Canada
New Report Reveals Each US States Most Popular Video Game of the Last Year and Decade
- A new report reveals each US state’s favorite video game over the last year and highlights the gaming franchises which have taken the US by storm.
- Roblox is the most popular game in the US and is loved by over 20 states.
- Among Us, the crazed lockdown game, came second in the US, ranking number one in 15 states.
The gaming industry is a multi-billion-dollar market, growing year-on-year, with millions of monthly competitors streaming and playing online. With the launch of the next-generation consoles and a year of lockdown, online gaming grew massively, seeing a 39% increase [1]. But, while hundreds of games are released every year, have you ever wondered which are the most popular in each US state?
By analyzing Google search volume and keywords data, a new report from TopUsCasinos.com has revealed the most loved games across all US states. The report highlights both the most popular games over the last 12 months and the most loved franchises over the last decade.
The Most Popular Games This Year
Taking the top spot for most popular game in the last year is the long-running PC game Roblox. Having millions of daily active users, the number one ranked game topped the charts in 20 US states, including Florida and California.
Lockdown crazes took over in the pandemic, with Among Us taking the gaming scene by storm. Released in 2018, the cross-platform game ranked second in the US, having 15 states name it their most popular video game. Minecraft, played by millions worldwide every month, secured third place and was favored by 11 states.
The Most Popular Franchises This Decade
With regular reboots and relaunches, it’s no surprise that the 30-year-old hedgehog, Sonic, is the number one ranked franchise in the last decade – rated the most loved across nine states. Joining Sonic in the number one spot is Madden NFL. Launched in 1988, and also featuring in nine states, Madden NFL is by far the most popular sports game. Other loved franchises which made the list were Mario, Metal Gear and Tony Hawk’s.
The 30 most popular games included the 2018 and 2019 winner of the Best Ongoing Game, Fortnite, as well as various recent releases and ongoing games such as Apex Legends, Call of Duty Warzone, GTA V, and FIFA.
Below is a list of each state’s most popular game and franchise of the last year and decade, respectively:
State |
Most Popular Game (Year) |
Most Popular Franchise (Decade) |
Alabama |
Roblox |
Sonic the Hedgehog |
Alaska |
Roblox |
Pokémon |
Arizona |
Among Us |
Metal Gear |
Arkansas |
Minecraft |
Dragon Ball |
California |
Roblox |
Metal Gear |
Colorado |
Roblox |
Tony Hawk’s |
Connecticut |
Roblox |
Mario |
Delaware |
Among Us |
Madden NFL |
District of Columbia |
Among Us |
Madden NFL |
Florida |
Roblox |
Sonic the Hedgehog |
Georgia |
Roblox |
Sonic the Hedgehog |
Hawaii |
Genshin Impact |
Metal Gear |
Idaho |
Minecraft |
Minecraft |
Illinois |
Minecraft |
Mario |
Indiana |
Roblox |
Mario |
Iowa |
Minecraft |
Madden NFL |
Kansas |
Genshin Impact |
Call of Duty |
Kentucky |
Roblox |
NBA 2K |
Louisiana |
Roblox |
Madden NFL |
Maine |
Minecraft |
Mario |
Maryland |
Among Us |
Sonic the Hedgehog |
Massachusetts |
Among Us |
Tony Hawk’s |
Michigan |
Among Us |
Mario |
Minnesota |
Roblox |
Madden NFL |
Mississippi |
Minecraft |
Sonic the Hedgehog |
Missouri |
Roblox |
Call of Duty |
Montana |
Among Us |
Sonic the Hedgehog |
Nebraska |
Minecraft |
Mario |
Nevada |
Roblox |
Metal Gear |
New Hampshire |
Minecraft |
Tony Hawk’s |
New Jersey |
Among Us |
Mario |
New Mexico |
Minecraft |
God of War |
New York |
Genshin Impact |
Metal Gear |
North Carolina |
Among Us |
Sonic the Hedgehog |
North Dakota |
Among Us |
Call of Duty |
Ohio |
Among Us |
Madden NFL |
Oklahoma |
Genshin Impact |
God of War |
Oregon |
Roblox |
Tony Hawk’s |
Pennsylvania |
Minecraft |
Madden NFL |
Rhode Island |
Among Us |
Mario |
South Carolina |
Roblox |
Sonic the Hedgehog |
South Dakota |
Among Us |
Madden NFL |
Tennessee |
Roblox |
God of War |
Texas |
Roblox |
Sonic the Hedgehog |
Utah |
Roblox |
Halo |
Vermont |
Genshin Impact |
Battlefield |
Virginia |
Among Us |
God of War |
Washington |
Among Us |
