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SYBO Strikes Acquisition Deal with Game Developer and Publisher Miniclip

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SYBO, maker of the smash mobile gaming hit Subway Surfers, has announced that it has been acquired by Miniclip, a world leader of market-defining mobile games. The acquisition is set to complete this July following the legacy game’s 10th anniversary and a record-breaking banner year across daily installs, daily active users and daily revenues. The combined companies reach over 70m daily active users.

“We are so thankful for the vision, expertise and execution from Mathias and the whole SYBO Team, who have strengthened Subway Surfers both creatively and commercially during this past decade. Subway Surfers has continued to be a successful mobile game for millions of fans worldwide, year after year,” Sylvester Rishøj Jensen, Co-founder of SYBO, said.

“When we started this 10 years ago, our dream was to create something special that would be loved for generations to come. The whole company, and our incredible fans, have driven the game to stellar heights. We have really had perfect flow in our partnership and gaming adventure, which has now culminated in what is one of the biggest – if not the biggest – deals in Danish gaming history. It’s a legacy we are both very proud of,” Bodie Jahn-Mulliner, Co-founder of SYBO, said.

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“We are incredibly thankful to our Founders for their vision and trust. 15 years after Sylvester and Bodie started working together, 10 years after Subway Surfers came to market and 5 years after I took the helm as CEO, we now wrap up the first season of SYBO’s journey with a great promise of what’s to come,” Mathias Gredal Nørvig, Chief Executive Officer at SYBO, said.

“Miniclip brings to SYBO added experience, reach and strength as we celebrate our tenth anniversary and look to the next decade and beyond. I am so proud! Proud of our game development teams, all support functions, and management team, for passionately expanding the Subway Surfers game experience, remaining committed to the formula our community loves, and to continue delivering surprise and delight for Subway Surfers fans on multiple platforms and genres. Miniclip offers us an opportunity to further grow and amplify, while still keeping to our core values and Team culture,” Mathias Gredal Nørvig added.

“Since its launch in May 2012, the Subway Surfers mobile game has grown to more than 150 million monthly active players, it holds the title as the most downloaded mobile game, it was the world’s first game to cross one billion downloads on Google Play, and the most downloaded endless runner game in Apple’s App Store’s history,” Saad Choudri, CEO of Miniclip, said.

“Miniclip has always had a strong focus on building high quality games that unleash the gamer in everyone, which has helped define the business and allowed us to lead in a crowded marketplace, delivering consistent growth through building our M&A with fantastic and innovative new partners. Which is why the SYBO Team felt like such a natural fit, having developed one of the world’s most popular games. They have a proven record of delivering and maintaining an incredible gamer experience, as well as continuing to grow virally. We are beyond excited to welcome them into the Miniclip family as we empower them to keep running and running,” Saad Choudri added.

Under Gredal Nørvig’s leadership, a team of savvy and experienced executives has navigated an industry of opportunities and challenges. The company plans to keep the current Management Team in place with David Byrne, who joined in 2018 as Chief Operating Officer and Head of Games; Naz Amarchi-Cuevas, who joined in 2017 as Chief Commercial Officer and Head of Marketing; Anne Schnack Hansen, who joined in 2018 as Chief People Officer; and Andreas Glenvig, who joined in 2019 as Finance Director.

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TWO NEW WORLDS WERE UNVEILED AT ZITRO EXPERIENCE MEXICO 2024

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Play’n GO announces network-wide US release of hit title Colt Lightning Firestorm

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Eagerly anticipated release now confirmed following a highly successful exclusivity period with Rush Street Interactive

Play’n GO has today announced the official US release of its hit title Colt Lightning Firestorm, following a three-week period of exclusivity with Rush Street Interactive brands BetRivers and SugarHouse.

Colt Lightning Firestorm was released in Europe and other jurisdictions in May 2024, and its release in the US comes with much fanfare following the game’s rave reviews in its short exclusivity period. The game is a sequel to the wildly popular Colt Lightning game which was released early last year, and indications at this stage suggest that this sequel may prove even more successful.

This announcement sees Colt Lightning Firestorm available to players in each state and operator with whom Play’n GO is licensed. Play’n GO first entered the online casino market in the US in 2022, and has reiterated its commitment to becoming active in every regulated market around the world.

Magnus Olsson, Chief Commercial Officer at Play’n GO said: “We’re excited to unveil Colt Lightning Firestorm to the wider online casino gaming community in the US, and have been very pleased to see its strong performance during its exclusivity period with Rush Street Interactive. We had high hopes for the game following the success of its predecessor, and we’re confident that these robust results will continue now that the game is available to an even bigger audience.”

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BLAST to Bring Top-Tier Esports Events to Singapore in 2024 and 2025

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Esports entertainment company BLAST has announced plans to host two popular esports events in Singapore in 2024 and 2025.

BLAST will bring both world-class Counter-Strike and Dota 2 tournaments to the heart of Southeast Asia, marking a major step in Singapore’s emergence as an esports and gaming hub. Supported by the Singapore Tourism Board (STB), these high-profile events will bring the world’s best esports teams and players from all across the world to compete in Singapore.

BLAST has teamed up with AEG Presents Asia, one of the world’s largest live entertainment entities to bring these events to Singapore. The partnership forms part of BLAST’s ambition to create the best esports experiences by working closely with premier destinations and the biggest and best live entertainment partners.

More than half of global esports views (57%) are estimated to come from the Asia Pacific region, 47% more than any other region in the world with the global market valued at $1.6 billion.

By bringing the top-tier Counter-Strike and Dota 2 tournaments to Singapore, BLAST aims

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to attract global esports talent, foster local growth, and elevate Singapore’s status as a destination for world-class esports entertainment.

James Woollard, Director of Market Development at BLAST, said: “We are incredibly excited to bring two of the biggest esports titles to this vibrant destination. Over the coming 18 months, Singapore will become a major hub for esports in Southeast Asia, and with the support of the Singapore Tourism Board, we look forward to delivering unforgettable experiences for fans while helping to build a thriving esports ecosystem in the region. Bringing the first BLAST arena event to Singapore is an exciting first step in this journey. The World Final will see the world’s best Counter-Strike players and teams fighting for a $1,000,000 total prize pool.”

Ms Ong Ling Lee, Executive Director, Sports and Wellness, Singapore Tourism Board, said, “We are excited to host the BLAST Premier World Final and the BLAST Dota Slam in Singapore. The Counter-Strike event marks the first BLAST-branded event in Southeast Asia and the inaugural Counter-Strike tournament series in the region, solidifying Singapore’s position as a world-class esports destination. We are confident that the international participants and their legions of fans will have a memorable experience in Singapore, immersing themselves in the diverse and dynamic offerings of our city.”

The World Final 2024 will take place from 30th October – 3rd November and will be the first BLAST event to take place in Singapore, followed by the BLAST Dota Slam in 2025. The World Final will be the biggest Counter-Strike event to take place in Singapore, where the world’s best eight Counter-Strike teams will compete for a massive prize pool of $1,000,000 and the chance to claim bragging rights as the best team around.

Qualified World Final teams: NAVI, Team Spirit, Team Vitality, FaZe Clan and G2 Esports.

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Fans can sign-up for the pre-sale window by registering with BLAST.tv, where they will also receive updates and information on tickets.

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