Asia
How the Business of Esports is a Chance to be Grabbed in India
The Indian Esports industry is growing rapidly. Growth and penetration of internet infrastructure along with the accessibility of affordable gaming devices have contributed to the rise of Esports in India. Currently, there are over 150 million esports gamers in India which is expected to grow to 270 million by 2024. Contrary to the statistics of gamers around the world, India has grown into a mobile dominant esports ecosystem due to the increasing interest and ease of accessibility to affordable gaming phones among millennials. With 5g technology on the way, we would see more gamers turning to esports enthusiasts.
If we go by numbers, the Indian Esports industry accounted for 9.13% of aggregated revenue out of the overall online gaming market in FY20 as per the inc42 report. India also saw a huge rise in esports viewership touching 17 million in 2020 which is expected to cross 90 million by 2025.
Business opportunities
From game publishers to end gamers, the whole ecosystem runs at multiple levels which gives a plethora of opportunities for businesses and gamers. Here are some of the possible avenues:
1. Event Organizers:
Esports League IPs are being built for different esports games like PMPL & Free Fire Championship to name a few. Organizing big League events attracts massive participation as well as viewership from gaming enthusiasts and fans of esports entities providing lucrative monetization opportunities with Sponsorship, Media Rights, Ticketing, Merchandise, and more. India has seen brands like Mountain Dew, Poco, Qualcomm, Jio, Intel, and many more sponsoring esports tournaments and teams in recent years.
2. Career Opportunities:
Esports is slowly but steadily turning into a viable career option for many. Esports Athlete as a career has now also become lucrative as multiple Team IPs being launched and new startups are launching their own teams to compete in League events. In addition to that, casters/commentators, video editors, coaches, and streamers, etc. are some great options that you can explore as a career in the Esports industry. Casting Talent/Commentator profile offers the opportunity to talk about the game as it goes on.
3. Professional Team Organizations:
With more leagues and events being hosted we’re seeing esports organizations forming professional teams and coaching them into Esports athletes. Owning an esports team creates an invaluable IP where one can monetize via sponsorships, content, and prize pool.
4. Gaming Cafes
Esports cafes have great potential as they support gamers to play Esports games and tournaments without having expensive and requisite hardware. India has over 350-plus such esports cafes equipped with mandatory infrastructure in place. Recently NVIDIA announced to add up to 100 more cafes to the list.
5. Content Monetization
Esports being a spectator sport attracts millions of players who not only play the game but also watch online gameplay on streaming platforms along with keeping up to date with the latest happenings in esports. With the high demand for quality content, monetization via advertisement and patronage has been the bread and butter of the industry.
Investing in Esports is a Viable Business Option
Esports in India is an opportunity waiting to be grabbed, and a lot is already happening in the space.
Increase in Esports League Prize Pool
One of the key reasons behind the skyrocketing popularity of Esports is the prize money attached to it. Since 2016, the prize money given to the players participating in the leagues and tournaments has increased manifold. This has solely attracted a huge audience base In India to play esports and win big.
Prize pools paid out from Indian tournaments saw an increase of over 180%, from just above $500K USD in 2018 to over $1.5M in 2019 with international events like ESL One Mumbai, COBX Masters, and DreamHack Delhi happening in India. The domestic prize pool surge has been fuelled by the popularity of the games such as Free Fire, PUBG Mobile (now introduced as BGMI), and other multiplayer action or strategy games.
Recent Investments in Esports
As the demand for competitive gaming is growing, venture capital firms and investors are showing interest in investing in Esports. Recently, Krafton has done an equity investment of Rs 154 crore in Nodwin Gaming along with $9 million as seed funding to Loco – a game streaming platform popular among streamers. This shows positive growth and opens the gateway for other VCs and firms to look at investment opportunities in the esports ecosystem in India.
Esports in India: The Way Forward
Esports is already an established industry in countries like the US, Japan, and China. India has the caliber and capacity to become the global leader in Esports, and it is about to explode.
By: Mr. Tarun Gupta, Founder, Ultimate Battle, India’s first-ever one-stop online esports platform.
