Latest News
LeoVegas AB Q3: Quarterly report 1 July– 30 September 2020
THIRD QUARTER 2020: 1 julY–30 september
- Revenue increased by 1% to EUR 88.9 m (88.2). Organic growth in local currencies was 2%.
- EBITDA was EUR 11.9 m (12.7), corresponding to an EBITDA margin of 13.4% (14.4%).
- The number of depositing customers was 438,691 (347,464), an increase of 26%.
- Earnings per share were EUR 0.04 (0.05) before and after dilution, while adjusted earnings per share were EUR 0.08 (0.09).
Events during the quarter
- GoGoCasino and Livecasino.com launched in Finland. An international launch of both brands is in progress.
- Operations in Sweden have been affected by the temporary restrictions that were introduced on 2 July as a result of Covid-19
- LeoVegas increased its ownership in the e-sports betting operator Pixel.bet to 85% from 51% previously.
- Operating profit for the quarter includes costs of EUR 0.5 m in organisational streamlining and optimisation measures. Yearly net savings from these measures is expected to total EUR 1.5 m starting next year.
Events after the end of the quarter
- Preliminary revenue in October amounted to EUR 33.0 m (26.0), representing growth of 27%.
- Royal Panda has relaunched in Finland on the Group’s proprietary technical platform.
- LeoVegas has launched Bingo as new product category.
- Ahead of the forthcoming regulation of the German market, effective 15 October a number of changes have been made that affect the customer offering. This had a slight negative impact on revenue in October. LeoVegas expects to receive nationwide licences for the German market once they are available.
COMMENT FROM GUSTAF HAGMAN – GROUP CEO
THIRD QUARTER 2020
Once again, we have shown our ability to quickly adapt to new, external circumstances, such as those related to the continuing pandemic and the constant regulatory changes in our various markets. During the third quarter we maintained a high pace of innovation and investment, which is strengthening our long-term position and growth prospects.
During the quarter our customer base again reached a new record level. The number of depositing customers grew 26% compared with the same period a year ago, which confirms the strong development of our business. This is partly attributable to the ongoing structural shift from land-based gaming to online, but above all to our focus on creating the best product and experience for our customers. We continue to optimise scalability and reduce complexity in the organisation. During the quarter, among other measures we realised synergies from previous acquisitions and instituted a clearer organisational and Group structure. This has led to a slight level of staff redundancy, and operating profit was charged with EUR 0.5 m for measures coupled to this. At the same time, we estimate that yearly net savings from these measures will amount to roughly EUR 1.5 m starting with next year. Our efficiency improvement work equips us for continued profitable growth and makes us – combined with greater diversification of the revenue base – more resilient to rapid fluctuations in individual markets.
MARKETS
We had a favourable development in most of our markets during the quarter, with our growing customer base as the main driver. Many markets had double-digit growth compared with the same period a year ago.
In Sweden we are seeing a troubling development in which the unlicensed market continues to grow unhindered. A growing number of operators without licences are actively targeting Swedish players, including those who have been barred by the self-exclusion tool Spelpaus. This has been confirmed by, among others, several organisations that provide help to people with a gambling problem. These organisations have noted that the majority of those seeking help are playing with the unlicensed operators. The problem is big and is shaking the foundation of the entire Swedish licence system. Quick and strong measures are now needed by Swedish politicians and authorities to ensure a well-functioning Swedish gaming market.
In Germany the federal states have agreed to introduce a licence system for gaming, which is expected to be implemented during the second half of 2021. We are looking forward with confidence to Europe’s largest market finally being regulated. Ahead of implementation of the licence system, it is expected that operators will carry out certain limitations in their respective customer offerings in advance. LeoVegas has already begun implementing such limitations, which will initially have a negative impact on revenue. Details on regulation of the German market are provided in the Legal update section in this report. LeoVegas today has a licence in the German state of Schleswig-Holstein and expects to receive nationwide licences once they are available. Germany generated approximately 17% of the Group’s total revenue during the third quarter.
technology and products
The quarter was intense for our technology and product organisation, with the completion of a number of major projects. For example, we implemented the German regulatory requirements on short notice and launched the GoGoCasino and Royal Panda brands in Finland on our proprietary platform. We also are seeing higher demand for broader entertainment games among our players and therefore recently launched our Bingo product.
comments on fourth quarter
Preliminary revenue for the month of October amounted to EUR 33.0 m (26.0), corresponding to annual growth of 27%. The changes introduced in the German market on 15 October have had a slightly negative impact on revenue.
With a positive start to the fourth quarter, a record-large customer base and many exciting initiatives I am looking forward to a strong end to the full year.
Presentation of the report – today at 09:00 CET
- To participate in the conference call, and thereby be able to ask questions, please call one of the following numbers: SE: +46 (0) 8 50 69 21 80, UK: +44 (0) 20 71 92 80 00, US: +1 63 15 10 74 95, Confirmation code: 2874453 or join at the web https://edge.media-server.com/mmc/p/budae7ar
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branded content
RubyPlay launches Firerose studio for operator-specific casino games
RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.
The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.
RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.
Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.
Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”
Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.
“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”
The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
How Online Slot Platforms Are Evolving to Meet Player Demand in 2026
In an extremely saturated marketplace, online casino platforms face stiff competition when it comes to attracting and retaining customers. It’s no longer enough to throw welcome bonuses at players and expect them to stay beyond their first deposit. Expectations have risen, and online casinos have also had to raise the bar too, evolving to meet player demands around speed, usability, and overall experience.
The Shift from Desktop to Mobile-First Experiences
Mobile now accounts for the majority of the market share for web traffic, around 56%. It’s a trend that’s also reflected in the available data on online gambling, which suggests that around 60% of gambling site traffic comes from mobile.
Any online casino that is not optimized for mobile is missing out on a huge percentage of its potential customer base, who won’t stick around for long if their favorite device is not properly supported.
In response, casino platforms have increasingly shifted focus towards simple designs, smooth user interaction, and touch-friendly navigation on a smaller screen. Those without a dedicated app, such as SlotsLV Casino, are instead fully optimized for instant mobile play without the need for any downloads.
Simpler Onboarding and Smooth Transactions
One of the sticking points for potential customers is the time and energy needed to sign up for an online casino site. For the operator, this is balanced by regulatory requirements such as KYC, which need to be finely balanced with a speedy onboarding process.
Deposit and withdrawal methods need to be equally smooth to attract new paying customers. Again, potential players will be quick to leave if they encounter problems making transactions. To adapt, online casino platforms will often offer crypto payments alongside traditional banking options.
Integrated Bonuses and Transparent Incentives
Nearly every online casino offers welcome bonuses, so much so that players have come to expect them. Although no longer a differentiating factor, bonuses are still crucial for attracting and retaining players. The structure and terms have changed.
Players have wised up to the true value of bonuses, taking into consideration conditions like wagering requirements. In response, online casinos tend to outline terms more clearly. Bonuses that stand out in the modern market offer requirements that make cashing out achievable.
In the past, bonuses were focused almost exclusively on attracting new players. Now, online casinos spend a lot more resources and effort on customer retention. This includes bonuses for returning players, such as reward schemes and regular free spin promotions.
With a wider array of ongoing offers, online casinos often integrate their bonuses into a user friendly interface.
User Experience and All-in-One Player Dashboards
With a lot of platforms offering similar deals and wide selections of games, online casinos are now competing to retain customers based on the overall experience they can offer, including faster loading times and an intuitive design that is easy to navigate.
The thousands of games typically available at online casinos need to be categorized in an orderly manner. More than that, though, players want to be able to quickly access their account, scout for active bonuses, save favorites, and change settings, all at the click of a button.
The solution is all-in-one player dashboards. They make online casinos more than just a host for a library of games, giving players instant access to every feature they can imagine.
Technology Driving the Next Phase
The next phase in the evolution of online casino platforms is driven by technology. As backend systems improve, players will feel a noticeable reduction in loading times, smoother transitions when navigating the interface, and less disruptions to gameplay, even during peak hours. This is particularly important for rapid and demanding games like slots.
Platform infrastructure is also evolving to deliver content more efficiently and allow for near-instant updates. This will allow platforms to update games libraries without impacting the site’s usability.
AI may also have a role when it comes to data usage and personalization. Platforms are increasingly using observable activity on player accounts to suggest recommended games or tailored bonuses. This improves both player experience and customer retention.
What Defines a Modern Slot Platform in 2026
A modern slots platform is more than just a collection of games. Players have higher expectations when it comes to onboarding, bonuses, and particularly user experience.
Online casinos need to be not just mobile friendly, but mobile-first in design. A unified dashboard makes navigation easy and keeps players within a central hub that is essential for long term retention. Players have very little tolerance for clunky, outdated interfaces.
Overall, players expect a complete digital experience that is on par with other mobile apps or online services. It’s up to modern slots platforms to deliver and to standout not just by giving out a juicy welcome package, but by offering a trustworthy brand and highly user-friendly platform.
The days of superficial promotions are all but over. As with any mature market, the online slots platforms that rise to the top in 2026 and beyond offer true quality.
The post How Online Slot Platforms Are Evolving to Meet Player Demand in 2026 appeared first on Americas iGaming & Sports Betting News.
B2B gaming licence
Wicked Games wins Swedish B2B gaming licence
Approval from the Swedish Gambling Authority lets the studio supply content to licensed operators in Sweden.
Wicked Games has obtained a Swedish B2B gaming licence, clearing the studio to supply its content to licensed operators in Sweden.
The licence was granted by the Swedish Gambling Authority (Spelinspektionen) and expands Wicked Games’ regulated market footprint in Europe.
“Securing our Swedish licence is a strong validation of the compliance standards and technical readiness behind our business,” said Khadija El Abi, Head of Partnerships at Wicked Games. “Sweden is an important market for us, and this approval allows us to support licensed operators there with content built to stand out in competitive lobbies.”
Wicked Games said the approval supports its broader strategy to grow in regulated jurisdictions and make its content available to more operator partners in key markets.
The post Wicked Games wins Swedish B2B gaming licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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