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Compliance Updates

SolutionsHub supports Enjoy Gaming in successful Isle of Man Software Supplier Licence approval

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Innovative live casino studio Enjoy Gaming have successfully secured the prestigious Isle of Man Software Supplier Licence, marking a significant milestone in the company’s growth.

Enjoy Gaming utilised the expertise of renowned Island-based eGaming consultancy SolutionsHub, to assist with the application process, helping them secure their B2B licence.

Head of Operations at SolutionsHub, James O’Kelly said “we’re incredibly proud to have facilitated the successful licence application for Enjoy Gaming. They’re an innovative business providing an excellent product and have really exciting plans, so they were an ideal fit for SolutionsHub from the start. Now that they have their Isle of Man licence, we’re looking forward to seeing the business grow from here and to help them achieve success.”

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What makes Enjoy Gaming so innovative is the introduction of a fresh new live casino experience. Their first offering, Kyiv Pros Roulette uses RNG and pre-recorded video, providing simultaneous gameplay and live results for players. Unlike traditional live roulette tables, where players make quick decisions and then have a lengthy wait for the outcome, this approach offers the rhythm and speed of auto-roulette combined with the premium experience of professional live dealers.

Having professional live dealers in an elegant, stylish setting allows players to immerse themselves in an exclusive, luxury personal casino experience. Along with the faster pace of the game rounds, players remain engaged.

Recognising the importance of adopting an omni-channel approach, particularly for operators looking to engage players across a range of different markets, Enjoy Gaming have optimised their games so that they work seamlessly with all devices including desktop, mobile and tablet.

Enjoy Gaming’s story is unique, having faced significant upheaval in their homeland, they were forced to redirect their efforts. With their team of Ukrainian developers, designers, cinema crew and casino dealers, their pre-recorded online roulette was born. Having seen significant early growth already, the successful acquisition of an Isle of Man Software Supplier Licence is a landmark achievement for the rapidly growing studio.

Looking to the future, the company has big plans to both elevate their existing content as well as expanding their portfolio. Enjoy Gaming Director Steven Welsh said “we’ll be introducing additional features like multipliers to our existing games to enhance the experience for players. We’re also focused on developing a new Game Shows category to deliver even more entertainment and excitement, as well as true 24/7 live broadcasting to make content even more interactive.”

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The Isle of Man has seen a marked increase in software suppliers opting for the credibility that licensing in the offshore jurisdiction provides, with many of the industry’s leading names now making it a prerequisite to do business. Steven went on; “obtaining the recognition of an Isle of Man license gives us a platform to build from and will allow us to develop strategic partnerships and develop new business opportunities.”

As a leading authority in the licensing and maintenance of iGaming businesses in the Isle of Man, SolutionsHub have been instrumental in supporting operators and B2B with successful licence applications. Given the shift towards greater transparency and a commitment to maintaining the highest standards being seen across the industry, the future looks bright for the Isle of Man.

The post SolutionsHub supports Enjoy Gaming in successful Isle of Man Software Supplier Licence approval appeared first on European Gaming Industry News.

Compliance Updates

New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden

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The Swedish Gambling Authority, Spelinspektionen, has released a new report detailing the current situation of online gambling that takes place outside the licensed market in Sweden. It contains a survey of the key players who engage in illegal gambling and their methods of reaching Swedish players.

The assessment is that the supply of unlicensed online gambling is large and relatively easily accessible. The Swedish Gambling Authority has developed methods to identify unlicensed gambling sites where Swedes play. It is a relatively small group of players, probably fewer than 5% of the total number of players, who demand games that do not have a Swedish gaming license.

Under current legislation, the Swedish Gambling Authority cannot intervene against all gambling sites that do not have a Swedish gambling license. According to the so-called targeting criterion, the authority can currently only intervene against gambling sites that target gambling customers in Sweden through, for example, marketing or that have gambling sites that are designed for the Swedish market.

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“We welcome the ongoing investigation into the expanded scope of application, which is to be reported no later than 17 September this year. Despite the problems with the current scope of application, we believe that our interventions, where possible, are important and have an effect. It is therefore important that we continue our work to combat illegal gambling even during the ongoing investigation of the regulations,” said Spelinspektionen’s Director General Camilla Rosenberg.

The post New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden appeared first on European Gaming Industry News.

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Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming

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The Karnataka government has announced that it will introduce a new law to regulate online betting and gaming.

Home Minister G Parameshwara said a committee of senior officials and industry representatives has been constituted and it has been given a month’s time to submit a draft of the proposed bill.

“I chaired a meeting regarding online betting and gambling yesterday along with the IT Minister. Representatives from the industry were called. There is nothing to regulate them so far. They have agreed to the introduction of a licence system and a regulation as per law,” he said.

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The state government held a high-level meeting to discuss a legal framework for regulating online gaming.

IT-BT Minister Priyank Kharge said that the intent of the legislation is to curb online gambling, betting and games of chance, and protect consumers from fraud while supporting innovation and the sustainable growth of the skill-based gaming industry.

Karnataka is set to introduce a legal framework to ban gambling while permitting skill-based games following a model similar to that of Chhattisgarh.

Kharge said he held a detailed meeting with the state home minister, senior government officials, members of online gaming federations, and industry experts to discuss the proposed framework.

“The legitimate online skill-based gaming industry in India is a sunrise sector worth USD 4 billion, contributing Rs 12,000 crore in taxes and creating over 1.5 lakh jobs. Karnataka alone accounts for 25 percent of the market and contributes Rs 1350 crore annually in taxes, making it a key hub,” he said.

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The minister also raised concerns over the growing underground market of offshore gambling and illegal betting.

“Alongside the legitimate sector, there is a parallel underground market that is expanding rapidly, posing risks such as predatory money collection practices, dubious shell companies, financial fraud, data breaches, and cybercrimes,” he said.

Kharge also held discussions with representatives of the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF) and the Federation of Indian Fantasy Sports (FIFS) regarding their collaborative “Code of Ethics” for the industry.

The post Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming appeared first on European Gaming Industry News.

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Compliance Updates

BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security

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BC.GAME, a prominent cryptocurrency entertainment platform, announced the official upgrade of its Telegram group with a new link: https://t.me/bcgame. This shift represents an important step forward for the platform in terms of brand unification, community operations and user identification paths.

BC.GAME, one of the most active platforms in the crypto entertainment market, has a sizable user base spread across channels such as Telegram, Discord and Twitter. The Telegram community alone has millions of members from many critical areas. Behind each time zone, a committed group of gamers and community administrators keeps the community alive by sharing gaming experiences, uploading the most recent event announcements and assisting new users in swiftly integrating into the distinctive “BC community culture”.

Unifying the group link is both a way to make the platform’s design more consistent and a way to improve the user experience. It’s easier and faster for new players to remember t.me/bcgame than any of the other subdomain names. For current players, it means a clearer official entry point, which makes it less likely that they will run into fake groups.

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The post BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security appeared first on European Gaming Industry News.

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