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Asia
S8UL signs Team Question Mark roster for PUBG: BATTLEGROUNDS ahead of EWC 2026
The CIS-based EMEA lineup brings past EWC experience and titles including PUBG Global Series 8 as S8UL targets Riyadh qualification.
S8UL has signed the Team Question Mark (QM) roster to represent the organisation in PUBG: BATTLEGROUNDS on PC ahead of the Esports World Cup (EWC) 2026. The deal was announced April 16 from Mumbai as S8UL prepares for the tournament in Riyadh, scheduled for July 21 to 26.
The CIS-based EMEA lineup includes:
- captain Roman Zinovev (ADOUZ1E),
- Andrey Ionov (Bestoloch),
- Mansur Tsimpaev (f1lfirst),
- Nikita Odobesku (Molodoct),
- and coach Yermek Torebekov (Ermaak).
S8UL said the roster will compete through the qualification pathway for a place in the 24-team event, which has a $2 million prize pool.
S8UL is adding a roster with a proven record in top-tier PUBG competition, including wins at PUBG Continental Series 7 Europe 2022 and PUBG Global Series 8 in 2025. The team has also posted a Top 3 finish at PUBG Global Series 2 in 2023 and a Top 7 finish at PUBG Global Championship 2022. The organisation said the roster has competed at both previous editions of the EWC in 2024 and 2025 and has amassed approximately $713,000 in total prize winnings.
Commenting on the move, Naman Mathur, Co-founder, S8UL said, “Signing the QM roster is a significant step for us as we continue to strengthen our presence in global esports. PUBG: BATTLEGROUNDS is one of the most competitive titles in the world, and this team has consistently proven itself against the very best. At a broader level, this move reflects the direction S8UL is heading in. Over the past year, we have focused on building depth across our rosters and competing consistently at the highest level. As we prepare for the Esports World Cup 2026, we are committed to providing the team with the right support and resources as they aim to make a strong impact in the qualifiers as well as on the global stage.”
Roman Zinovev aka ADOUZ1E added, “Becoming part of S8UL is a big opportunity for us as a team. As a team, we’ve always believed in our ability to compete with the best in the world, and having the backing of a global organisation allows us to push even further. With the Esports World Cup coming up, we’re focused on working through the qualifiers and making sure we deliver performances that match our potential.,”
S8UL said the announcement follows its selection as a Club Partner by the Esports Foundation (EF), placing it among 40 global organisations. The organisation has also listed 13 titles it plans to enter for EWC 2026, including PUBG: BATTLEGROUNDS, Apex Legends, Battlegrounds Mobile India (BGMI), Call of Duty: Warzone, Chess, EA Sports FC, FATAL Fury, Fortnite, Honor of Kings, MOBA Legends 5V5, Street Fighter 6, TEKKEN 8, and Trackmania.
Relevant data as follows:
- S8UL Esports: https://s8ul.gg/ Official organisation site for roster and announcement verification.
- PUBG Esports (PUBG: BATTLEGROUNDS competitive updates): https://pubgesports.com/ Authoritative source for PUBG: BATTLEGROUNDS esports circuits, event results, and qualifiers.
- Esports World Cup (official site): https://esportsworldcup.com/ Event organiser site for EWC 2026 schedule, formats, and prize pool confirmation.
The post S8UL signs Team Question Mark roster for PUBG: BATTLEGROUNDS ahead of EWC 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Akshat Rathee
Manish Agarwal Joins NODWIN Gaming Board as Non-Executive Director
NODWIN Gaming, a leading esports and youth entertainment company, announced the appointment of Manish Agarwal to its Board as a Non-Executive Director. An executive who played a key role in scaling and taking public India’s only listed gaming company, Manish brings deep experience in public market readiness, governance and institutional growth as NODWIN accelerates preparations for a potential public listing. Notably, he has been associated with NODWIN since its early days leading Nazara Technology’s investment into the company, bringing a long-term perspective on the company’s evolution, strategy and category leadership.
