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2020 NBA 2K League APAC Invitational: Recap

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The NBA 2K League APAC Invitational has been run and won for another year, and a new MVP was crowned and subsequently established himself as a serious NBA 2K League draft candidate.

The tournament of course established in part to identify regional talent did just that, as 20 of the very best players from the region put on a show of extremely high level NBA 2K basketball befitting of the end-goal, a chance to impress team management and talent evaluators alike and be drafted onto a NBA2K League team.

Seoul, South Korea was the venue, a fitting backdrop for a rapidly growing esports venture in the NBA 2K League. The event was a double header in that the League made a special announcement by officially unveiling and welcoming the Gen.G Tigers of Shanghai as the 23rd franchise.

Enough of the formalities however. It is time to look at how the tournament played out. I thought it would be interesting to provide some overarching thoughts on how the tournament played out including any outstanding individual efforts.

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Michael ‘BearDaBeast’ Key from T-Wolves Gaming said it best in his pre-tournament interview with Jeff Eisenband – “The competition is great. I’m not gonna lie to you. I tell you the truth (sic). I didn’t think these guys could play on the level we play on, so that has shocked me the most”.

The standard of play at the APAC Invitational has been extremely high considering players are thrown together in a short space of time and expected to perform underneath the bright lights of the stage and broadcast cameras which is exactly the type of crucible which forges strong willed players who find a way to win.

The Chinese and South Korean playing contingent impressed me with their overall skill and knowledge of the game. Their task made all the more difficult with language barriers and limited experience on the retail version of NBA 2K. Zhang ‘Cherry_Zi’ Wenxuan on a lock build and Haoyu ‘Ironman’ Li particularly impressed, Cherry_Zi was everywhere on defence and set the tone, perhaps didn’t stuff the stats but snuffed out actions before they happened and Ironman blew game two wide open with some impressive sharp shooting. An honorable mention to Poon Shing Ki ‘TR-Gobert-AP’ George of whom has potential, perhaps didn’t have the best outing but was active, engaged and in the right spots to contribute.

As expected the tournament was a hard-fought battle between ball-handlers and lockdown builds as every game turned into a point guard dual to create space and scoring opportunities. Lockdown builds as expected had a huge say in each game in particular in trying to keep a lid of their matchup.

It was difficult to select a ‘first-team lockdown’ with a three-way battle between xMonaa-, iAmMarioXXIII and Cherry_zi. All three set the tone defensively for their teams by disrupting the point guard play as best they could, blowing up screen-and-roll-actions and jumping passing lanes. However, it was Eugene ‘iAmMarioXXIII’ Pillai who rose above and took first team honours, managing to give a much needed scoring boost to the team with transition buckets and flying around the court on defence picking up the opposing point guard full court.

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The story of the tournament was the extreme proficiency, scoring and shot creation shown by Jordan ‘JaeDubb’ Walden at point guard on ‘Team L5’ leading them to a tournament victory and in the process – collecting a much deserved and unanimous Most Valuable Player Trophy and really announcing himself on the world NBA 2K stage. Jaedubb is well known to the NBA 2K community in Australasia for point guard play. Jaesubb’s performance across both games were complete all round ‘floor general’ performances – setting the table for teammates and scoring at will dropping 34 points and 11 assists in the final.

JaeDubb moves into the draft pool for the upcoming season three NBA 2K League and undoubtedly skyrockets up the draft boards as teams are still searching for franchise cornerstone ball handlers. Season two champions T-Wolves Gaming BearDaBeast showed just how important it is to build around dynamic point-guard-play.

It’s time to nominate this writer’s All-Tournament-First and Second teams. In the interest of fairness, players were selected by position only. There is no fluidity however I’m aware many players are skilled at many positions.

Please note the following is the opinion of the author and not that of the NBA 2K League.

First Team

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PG Jordan ‘JaeDubb’ Walden – MVP.
SG Eugene ‘iAmMarioXXIII’ Pillai
SF Lynard Clark ‘PBE_Clark’ Banzon
PF Li ‘Ironman’ Haoyu
C Meason ‘Milo’ Camille

Second Team

PG Aiden ‘TheGoldenDunk-’ Fleming
SG Zhang ‘Cherry_zi’ Wenxuan
SF Aminolah Jr. ‘PBE_Rial’ Polog
PF Benjamin ‘iki-ll_illuminati’ Teitzel.
C Poon Shing Ki ‘TR-Gobert-AP’ George

Team ‘L5’ are your 2020 APAC Invitational champions. Their starting line-up included:

