Gaming
Playing Dirty: Research Reveals The Nationalities That Cheat The Most At Video Games
- UK gamers ranked 16th – more likely to cheat than their Aussie counterparts, but less likely to do so than players in the US
- Russia, Italy and Israel are the top three countries that cheat at gaming the most
- The US placed as the 11th worst cheaters, with Texas, California and Nevada residents revealed as the three most likely states to use a cheat code
- Gamers in Iceland are the most likely to cheat at the Assassin’s Creed series, Turkey takes the crown for GTA, while UK gamers are the biggest culprits for Animal Crossing cheats
Many people use video game cheat codes to boost their chances of winning, but which nation is home to the world’s biggest cheaters? Uswitch did the research to find out, and it’s revealed Russia, Italy, Israel, Japan and Sweden are the top five countries where gamers cheat the most.
The World’s Biggest Gaming Cheaters
By analysing Google search volume data, Uswitch calculated how many people were actively seeking ‘cheat codes’, ‘cheats’ and cheat codes for specific games, in every country around the world, along with every state in the US.
The search volumes were then adjusted to account for each country’s population to create an index score, to make sure the data compared like for like. The results expose the top 20 countries most likely to cheat while playing video games.
The top 20 countries that cheat the most at video games (and the cheating index score):
| Position | Country | Index ranking score |
| 1 | Russia | 18.40 |
| 2 | Italy | 16.58 |
| 3 | Israel | 4.87 |
| 4 | Japan | 4.48 |
| 5 | Sweden | 4.03 |
| 6 | Romania | 3.13 |
| 7 | Portugal | 2.36 |
| 8 | Turkey | 2.34 |
| 9 | Brazil | 2.32 |
| 10 | Denmark | 2.28 |
| 11 | United States | 2.10 |
| 12 | Ireland | 2.00 |
| 13 | Argentina | 1.92 |
| 14 | Poland | 1.77 |
| 15 | Croatia | 1.52 |
| 16 | United Kingdom | 1.43 |
| 17 | New Zealand | 1.41 |
| 18 | Canada | 1.35 |
| 19 | Australia | 1.28 |
| 20 | Bulgaria | 1.13 |
Up, Up, Down, Down, Left, Right, Left, Right, B, A
Half the countries in the top 20 are in Europe – Italy, Sweden, Romania, Portugal and Denmark all make the top 10, and gamers in the United Kingdom ranked as the 16th most notorious cheaters.
The US falls just outside of the top 10, in 11th position. Close behind in 12th is Ireland, Canada comes in in 18th and Bulgaria rounds off the list in 20th position.
From Minecraft to Mario Kart – Which countries cheat the most at different games?
The study also looked into more than 50 of the world’s most popular video games to discover which country cheated the most at each game. Interestingly, Iceland features a massive 18 times – being found to cheat the most for a wide array of games, from the stealthy Assassin’s Creed series to beloved titles like Super Mario.
Malta clocks up eight appearances for games including the classic Resident Evil and Tomb Raider franchises, along with Borderlands and Crash Bandicoot. Turkey, Germany and Ireland all have three mentions and the UK appears twice, coming in as the biggest cheaters at Animal Crossing and LEGO Marvel Superheroes.
The no.1 country that cheats the most at different video games (and their cheating index score):
| Game | Country | Index ranking score |
| Animal Crossing | United Kingdom | 0.35 |
| Ark | Turkey | 0.37 |
| Assassin’s Creed | Iceland | 0.15 |
| Battlefield | Iceland | 0.09 |
| Bioshock | Iceland | 0.15 |
| Borderlands | Malta | 0.05 |
| Call of Duty | Belize | 0.28 |
| Crash Bandicoot | Malta | 0.27 |
| Crysis | Iceland | 0.21 |
| Death Stranding | Slovenia | 0.03 |
| Doom | Iceland | 0.50 |
| Fable | New Zealand | 0.04 |
| Fallout 4 | Germany | 0.66 |
| Far Cry | Malta | 0.18 |
| Final Fantasy | Indonesia | 0.31 |
| Fortnite | Germany | 0.46 |
| Forza | New Zealand | 0.03 |
| Ghost of Tsushima | Italy | 0.03 |
| Gran Turismo | Indonesia | 4.77 |
| Grand Theft Auto | Turkey | 2.74 |
| LEGO Marvel Superheroes | United Kingdom | 0.44 |
| LEGO Star Wars | Iceland | 0.26 |
| Little Big Planet | Ireland | 0.01 |
| Mafia | Czech Republic (Czechia) | 0.29 |
| Mario Kart | Barbados | 0.10 |
| Metal Gear Solid | Iceland | 0.12 |
| Minecraft | Turkey | 5.40 |
| Mortal Kombat | Indonesia | 0.28 |
| NBA 2K | Iceland | 0.29 |
| Need for Speed | Iceland | 0.18 |
| No Man’s Sky | Iceland | 0.15 |
| Pokémon | Barbados | 0.70 |
| RDR2 | Ireland | 1.19 |
| Red Dead Redemption | Iceland | 0.50 |
| Resident Evil | Malta | 0.07 |
| Rocket League | Iceland | 0.29 |
| The Sims | Netherlands | 2.12 |
| Skate 3 | New Zealand | 0.43 |
| Skyrim | Germany | 1.15 |
| Sonic The Hedgehog | Ireland | 0.03 |
| Spider-Man | Iceland | 0.12 |
| Spyro | Malta | 0.29 |
| Starcraft | Iceland | 0.44 |
| Super Mario | Iceland | 0.26 |
| Tekken | Malta | 0.04 |
| The Last of Us | Iceland | 0.18 |
| The Witcher | Malta | 0.07 |
| Tomb Raider | Malta | 0.09 |
| Tony Hawks | New Zealand | 0.02 |
| Uncharted | Iceland | 0.12 |
| Warcraft | Iceland | 0.26 |
Which US states cheat the most at video games?
