Gaming
Unity launches Unity 2021 LTS for creators
Unity 2021 LTS delivers powerful improvements to workflows, rendering capabilities, and platform support to help you realize your creative ambitions. New enhancements prioritize quality, productivity, and performance for any platform, genre, or artistic style.
Today, we’re excited to announce that Unity 2021 LTS is available to download and use. This release represents more than a year of focused development across the entire Unity Editor and underlying foundational features. In 2021, we continued our commitment to putting quality first in order to make your experience working in Unity more stable, productive, and efficient than ever before.
The LTS release combines the features we rolled up in our Unity 2021.1 and Unity 2021.2 Tech Stream releases with an additional six months of quality polish. This means you can choose the Long Term Support version with confidence that you’ll experience highly dependable workflows and incredibly stable games that hum on any platform you target.
LTS releases are published annually, with two full years of support and biweekly updates to ensure you have the absolute latest fixes when you need them.
We focused Unity 2021 LTS development on four key areas.
First, we focused on offering more accessible workflows for all creators, regardless of their role in the project. This enables you to build immersive experiences more quickly by taking advantage of the improvements we’ve made on how you work in-Editor.
Integrated visual scripting is available in Unity 2021 LTS. Easily the most exciting feature in the release, this approach can benefit anyone, from non-coders who want more autonomy to seasoned programmers quickly prototyping new functionality. Most Unity scripting processes can be replicated through a visual drag-and-drop interface that allows you to create and prototype without having to write a line of code.
We’ve also improved how quickly assets are imported into the Editor and made it easier to manage PSD imports for 2D game components. Get through your worldbuilding phase faster with updates to Terrain Tools, and discover improvements to VFX Graph, Shader Graph, and Cinemachine.
Next, we wanted to give you the ability to iterate faster and produce higher-quality experiences for your players. We’ve upgraded workflows across the board, provided better Editor usability, and enhanced our testing tools.
Minimize time from design to hands-on creation by leveraging Feature Sets, which gather all the packages you need to start a project in a one-click bundle. Find what you’re looking for faster with improved search capability, and experience an added zippiness in common operations you use regularly.
Make sure your code is clean, performant, and high-quality with a new Mono upgrade, improved C# 8 support, and incremental builds that compile your project as you create it. A comprehensive Memory Profiler allows you to profile with multiple Players simultaneously.
Follow up that quality coding experience with tools that facilitate an equally high-quality output. In Unity 2021 LTS, you’ll find a mobile Device Simulator to check for compatibility on multiple devices. Use the production-ready Code Coverage package with the Test Runner to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature that allows you to capture coverage data on demand for manual testing or when there are no automated tests in the project.
Our third area of development was to couple all the work on the Editor with an equal focus on improving graphics capabilities for your projects. Craft stunning visuals with a collection of powerful rendering solutions, all supported by a comprehensive ecosystem of graphical tools.
Our Universal Render Pipeline (URP) is optimized for maximum platform reach so your players can enjoy fantastic graphic fidelity regardless of their device. In Unity 2021 LTS, you’ll find upgrades to URP for Point Light shadows, Lens Flares, and decals.
If you’re looking to get the maximum performance for a specific platform, the improvements we’ve made to the High Definition Render Pipeline (HDRP) include realistic cloud definition with Volumetric Clouds and Static Shadow Casting.
Craft stunning visuals with powerful rendering solutions supported by an ecosystem of tools. Push the limits of high fidelity with HDRP performance upgrades and features like NVIDIA DLSS for desktop and AMD FSR native support in URP.
Be where your players are with support for innovative new platforms and technologies. Expand your development capabilities with ChromeOS and macOS-based Apple silicon support, and achieve even more impressive results on the latest generation of PlayStation 5 and Xbox Series X|S consoles. Develop for augmented and virtual reality worlds with OpenXR and Oculus enhancements, or create for mobile by optimizing with Samsung Adaptive Performance 3.0 and tap into seamless publishing with Android asset bundling.
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Asia
NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest
NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.
The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.
NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”
Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”
Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.
The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Canada
XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE
Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada
Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.
Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.
At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.
Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.
Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.
Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.
Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.
“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”
“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”
Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.
For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada
The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.
Business Development
Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect
Xsolla will take part in two Atlantic Canada industry events—Game Invest East and XP Game Connect Atlantic—running June 3-5, 2026, as it increases its presence in the region’s game development ecosystem.
The company said it will join discussions with developers, publishers, investors, and other stakeholders focused on game development, investment, and innovation. At Game Invest East, held in partnership with Scaffold, Xsolla will participate in a panel titled “If You Can Make It Here.” Xsolla’s Manny Hachey, Senior Director of Developer Success, will appear alongside Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree.
Xsolla’s Halifax stop comes on June 5 at XP Game Connect Atlantic. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled “Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration.”
Nguyen will also host a panel, “What Does the Future of Game Development Look Like in Atlantic Canada?”, joined by Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB.
“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”
The post Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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