Gaming
GameRefinery unveils the finalists for its annual Mobile GameDev Awards, celebrating the best in mobile game design
The 2022 Mobile GameDev Awards finalists announced in seven categories covering different aspects of mobile game innovation and feature design, in USA, Japan and China.
Today, mobile game analytics specialist GameRefinery, a Liftoff company, is excited to announce that its jury has decided on the finalists for its second annual Mobile GameDev Awards. The awards recognise and celebrate innovation in mobile game design amongst developers in the USA, China and Japan.
The seven categories are:
Innovation and Excellence in Core Gameplay, (all regions)
Most Promising Soft Launch Game, (all regions) Biggest Evolver individually in USA, Japan, China Best Newcomer individually in USA, Japan, China
Best Feature Innovation, Best Event individually in USA, Japan, China and
Best Use of IP in Collaboration Events (all regions).
GameRefinery will announce the winners on the 24th of May 2022.
The 2022 Mobile GameDev Awards finalists have been selected by a panel of GameRefinery analysts, drawing on their extensive experience and expertise in games analysis.
GameRefinery’s platform tracks over 100,000 mobile games for market research, competitor intelligence, and player insights while providing more than 2,500+ in-depth game feature deconstructions and analyses.
Mobile GameDev Awards 2022 Finalists
Innovation & Excellence in Core Gameplay
The most innovative and well-executed core gameplay seen in 2021:
- 无尽的拉格朗日 (Infnite Lagrange, China)
- Gold and Goblins: Idle Merge
- 哈利波特:魔法觉醒 (Harry Potter Magic Awakened, China)
- Kingdom Guard: Tower Defence
- ウマ娘 プリティーダービー (Umamusume Pretty Derby, Japan)
- The Ants: Underground Kingdom
- League of Legends: Wild Rift
Most Promising Soft Launch Game
The 2021 soft launch game most likely to be a breakout launch success based on gameplay:
- Apex Legends
- Clash Mini
- Star Blast
- Tower of Fantasy
- Diablo Immortal
- Honkai: Star Rail
- Star Wars: Hunters
Biggest Evolver
The game that has developed the most during 2021 in terms of gameplay:
USA Finalists:
- Merge Dragons!
- Clash Royale
- Garena Free Fire
- Lords Mobile: Tower Defense
- Rise of Kingdoms
- Yahtzee® with Buddies
- Cookie Run: Kingdom
Japan Finalists:
- ステート・オブ・サバイバル (State of Survival)
- Shin Sangokushi
- ドラゴンクエストタクト (Dragon Quest Tact)
- パズル&ドラゴンズ (Puzzle & Dragons)
- プロ野球スピリッツA (Pro Yakyuu Spirits A)
China Finalists:
- 植物大战僵尸2 (Plants vs. Zombies 2)
- 天谕 (Revelation)
- 原神 (Genshin Impact)
- 跑跑卡丁车官方竞速版 (PopKart Mobile)
- 魂斗罗:归来-特战集结 (Contra Returns)
Best Newcomer
The best new entry into the market during 2021:
USA Finalists:
- Beatstar
- The Ants: Underground Kingdom
- Royal Match
- Kingdom Guard: Tower Defence
- Family Farm Adventure
- Zen Match – Relaxing Puzzle
- The Lord of the Rings: Rise to War
- No Limit Drag Racing 2
- Idle Lumber Empire
- League of Legends: Wild Rift
Japan Finalists:
- ウマ娘 プリティーダービー (Umamusume Pretty Derby)
- 二ノ国:Cross Worlds (Ni No Kuni: Cross Worlds)
- ガーディアンテイルズ (Guardian Tales)
- グランサガ(Gran Saga)
- Nier Re[in]carnation
China Finalists:
- 哈利波特:魔法觉醒 (Harry Potter: Magic Awakened)
- 王牌竞速 (Ace Racer)
- 幻塔 (Tower of Fantasy)
- 无尽的拉格朗日 (Infnite Lagrange)
- 英雄联盟手游 (League of Legends: Wild Rift)
- 重返帝国
- 金铲铲之战 (Battle of the Golden Spatula)
Best Feature Innovation
The most innovative new feature introduced in a game during 2021
- 松松总动员 (Song-song Zong-dong-yuan, China) – Login calendar meets IAP offers
