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Humankind opens to mod creators worldwide with UGC supported by mod.io

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Humankind, a historical turn-based strategy game from SEGA Europe & Amplitude Studios, launches its Fabius Maximus update, ushering in the official integration of mod support, powered by mod.io as well as balance changes and new setting updates.

Created by the founders of ModDB, mod.io enables cross-platform support for mods and user-generated content (UGC), giving players the unique opportunity to share their custom maps and mods in Humankind across Steam, Epic Games Store and Xbox Game Pass for PC. Players can now create and contribute to the growing number of community-made mods, exploring and conquering limitless new versions of Humankind.

mod.io is a pioneering cross-platform mod support and UGC service, which recently announced the launch of its SDK v2 and Unreal Engine Plugin v2. The platform is designed for studios that are determined to encourage their community’s creativity on PC, console, mobile and beyond, with popular games including SnowRunner, TABS, Deep Rock Galactic, Skater XL, and now Humankind using the service. mod.io supports all major platforms, including Xbox, PlayStation, Nintendo Switch, PC, iOS and Android.

“Modding and the integration of players into the development cycle of games is recognition of the huge appeal it has to both players and creators. It’s exciting to work with SEGA and Amplitude Studios on their creator community launch, by providing the technology that enables all maps, mods and everything in between to be available in-game for players on all platforms to enjoy,” says Scott Reismanis, CEO and Founder at mod.io.

“Modding offers a bridge between developers and players to create and learn from each other. mod.io is right at the heart of this, and we’re thrilled that official mod support is being introduced into Humankind so early on.”

Humankind, a historical turn-based strategy game from SEGA Europe and Amplitude Studios, based on the six key eras of man, was released on 17 August 2021. Working from nomadic Neolithic times all the way to a more familiar Contemporary period, the game combines 60 historical cultures which can all be played, built and experienced, grounded in reality. The Fabius Maximus update brings mod.io’s implementation, improved quality of life and balance changes, to set the stage for Humankind to continue to evolve and offer players creative new content to explore and enjoy. Shared UGC content is available to play now at https://humankind.mod.io.

Players can also install Humankind modding tools via their Steam library. These tools will help players to create mods more easily. For more information visit the development blog on the modding tools beta here.

Emilien Gorisse, Producer at Amplitude Studios, says: “As devs, it’s always exciting to see how players take your game and make it their own via modding. We’re excited to finally be launching these tools, and we can’t wait to see the community’s creations!”

Humankind is now available across all major PC distribution platforms and on Xbox Game Pass for PC, with the Fabius Maximus update live now.

Now is the perfect time to rewind and fight for Humankind!

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BiS Brasília focuses on responsible governance for Brazil’s gaming and betting future

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BiS Brasília is confirmed for June 2–3, bringing a strong focus on responsible governance and the future of the gaming and betting industry in Brazil.

The event will take place on June 2–3 at the Royal Tulip Brasília Alvorada hotel.

The event will gather key stakeholders, authorities, and industry leaders to discuss major developments shaping the sector.

In its second edition, the event expects a 20% increase in attendance compared to last year.

“Reaching the second edition of BiS Brasília represents the consolidation of an essential space for dialogue between the private sector, authorities, and experts at a decisive moment for the Brazilian market.

Brasília is the center of the country’s major regulatory discussions, and bringing together key ecosystem players in the federal capital reinforces the event’s commitment to building a more transparent, responsible, and sustainable industry,” said Alessandro Valente, the cofounder.

Tickets are available at: https://brazilianigamingsummit.com/brasilia/

About BiS Brasília

In its second edition, BiS Brasília is an event dedicated to the iGaming and betting ecosystem, fostering dialogue between the private sector, public authorities, and society on the development of Brazil’s regulated market for gaming, casinos, and lotteries.

The event brings together business leaders, regulators, and industry experts to discuss key strategic topics such as Brazilian regulation, taxation, integrity, innovation, responsible gaming, compliance, AML / anti-money laundering, licensing, sports integrity, government relations, advertising, and CONAR standards.

BiS SiGMA South America is part of the SiGMA World events portfolio, one of the leading global platforms for B2B business networking and events focused on the gaming and betting industry.

The post BiS Brasília focuses on responsible governance for Brazil’s gaming and betting future appeared first on Americas iGaming & Sports Betting News.

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Tequity Publishing launches Mirror Image Gaming’s K-Pop Drop with Stake exclusivity

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Tequity Publishing has launched K-Pop Drop, a Burst Game from Mirror Image Gaming, with an exclusive first release on Stake. The game went live on 11th May 2026 and will be available only on Stake initially, before expanding to Tequity’s wider operator network the following week.

According to the companies, K-Pop Drop is an anime-inspired Burst Game featuring escalating multipliers and interactive mechanics. The title includes potential multipliers of up to 5000x and follows a character called Sakura as she progresses through gameplay features including boosts, landing zones, bonus triggers, and hazards.

“K-Pop Drop immediately stood out to us as the type of modern, high-energy content we believe is becoming increasingly important within the market,” said Dominic Sawyer, VP Growth at Tequity. “Players today are looking for more interactive, entertaining experiences that feel highly engaging from the first second of gameplay. Mirror Image Gaming has done a fantastic job creating a game with real personality and strong replayability, and we’re excited to launch it first with Stake before rolling it out across the wider network.”

Mirror Image Gaming CEO Gray Wagner said the Stake launch is intended to broaden the game’s reach. “We wanted K-Pop Drop to feel fast, unpredictable, energetic, and memorable – something that instantly stands out both visually and through gameplay,” said Wagner. “Working with Tequity Publishing and launching first with Stake gives the game an incredibly strong platform from day one, and we’re excited to see players experience it.”

Tequity said K-Pop Drop will become available to its wider operator network from the week commencing 18th May.

The post Tequity Publishing launches Mirror Image Gaming’s K-Pop Drop with Stake exclusivity appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Tequity Publishing Launches “Cats Balls”

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Tequity, the technology partner behind some of the industry’s most scalable and customisable gaming solutions, has announced the latest high-octane release through its Tequity Publishing vertical, Cats Balls.

Developed by Bone Croo Studios and powered by The Fortune Engine technology, Cats Balls is a high-energy, pachinko-style experience that transports players back to the 1980s – an era of loud riffs, bigger hair and alley cats with rock god ambitions.

Cats Balls breaks the traditional slot mould, trading spinning reels for a storm of steel balls dropping like a drum solo. Packed with punk attitude, the game invites players to crank the amp, unleash the balls and watch the feline cast of guitar heroes shred.

The title serves as the latest premier showcase for The Fortune Engine, highlighting the platform’s flexible maths and game templates. This technology allows studios to move beyond conventional formats and create bold, unconventional experiences that resonate with a new generation of players.

The launch of Cats Balls further solidifies the mission of Tequity Publishing, which provides a distribution and aggregation framework designed to help ambitious studios launch at speed and scale. Through its RGSaaS model, Tequity Publishing provides the full infrastructure, distribution and publishing framework, allowing studios to focus entirely on game creation. With RGS-to-RGS, Tequity offers a technology-first approach for studios already operating their own RGS, enabling them to scale more quickly and deliver through Tequity’s global operator network.

Krzysztof Opałka, CEO at Tequity, said: “The release of Cats Balls is a perfect example of why we built Tequity Publishing. By removing the technical barriers to entry, we enable studios like Bone Croo to bring their wildest creative visions to life without compromise. Seeing this punk-inspired pachinko title hit the market via The Fortune Engine proves that our infrastructure is the go-to choice for high-impact, innovative content.”

The post Tequity Publishing Launches “Cats Balls” appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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