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Esports set to debut at Asian Games 2022, Indian esports contingent reacted after the postponed of prestigious event

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Following detailed discussions with the Chinese Olympic Committee (COC) and the Hangzhou Asian Games Organising Committee (HAGOC), the OCA Executive Board (EB) decided to postpone the 19th Asian Games, which were scheduled to be held in Hangzhou, China, from 10 to 25 September 2022. The new dates of the 19th Asian Games will be agreed between the OCA, the COC and the HAGOC and announced in the near future. However, the above decision was taken by all the stakeholders after carefully considering the pandemic situation and the size of the Games.

The Olympic Council of Asia has earlier announced the titles for the debut of esports as an official medal sport at the 19th Asian Games in Hangzhou, China in September 2022. There will be eight medal events, plus two demonstration games, reflecting the popularity and growth of electronic sports in Asia.
Recently, following eight days of high-voltage competition and nail-biting action in the ESFI’s National Esports Championship 2022 (NESC ’22), the winners have been selected to represent the country at the prestigious continental tournament.

1. FIFA22 – Charanjot Singh and Karman Singh Tikka
2. Street Fighter V – Mayank Prajapati and Ayan Biswas
3. Hearthstone – Shikhar Choudhary and Karthik Varma
4. League of Legends – Captain Akshaj Shenoy, Samarth Arvind Trivedi, Mihir Ranjan, Aditya Selvaraj, Aakash Shandilya and Sanindhya Malik
5. DOTA 2 – Captain Moin Ejaz, Krish, Abhishek, Ketan, Darshan and Shubham

After hearing the Asian Games postponement news, Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF) said “The well-being of the athletes is the top priority and this news is expected as there was news floating about the covid resurgence in China. While the wait gets longer but the excitement remains the same. We should look at this as a blessing in disguise, giving our Indian esports contingent more time to sharpen their skills to further our chances of podium finishes.
Can’t wait to watch Indian Esports athletes in action on the Asian stage”

As esports is going to make its debut at the Asian Games 2022, earlier in 2018 it was there as a demonstration title. Indian Esports contingent for the Asian Games 2022 came to surprise after hearing this news and put their thoughts:

FIFA22 athlete Charanjot Singh:
All of us athletes are gutted by the news of the postponement of the Asian Games, but we’ll continue to give our everything in practice leading up to the tournament. The postponement gives us more time to practice and get better for the Asian games.

FIFA22 athlete Karman Singh Tikka:
As Asian Games is postponed, it’s hard to digest it because it somewhat kills your excitement as an athlete. But at the same time, it gives us more time to prepare for the Asian games. We can use this extended timeline to our advantage by grinding more, making strategies against other Asian FIFA athletes and reading their gameplays to be prepared in a better way.

Street Fighter V athlete Mayank Prajapati:
I can’t say I’m not disappointed by hearing the news, but it was kind of expected given the COVID-19 situation. I’m gonna take it positively because I’m going to get more time to practice. Ever since I started preparing myself for the qualifiers/tournament I’ve made progress better than I did in the last 4 years. So I’m gonna keep practising and hopefully, I’ll be able to finally compete in Asian Games. Whenever it’s going to happen, I’ll be prepared.

Street Fighter V athlete Ayan Biswas:
It feels very bad that the game has been postponed because of the covid outbreak. But nothing we can do as the situation is bad. Human lives are the most important thing and I have to keep patience and practice every day till the game happens. We will use this extended time to upskill our game, make better strategies against other Asian athletes and delve deep to understand their gameplay.

Shikhar Choudhary, Indian Hearthstone contingent member:
It is pretty shocking news. All the players are already training and have scheduled everything around the Asian games 2022. I am already dedicating all of my time to the game. Hope the situation in China will become normal soon, and it would not be postponed to a very distant date.

Karthik Varma, Indian Hearthstone contingent member:
Games are postponed for a genuine reason and I, as an athlete will focus on continuing my practice and my training plan. It really doesn’t affect anything from my side as I am only focusing on my part which is giving my best and keep grinding to bring a medal for India.

Akshaj Shenoy, Team India League of Legends Captain:
Firstly I would like to wish China a speedy recovery and hope the situation doesn’t worsen for them. It deeply saddens me to know that the Asian Games has been postponed but on the bright side, we can use the extra months of practice and come back stronger and give them a mightier battle.

