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BOOM Rivalry named champions in GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 in epic finale comeback

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BOOM Rivalry emerged victorious at the Grand Finals of the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022, pulling off an incredible comeback run to stake its claim as one of the top Dota 2 teams in the world and taking home the bulk of the AED 1,000,000 prize pool.

The five-day series came to an epic conclusion on Sunday, as Galaxy Racer, headquartered in Dubai, played host to a thrilling clash between BOOM Rivalry and Tundra Esports, having battled through a field of nine of the biggest Dota 2 teams across a series of gruelling group matches and knockout rounds.

The final day began with a scintillating lower bracket final clash between BOOM Rivalry and Nigma Galaxy, giving Dota 2 fans a fast-paced and right-to-the-wire battle. While Nigma Galaxy equalised the tie to take the match to a final third match, BOOM Rivalry put in a fantastic comeback performance to progress and set the stage for a pulse-racing Grand Final against Tundra Esports.

Tundra Esports dealt ‘first blood’ in the Grand Final, putting in a thrilling first game display to lead the tie, but BOOM Rivalry immediately fought back in a dominant performance in the second game to even things up. The third map could have gone either way, with BOOM Rivalry looking strong in the early phases, but Tundra Esports eventually fought back in an incredibly attritional battle to win the game and step within one win from claiming the Championship.

With everything on the line, BOOM Rivalry showcased their poise under pressure and turned in some clutch plays to give fans a fifth and final game. The two teams saved the best round for last, with a spectacular fifth match that showcased some of the best Dota 2 combat and tactics in motion. Eventually, BOOM Rivalry’s momentum proved too much to handle, and the team came away with the match and Championship after a string of unlikely comeback victories.

With a gruelling round robin in the first round and a tough bracket in the knockouts, getting to the final was no easy feat for BOOM Rivalry, playing eight intense rounds on the Final day, after having to overcome the likes of OG, Team Secret and The International (TI) Champions Team Spirit en route to the final

BOOM Rivalry Captain, Rolen Andrei Gabriel “skem” Ong, said: “It was amazing that we managed to make it through the final day of the competition, playing eight games to win the Championship, and it gives us a lot of confidence. Our mentality is to keep learning every game and every tournament, it doesn’t matter where as long as we’re still learning and playing as a team.”

“This tournament in Dubai was great, especially as a LAN tournament, the atmosphere you get between teams while you’re playing is unlike any other experience, and the ping is just so much better.“

Broadcasted live from Dubai Studio City, the GAMERS GALAXY: Invitational Series Dubai 2022 was the first significant Dota 2 LAN event of the year, while the latest Gameplay Patch 7.31 shook up the meta to add an extra layer of complexity and intrigue to the competition.

The tournament, hosted by Galaxy Racer, was the biggest Dota 2 event in MENA history and starred a talented roster of teams competing for the AED 1,000,000 prize pool, seeing over 2 million concurrent viewers across all livestream channels globally.

Founder and CEO of Galaxy Racer, Paul Roy, said: “Congratulations to BOOM Rivalry, they’ve been exceptional throughout the tournament and have given fans around the world a real spectacle in the Grand Finals. As MENA’s largest-ever Dota 2 tournament, we’re so proud to have delivered what has been an amazing event, showcasing the best teams and players in an exceptional broadcast production, once again putting the region on the map as one of the most exciting esports hubs in the world.”

Dota 2 presenters, Sheever and Kyle helped bring the competition and the playoffs to life for viewers, while the Grand Finals also saw Cap, along with an all-star casting team of past TI winners, N0tail, KuroKy and SumaiL as a broadcasting first, with the trio bringing unparalleled strategic insight into the fascinating matchup to the delight of the Dota 2 community.

GAMERS GALAXY host, Kyle “melonzz” Freedman, added: “There was a lot of doubt about Tundra Esports after all the roster changes, but they’ve shown that they are real competitors, while BOOM Rivalry looks like it has a global superstar in the making with Yopaj. He plays with a ton of confidence and it looks like he’ll be a top player for a long time.