Manish is a successful entrepreneur and ecosystem builder, currently Co-founder of KGeN (Kratos Gamer Network) – a verified human distribution network organizing micro-communities across the Global South to power engagement, commerce. KGeN is backed by leading global investors including Accel and Prosus, with its most recent private round valuing the company at approximately $500 million.
He is also the Founder of Humyn Labs, which works with frontier technology companies to transform signals from real-world communities into structured human intelligence systems for AI.
As a Non-Executive Director, Manish will work closely with the Board and leadership team to strengthen governance, strategic oversigh, and long-term value creation as the company scales across markets and builds institutional depth aligned with public market expectations.
Manish Agarwal, Co-Founder of KGeN & Humyn Labs, said: “Having seen NODWIN’s journey from its early stages to becoming a leading force in youth culture and gaming, it’s been exciting to watch its evolution. As the company now prepares for its next phase, including its path towards public markets, I look forward to contributing to building a globally relevant and institutionally strong platform.”
Akshat Rathee, Managing Director and Co-Founder of NODWIN Gaming, said: “Manish has been a long-time partner in NODWIN’s journey, from leading Nazara Technologies’ investment into the company to now joining our Board at a crucial inflection point. He is the leader who took Nazara public and created immense shareholder value, and brings that same mindset as we prepare for our own public market journey. Manish brings a rare combination of entrepreneurial vision and public market experience that is incredibly valuable at this stage of our journey. We are confident his strategic guidance will play an important role as we advance our pre-IPO round and continue creating long-term value for our stakeholders. We are delighted to welcome him to the Board at this important stage.”
NODWIN Gaming has been steadily expanding its footprint across gaming, creator ecosystems and youth culture, building a diversified platform spanning content, commerce and experiences. The company continues to invest in strengthening its institutional capabilities, governance frameworks and global presence as it prepares for its next chapter.
This appointment is part of a broader set of strategic moves by NODWIN Gaming as it prepares for its next phase of growth. Earlier this month, the company brought back Sidharth Kedia to lead strategy, capital planning and M&A, reinforcing its focus on disciplined growth and shareholder value creation.
Alongside bringing Arnd Benninghoff onto the Board and kicking off a $100 million pre-IPO fundraise, these moves reflect a deliberate effort to strengthen leadership, governance and strategic depth as NODWIN moves closer to the public markets. After posting a strong INR 524 Cr in FY25, the result of a consistent 50%+ CAGR since 2018, the company has already eclipsed that milestone. In the first three quarters of FY26 alone, revenue reached INR 530.3 Cr while maintaining EBITDA-positive operations, signaling a record-breaking year ahead.
The post Manish Agarwal Joins NODWIN Gaming Board as Non-Executive Director appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
appointments
Golden Whale names Jaime Ocampo Managing Director, Asia
Former Kochava, DeNA and EA executive to lead Asia-Pacific commercial growth and regional strategy.
Golden Whale has appointed Jaime Ocampo as Managing Director, Asia, as the company pushes deeper into the Asia-Pacific iGaming market.
Ocampo will lead commercial growth and regional strategy across the region, with a focus on supporting operators adopting “continuously learning models” for decisioning across engagement and incentives, the company said.
He brings more than 20 years of experience across digital technology, gaming and data-driven growth, and has held senior roles at Kochava, DeNA, Funstage GmbH and Electronic Arts.
Eberhard Dürrschmid, CEO at Golden Whale, said: “Asia is a strategically important region for us, with a diverse and fast-moving market. Jaime brings a rare combination of experience across gaming, data and commercial strategy, which aligns closely with how we support operators today. His understanding of both the operational challenges and the underlying data opportunities makes him ideally positioned to lead our expansion in the region.”
Jaime Ocampo, Managing Director, Asia at Golden Whale, added: “The opportunity in Asia is significant, particularly as operators look to move beyond traditional campaign structures and adopt more adaptive, data-driven approaches to player engagement. Golden Whale’s technology is built to support that transition, and I am looking forward to working closely with partners across the region to help unlock new levels of performance and efficiency.”
The post Golden Whale names Jaime Ocampo Managing Director, Asia appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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