Moin Ejaz, Team India DOTA 2 Captain:
We were very excited and looking forward to playing in this year’s Asian Games to represent India and the face the good teams from other counties but now since the Asian games got postponed we will have to wait till the next dates are fixed. On the brighter side, it will give us more time to practise and bring our A-game into the esports arena with better coordination, communication and strategy within our team.

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NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest

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NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.

The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.

NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”

Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”

Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.

The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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EGT wins SiGMA Asia Awards 2026 for Best Land-Based Game Feature

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EGT has won the Best Land-Based Game Feature category at the SiGMA Asia Awards 2026 for the second consecutive year. The award was presented at a ceremony on 01 June, with EGT recognized for its multi-level progressive jackpot Sheng Sheng Bu Xi.

According to the company, Sheng Sheng Bu Xi is part of its Asian-themed products portfolio and is available in two titles: Bonus Boom and Bonus Craze. EGT said the feature runs across four jackpot levels with bonus mechanics including free spins and multipliers.

EGT said the feature is powered by its Exciter IV platform and is compatible with its Supreme, General and Phoenix Series slot cabinets. The company added that Sheng Sheng Bu Xi is deployed in “numerous gaming establishments globally.”

Mariana Manchina, Director of EGT Philippines Corp., said: “It is an honor to us to be acknowledged by the SiGMA Asia Awards again. Following the success of Zhao Cai Shuang Yu last year, the prize for Sheng Sheng Bu Xi is eloquent proof that our Asian-themed products are widely accepted by players, operators, and the professional gaming community as a whole. I would like to thank our customers, partners and friends for their continuous support and recognition, as well as our team, without whose creativity, talent and passion for innovation we would not have been able to have these remarkable achievements.”

The post EGT wins SiGMA Asia Awards 2026 for Best Land-Based Game Feature appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Spintec Introduces New Baccarat Side Bets at G2E Asia

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Spintec has successfully participated at this year’s G2E Asia. This year, Spintec’s focus was on innovation tailored for the Asian market. Their super popular Baccarat game was introduced with no less than eight side bets this year. The existing Lucky 6 was accompanied by Big and Small Lucky 6, Lucky 7, Big and Small Lucky 7, and Super Lucky 7. Their solution also features the latest side bets, recently approved in Macau: Pairs+, Monkey/No monkey, and 4/5/6 cards.

They also showed their flagship game Galactic Spin, which has received an extremely interesting upgrade this year. Spintec introduced a release which integrates no less than three roulette games: a classic version, a version with multipliers and Galactic Spin with free spins. All three are available to the player to choose from, but the choice is rarely simple as they are all extremely immersive and fun.

To support this dynamic playing environment, Spintec also premiered their MultiView game platform. It allows players to seamlessly display and participate in up to four different games simultaneously on a single screen, with the option to expand any game to full screen directly from the split view. Dipping in and out of different games has never been so simple and intuitive. A built-in lobby allows players to browse and filter available games by type and choose the one they like best. The MultiView platform currently supports roulette and baccarat, with other games coming soon. As a special mode of operation, the platform also features a fast-switching game functionality, specifically developed for multi-table baccarat.

Eye shaped roulette and dice had a debut in Asia at G2E and garnered a lot of attention. It accommodates up to 12 players engaging in three different games simultaneously: roulette, Sic Bo and craps. It delivers an exceptionally rich gameplay through a wide range of betting options. In this special edition it also featured Spintec’s flagship game Galactic Spin and Dragons Jackpot, the amazing three-level progressive jackpot.

The visitors at G2E Asia also had an opportunity to experience first-hand what Spintec’s dedicated tournament experience can do. Its player-focused design serves a single purpose: to keep players engaged for longer while sustaining the excitement and competitive spirit that tournaments are known for. It features a LED wall showcasing dynamic content for both players and spectators, presenting live information across individual roulette and baccarat games while supporting live, automated and virtual formats. Game graphics are tailored specially for LED walls, including a reimagined implementation for baccarat. The entire setup was extremely well received at the G2E, as these types of gaming experiences are becoming more and more popular across the globe.

The post Spintec Introduces New Baccarat Side Bets at G2E Asia appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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