- 松松总动员 (Song-song Zong-dong-yuan, China) – Innovative limited-time gacha event
- Garena Free Fire – Special PvP modes
- Cooking Diary – Social hangout areas
- Yahtzee® with Buddies – Kingdom feature
- Rise of Kingdoms – MOBA mode
- Puzzle & Dragons (Japan) – Synchronous PvP mode
- PUBG MOBILE – RP Activity Packs in Battle Pass
- Highrise – NFT cosmetics
- XFLAG’s Kotodaman and Monster Strike (Japan) – New gacha type with a social twist
- Ensemble Stars!! Music (Japan) – Music co-op newcomer tasks
Best Event
The best in-game event held during 2021:
USA Finalists:
- Yahtzee® with Buddies – Derby event
- POP! Slots™ Vegas Casino Games – Win Zone event
- Gardenscapes – Klondike Expedition event
- Genshin Impact – Midsummer Island Adventure
- Call of Duty®: Mobile – Anniversary event
- Garena Free Fire – Pet Mania event
- Mobile Legends: Bang Bang – Aspirants Unite event
- State of Survival – 2nd Anniversary Airship Building event
Japan Finalists:
- プロジェクトセカイ カラフルステージ! 初音ミク (Project Sekai Colorful Stage feat. Hatsune Miku) – New Year’s event
- ドラゴンボール レジェンズ (Dragon Ball Legends) – Legends Festival
- 妖怪ウォッチ ぷにぷに (Youkai Watch Punipuni) – Collaboration event with Neon Genesis Evangelion
- 二ノ国:Cross Worlds (Ni No Kuni: Cross Worlds) – General events
- NieR Re[in]carnation – Collaborations events with the earlier titles in the series (NieR Automata (launch), NieR Replicant and Drakengard 3)
China Finalists:
- 明日之后 (LifeAfter) – Romantic event July 2021
- 松松总动员 (Song-song Zong-dong-yuan) – June 2021 Gacha event
- 御龙在天 (Legend of Yulong) – Fight the Landlord-card game event (doudizhu) in Jan
- 神武4 (Shén wǔ 4) – Event with a real-life map to beat monsters and get points
- 阴阳师 (Onmyoji) – recurring event with event-only customizable character
- 富豪麻将 (Fuhao Majiang) – collaboration event with China Mahjong Masters Tournament
Best Use of IP in a Collaboration Event
Finalists:
- 跑跑卡丁车官方竞速版 (PopKart Mobile) & Ali the Fox (China)
- 香肠派对 (Sausage Man) & Pizza Hut (China)
- Top War: Battle Game & Transformers
- 江南百景图 (Canal Towns) & Kentucky Fried Chicken (China)
- Mobile Legends: Bang Bang & Hello Kitty (Sanrio Characters)
- Roblox & 24kGoldn Concert Experience
- PUBG MOBILE & Arcane (League of Legends)
- 獅子の如く~戦国覇王戦記~ (Shishi no Gotoku – Sengoku Haousenki) & Rurouni Kenshin (Japan)
- State of Survival & The Walking Dead (US)
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G2 Esports
G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON
G2, one of the world’s leading entertainment and esports brands, announced the upcoming English-language launch of its original fantasy-action series, Red Aura, on WEBTOON, a leading digital comics platform. Launching on Saturday, 6th June under the platform’s WEBTOON Originals label, the series marks the next step in G2’s expansion into digital-first entertainment. Inspired by the defining moments and competitive spirit behind G2’s rise, Red Aura reimagines the organisation’s legacy through bold shonen-inspired storytelling.
After debuting in Japan on LINE MANGA in October 2025, where it reached #9 in New Series on the opening weekend, Red Aura now launches on WEBTOON’s English-language platform as an Originals series. With 20 episodes available immediately, including 15 free episodes and 5 Fast Pass chapters, Red Aura offers readers expanded access to the series from day one, ahead of weekly releases across a planned 42-episode first season.
