Asia
How Esports is a real sport, and must not be clubbed with iGaming, Fantasy, or other gaming categories

The tremendous rise of competitive gaming is the greatest phenomenon of the 21st century. Once emerged as a hobby for many, competitive gaming gradually turned into a very professional and disciplined system.
Pandemic 2020 proved a significant year for Esports both in terms of increased engagement and its growing acceptance. With more time in hand being indoors, gaming became a viable option for entertainment. This amazing growth introduced competitive gaming to an entirely new breed of highly engaged audiences. Player participation in competitive gaming along with viewership for Esports events saw a significant spike.
As per statistics, Indian Esports accounted for around 4% of all online gaming users and 9.13% of aggregate revenue in FY20. In 2020, Esports viewership increased to 17 million and is projected to reach 85 million by 2025. India’s esports industry is set to quadruple in size to Rs 1,100 crore by 2025 from Rs 250 crore at present—clocking a compounded annual growth rate of 46%, according to an EY report.
Tarun Gupta, Founder, Ultimate Battle, which is India’s first-ever one-stop online esports platform, explained why Esports should not be clubbed in with iGaming, Fantasy, or other gaming categories.
Online Games are primarily divided into the following categories based on how the game is designed, the way the games are played, and the amount of skill required to play these games:
1. Card-based Games (ex. Poker, Rummy)
2. Casual Games (ex. Pool, Bubble shooting)
3. Fantasy Games (ex. Fantasy Cricket, Fantasy Football)
4. Esports (ex. DOTA 2, BGMI, VALORANT)
In India, people confuse esports with fantasy, rummy, or other casual games. There is no reason to associate these games with Esports. Esports is the organized form of video game competitions online and/or offline including video game genres of traditional sports, multiplayer online battle arena (MOBA), real-time strategy (RTS), and fighting & first-person shooter (FPS) games.
Esports games are designed with high indulging competitive experience in mind. The games have various elements to them which not only make them sporting in nature but also open opportunities for gamers to learn about the game, grow and become the best at it and compete at a professional level.
Esports is a Real Sport, Here is Why:
When you think of sports, count the things that quickly come into your mind? It surely would be fierce competition, physical activity, fans, practice, and adrenaline rush, etc. Moreover, we think of an Esports player sitting at a desk and staring at a screen all the time. Though Esports may not involve the same level of physical activities as compared to sports like football, athletes do need enough physical stamina, motor skills, and reflex to control gaming devices and compete well with the gameplay.
The amount of effort, practice, and discipline required by professional esports athletes is comparable to many popular sports. Despite all the statistics and data showing the steep growth in Esports over the past few years, there is still a debate going on- “Whether Esports can be categorized as real sports or if it’s a sport at all.”
Global sporting authorities have now started recognizing Esports as a sport. Recently the Olympic Council of Asia (OCA) announced that eight games including FIFA, PUBG, and Dota 2 will be a part of the Asian Games 2022. To recall, Esports was a demonstration event at the 2018 Asian Games held in Jakarta.
Let’s look into the similarities to traditional sports and find out why these similarities match up and make Esports a real sport all the way.
1. Game Mechanics
Game mechanics are the rules and set of methods that guide the gamer’s actions and interactions between the player and the game. The depth and dynamics of in-game mechanics for Esports game titles are just as vibrant as sports in their gameplay and strategic movements. Combining this with the depth of the game’s mechanics which keeps evolving makes Esports a top-notch sporting match. Esports players have to master the game’s mechanics and concentrate on learning and improving game-specific skills. These game mechanics help to make gaming an engaging and fun-filled experience.
2. Learning Curve of the Game
Like traditional sports, Esports has a steep learning curve that helps gamers become more proficient with the game and gain a deeper understanding of the game. The curve elevates further as the player progresses through the game. As difficulty levels add up further, gamers have to play with more refined gameplay strategies to fight and win. To succeed in Esports, you’ll have to be the best in terms of game skills along with team coordination, opponent research, critical thinking, and multi-tasking.
3. Physical prowess and Strategic Thinking
Dive deeper into Esports games and you will find both forms of sports have a lot in common. Throughout the game, Esport athletes are required to sustain high levels of attention to make important decisions under time pressure. This is also true in the case of athletes in Esports. Traditional sports require mostly athletic abilities and then strategies to make scores. Esports, on the other hand, requires players to have flash reflexes, an understanding of deep in-game mechanics as well as coping with changing dynamics of in-game strategies to be implemented during gameplay. Only the players with superb athletic ability and strategic understanding of games can coordinate to strike at the right time.
An esports gamer practices and hones their skills for hours in order to perfect their movements on the keyboard and mouse while simultaneously coordinating with teammates. The Esports athletes achieve up to 400 movements on the keyboard and the mouse per minute, four times as much as the average person. The whole thing is asymmetrical because both hands are being moved at the same time and various parts of the brain are also being used at the same time.
4. Practice and Training is essential
In terms of practice and training, Professional esports and traditional sports athletes share several common characteristics. Like traditional athletes, Esports professionals exhibit a commitment to excellence, perseverance, and a passion for their sport. Moreover, they both go through physical and mental training to fine-tune their athletic and gameplay abilities.
Esports athletes work hard to physically and mentally prepare themselves and practice for each competition that they are competing in.
Conclusion:
It requires rigorous training and efforts to become a professional Esports professional. Like other traditional sports, Esports athletes need to have qualities like concentration, precision, and execution that only come after the solid in-game experience. The government needs to take this into cognizance and bring Esports under the umbrella of policies and legislations of Sports.
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Asia
Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill

The real money gaming (RMG) industry has been thrown into unprecedented turmoil after the Union Cabinet approved The Promotion and Regulation of Online Gaming Bill, 2025. The proposed legislation seeks to outlaw all forms of pay-to-play online games, covering both games of skill and games of chance. If passed in Parliament, this would effectively ban the operations of legitimate RMG platforms across the country.
Industry stakeholders say the move was taken abruptly and without dialogue. “There was absolutely no consultation with the companies that have built this sector,” one executive said, adding that the decision violates multiple constitutional safeguards and will almost certainly face a legal challenge.
The industry’s pushback comes at a delicate moment. Only last week, on August 12, the Supreme Court bench of Justices J.B. Pardiwala and R. Mahadevan reserved its judgment on petitions concerning the classification of online games of skill and chance. The Court’s ruling was expected to provide clarity on a sector valued at over $3 billion. Instead, the Cabinet’s surprise approval of the bill has left companies reeling.
Industry voices argue that the move disregards the legitimate contributions of RMG platforms to India’s economy. By their estimates, the sector contributes nearly ₹20,000 crore annually to the exchequer through taxes and compliance payments, while directly and indirectly employing more than two lakh people. A blanket ban, they argue, would wipe out this entire ecosystem overnight.
The strongest criticism has come from the government’s failure to control illegal offshore betting firms. Companies like Parimatch, 1xBet and Dafabet continue to operate in India, despite repeated reports of their involvement in money laundering, hawala transactions and illegal gambling.
“Instead of cracking down on these notorious offshore firms, the government is choosing to penalize Indian companies that follow rules, pay taxes, and create jobs. This flawed approach not only risks shutting down a legitimate industry but also allows the black market to thrive unchecked,” said an industry representative.
Industry insiders caution that if the bill becomes law, Indian users may simply shift to unregulated foreign platforms, further draining revenue away from the country and undermining consumer protections.
The government, however, has defended its proposal by highlighting the social costs of online money gaming. The draft note accompanying the bill points to the “immersive and addictive nature” of pay-to-play platforms, warning that monetary incentives have triggered rising cases of anxiety, depression and behavioural problems among young users.
Citing clinical studies, the note claims prolonged gaming has worsened mental health issues, particularly among children and adolescents. The draft further warns of financial risks, with many players suffering losses that have, in some cases, led to suicides.
“These platforms employ predatory tactics—loot boxes, microtransactions, and reward systems—that exploit psychological triggers to encourage overspending. Such practices create cycles of debt and vulnerability,” the note says.
Despite acknowledging concerns about addiction and financial harm, industry groups insist that prohibition is the wrong path. They argue that a balanced regulatory framework—similar to models adopted in advanced markets—would provide consumer safeguards without dismantling the sector.
“Banning regulated RMG firms while letting offshore betting companies operate unchecked will only worsen the problem. The government should be working with us to build safeguards, not pushing us out,” said a gaming association leader.
The post Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill appeared first on European Gaming Industry News.
Asia
CGMC Awards Competency Certificates to 40 Trainees

The Commercial Gambling Management Commission (CGMC) has awarded competency certificates to 40 trainees, aiming to strengthen workforce standards and ensure compliance in the casino sector to support sustainable industry growth and economic stability.
The certificate of competency award ceremony for 40 candidates who completed the third training course on the “Foundation of Casino Special Employee Type A” was presided over by Chantha Chhoeng, Technical Advisor to the General Secretariat of the CGMC, in Phnom Penh on August 17.
According to a CGMC press release on August 18, the programme was designed to upgrade the skills of casino special employees, ensuring the workforce meets professional standards and contributes to the continued growth of Cambodia’s regulated casino industry.
The certificate is a vital document confirming trainees’ ability to perform casino functions in line with existing laws and regulations, thereby strengthening compliance and accountability across the commercial gambling sector, the statement added.
The CGMC underlined that casino operators must use the certificate when applying for or renewing special employee licenses. This ensures only qualified personnel enter the workforce, a measure deemed critical for sustainable sector development and investor confidence.
The post CGMC Awards Competency Certificates to 40 Trainees appeared first on European Gaming Industry News.
Asia
“Withdrawal” Symptoms to Watch Out for as E-wallets Unlink Online Gambling Platforms

E-wallets such as GCash and Maya have removed links to online gambling platforms, complying with the order issued by the Bangko Sentral ng Pilipinas (BSP).
Both GCash and Maya stated that they will adhere to the BSP’s Memorandum No. M-2025-029, which pointed out serious concerns about the effects online gambling has on consumers.
As a result, individuals who fell into a serious addiction are now expected to exhibit symptoms related to the cessation or reduction of their online gambling use.
Psychologist AJ Sunglao said they may experience withdrawal, which are the physical and psychological symptoms that occur when a person suddenly reduces or stops substance use, or in this case, online gambling addiction.
“It happens because the brain and body have become dependent on the repeated stimulation or chemical effects, and once the source is removed, the system struggles to re-adjust,” he said.
While he explained that there are still no reports of medically serious withdrawal states from behavioral addictions, unlike in cases of withdrawal from illegal substances, there are possible symptoms that one has to be on the lookout for.
“These include restlessness, irritability, anxiety, low mood, sleep problems, poor concentration, and even strong cravings,” Sunglao said as he stressed how these could lead to worse mental health conditions.
He pointed out that these symptoms can be addressed with an immediate “first-aid” such as replacing the behavioural void left with healthier coping strategies, like deep breathing, short walks, journaling and exercises.
The post “Withdrawal” Symptoms to Watch Out for as E-wallets Unlink Online Gambling Platforms appeared first on European Gaming Industry News.
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