Gaming
Live Tech Games secures £1million investment to pioneer new wave of mobile entertainment
Live Tech Games has just announced it has closed a second successful six-digit funding round, with prominent business Angel Investors.
‘Raising investment in one lockdown was a challenge and we never expected to have to do it for a second round. We saw so much promise for the future of Live Tech Games in the beta launch of our first app and we were delighted our investors felt the same. The early success points towards a growing commercial opportunity in the B2B and media sectors and this incredible investment will allow us to reinforce the potential Live Tech Games has to be a leading industry pioneer.’ says Nathan Moore, CEO and Co-Founder of Live Tech Games.
Live Tech Games is a unique platform that combines mobile entertainment and live gaming tournaments, on an exclusive as well as a national scale. It fills the gap in the mobile gaming industry for live, light-hearted games; competitive but inclusive; commitment-free and with the capacity for high reward. Its first app Roshambo Live thrilled UK players with its simple but iconic concept: live, knock-out rounds of Rock Paper Scissors, beating out opponents for the chance to win £1,000. Free to play and taking just five minutes, Roshambo Live has brought excitement and adrenaline to players up and down a country in lockdown.
With an unexpected year of lockdowns, Live Tech Games pivoted its offering to provide private, company-specific games. HR departments have used Roshambo Live to connect with workforces whilst they work from home, and pubs and bars are already signing up to host private Roshambo Live games in their venues as we start to move out of lockdown. The unique capability of the technology to offer both a nationwide game for thousands of players, and private games that are specific to venues and offices, sets Live Tech Games leagues above other studios launching this year.
Currently relanching Roshambo Live following the open beta last year, the initial player stats have been extremely positive showing great user engagement and feedback, with the app reaching #3 in the App Store charts within just a week of its relaunch. The app grew steadily, proving much more popular than anticipated in the open beta stage and organically creating a dedicated and thriving community of Roshambo Live players. Whilst it began as a competitive live gaming experience with high rewards, Roshambo Live has also opened up a space for connection and a socially distanced thrill throughout lockdown. With its standalone technology for live, knock-out tournament-style rounds of simple, family-friendly games, Roshambo Live pairs players up across the country making it possible to connect with family and friends from a safe distance. Challenging other households and comparing scores on weekly boards has proven a great way to connect across lockdowns and introduce games to the ‘non-gamers’.
Live Tech Games was created by Co-CEOs and Founders Nathan Moore and Samuel Worsley after leaving Microsoft to build their own business, less than two years ago. At Microsoft they both gained invaluable experience in software and managing tech development teams, and brought this into their creation of Live Tech Games, a platform focused on delivering B2B and B2C live entertainment experiences for the nation.
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1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.
S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.
In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.
Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.
Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”
S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.
The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Gaming
Geckos Games Launches Momentum – The Most Adrenaline-Charged Live Sports Game Ever Built
Geckos Games launched Momentum, a patent-pending real-time sports prediction game unlike anything in the market. THRILLZZ Free Social Sportsbook gone live as the exclusive launch partner on the opening day of the world’s biggest Soccer tournament.
Five Minutes. One Question. Pure Adrenaline.
Every five minutes of a live match, Momentum asks players one question: which team has the Momentum right now? Not who will win the game. Not what the final score will be. Who has the upper hand – this minute, on this pitch – based on every pass, attack, and pressure play happening in real time.
Makes it different from anything that has come before: the Momentum shift on a single event. A yellow card. A saved shot. A dangerous run. Every on-field event recalculates the balance – and players watch their position move with it in real time. It is not a black box. Players see each event land inside the game – the moment it happens on the pitch.
Then comes the timer. As the five-minute window counts down to zero, the tension becomes almost unbearable. Players who are in the win zone are watching every second, knowing a single event in the dying moments can flip everything. The last few seconds of every round are unlike anything else in sports gaming – raw, unscripted, impossible to put down.
Zero Latency. Official Data. Real Stakes.
Momentum is powered by an official match data with zero latency. Every event flows instantly into the game engine. There is no delay, no approximation. What players see is what is happening on the field right now.
This is not a simulation. It is not a simplified model. It is live sport, translated into a game in real time and that distinction is everything.
The post Geckos Games Launches Momentum – The Most Adrenaline-Charged Live Sports Game Ever Built appeared first on Americas iGaming & Sports Betting News.
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