“The success of the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 shows that Dota 2 is a truly international game, and proves how important the LAN experience is for players and what it can bring to fans, even if it’s behind closed doors. LAN is where the biggest Championships should be decided.”

GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 was the largest esports tournament in MENA, and featured the first-ever Augmented Reality (AR) implementation, showcasing elements of Dubai including the iconic skyscraper Burj Khalifa, together with the desert dunes through state-of-the-art animation and visual graphics animation. The flawless AR implementation and next-gen production quality received tremendous praise from the Dota 2 community.

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UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026

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UniPin, the leading digital entertainment and esports enabler across Asia, had launched the UniPin Campus Championship India, a large-scale interuniversity esports tournament designed to unite and empower student gamers through competition, collaboration and community building.

Running from October to December 2025, the championship will bring offline esports tournaments to eight major cities: Mumbai, Pune, Delhi NCR, Bengaluru, Hyderabad, Kolkata, Ahmedabad and Lucknow. Winners from each campus qualifier will advance to the Grand Finale in January 2026, where they will compete for national recognition and esports glory.

The championship officially kicked off in Pune (MIT Pune, Oct 30) and Mumbai (NMIMS Mumbai, Oct 31). Both campuses recorded overwhelming enthusiasm from students eager to represent their universities, demonstrating the growing momentum of esports within India’s student communities. Packed audiences, spirited support and competitive gameplay marked a strong opening for the multi-city series.

“The UniPin Campus Championship India underscores UniPin’s ongoing commitment to cultivating the next generation of esports talent while strengthening a culture of collaboration, discipline, and sportsmanship among young players. As India’s gaming ecosystem continues to grow, we are proud to provide a platform that empowers students to showcase their skills, connect with the community, and pursue their passion at a competitive level,” said Paras Gupta, Manager of Esports, Community & KOL at UniPin India.

Expansion Vision: 2026 and Beyond

Building on the momentum of this inaugural championship, UniPin India is preparing an even larger nationwide initiative for 2026, with plans to reach more than 50 universities across India. The expansion aims to elevate intercampus esports into a mainstream student activity by integrating workshops on esports careers, community networking and developer engagement — not only fostering competition, but also building pathways into the gaming and digital entertainment industry.

This upcoming expansion signals UniPin’s long-term investment in India’s esports ecosystem and strengthens its commitment to making esports accessible, structured and sustainable at the grassroots level.

“This expansion is not just about growing the tournament footprint. By 2026, we aim to reach every major campus so they can have a thriving esports community supported by the right infrastructure, education, and exposure,” Paras added.

Through the UniPin Campus Championship, UniPin reinforces its mission to accelerate the growth of esports and digital entertainment in Asia by creating inclusive opportunities for young players to connect, compete and thrive.

The post UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026 appeared first on European Gaming Industry News.

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Globant and Riot Games Announce Partnership

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Globant and Riot Games announced a multi-year strategic partnership to support some of Riot’s most critical innovation initiatives and fan communities across League of Legends and VALORANT Esports. This collaboration brings together Riot’s world-class esports experiences with Globant’s global expertise in digital reinvention.

As its new digital transformation partner, Globant will support some of Riot Games’ most critical tech initiatives, including future explorations in artificial intelligence that augment esports viewing experiences and mobile integration capabilities. During the multi-year partnership, the two companies will push the boundaries of technology to unlock teams to deliver richer, more tailored experiences for millions of players and fans globally.

“Globant shares our commitment to deliver the most resonate and engaging experiences for players and fans around the world. Their deep expertise in technology will help us accelerate areas of the business so Rioters can focus on pushing creative boundaries of what’s possible in esports and live events,” said David Mulhall, Global Head of Esports Partnerships and Business Development at Riot Games.

