Adjusted EBITDA
GAN Publishes 2020 Results
GAN has published its Q4 and full-year results for the period ended 31 December 2020, with full-year revenue up 17% to $35.2m.
Annual Gross Operator Revenue increased by 73% to $545 million year-over-year, and real money Internet gaming (RMiG) was up 6% to $25.6 million in 2020. Simulated (SIM) gaming revenue increased 66% to $9.5 million in 2020. In the US, RMiG and Simulated offerings saw revenue growth of 92% and 77%, respectively.
The company said it expects full-year 2021 revenue of $100-105 million, including first-quarter revenue of $24-25 million.
“The first quarter of 2021 has started particularly strong as we launched multiple clients in the state of Michigan, which exceeded both our expectations and those of our customers,” Dermot Smurfit, CEO of GAN, said.
“We also signed our first sportsbook engine customer during the first quarter, and continue to entertain significant interest from both current and prospective clients for our new sportsbook offering and its associated managed trading services. Our integration of the Coolbet team and technology are on schedule and we continue to forecast a midyear launch of the B2B sportsbook technology and service,” Dermot Smurfit added.
Gross profit of $21.7 million compared to $18.0 million, driven by growth in recurring revenue-oriented services including RMiG B2B and SIM revenues. Net loss was $20.2 million, or $0.75 per diluted share, compared to net income of $2.0 million, driven by increased operating expenses related to new hiring to meet client demand ($6.9 million), share based compensation and related expenses ($10.2 million), increased professional services incurred in relation to the company’s initial public offering, corporate infrastructure and expansion projects ($5.8 million), and expenses and transaction costs related to the acquisition of Coolbet ($1.0 million).
Adjusted EBITDA loss of $2.3 million compared to Adjusted EBITDA of $7.9 million in the prior year driven by increased operating expenses and transaction costs related to the acquisition of Coolbet.
Powered by WPeMatico
Adjusted EBITDA
Codere Publishes Financial Results for the First Quarter of 2022
Codere Online has released its financial results for the first quarter of 2022. The multinational gaming firm posted revenues of $304.8m which represents a recovery of 83% of total revenues before the pandemic hit.
The company cited the easing of restrictions across its operational markets, particularly in Argentina, Mexico, and Spain, for its economic recovery. The three aforementioned markets have noted a 92% of turnover recovery from pre-pandemic levels.
Furthermore, adjusted EBITDA has increased significantly to $50.5m, up 1291.4% from the $3.6m recorded in Q1 of 2021. The firm attributed this to all markets contributing positively but specifically Argentina, Mexico, and Spain.
Mexico contributed revenues of $51.8m, a 62% recovery on those made in Q1 of 2019 and 126% up on Q1 of 2021. Despite this, Codere noted that this was “somewhat below expectations” due to some restrictions and a downturn in the local economy.
Argentina reached revenues of $76.0m, around 91% of what it achieved in Q1 of 2019 and around 93% up YoY. The company did detail that the market was “still affected internally by the usual macro variables of the country”.
Other Latin American performances saw Uruguay reach revenues of $14.5m, 24% more than in 2020; Panama saw revenues of $16.1m, recovering 81% of the income from before the pandemic; Colombian revenues were $5.2m, 43% above those achieved in Q1 of 2021 and, crucially, exceeding pre-pandemic levels of turnover.
Maintaining its forecasts for the end of the year, Codere outlined its expectations that it will recover 95-100% of its pre-pandemic income levels before the end of the year.
Powered by WPeMatico
Adjusted EBITDA
DraftKings Reports Revenue of $417M in Q1 2022
DraftKings has reported revenue of $417m in Q1 2022, an increase of 34% compared to $312m during the same period in 2021.
Revenue for the company’s B2C segment grew to $404m, an increase of 44% compared to the three months ended 31 March 2021.
Adjusted EBITDA outperformed the midpoint of the guidance for the first quarter of 2022 previously provided by DraftKings during its fourth quarter earnings conference call on 18 February 2022 by more than 12%.
“DraftKings delivered significant growth across our key revenue and performance metrics,” said Jason Robins, DraftKings’ co-founder, CEO and chairman of the board.
“We are not seeing any impact from inflationary pressures on customer demand and we continue to improve the user experience by adding breadth and depth to our DFS, mobile sports betting and igaming products.
“We are also improving our efficiency in acquiring and retaining customers and have a strong pipeline of new jurisdictions to enter.”
Jason Park, CFO of DraftKings, said: “We are pleased with our strong revenue and adjusted EBITDA performance in the first quarter, which was driven by healthy underlying customer behaviour and our ability to capture efficiencies.
“Therefore, we are increasing the midpoint of our fiscal year 2022 revenue guidance by $50m and improving the midpoint of our fiscal year 2022 adjusted EBITDA guidance by $75m.”
Powered by WPeMatico
Adjusted EBITDA
Caesars Entertainment Reports 93% Increase in Q3 Revenue
Caesars Entertainment has reported revenue of $2.7bn for the third quarter of 2021 (Q3 2021), a 93% increase from the prior-year period.
Las Vegas operations represented $1.01bn of the total revenue, with Regional representing $1.49bn. Caesars Digital amounted to $96m, with Managed and Branded and Corporate and Other representing $79m and $1m respectively.
The company reported a net loss of $233m compared to a net loss of $926m for the prior-year period, while Adjusted EBITDA was $882m versus $433m for the prior-year period.
Adjusted EBITDA excluding the group’s Caesars Digital segment was $1bn, versus $420m for the same period in 2020.
Highlights within the period include the appointment of Sandra Douglass Morgan to the company’s Board of Directors, effective 7 November 2021, and the release of the group’s new Corporate Social Responsibility report, which included its Environment, Social and Governance update, and updated long-term targets.
Tom Reeg, CEO of Caesars Entertainment, said: “Our third quarter operating results reflect an all-time quarterly EBITDA record in our Las Vegas segment and a new third quarter EBITDA record for our regional segment.”
“We are encouraged by the early results from our rebranded Caesars Sportsbook launch and we are looking forward to launching additional states by year end and into 2022.”
Bret Yunker, CFO of Caesars Entertainment, said: “As of October 19th 2021, we have repaid a total of $975 million of traditional debt on a year to date basis. When combined with the repricing and issuance of lower cost debt during the third quarter, our pro forma interest expense has been reduced by approximately $75 million on an annual basis.
“We expect further debt reduction to come from strong operating cash flows and expected asset sale proceeds.”
Powered by WPeMatico
-
Asia7 days ago
Government support, medals, and global recognition define a landmark year for Indian esports and video gaming in 2024
-
AGCO7 days ago
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
-
Australia5 days ago
AUSTRAC Takes Ladbrokes and Neds’ Operator – Entain – to Federal Court Over Serious Non-compliance with Australia’s Money Laundering Laws
-
Australia6 days ago
Christine Howlett Appointed as New Commissioner of NSW Independent Casino Commission
-
Africa6 days ago
Altenar obtains National Manufacturer licence in South Africa
-
Balkans7 days ago
Spinomenal strikes partnership with Admiral Croatia
-
Aposta Ganha7 days ago
TaDa Gaming Celebrates Further Brazilian Certification Across its Portfolio
-
Balkans6 days ago
Evoplay joins forces with Slotino to expand Bulgarian reach