eSports
Esports & Gaming has risen as an engaging activity for leisure, boredom and anxiety during this pandemic
Emerging as one of the most lucrative markets in recent times, the Indian Esports Industry ranks at No. 17 globally with an estimated net worth of over $818 million and is expected to generate revenue upto $118.8 billion by 2023.
While PC gaming is emerging globally, its counterpart is revolutionizing the Indian gaming industry – Mobile gaming. With access to a wide array of PC-like multi-genre games in mobile, the Indian mobile gaming industry is projected to reach 628 million users by 2021 positioning India to be the next major gaming market. With mobile gaming, the Indian Esports ecosystem has seen increasing engagements by attracting a wide pool of consumers which PC and console gaming were not able to tap.
Being the most interactive and community-driven industry, the gaming community has also seen a surge in online gaming content built by content creators who curate gaming news, fan-art and video content for the community. With the increase of gaming tournaments, it has opened up opportunities for casters and even managers as well.
There are several reports stating higher anxiety and depression issues amongst people who are stuck at home. Many people have lost their jobs or sent on furloughs, sabbaticals, etc. this time is the toughest for them. However, many have been leveraging this time to engage in their hobbies and other activities. Most trending and popular being – Gaming.
To cope with the isolation / work from home and hometowns during this pandemic, many gaming patrons can now indulge in the following Esports gaming platforms to diversify their time and avoid boredom of any sorts :-
1) Indian Gaming League (IGL) – India’s most popular competitive gaming and Esports league that hosts gaming tournaments online. Games on IGL can be played on any platform including Xbox, Playstation 4, PC and smartphones.
IGL was created by a team of gamers who strongly feel that Indian players need a stage to jump start their gaming careers. Participating on IGL will not only give amateur and professional gamers the ability to earn some serious cash, top tier gamers will also receive an opportunity to compete with other professionals on a national level!
2) JetSynthesys – JetSynthesys is a part of the JetLine group whose primary focus is on IT services, digital media and new ventures in innovative entertainment and organized consumer retail.
JetSynthesys was formed with the driving purpose to enrich the lives of all Indians. They know the terrain well and are shaping the Indian culture and consumers. They passionately keep their finger on the pulse of the shifting trends and the needs of the Indian people as well as the western world. They take pride in being agile and strategic, helping to generate and provide support structures for these different worlds to connect.
3) Nazara Technologies – Nazara Technologies is one of the leading mobile games company headquartered in Mumbai, which is engaged in the acquisition of, value addition to and distribution, of mobile games across emerging markets such as India, Middle East, Africa, South East Asia and Latin America.
Nazara Technologies Pvt., Ltd. develops mobile content in India. The company offers games, multimedia, themes, and wallpapers. It also provides solutions for the development, deployment, targeting, and tracking of promotional campaigns on mobile platforms; and wireless solutions that integrates content of media companies, marketing messages, and the consumer reach of wireless carriers.
4) Gaming Monk – The company started as an e-commerce marketplace for games, but recently they became an esports event organiser.
A company actively involved in conducting sports tournament in India through offline and online portals. They are striving to create a gaming community which can compete against each other and sharpens their skills for upcoming tournaments.
5) Team Brutality – Team Brutality aims to be the best performing team of Asia and is registered with racing game squads such as Need for speed, Forza Motor Sports, etc. Team Brutality is a leading team in CSGO community.
Powered by WPeMatico
blacklyte
Team Vitality names Blacklyte as new gaming chair partner
Team Vitality has partnered with Blacklyte as its new gaming chair partner, with a rollout planned across the organisation’s teams and physical locations.
Under the agreement, Blacklyte chairs and desks will be deployed across Team Vitality rosters including CS2, Rocket League, VALORANT, LEC, LFL, Rising Bees, Tekken 8, Teamfight Tactics, and Age of Empires II. The equipment will also be installed at facilities including the club’s Paris headquarters (V.Hive), its locations at the Stade de France, and in Berlin.
The companies said the partnership will include co-design work on a “new generation of chairs and desks” aimed at improving playing environments. A co-branded Blacklyte x Team Vitality product line is scheduled to launch in the second half of 2026.
“We are very happy to collaborate with Blacklyte and welcome them to Team Vitality’s partner family. This partnership comes at a historic time for the club on Counter-Strike, alongside the arrival of new flagship rosters, and more broadly reflects our ambition to keep raising our standards in both performance and innovation. Together, we are building environments that enable our players to fully express their potential at the highest level,” explains Vas Roberts, Co-CEO of Team Vitality.
“Team Vitality is one of the most respected names in global esports, and we are excited to collaborate to create this new era of gaming furniture. We will develop a new gaming ecosystem that empowers Team Vitality athletes to train in setups that enhance their playstyles while being supported and stylish,” says Blacklyte CEO Alex Liu. “Blacklyte products have always been at the forefront of redefining performance equipment in esports, and this partnership is a natural step to continue that mission.”
The post Team Vitality names Blacklyte as new gaming chair partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Team Vitality partners with Team Havok to expand in Fortnite
Team Vitality has signed a strategic partnership with French Fortnite esports club Team Havok, expanding its footprint in the title as part of its broader diversification strategy. The announcement was made this weekend.
Under the deal, Team Havok will compete as “Team Havok by Vitality” and wear a co-branded jersey featuring Team Vitality’s logo. Team Vitality said the partnership is designed to combine its performance and organisational support with Team Havok’s Fortnite competitive presence.