Call of Duty |
West Virginia |
Minecraft |
Metal Gear |
Wisconsin |
Roblox |
Madden NFL |
Wyoming |
Roblox |
Assassin’s Creed |
Further information can be found on site here: https://www.topuscasinos.com/news/the-most-popular-video-games-broken-down-by-state
Source: https://www.statista.com/topics/8016/covid-19-impact-on-the-gaming-industry-worldwide/
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Canada
ComeOn Group adds sportsbook to its offering in Ontario
ComeOn Group announced a significant milestone in its sportsbook expansion journey with the addition of sportsbook to their offering in Ontario following the successful acquisition of the required permits. This addition represents a strategic advancement in the Groups sportsbook growth trajectory where they are set to double its sportsbook business in the coming years.
ComeOn Group is one of 51 active operators in Ontario. The Ontario market has experienced robust growth since its launch, reaching C$6.7 billion in revenue in 2023.* By 2029, the market is forecasted to grow by a total of 29%, with 2024 expected to close with a 20% increase.
ComeOn keeps investing in its sportsbook business acceleration that is powered by its proprietary sportsbook platform and in-house risk management and trading team. As a multi product vertical operator, ComeOn is striving to give its customer base a safe and exciting entertainment destination and this approach is now expanded to their Ontario audience.
Juergen Reutter, Chief Executive Officer at ComeOn Group, said: “We are very excited about the opportunities this new milestone opens up for us. As a casino-led operator it represents a key part of our sportsbook strategy to double our business in the coming years. Like in any of our other markets, we are striving for a differentiated sportsbook entertainment experience that is powered by our in-house technology. Our goal is to deliver top-tier entertainment to our players while fostering safe and innovative gaming experiences.”
*Source – H2GC H2 Ontario Data 25.10.2024 (excl. Lottery)
BCLC
INTRALOT Announces New Project with the British Columbia Lottery Corporation for Online Lottery Platform
INTRALOT S.A. has announced the undertaking of a new project between the British Columbia Lottery Corporation (BCLC), the sole lottery operator for the Government of British Columbia in Canada, and INTRALOT Inc., its US subsidiary, for the provision of an online lottery platform. The project also includes the digitalization of the existing land-based network.
The solution will be based on the Player X platform, part of the Lotos X ecosystem, and adds to the company’s overall partnership with BCLC, which has been extended until 2028.
INTRALOT is a leading player in a changing world of gaming. With significant experience in looking forward and anticipating emerging trends, the company provides future-proof solutions to regulated lottery and gaming operators around the world.
Canada
IAGR announces Toronto as host city for 2025 conference
Hot on the heels of its most attended conference in history, the International Association of Gaming Regulators (IAGR) is excited to announce that its 2025 conference will take place in Toronto, Canada, from October 20 to 23, 2025.
The event will be held in partnership with the Alcohol and Gaming Commission of Ontario (AGCO) at the Westin Harbour Castle, offering stunning waterfront views and a premier, downtown Toronto location.
‘Fresh off the success of our Rome conference, we’re thrilled to continue the momentum with next year’s event in Toronto,’ said Ben Haden, IAGR President.
‘The IAGR 2025 conference promises to be another unparalleled opportunity for our global community to come together, collaborate and shape the future of gaming regulation. We’re looking forward to working with AGCO to bring it all together.’
AGCO CEO and Registrar Dr. Karin Schnarr, added, ‘We’re excited to welcome IAGR and its members to Toronto. This partnership provides a great opportunity to share Ontario’s innovative regulatory practices and foster meaningful discussions that drive positive change in the industry.’
Stay tuned for registration details early next year.
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