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The Star to Repay Thousands of Workers After $13 Million of Underpayments Found
Casino operator The Star has told shareholders it will spend approximately $13 million(AUD) to repay around 2200 workers it found were underpaid over a six-year period.
In an update to the market, The Star Entertainment Group Limited said it identified the underpayment of wages following a six-year retrospective wage review.
The review found that in some cases salaried team members were found not to be “better off overall” as their annual salary did not sufficiently compensate them for their equivalent award entitlements such as overtime and penalty rates.
Approximately 2200 workers were on annualised salaries underpinned by a modern award during the review period.
The payback of wages – which include interest and superannuation contributions where applicable – is expected to cost approximately $13 million.
Managing Director and CEO Matt Bekier apologised to affected employees and said processes have been put in place to ensure workers are compensated fairly for their work.
“We apologise to any team member impacted by the payment shortfall and we are committed to doing the right thing by acting transparently. Our priority is to address this issue and to ensure that it doesn’t happen again,” Mr Bekier said.
Following the review, The Star has informed the Fair Work Ombudsman and the United Workers Union.
United Workers Union casinos deputy director Imogen Beynon said any instance of underpayment was concerning.
“It’s always concerning when workers are underpaid,” Ms Beynon said in a statement.
“We expect that the company will quickly rectify the issue for all workers and if any of our members are impacted that any monies owed are repaid quickly and in full.
“We know from this example and many others that incidences of wage theft and underpayments are reduced when people are covered by a union agreement.”
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Experienced iGaming professional to help shape the future of DEGEN’s gaming catalogue
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DEGEN Studios has named iGaming trailblazer Danny Gordon as its new Head of Studio – a move set to supercharge the brand’s next era of chaos, creativity, and high-voltage game design.
Danny will lead DEGEN’s creative roadmap, driving the studio’s signature blend of high-stakes innovation and fearless design. His mission: to make every DEGEN release louder, bolder, and more unpredictable than the last.
With experience at industry heavyweights Four Leaf Gaming, Microgaming and Entain, Danny has a proven record of building games that hit hard and stand out. His appointment marks a new chapter for DEGEN as it scales its vision to redefine the future of hardcore, gamer-first entertainment.
Danny’s appointment marks a significant milestone for DEGEN. The company is poised to launch the next phase of its iGaming revolution, with multiple high-octane and innovative projects in the pipeline. With Danny’s creative vision steering the ship, DEGEN will continue to push the boundaries of slot design and build games that are by gamers, for gamers.
Danny Gordon, Head of Studio at DEGEN Studios: “DEGEN’s early work has blown me away – the brand, the tone, the fearlessness. It’s a studio that thrives on pushing boundaries and creating experiences that truly stand out. I’m here to help scale that ambition and deliver the next wave of disruptive, innovative games.”
The post Experienced iGaming professional to help shape the future of DEGEN’s gaming catalogue appeared first on European Gaming Industry News.
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Galaxsys Hosted Media Briefing to Introduce Chicken Crash and 2026 Strategic Roadmap
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Hayk Sargsyan, CEO of Galaxsys, commented: “Our media briefing provided a valuable platform to introduce the highly anticipated Chicken Crash game, share our achievements, and outline the strategic direction for 2026. I am grateful to all our media partners for their interest in the game and for their thoughtful questions, which contributed to the success of this session. We are proud of the progress we have made over the past year and remain fully committed to delivering innovative, high-quality gaming experiences for our partners worldwide.”
The media briefing took place at SiGMA Central Europe on November 4 at 2:00 PM at the Galaxsys stand. The session began with questions focused on the Chicken Crash game and later shifted to broader topics, providing an opportunity to reflect on Galaxsys’ achievements over the past year and share insights into the company’s vision for 2026.
The post Galaxsys Hosted Media Briefing to Introduce Chicken Crash and 2026 Strategic Roadmap appeared first on European Gaming Industry News.
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RPM GAMING BOLSTERS LEADERSHIP TEAM WITH CONLETH BYRNE NAMED STRATEGIC PARTNERSHIPS DIRECTOR
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RPM Gaming, a specialist in retail and online betting and gaming, has strengthened its senior executive team with the appointment of industry veteran Conleth Byrne as Strategic Partnerships Director.
Byrne brings with him two decades of leadership experience across the iGaming and technology sectors, having held directorial roles at IGT, The Football Pools, and SIS, alongside more recent strategic consultancy work with a range of high-growth businesses across the betting and gaming ecosystem.
Following a rapid period of growth at RPM Gaming, Byrne’s scope will be to translate his extensive experience in business strategy and operational excellence across various iGaming sectors into long-term value for the company’s global partners, adding significant value with his understanding of high-growth operations and ability to foster top-tier partnerships.
Richard Thorp, Founder at RPM Gaming, said: “Conleth’s a hugely respected figure in this industry, having operated in senior roles in high-stakes, high-growth environments for the past twenty years. His experience in-house with some of iGaming’s biggest names and in advisory roles for successful companies in a number of verticals will be a huge asset to our organisation and our global partners.”
Conleth Byrne, RPM Gaming’s Strategic Partnerships Director, added: “RPM Gaming has become the go-to name for ambitious iGaming firms looking to enter their next growth phase, from either a tech or new-market point of view. Joining this team – which is packed full of industry heavyweights – is a pleasure, and I’m looking forward to adding my own value to RPM and its customers.
“We want to cement RPM’s reputation as the one-stop shop for those who have strong visions but are, perhaps, unable to join the dots with internal resources in making that a reality. This team can do just that, with the connections, know-how, and go-to-market experience to take companies of all sizes to their next level.”
The post RPM GAMING BOLSTERS LEADERSHIP TEAM WITH CONLETH BYRNE NAMED STRATEGIC PARTNERSHIPS DIRECTOR appeared first on European Gaming Industry News.
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