Gaming Corps
Getting Social With Gaming Corps
Graeme Savill, the Account Management Team Lead at Gaming Corps, sits down with us to talk everything social gaming, including the rise of gamification, how to engage players through tournaments, the future of social gaming, and more.
Building communities of players has become a popular trend over the last 18 months, with players demanding a much more social-led experience. Why do you think this is?
I believe the increased demand for social-led experiences is driven by the broader social shift towards connectivity, which is a result of the influence of social media and online communities. Players, especially Gen Z players, crave authentic experiences, and as such, casinos are seeking more interactive and community-focused ways to capture their interest.
Players want the opportunity to share big wins, compete with friends, and interact with a broader community, and casinos and providers are looking innovative ways to provide that experience.
Crucially, players want to feel like they are part of something and be kept in the loop. Social media is a key part of this, and the online casino industry is learning a lot from these platforms about how to create communities and drive engagement.
In your view, what’s the secret behind creating a more social experience for players? Is it gamification, features like chat functionality and live streaming, or something else?
Several factors are driving the evolution of players’ social experiences. Gamification, for example, plays a key role in bringing out players’ competitive sides while engaging them with new products.
Chat functionality is also crucial; you can’t build a community if players can not talk to one another. It has also allowed players to interact with streamers, influencers, and the casinos themselves.
Finally, streamers can significantly contribute to exposing players to new content and innovations. They hold significant sway within the online gaming communities and are well-respected by players. This level of influence contributes massively to the success of new product launches.
And how is Gaming Corps creating that social experience for players?
Crash games are extremely effective at driving engagement and building communities. The fast-paced action stirs players, and the chat logs quickly become a stream of instant reactions and shared excitement.
We saw this, particularly during the EURO 2024 and Copa America tournaments over the summer. Likeminded football fans engaged with one another while playing Football Freestyler, and Samba Soccer, helping to build a community of players who played and engaged with each other throughout the tournaments.
Likewise, using live streamers has helped build communities and increase engagement in several of our games, with Piggy Smash and Snoop’s High Rollers being two of the most popular.
Tournaments have become an increasingly popular way to engage with new players. From your experience, are there certain game types that tournaments lend themselves to? And how do you retain those players once a tournament has concluded?
Tournaments are an extremely useful method of retaining customers and upselling to both new and existing customers. I believe these will continue to be a strong tool in the upcoming years, particularly with the rise of network tournaments offering substantial prize pools for participants.
They also attract customers and are an excellent way of promoting community-building and social engagement.
At Gaming Corps, we have positioned ourselves uniquely to capitalize on tournaments as effective promotional tools. Our brand new Smash4Cash
vertical and our crash games have a strong appeal among a new generation of players due to their mobile-friendly accessibility and adaptability to tournament setups.
Retaining players after a tournament concludes is essential for growth. We do this by offering ongoing loyalty programs and rewards. We also need to constantly refresh and enhance our content to ensure that players continue to come back for more.
Do you think this trend of gamification will continue into 2025? Or is it just a passing fashion?
I believe that gamification will continue to be a significant trend well into 2025 and beyond due to its ability to tap into fundamental human desires for achievement, competition, and social interaction.
It will remain at the forefront of our strategy in the coming years as we aim to foster a sense of community around our games and find new and exciting ways to engage with our customers.
Of course, we have to be able to adapt to market localisation and understand that different markets have different requirements. Our products are worldwide, and we want to ensure they are for everyone.
Canada
Gaming Corps goes live with OLG iCasino in Ontario
Gaming Corps has launched its casino game portfolio with Ontario Lottery and Gaming Corporation (OLG) in Ontario, bringing a selection of the Swedish studio’s titles to OLG’s digital casino audience.
The rollout includes football-themed games timed to the summer football calendar. Titles going live with OLG include Goals to Glory: Football Fever, Penalty Champion: Goals to Glory, and Goals to Glory: Instant Blitz, part of Gaming Corps’ Instant Blitz series.
OLG is a provincial crown agency that has operated in Ontario since 1975, with responsibilities spanning land-based gaming facilities, province-wide lottery games, internet gaming, bingo, and electronic gaming products at Charitable Gaming Centres.
Graham Greensmith, Chief Commercial Officer at Gaming Corps, said: “Launching with OLG gives Gaming Corps outstanding visibility in one of the most exciting regulated markets in North America. The timing could not be better. As global football moves into focus, we are bringing OLG a fantastic line-up that speaks directly to the moment, while also introducing some of our most recognisable titles, mechanics and characters.”
Ian Shelswell, Director, iCasino Product, Partnerships & Development at OLG, added: “OLG is always looking to bring high-quality content to our players, and Gaming Corps’ portfolio adds further variety to our iCasino offering at an exciting time in the sporting calendar. The combination of football-themed releases, instant win content, recognisable slot franchises and engaging game mechanics makes this a strong addition to our casino catalogue. We are pleased to welcome Gaming Corps to OLG and look forward to developing the partnership.”
The post Gaming Corps goes live with OLG iCasino in Ontario appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Francesco Cuzzupoli Gaming and Sales Director at Microgame
Gaming Corps signs Italian distribution deal with Microgame
Agreement gives Microgame’s operator network access to Gaming Corps’ football and 3 Pigs slot titles, including new summer releases.
Gaming Corps has signed a distribution agreement with Microgame to supply its casino game portfolio to Microgame’s network in Italy.
The Sweden-based developer said the deal covers its football-themed content, including titles in the Penalty Champion series, plus new releases Goals to Glory: Football Fever and Goals to Glory: Instant Blitz. The companies positioned the timing around the upcoming summer sports calendar and operator demand for football-led casino campaigns.
The rollout also includes Gaming Corps’ 3 Pigs franchise. The studio said 3 Pigs of Olympus 2: Rise of the DemiHog is set to launch later this month.
Graham Greensmith, Chief Commercial Officer at Gaming Corps, said: “This is a landmark deal for Gaming Corps in Italy and a launchpad for our next stage of growth in one of Europe’s largest regulated markets. Microgame is the market-leading service provider in Italy’s online gaming industry, offering extensive expertise, innovative solutions and broad access to licensed operators and brands throughout the country”.
Francesco Cuzzupoli, Gaming and Sales Director at Microgame, said: “Italy is a highly competitive market, and operators need content that can earn attention quickly. Gaming Corps brings a portfolio with sharp personality and a creative range that can help brands keep their casino offering original.”
The post Gaming Corps signs Italian distribution deal with Microgame appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Weekend Reels | Week 25: Slot Drops & Trends
Here are this weeks latest slots releases compiled by Eastern European Gaming
Spinomenal has launched Tornado Treasure – Hold & Hit 3×3, adding a new title to its Hold & Hit portfolio. The 3×3 slot uses a 777 Wild (excluding Bonus and Bonus Collect). Two special symbols drive the feature: Bonus symbols can land only on reels one and three, while Bonus Collect appears only on reel two.