Team Havok’s recent results cited by the organisations include winning European Major 2 in 2025, finishing runner-up at the World Championship, and ranking as the second-best European team. The duo Tjino and PabloWingu have qualified for this summer’s Esports World Cup and will compete in Team Vitality’s black and yellow colours.
Team Vitality also positioned the partnership as a fan development play in France via co-streaming, content creation, and influencer-led activations. Team Havok co-founders and streamers ZetFar and WaZz were highlighted for their reach with younger audiences.
The organisation said the tie-up follows prior structural collaborations including PSG Esports and Bigetron Esports, and could expand into Fortnite map development, exclusive merchandising, and influencer marketing. “This partnership with Team Havok reflects our ambition to work with the best in order to continue growing Team Vitality. Their performance, creativity, and ability to engage the French community make them an ideal partner,” said Fabien “Neo” Devide, President and Co-founder of Team Vitality. “We are incredibly proud to join Team Vitality. This collaboration with such a prestigious organisation marks a new milestone in the story we are building with our community,” said Grimz, caster at Team Havok.
The post Team Vitality partners with Team Havok to expand in Fortnite appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Esports Foundation Appoints More Than 700 Game Coaches for the Inaugural Esports Nations Cup 2026
The Esports Foundation (EF) has confirmed the appointment of over 700 game coaches representing the National Team Partners (NTPs) from more than 100 nations and territories for the Esports Nations Cup 2026 (ENC), the global nation-based esports competition set to debut in Riyadh from November 2-29, 2026. The announcement marks the start of team roster selections, due by May 10, with coaches now responsible for identifying players, defining team strategy and building competitive lineups.
Drawn from more than 90 leading esports organisations across the globe, the group of coaches spans world champions, established leaders and rising stars building local scenes, connecting team development directly to the highest level of global competition. The list of National Team Coaches is available on the ENC website.
The coaching pool, from seasoned veterans who have faced each other on the biggest stages to a new generation of coaches looking to make their mark, reflects the breadth of global esports. In League of Legends, LEC stalwart and G2 Esports coach Dylan Falco (Canada) will take on rising coaching stars like Quentin “Zeph” Viguié (France) and Jonas “Memento” Elmarghichi (Morocco). In Rocket League, the Netherlands’ Jos “ViolentPanda” van Meurs brings a world-championship legacy, while the youngest coach in the field, Abdulrahman Saad “d7oom-24” Bin Fayez, age 22, will lead a strong contender in Saudi Arabia.
Fans will also see international appointments across borders, including Swedish legend Fabian “Fabian” Hällsten coaching the United States’ Tom Clancy’s Rainbow Six Siege team alongside Brazil’s Guilherme “gohaN” Alf coaching Indonesia.
The appointments also highlight a growing group of women coaches who will be shaping teams throughout the world. In PUBG MOBILE, Camila “Mia” López (Chile), a professional manager, analyst and coach, brings experience from the global mobile circuit, while Nikol “Kehayoyo” Kehayova will look to lead Poland. In other game titles, Sabrina “SYA” Starke (Germany) heads up Honor of Kings and Angela “Kaylio” Sun Zhou (Australia) steps in for Mobile Legends: Bang Bang, while in VALORANT Felicia “Felly” Cersac (Moldova) and Syeda “Skel” Samman (Pakistan) will lead teams from emerging esports markets.
“The Esports Nations Cup is being built step by step, and appointing team coaches is the next critical layer in that structure. If teams are what make esports intuitive for a mainstream audience, coaches are what make them credible for players and fans. They bring identity, direction, and standards to each team. With more than 700 coaches now in place across over 100 National Team Partners, we’re turning the idea of nation-based competition into something people can understand instantly and believe in — a system that is structured, real, and ready to perform on the world stage,” said Ralf Reichert, CEO of the Esports Foundation.
Coaches from the remaining nations and territories, including the ones without an NTP, will be announced at a later date. Attention now turns to finalising player selections, as teams take shape ahead of the ENC’s global qualification pathway. Competitors in solo-player games as well as in the remaining team-based titles will be identified through full open qualifiers, with details to be announced in the coming weeks.
The ENC introduces nation-based competition to the global esports calendar in a structured and recurring format. By enabling nations and territories to organise teams, develop talent pathways and compete on a global stage, the ENC creates new opportunities for players while strengthening connections between local ecosystems and international competition.
The post Esports Foundation Appoints More Than 700 Game Coaches for the Inaugural Esports Nations Cup 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
-
Betsson6 days agoWhat the Betsson/Inter Milan case reveals about cross-border gambling branding when two restrictive regimes collide
-
Balkans6 days agoCT Interactive Expands its Certified Portfolio in Bulgaria
-
Africa5 days agoAmusnet and Goldrush Strike Strategic Partnership to Enhance SA Online Gaming
-
Betting and Gaming Council5 days agoBetting and Gaming Council Appoints Kane Purdy as New Chair
-
AGLC5 days agoInspired Entertainment Secures Alberta iGaming Supplier Registration
-
ABBIATI Casino Equipment6 days agoAbbiati to Exhibit at G2E Asia 2026
-
Anatel5 days agoEl choque entre crecimiento, política y supervisión en Brasil
-
Africa5 days agoTaDa Strengthens its Presence in South Africa Through New Partnership with Sunbet



