Asia
SuperGaming Opens New Studio for Indus — an Indo-Futuristic Battle Royale for PC, Mobile, and Consoles

● The company expands its talent pool with the opening of a second studio in Pune
● The new studio will also host SuperGaming’s tech like motion capture which is being done in-house for Indus too
SuperGaming, India’s leading gaming company has opened a new studio in Pune, India. The studio will focus on the development of Indus — the company’s recently announced Indo-futuristic battle royale for PC, mobile, and consoles. This is the company’s second studio in Pune. The first is its headquarters that will continue to work on and refine its games in development. These include an upcoming web3 title as well as updates to hits such as MaskGun and Silly Royale.
“Indus is our most ambitious game to date,” says Roby John, SuperGaming co-founder and CEO. “And while we’ve been growing our skillset to match our vision for the game, we’ve also been hiring extensively for it, so much so that we were running out of space to host all teams comfortably. With that in mind we decided to move Indus development over to a brand new studio.”
The new space has been uniquely crafted to create an atmosphere for creativity to flourish. It is also filled with art and life-sized props from the game to align with the ambitious world being built. It will also host SuperGaming’s tech like motion capture which is being done in-house for the game as well.
“Back in the day, we built our first office space with the intention of making it the quietest place to write code,” says John. “With this studio we wanted to make sure our developers have a creative location to craft our biggest game ever.”
The developers working on Indus are a multidisciplinary team focussing on every aspect of the game. These include art, animation, game design, programming, net code, quality assurance, and more.
Indus is slated to be playable in 2022 and is the company’s biggest project to date. The game utilises the Indus Engine — SuperGaming’s fully custom-built sandbox shooter tech stack which is a necessity for scalability, networking, and bringing the game to mobile, with ease.
A specialist in the mobile games space, SuperGaming’s decision to target PC and console platforms is in line with the goal of making games in India for the world.
Indus follows SuperGaming’s recent hits, social game Silly Royale, which recently clocked 17 million players and multiplayer shooter MaskGun which has garnered over 60 million players.
For more on Indus, check out the developer blog that’s updated weekly as well as Discord, Twitter, and Instagram for the latest behind-the-scenes updates.
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Asia
DigiPlus Officially Incorporates Singapore Hub to Power Global Growth

DigiPlus Interactive Corp, the Philippines’ leading digital entertainment company, has taken a step forward in its international growth strategy with the official incorporation of DigiPlus Global Pte Ltd in Singapore.
Fully owned by Diginvest Holdings Inc, a 100% subsidiary of DigiPlus Interactive, the newly established DigiPlus Global will serve as the company’s international hub—driving its global ambitions through strategic partnerships, talent acquisition and corporate support. The entity is formally registered under Singapore’s business activity classification for head and regional offices, acting as DigiPlus Interactive’s centralised administrative and management office.
While the Singapore entity will focus solely on regional support services, it will not operate any gaming platforms in Singapore, in full respect of the country’s regulatory framework.
“This is not just an expansion; it’s a foundational step in our growth strategy. By anchoring our international presence in Singapore—one of the world’s most advanced business ecosystems—we are accelerating DigiPlus’ transformation into a globally recognized force in digital entertainment,” said DigiPlus Interactive Chairman Eusebio Tanco.
The move enables DigiPlus to deepen its access to global expertise, strengthen cross-border collaboration and build high-value relationships in key markets. It will also accelerate the company’s ability to pioneer the next wave of digital entertainment innovations as it continues to grow its digital platforms—BingoPlus, ArenaPlus and GameZone—which already dominate the Philippine market.
The post DigiPlus Officially Incorporates Singapore Hub to Power Global Growth appeared first on European Gaming Industry News.
Asia
KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey

KONAMI GROUP CORPORATION has been named “Most Honored Company” in the gaming sector in Extel’s (formerly Institutional Investor) “2025 Japan Executive Team” survey.
This survey is conducted by Extel to select listed Japanese companies with outstanding IR activities based on votes from 541 investors and analysts from 237 firms, nominating a total of 533 companies.
In the gaming sector, KONAMI GROUP CORPORATION ranked first in the categories of “Best CEO” (Sell-Side), “Best Investor Relations Professional,” “Best Investor Relations Program,” and “Best Company Board,” and as a result, the company has been named the “Most Honored Company.”
To increase our corporate value, KONAMI GROUP CORPORATION places high priority on constructive dialogue with shareholders and investors to deepen mutual understanding. In FY2025, the company held over 400 IR meetings, with our top management actively participating in quarterly financial results briefings and overseas IR roadshows. The “Most Honored Company” designation is in recognition of these efforts.
KONAMI GROUP CORPORATION will continue to work to achieve sustainable growth and enhance our corporate value over the medium-to-long-term through our IR activities.
The post KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey appeared first on European Gaming Industry News.
Asia
Macau Govt Appoints Ng Wai Han as Director of DICJ

The Macau Government has appointed Ng Wai Han, who was serving as Director of the Public Administration and Civil Service Bureau (SAFP), as Director of the Macau Gaming Inspection and Coordination Bureau (DICJ).
Ng had served as head of the Public Administration Bureau since September 2023, following a three-year stint as Deputy Director.
Between 1999 and 2020, Ng rose through the ranks of the Labour Affairs Bureau (DSAL) to the position of Deputy Director.
With this appointment, the reshuffling of DICJ’s leadership team is now complete. The position of Director had remained vacant since 20 December last year, when her predecessor, Adriano Marques Ho, became Director General of the Macau Customs. Deputy Director Lio Chi Chong had been serving as Acting Director in the interim.
Lei Seak Chio, who, like Ng, previously worked at DSAL, was appointed one of DICJ’s Deputy Directors in February, replacing Peter Chui.
The post Macau Govt Appoints Ng Wai Han as Director of DICJ appeared first on European Gaming Industry News.
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