At the centre of the series is Asa, a young girl who dreams of becoming the greatest Nomad who ever lived. Driven by the same pursuit of greatness at the heart of G2, Red Aura unfolds in a fantasy-action world shaped by rivalry, perseverance and competition, where Asa must learn to master her abilities while facing dangerous enemies and the brutal consequences of ambition.
Red Aura was brought to life through collaboration with KISAI Entertainment, the studio behind the webcomic adaptations of AVATAR: The Last Airbender and The Beginning After the End, alongside Japanese Art Director Runbel, who works on the previously #1 action fantasy series in Japan and Korea – Skill Master Levels Up. Designed specifically for WEBTOON’s vertical-scroll format, the series also experiments with platform-native creative techniques, including a chapter that visually integrates music into the reading experience.
To celebrate the launch, G2 creator and VALORANT streamer Shanks will host a live reading of Red Aura, with further details to be announced soon.
“Red Aura was created as a way to reimagine the ambition and competitive spirit that have defined G2 over the last decade. Following the response to the Japanese launch, we’re excited to now bring the series to a global audience through WEBTOON. Expanding into original entertainment has been a major focus for G2, and Red Aura is only the beginning of what we want to build,” said Sabrina Ratih, COO of G2.
“The world of Red Aura is fresh and original, which made it really enjoyable to work on. It was a lot of fun working with producer Daniel using camera work to create cool action panels that have never been seen before, and I was always inspired by his passion to try new things. I am very honored to have been a part of it. I hope you enjoy it.”
Since its inception over a decade ago, G2 has expanded beyond esports through ventures across entertainment, culture, and original content. From collaborations with Smiley and Solo Leveling, to the launch of G2’s 62 media house and expansion into Gerard Piqué’s Kings League, Red Aura represents G2’s continued investment in anime-inspired entertainment and original storytelling designed for digital-first audiences.
The post G2 Esports Announces Global English Launch of Webcomic “Red Aura” on WEBTOON appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest
NODWIN Gaming and Nodding Heads Games are launching the inaugural India Games Showcase (IGS), a digital event set to premiere on June 8 as an official partner showcase of Summer Game Fest. The broadcast will feature 40 curated Indian indie games across trailers, reveals, gameplay segments and announcements.
The India Games Showcase will be accompanied by a dedicated Steam event aimed at helping players discover, follow and wishlist participating titles. The event is scheduled for 10 AM PT / 10:30 PM IST and will stream on YouTube and Twitch.
NODWIN Gaming Co-founder and Managing Director Akshat Rathee said: “There is a raw, untapped creative energy in the Indian indie ecosystem right now that is completely unique. We are seeing developers blend world-class mechanics with incredibly rich, localized storytelling that the global gaming community hasn’t experienced before. We want to make sure that a brilliant game built in India doesn’t just stay a local secret, but gets the global eyeballs, distribution, and recognition it rightfully deserves.”
Nodding Heads Games Co-founder and Game Director Avichal Singh added: “The debut of India Games Showcase proves that Indian indies are making strides as they arrive and make a presence internationally. The rise of quality and genre variety titles in recent years is very promising. Our partnership with the world’s biggest showcase, Summer Game Fest, is another mark of approval for the country. We’re excited for the times ahead.”
Ahead of the broadcast, the organisers named the first set of participating games, including Raahi (Kalp), Dodo Duckie (BornMonkie), Loop : Beginning Of Never Ending Journey (Pravin Nikam), Rakshasa (Odd Compass Studio), and Silkgrove (Gallic Entertainment). The showcase is spearheaded by Nodding Heads Games, the studio behind Raji: An Ancient Epic.
The post NODWIN and Nodding Heads launch India Games Showcase with Summer Game Fest appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Canada
XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE
Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada
Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.
Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.
At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.
Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.
Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.
Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.
Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.
“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”
“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”
Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.
For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada
The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.
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