1. Jordan ‘JaeDubb’ Walden – MVP.
2. Zhang ‘Cherry_zi’ Wenxuan
3. Aminolah Jr ‘PBE_Rial’ Polog
4. Benjamin ‘iki-ll_illuminati’ Teitzel.
5. Hu ‘Lucky_yi_Wesely’ Yi

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There are many extremely talented players in the region. What is undeniable is the appetite for NBA 2K basketball in the Asia-Pacific region. The local scene is growing year over year both in regard to localized tournaments and active participants on the five versus five Pro-Am game mode. The establishment of the Gen.G Tigers of Shanghai is an incredibly important milestone in the league’s trajectory and for global expansion coupled with the APAC Invitational which is a fitting capstone event that brings all the Asia-Pacific countries together to compete for all the marbles – glory on the virtual hardwood and spots in the NBA 2K League draft pool.

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ESFI’s Lokesh Suji Re-Elected as Asian Electronic Sports Federation VP, South Asia, Strengthening India’s Esports Leadership

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In a significant boost for Indian esports, Lokesh Suji has been re-elected unopposed as Vice President for South Asia in the Asian Electronic Sports Federation (AESF) during its recent online Electoral General Assembly in Hong Kong for a four-year term. Holding this position since AESF’s inception, Suji’s re-election highlights India’s growing influence in international esports, reinforcing the Esports Federation of India’s (ESFI) role in shaping the region’s competitive gaming landscape.

The AESF Electoral General Assembly, chaired by outgoing President Kenneth Fok, convened representatives from 38 member nations and OCA Deputy Director General Vinod Tiwari. Thailand’s Santi Lothong secured the AESF Presidency with a simple majority, alongside new Vice Presidents for different Asian zones.

“I am deeply grateful for the continued trust placed in me and extend my sincere thanks to Kenneth (Fok) for his leadership and guidance over the years. I also look forward to working closely with Santi (Lothong) for this next phase. This re-election is not just a personal milestone but a testament to the remarkable growth of esports in India and South Asia. Esports in Asia is entering a defining era, and I am committed to ensuring that our players, federations, and stakeholders receive the recognition, opportunities, and platforms they deserve,” said Lokesh Suji, Vice President, South Asia, of AESF and Director of ESFI.

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As Asia’s esports governing body, recognised by the Olympic Council of Asia (OCA), AESF has been instrumental in getting esports included in Asian Games and hosting major tournaments like the Asian Esports Games 2018 and the Asian Games 2022, featuring top titles such as Dota 2, Street Fighter 6, and FIFA Online. AESF has also been selected as the Technical Delegate for Esports at the 20th Asian Games Aichi-Nagoya 2026.

Commenting on Suji’s re-election, Santi Lothong, the incoming AESF President, said: “Having worked alongside Lokesh for years, I have witnessed his unwavering dedication to developing esports in South Asia and beyond. His leadership, vision, and relentless efforts have helped shape the region’s competitive landscape. I look forward to continuing our collaboration and strengthening esports across Asia under this new leadership phase.”

Kenneth Fok, the outgoing AESF President, added: “Lokesh has been a steadfast pillar in AESF’s journey, always pushing to elevate esports across Asia. His passion and commitment have left a lasting impact, shaping key initiatives and strengthening our community. It’s been a pleasure working alongside him, and I am confident he will continue driving esports forward.”

Under Suji’s leadership, India has made significant strides in esports, with historic medal finishes in the Commonwealth Esports Championship 2022, BRICS Esports Championship and Asian Esports Games and strong performances in the Asian Games 2018 and 2022, where Indian athletes proved their mettle against the world’s best. ESFI is further cementing India’s esports dominance with the WAVES Esports Championship (WESC) —a pioneering initiative that fosters homegrown talent and provides Indian players with an international platform to compete at the highest level. WAVES Esports Championship is one of the ‘Create in India Challenge’ as part of Ministry of Information & Broadcasting’s marque event ‘World Audio Visual & Entertainment Summit’ (WAVES) to be held on 1-4 May 2025, Mumbai.

Recognized by and Member of the International Esports Federation, Asian Esports Federation, and Global Esports Federation, ESFI remains dedicated to strengthening India’s position on the global esports stage.