Amusnet has released its latest online video slot game, Trophy Rush Triple Boost. Packed with stadium energy, trophy-chasing action and feature-rich gameplay, this football-themed release captures the thrill of competing on the sport’s grandest stage. Set within a roaring arena filled with cheering fans and championship atmosphere, the game unfolds across 5 reels and 40 paylines, where every spin feels like a much-chased goal.

bet365 has partnered with MGA Games to launch Mina de Oro Golden Edition bet365 for customers in Spain. The companies said the release is a reimagined version of Mina de Oro, positioned as an update to one of MGA Games’ long-running titles for the Spanish market.

Evoplay has launched Liberty Fireworks, a new five-reel slot built around a booster-led Bonus game and a US Independence Day theme. The base game includes a Wild symbol that substitutes for all regular symbols except Bonus symbols. It appears on reels 2–5.

Million Games has launched East West Wild, a new feature-led video slot inspired by the historic Silk Route, the supplier said. The game runs on a 5×4 layout with 1,024 ways to win. Million Games said consecutive wins increase a Combo Multiplier within each spin, positioning progression as the core mechanic.

Microgaming has launched Playboy Gems and Desires, the latest addition to its official Playboy-branded games portfolio. The slot uses a reel set featuring Wild stacks that land on reels two, three and four. The game also uses a ways win structure as part of its presentation.

Zingo Bingo has exclusively launched Midnight Marauder ClusterBreaker, the latest action-packed slot from leading supplier Relax Gaming. The neon-fuelled heist adventure is now available to Zingo Bingo players who will embark on a precision operation to plot the ultimate raid to try and crack the vault to unlock those wins.

Inspired Entertainment, Inc. has launched two new online slot titles—Bigger Piggy Bank Super Wheel
and Cops ‘n’ Robbers Smash ‘N’ Grab
—now available across the UK and Malta iGaming markets. The company said Bigger Piggy Bank Super Wheel combines its Bigger Piggy Bank
series with Player Link
and a “Super Wheel” community feature.

Playson has released 4 Pots Riches: Super Wheel, adding a new “Super Wheel” mechanic to its 4 Pots Riches slot line-up. The Super Wheel feature triggers when a Super Wheel Symbol is present on the reels at the moment either the Bonus Game with Pot Features or the Mega Bonus Game starts.

Booming Games has launched Greedy for Gold: Hold and Win, the second game in its Greedy for Gold series. The supplier said the slot uses a 5×3 grid with 20 fixed paylines and offers a maximum win potential of 2,000x. The Irish-themed title includes Pot of Gold and Lucky Hat mechanics, plus Free Spins with Jumbo symbols and a Hold and Win feature.

Reflex Gaming has launched Sidewinder Xtra Power, a sequel to its Sidewinder title, with distribution through the Yggdrasil Masters Program. The game uses a 5×3, 20-payline fruit slot format and brings back the Sidewinder Shuffle mechanic. Reflex said the Sidewinder Feature is triggered when five orbs light up above the reels, turning losing spins into winners as the reels shuffle into position.

GAMOMAT released Frooty Troupe – Gold Club, marking the third launch in its Frooty Troupe slot series. The title is a 6×4 slot with 20 paylines. GAMOMAT said Credit Card symbols drive a prize collection mechanic: landing seven or more triggers instant cash prizes as multipliers of the base bet, ranging from 1x to 100x.

Gaming Corps has launched 3 Pigs of Olympus 2: Rise of the DemiHog, a sequel to its 3 Pigs of Olympus title. The new slot runs on six reels, four rows and 4,096 ways to win. Gaming Corps said the sequel introduces upgraded collect mechanics, an evolving progression system and enhanced Free Spins and Bonus Pot features, culminating in the Wheel of Olympus with rewards stated to reach up to 10,000x total bet.

Pragmatic Play has launched Mahjong Wins Triple Pot, a new online slot release, The title introduces “golden reels” and bonus coin symbols with values of up to 100,000x. The game uses a 4-5-5-5-4 grid with tumble mechanics. Pragmatic Play said consecutive tumble wins trigger a progressive multiplier trail that increases payouts by 2x, 3x and 5x until the end of the spin.

The post Weekend Reels | Week 25: Slot Drops & Trends appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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