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Official Mods Market Leader mod.io Surpasses 300M Downloads

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Six mods were downloaded every second on mod.io in 2021. Official in-game mods unlock UGC for all players from PC to Consoles.

mod.io, the leading platform connecting game studios with community driven user-generated content (UGC), has surpassed 300 million downloads of official mod content for supported games. The milestone marks explosive annual growth, a near 300 percent increase in mods created, and 250 percent increase in mods downloaded by players.

Since launching official mod support on PC and consoles in 2019, mod.io users have downloaded official mods 5,000 times more than the total number of video games released for current PC, console and VR platforms. “Six mods were downloaded every second on mod.io in 2021. More than half were on console – a first mod experience for many players,” said CEO and Co-Founder of mod.io, Scott Reismanis.  More than half of mod.io’s nearly 10m users are playing and accessing official mod content on consoles, drawn by a steady stream of fresh UGC, in a safe and convenient way, boosting player numbers,  and in turn  drawing more developers to adopt official mods in their console releases.

“The average console player will download more than 20 pieces of official mod content monthly, and one in three players who own titles supported by mod.io are using official mod content,” added Scott.

“We saw a massive spike in player numbers after we implemented our custom creation features which utilize mod.io,” said Hanna Fogelberg, CCO of Landfall Games.

Landfall Games’ Totally Accurate Battle Simulator (TABS), which recently claimed the top ranked Steam game of 2021, provides players and creators with the tools to make and share simulated fights of fantasy. Naturally, mods are a perfect fit. Developer Landfall Games chose to work with mod.io to enable official mods on PC and console from release. With 1.2m mods created, and 76m+ mods downloaded to date, TABS continues to grow with its community.

Since its launch in 2019, mod.io has been used by more than 90 games including Skater XL, Deep Rock Galactic, Humankind, Fireworks Mania and SnowRunner.  mod.io helps studios grow their creator communities, pioneering the adoption of mods in games spanning PC, console, mobile and VR platforms. Each month, more than 17 million pieces of user-generated content are distributed using mod.io to over 3 million players. Annually, that’s hundreds of millions of pieces of content, made by fans, shared with their community, and supported by the developer whose product continually evolves.

mod.io is a pioneer in the UGC space, bridging the gap between creator communities and game developers across a vast number of platforms.

 

Fast facts about mod.io and UGC

  • 17 million pieces of user-generated content are distributed monthly using mod.io, to over 3 million players.

  • Since 2019, mod.io users have downloaded official mods 5,000 times more than the total number of video games released for current PC, console and VR platforms.

  • In 2021,  six mods were downloaded every second on mod.io.

  • More than half of all official mod downloads were on consoles.

  • In 2021, mod.io experienced 300% YoY growth with 208 million mods downloaded .

  • mod.io was the first to launch cross-platform official mod support in SnowRunner, Skater XL, Space Engineers and TABS on Xbox and PlayStation as well as PC.

  • mod.io supports more than 90 different games, across 11 platforms and stores.

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SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026

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SOFTSWISS has solidified its leadership position in the European iGaming market by winning the Game Aggregator of the Year category.

The recognition took place during the prestigious SBC Awards Europe 2026 ceremony, held on April 30 in Malta.

The event served as the official closing of the SBC Summit Malta, bringing together the industry’s top operators, suppliers, and regulators.

The award highlights the platform’s ability to provide content scalability and high-impact engagement tools for its global partners.

Technical performance and scale at the industry’s core

With a portfolio exceeding 40,000 titles, the SOFTSWISS Game Aggregator connects operators with over 300 providers across 24 regulated jurisdictions.

Beyond volume, technical stability remains a key pillar, maintaining a 99.999% uptime even during peak traffic loads.

Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator, celebrated the win in Malta, often considered the capital of the iGaming world.

According to Kaminskaya, the award reflects the team’s dedication to creating a practical tool for the daily management of operator brands.

Innovation in retention and new prediction markets

The victory at the SBC Awards follows the recent launch of new features, such as the Tournament Report and Instant Tournaments.

These tools allow operators to monitor campaign metrics in real-time and adjust marketing strategies without switching platforms.

The company has also diversified its B2B offering with the introduction of its Prediction Markets Platform.

This solution focuses on fixed-odds for real-world events, covering areas ranging from politics and economy to technology.

With over 15 years of experience and a team of 2,000 professionals, SOFTSWISS reaffirms its role as a global technology hub in the gaming ecosystem.

The post SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026 appeared first on Americas iGaming & Sports Betting News.

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Ten Square Games starts technical release for Medal Hunter ahead of global launch

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Ten Square Games has begun a phased rollout for Medal Hunter, a new mobile PvP shooter for iOS and Android. The title entered technical release on 4 May, with global availability planned around the turn of May and June, subject to further improvements.

The initial rollout covers Mexico, Vietnam, the Philippines and Poland. Ten Square Games said this stage is focused on verifying technical KPIs and performance stability, while the team fine-tunes gameplay parameters.

Around mid-May, Medal Hunter is expected to move into a broader soft launch, with gradual availability in Australia, Germany, the United Kingdom and the United States. The company said the focus will then shift to validating short-term retention and engagement.

Medal Hunter is set in combat environments inspired by different historical periods, with architecture and weapons “strongly influenced” by real references but stylized for mobile play. At launch, the game includes five locations, and players compete in short PvP rounds by eliminating moving targets including aircraft and naval units, using two different shooting models.

CEO Andrzej Ilczuk said the project builds on Ten Square Games’ development approach used for Trophy Hunter: “Medal Hunter is an example of how we are putting our growth strategy into practice. Trophy Hunter helped us build a new development model based on clear benchmarks, early validation and a better understanding of the signals that matter before scaling a product. Medal Hunter capitalizes on that experience and on the broader product knowledge we have built across our portfolio. By using proven gameplay mechanics and working in this model, we were able to bring a new title to market in less than a year from the start of development. This gives us earlier insight into a game’s potential, helps limit development risk and allows us to shape products more closely around what players actually respond to”.

The post Ten Square Games starts technical release for Medal Hunter ahead of global launch appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Bet on Games launches horror-themed crash title Zombie Rush

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Bet on Games, the instant and crash games vertical within the Betcore ecosystem, has launched a new horror-themed crash game called Zombie Rush. The title is now available for global integration via Betcore’s single API, alongside content from TVBET and ElCasino.

Zombie Rush wraps the crash mechanic in a graveyard “survival run” theme. Players decide when to cash out as the multiplier rises, with the round ending when the “crash” triggers.

Bet on Games said the game runs on an “Optimized Math Model” with 97.5% RTP and a “dynamically accelerating multiplier curve.” The release also highlights “Visceral Horror Aesthetics,” linking the crash moment to a “grisly, memorable animation.”

On the feature set, Zombie Rush includes Autoplay and Auto Cash-out. It also adds “Strategic Dual-Betting,” which allows play across two parallel rounds simultaneously.

Betcore is directing partnership and integration inquiries to [email protected]. A gameplay video is available here.

The post Bet on Games launches horror-themed crash title Zombie Rush appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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