“We are thrilled to join forces with Riot Games to expand the future of gaming and esports. This partnership reflects our shared belief that technology and creativity can reshape how communities connect, play, and experience entertainment,” said Martin Migoya, Co-founder and CEO of Globant.

Globant brings extensive experience across media, entertainment, and gaming that reinforces its role as a transformative technology partner. Through its Media & Entertainment and Games Studios, the company supports global organizations in areas such as content creation and management, streaming platforms, game development, art services, quality assurance, product management, and ongoing live operations. Globant is also a trusted partner to leading sports and entertainment brands, including FIFA and Formula 1. By combining deep industry expertise with advanced technologies like AI, Globant has established itself as a key enabler of innovation and fan engagement for some of the world’s most influential organizations in sports, media, and gaming.

The post Globant and Riot Games Announce Partnership appeared first on Americas iGaming & Sports Betting News.

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Spectatr.ai Partners with ANOC, ISSA to Power Real-Time Highlights for Islamic Solidarity Games

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Spectatr.ai, a Sequoia-backed innovator in AI-powered sports technology, is partnering with the Association of National Olympic Committees (ANOC) and the Islamic Solidarity Sports Association (ISSA) to deliver real-time highlight clips during the Islamic Solidarity Games in Riyadh, Saudi Arabia.

This collaboration aligns with the wider digital content partnership between ANOC and ISSA and will transform how the Games are experienced globally — bringing high-quality, real-time match, moment and daily highlights from more than 20 sports over 15 days to fans worldwide. This announcement follows news of the strategic partnership between Spectatr.ai and Triple B Media to empower sports organisations around the globe to improve the sports fan experience through the power of artificial intelligence.

Earlier this year, ANOC and ISSA signed a Memorandum of Understanding (MoU) to enhance the global visibility of the Islamic Solidarity Games, which will bring together more than 3500 athletes from 57 National Olympic Committees. Under the MoU, ANOC will broadcast the Games live via ANOC.tv, produce digital content through the ANOC.tv studio, and distribute highlights worldwide through the ANOC Digital Content Hub. Spectatr.ai’s technology will serve as the AI backbone of this initiative, ensuring every defining moment from decisive goals to emotional victories is captured and shared within seconds.

“Our collaboration with ANOC brings AI-powered storytelling to one of the world’s most unifying sporting events. We are honored to support Riyadh 2025 by showcasing every story, emotion and achievement as it happens — reaching fans everywhere in real time,” said Richa Singh, Co-Founder of Spectatr.ai.

Spectatr.ai will deploy its proprietary PULSE engine, an on-cloud, low-latency highlights system that identifies key moments such as goals, finishes, podiums and record-breaking performances. These clips will be enriched with metadata and instantly distributed to ANOC, ISSA and global partners. The system will generate both broadcast-ready and social-media-optimized formats, including vertical 9:16 videos for platforms such as Instagram Reels, TikTok and YouTube Shorts.

“This collaboration reflects ANOC’s ongoing commitment to innovation and the digital amplification of sport. By integrating real-time AI technology into the Islamic Solidarity Games, we are ensuring that every inspiring performance and emotional moment reaches fans around the world instantly,” said Gunilla Lindberg, secretary general of ANOC.

Through this partnership, each of the 57 participating NOCs will receive customised daily highlight packages, enabling equitable visibility for athletes and federations of all sizes. The system’s automated tagging and search functionality will make all footage easily discoverable, reusable and ready for archival and storytelling use.

The Games will feature traditional and emerging disciplines, including camel racing, duathlon and esports. The collaboration between Spectatr.ai, ANOC and ISSA aims to serve as a model for future multi-sport events — demonstrating how AI can drive real-time global engagement, operational efficiency and commercial value.

The post Spectatr.ai Partners with ANOC, ISSA to Power Real-Time Highlights for Islamic Solidarity Games appeared first on European Gaming Industry News.

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