, etc. – fared only slightly better, with revenues falling by 7 per cent, to just under 1.3 billion euros.

‘Last year was the first year in a long time in which all current game consoles were easily available on the market,’ says Felix Falk. ‘The huge revenue gain in this category in 2023 shows how great the pent-up demand was among players. On the other hand, there was a clear drop in sales revenues from gaming PCs. After investing in PCs and laptops during the Covid-19 pandemic, a lot of video game players seem to be well-equipped for the moment.’

Sales revenue from games rises and gaming online services stabilise at a high level

Sales revenue from games developed positively overall in 2023. Across all platforms, purchases of PC and console games generated 4 per cent more revenue than in the year before. Total sales revenues in this area increased to around 1.1 billion euros. Considering the many high-quality game releases, however, this rise seems rather low. Indeed, the number of games sold actually dropped by 8 per cent. This reveals that the growth in revenue here is attributable exclusively to higher average prices. Last year, many video game players appear to have purchased high-quality titles shortly after their release and not waited for discounts. Also, because many of the top titles of 2023 are especially time-intensive, they didn’t leave room for players to acquire a larger number of games. In contrast, the market development for in-game and in-app purchases was significantly more positive, showing a revenue increase of about 6 per cent, to 4.7 billion euros. From an upgrade in a player character’s armour, to a season pass with a lot of additional content, to completely new campaigns, it has become ever more common for the playing time of a game to be extended or individualised through additional content. This trend continued in 2023. In-game sales revenues contribute significantly to covering continuously rising game development costs.

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After a number of years of strong growth, sales revenues from online gaming services stabilised at a high level. Among the categories in this segment are fee-based subscription services that provide access to a large selection of games, cloud-based gaming, online multiplayer functions and the ability to save game progress in the cloud. Examples of these services include EA Play, Nintendo Switch Online, PlayStation Plus, Xbox Game Pass and Ubisoft+. Revenue from these services fell by 1 per cent in 2023, to 860 million euros.

 

The post German games market in 2023: strong development in turbulent times appeared first on European Gaming Industry News.

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Fortnite Battle Royale Global Championship and Rocket League World Championship Head to Dickies Arena in Fort Worth, Texas, This September

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The location for upcoming Fortnite Battle Royale and Rocket League in-person Championship events has been revealed! Dickies Arena in Fort Worth, Texas will host both the Fortnite Championship Series (FNCS) Global Championship 2024 and Rocket League World Championship 2024 this September.

FNCS Global Championship 2024

Mark your calendars for September 7-8: the in-person FNCS Global Championship will feature 50 of the top Fortnite Competitive duos from around the globe, competing for a share of the $2,002,000 USD prize pool.

Qualification, format, and key dates for the Global Championship can be found in the FNCS 2024 Details blog post.

Ticketing information will be revealed in the coming month, with updates to be posted on the Fortnite Competitive website and social media channels. For more information, check out the reveal blog.

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RLCS World Championship 2024

This year’s Rocket League World Championship runs from September 10-15 and returns to Dickies Arena on September 13-15 for the final two days of competition in front of a live audience. The culmination of the RLCS 2024 season, the Rocket League World Championship will feature the 16 best international teams and a $1,165,000 USD prize pool.

Rocket League World Championship 2024 qualification, format, and key dates can be found in the 2024 season announcement blog.

Ticketing information will be revealed in the coming month, with updates to be posted on the Rocket League Esports website and social media channels. For more information, check out the reveal blog.

BLAST, Rocket League Esports and Fortnite Competitive have teamed up with the Fort Worth Sports Commission, an international sports destination agency, and C3 Presents, Texas’ leading event promotion companies, to help support and promote both events coming to Fort-Worth, Texas in September 2024.

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