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The Red Bull Solo Q World Finals are here! The official 1v1 League of Legends tournament culminates in New York this October

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Red Bull Solo Q, the official 1v1 League of Legends tournament, has revealed details of its epic world final, which will land in New York, Wyndham Garden Chinatown, during League of Legends Worlds! The tournament, which began in March, will wrap up with a closed LAN event for the series’ top players taking place not too far from the most prestigious League of Legends event of the year.

The circuit kicked off earlier this year, with national tournaments spanning through the year and across 25 countries, alongside various international qualifiers, giving players a second chance to progress.

Aside from the bragging rights that come with winning Red Bull Solo Q, the participants will split the 10,000 EUR prize pool. Each of the Red Bull Solo Q World Finalists will also receive access to the Group Stage (14-16 Oct) of the League of Legends World Championships, to watch live the nail-biting action taking place at the Hulu Theatre at Madison Square Garden in New York City.

Red Bull Solo Q is well known for adding a new challenge to the League of Legends format; 1v1 duels where the player must take down the opponent’s tower, or take their opponent down twice before seven minutes to claim victory. Just like all national finals, the Red Bull Solo Q World Finals will be played on Howling Abyss All Star. The offline final will take place in New York, close to the League of Legends World Championship show, which is the most prestigious tournament a League player can dream to take part in.

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With only one champion being crowned and becoming part of League of Legends history, this is one of the best chances to showcase their skills to scouts for aspiring League of Legends players aiming to go pro. Local heroes and legends will emerge in New York, implementing strategies and using champions that League fans haven’t seen before in traditional competitive League of Legends. Each participant will have the chance to leave their mark while also experiencing a unique and unforgettable event–for many the biggest stage they will have competed on.

In last year’s iteration of Red Bull Solo Q, Danish player Mads “Viggomopsen” Mikkelsen took the crown and this year’s Danish qualifier, Carl ‘Curl’ Gyldenkærne, who has been an avid League of Legends player since he was 11, hopes to emulate the success of his compatriot: “My goal is to defend the title for Denmark in hopes to make my good friend Viggomopsen and my country proud.”

Curl will be joined in the World Finals by national qualifier winners from around the world, including Dutch duellist Menno ‘Genno’ Geelhoed, a 24-year-old elementary school teacher who ‘accidentally’ managed to qualify for the Red Bull Solo Q world finals: ‘During my two weeks off in the Spring, a friend pushed me to also join the Red Bull Solo Q online 1v1 tournament. That’s how I ran into the online qualifier by chance… and here I am!’

Red Bull Solo Q has teamed up with industry leaders to produce an unforgettable experience for players & fans alike. AGON by AOC, a global leader in gaming monitors, is the Official Monitor Partner for the event, bringing exceptional visual clarity and ultra-high refresh rates to competitors. AMD joins as Technology Provider, ensuring the high-performance computing that will push the boundaries of the tournament.

The Red Bull Solo Q World Finals will take place October 14th-16th. 

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Follow the Red Bull Gaming socials to stay up-to-date around the World Finals.

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Aaron LaBerge

PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario

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PENN Entertainment announced that it has launched theScore Casino, a new stand-alone iCasino app in Ontario. The dedicated online casino experience leverages the popular theScore brand, which has been a mainstay in the Ontario market for decades. Now available on Android, iOS, and desktop, customers can login using their existing theScore Bet credentials, allowing for a seamless experience across online gaming platforms.

theScore Casino operates on the same cutting-edge proprietary technology platform as PENN’s online Hollywood Casino, which launched as a standalone product in the US in December. The product was recently ranked by Eilers & Krejcik as the #2 overall iCasino product in the US.

theScore Casino, also available within theScore Bet app, offers a variety of online slots, table games, and live dealer content, including original titles from PENN Game Studios, the company’s in-house game development studio. theScore Casino also includes bespoke live dealer tables and exclusive games such as Blue Jays Blackjack, an original title leveraging theScore Bet’s partnership with the Toronto Blue Jays.

“We’re excited to introduce our dedicated iCasino product in Ontario under the well-known and trusted theScore brand. We’ve built a strong online gaming foothold in the Ontario market and are primed to deliver an even better casino experience with our proven stand-alone app. Our customer-friendly platform features more than 1200 games, dozens of original titles and intuitive game play that distinguishes our product and positions us for even greater success,” said Aaron LaBerge, Chief Technology Officer and Head of Interactive at PENN Entertainment.

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ELK Studios Expands Partnership with SkillOnNet to Ontario Market

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PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario

Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.

ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.

The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.

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Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.

Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”

Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”

The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.

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Playnetic granted Ontario supplier license

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Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application

Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).

With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.

As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.

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Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.

In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.

Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”

Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”

The post Playnetic granted Ontario supplier license appeared first on Gaming and Gambling Industry in the Americas.

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