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S8UL announces participation in five titles at Esports World Cup 2025: Chess, EAFC 25, Tekken 8, COD: Warzone, and Apex Legends

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S8UL, a global name in esports and gaming content, has officially announced its participation in five titles at the highly anticipated Esports World Cup (EWC) 2025, set to take place in Riyadh, Saudi Arabia from July 7 to August 24. The first wave of titles includes Chess, EAFC 25, Tekken 8, Call of Duty (COD): Warzone, and Apex Legends, with more titles and the official rosters to be revealed in the coming weeks.

This move marks a significant milestone for Indian esports. By entering globally competitive titles such as EAFC, Warzone, Apex, Tekken, and Chess, S8UL becomes one of the first Indian organizations to compete at this scale and across such a diverse mix of esports titles. It reflects a clear step toward going global, showing how Indian esports is moving from regional success to a much bigger stage. With this participation, S8UL reinforces the message that Indian esports orgs are ready to compete at the highest level, alongside some of the biggest names in the international esports scene.

To kick off the campaign, S8UL launched a quirky and fast-paced announcement video featuring popular content creator BeYouNick and its star-studded roster of creators. The storyline follows a raid at the S8UL gaming house by an ‘EWC Squad’, leading to a string of humorous reveals and cryptic clues — ultimately leaving fans with just enough answers to be excited, and just enough mystery to keep them hooked. The video has already garnered more than 2.8 million views on Instagram and over 738K views on YouTube, sparking massive fan engagement and applause across platforms.

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“The announcement video was our way of involving the community right from the start — showcasing that S8UL’s strength lies not just in gameplay but in storytelling,” said Animesh Agarwal aka 8Bit Thug, Co-founder and CEO, S8UL.“This is a defining moment for Indian esports. Our entry into titles like EAFC, Warzone, Apex, Tekken and Chess is not just participation — it’s a statement. S8UL is going global. We’re stepping into arenas that many never imagined an Indian org could enter, and we’re doing it with heart, skill and intent. We’re not just here to play — we’re here to make a mark. And this is just the first stop in that journey.”

But S8UL’s plans for EWC 2025 go far beyond team participation. The organization is gearing up for one of its biggest campaigns yet, with a pan-India journey across 20+ cities in the lead-up to the World Cup. Fans can expect never-before-seen content, IRL experiences, roster reveals, exclusive behind-the-scenes access, and opportunities to travel and celebrate with the team. This campaign will bring together India’s vibrant gaming community — from brand partners and creators to hardcore fans and casual gamers — and unify them under one flag.

Featuring the largest prize pool in esports history and 24 of the world’s biggest esports titles, the Esports World Cup will also crown a Club Champion — the top-performing esports organization across all games. With over 50,000 square meters of space dedicated to fan activations, global pop culture integrations, and entertainment, the event promises to be the largest gaming festival on the planet.

As the only Indian content and esports org to have won at the prestigious Esports Awards, and with creators who continue to redefine the boundaries between competitive play and pop culture, S8UL is leading India’s global gaming revolution — and the Esports World Cup 2025 is just the next stop.

The post S8UL announces participation in five titles at Esports World Cup 2025: Chess, EAFC 25, Tekken 8, COD: Warzone, and Apex Legends appeared first on European Gaming Industry News.

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Galaxy Esports Becomes a Member of the Esports Integrity Commission

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Galaxy Esports Ltd has become a member of the Esports Integrity Commission (ESIC). This new membership reflects Galaxy Esports’ commitment to safeguarding competitive integrity and promoting ethical standards in the esports industry.

By joining ESIC, Galaxy Esports reaffirms its dedication to fair play and professionalism by adopting the ESIC Integrity Program across its activities. Galaxy Esports joins an extensive list of the world’s largest esports stakeholders who rely on ESIC’s Integrity Programme for their competitive integrity and governance needs.

Stephen Hanna, Chief Executive Officer of ESIC, said: “We are pleased to welcome Galaxy Esports to the ESIC membership network. Galaxy’s proactive adoption of ESIC’s standards represent a positive step for the competitive integrity of their tournament offerings. We look forward to supporting their journey and working together to uphold the values of fairness and transparency in esports.”

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Yurii Tereshchenko, CEO of Galaxy Esports, said: “Having been involved in esports for many years, I have witnessed its evolution and the increasing need for structured integrity frameworks. At a pivotal point in the industry’s growth, ESIC has emerged as a vital organization in establishing and upholding standards of fair play. We are proud to become a member of ESIC and view this as a significant milestone in Galaxy Esports’ development and our ongoing commitment to competitive integrity.”

The post Galaxy Esports Becomes a Member of the Esports Integrity Commission appeared first on European Gaming Industry News.

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