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Gaming Groovers: The top 10 gaming songs revealed!

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  • A new report from Ebuyer has revealed the most streamed gaming songs worldwide
  • Minecraft’s Sweden created by German composer C418, A.K.A. Daniel Rosenfeld, takes the top spot with a whopping 85 million streams!
  • A shocking snub from the list is the Final Fantasy series soundtrack by Japanese composer Nobuo Uetsama

Can you imagine obtaining sweet gaming victory to a wall of silence? We all know games for their amazing graphics or storylines, but it’s the soundtrack that can heighten our victory… or move us to tears.

It’s no surprise that artists such as Paul McCartney, Nine Inch Nails, and David Bowie have gone on to soundtrack some iconic games – the BAFTAs even have their own gaming category!

To recognise gaming’s contribution to music, Ebuyer has used Spotify streaming data to reveal the world’s top 10 gaming songs. The full list is as follows:

Rank

Game

Song

Number of Streams

1

Minecraft

‘Sweden’ – C418

85,301,159

2

Halo 2

‘Blow Me Away’ – Breaking Benjamin

60,129,439

3

Doom

‘Rip and Tear’ – Mick Gordon

46,812,005

4

Call Of Duty: Black Ops

‘115’ – Treyarch Sounds (Brian Tuey, James McCawley, Kevin Sherwood)

37,738,701

5

The Rest Of Us

‘Sleepwalking’ – The Chain Gang Of 1974

34,487,217

6

Grand Theft Auto V

‘Ezio’s Family’ Jesper Kyd

28,701,166

7

The Elder Scrolls V: Skyrim

‘God Of War’ – Bear McCreary

24,730,125

8

Assassin’s Creed

‘Dragonbourn’ – Jeremy Soule

24,635,928

9

God Of War

‘Geralt of Riva’ – Marcin Przybylowicz

20,164,882

10

The Witcher 3: Wild Hunt

‘Halo’ – Martin O’Donnell, Michael Salvatori

19,167,180

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Taking the coveted top spot is Minecraft’s ‘Sweden’ by German compose Daniel Rosenfield, with a whopping 85 million streams. ² This means C418 could be drawing in around $341,000 from streaming alone.

Action-adventure and role-playing games dominated the top 10 including Grand Theft Auto V, The Best of Us, and Skyrim.

However, more shocking than the list itself are the songs snubbed from the list! The legendry Final Fantasy soundtrack by Japanese composer Nobuo Uematsu failed to make the top ten! Even Mario couldn’t get mush-room on the list.

Now the only thing left to do is add these songs to your playlists!

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Business Development

Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect

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Xsolla will take part in two Atlantic Canada industry events—Game Invest East and XP Game Connect Atlantic—running June 3-5, 2026, as it increases its presence in the region’s game development ecosystem.

The company said it will join discussions with developers, publishers, investors, and other stakeholders focused on game development, investment, and innovation. At Game Invest East, held in partnership with Scaffold, Xsolla will participate in a panel titled “If You Can Make It Here.” Xsolla’s Manny Hachey, Senior Director of Developer Success, will appear alongside Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree.

Xsolla’s Halifax stop comes on June 5 at XP Game Connect Atlantic. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled “Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration.”

Nguyen will also host a panel, “What Does the Future of Game Development Look Like in Atlantic Canada?”, joined by Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB.

“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”

The post Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Casino Content

R. Franco Digital launches Crash Raiders grid-based crash game

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R. Franco Digital has launched Crash Raiders, a new crash-style game that uses a grid format instead of traditional reels and paylines.

In Crash Raiders, players move across a grid to uncover prizes while avoiding traps that end the run. Each successful step increases the prize pot, and players can choose to cash out at any point or continue for a higher return.

The game includes four modes. Normal Mode lets players customise grid size, prizes and traps. Turbo Mode uses pre-selected routes for faster play, while Mystery and Mystery Turbo Modes apply full randomness to routes and outcomes.

Crash Raiders also adds an Extra Life mechanic that allows a player to revive once per game after hitting a trap, keeping accumulated winnings in play.

Javier Sacristán Franco, International Business Director at R. Franco Digital, said: “With Crash Raiders, we set out to create a highly engaging hybrid experience that blends strategy with high volatility gameplay. By giving players control over risk and path selection, we deliver a dynamic format that captures the excitement of every decision.”

The post R. Franco Digital launches Crash Raiders grid-based crash game appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Belgium

Epic Games and BLAST bring 2026 Fortnite Global Championship to Antwerp

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Epic Games and BLAST will host the 2026 Fortnite Global Championship in Antwerp, Belgium, on September 26-27, marking the FNCS season finale at Lotto Arena.

Epic and BLAST said the event brings the Fortnite competitive circuit and BLAST to Antwerp for the first time. The announcement was made at the Fortnite Major 1 Summit in Düsseldorf, Germany.

A $2,000,000 USD prize pool will be at stake, alongside the FNCS Global Championship trophy crafted by silverware artisan Thomas Lyte.

Epic and BLAST positioned Antwerp—located in the Benelux region—as a travel-friendly destination for fans coming from Belgium, the Netherlands, France and Germany. Ticket information is available via the venue listing.

The post Epic Games and BLAST bring 2026 Fortnite Global Championship to Antwerp appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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