According to the study, gamers in Texas are more likely to cheat than any other US state, and California, Nevada, Georgia and New Mexico make up the rest of the top five.
When looking at the specific index scores of each US state – although none are as high as Russia’s or Italy’s in the worldwide list – Texas’ score of 2.6 is roughly around the same level as Portugal, which made it to 7th place in the global analysis.
The top 10 US states that cheat the most at video games (and the cheating index score):
| Position | US State | Index ranking score |
| 1 | Texas | 2.60 |
| 2 | California | 2.25 |
| 3 | Nevada | 2.19 |
| 4 | Georgia | 2.12 |
| 5 | New Mexico | 2.06 |
| 6 | Hawaii | 2.03 |
| 7 | North Carolina | 2.02 |
| 8 | New York | 1.90 |
| 9 | Maryland | 1.88 |
| 10 | Tennessee | 1.81 |
To see the full research, including the top 50 countries that cheat at video games the most, visit: https://www.uswitch.com/broadband/worlds-biggest-gaming-cheaters/
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G2 Esports
G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON
G2, one of the world’s leading entertainment and esports brands, announced the upcoming English-language launch of its original fantasy-action series, Red Aura, on WEBTOON, a leading digital comics platform. Launching on Saturday, 6th June under the platform’s WEBTOON Originals label, the series marks the next step in G2’s expansion into digital-first entertainment. Inspired by the defining moments and competitive spirit behind G2’s rise, Red Aura reimagines the organisation’s legacy through bold shonen-inspired storytelling.
After debuting in Japan on LINE MANGA in October 2025, where it reached #9 in New Series on the opening weekend, Red Aura now launches on WEBTOON’s English-language platform as an Originals series. With 20 episodes available immediately, including 15 free episodes and 5 Fast Pass chapters, Red Aura offers readers expanded access to the series from day one, ahead of weekly releases across a planned 42-episode first season.
At the centre of the series is Asa, a young girl who dreams of becoming the greatest Nomad who ever lived. Driven by the same pursuit of greatness at the heart of G2, Red Aura unfolds in a fantasy-action world shaped by rivalry, perseverance and competition, where Asa must learn to master her abilities while facing dangerous enemies and the brutal consequences of ambition.
Red Aura was brought to life through collaboration with KISAI Entertainment, the studio behind the webcomic adaptations of AVATAR: The Last Airbender and The Beginning After the End, alongside Japanese Art Director Runbel, who works on the previously #1 action fantasy series in Japan and Korea – Skill Master Levels Up. Designed specifically for WEBTOON’s vertical-scroll format, the series also experiments with platform-native creative techniques, including a chapter that visually integrates music into the reading experience.
To celebrate the launch, G2 creator and VALORANT streamer Shanks will host a live reading of Red Aura, with further details to be announced soon.
“Red Aura was created as a way to reimagine the ambition and competitive spirit that have defined G2 over the last decade. Following the response to the Japanese launch, we’re excited to now bring the series to a global audience through WEBTOON. Expanding into original entertainment has been a major focus for G2, and Red Aura is only the beginning of what we want to build,” said Sabrina Ratih, COO of G2.
“The world of Red Aura is fresh and original, which made it really enjoyable to work on. It was a lot of fun working with producer Daniel using camera work to create cool action panels that have never been seen before, and I was always inspired by his passion to try new things. I am very honored to have been a part of it. I hope you enjoy it.”
Since its inception over a decade ago, G2 has expanded beyond esports through ventures across entertainment, culture, and original content. From collaborations with Smiley and Solo Leveling, to the launch of G2’s 62 media house and expansion into Gerard Piqué’s Kings League, Red Aura represents G2’s continued investment in anime-inspired entertainment and original storytelling designed for digital-first audiences.
The post G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest
NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.
The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.
NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”
Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”
Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.
The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Canada
XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE
Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada
Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.
Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.
At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.
Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.
Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.
Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.
Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.
“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”
“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”
Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.
For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada
The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.
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