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Anger in the Industry After the Swedish Gambling Authority’s Acquittal of Infiniza

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Last Friday, Di wrote about how the Swedish Gambling Authority closed an investigation into the Malta-based casino operator Infiniza, whose online casino, according to the authority’s assessment, is not aimed at Swedes. This is after the company changed the payment operator, i.e. who manages the transfer of gambling money from bank accounts to the casino, and the criteria that determine whether someone directs gambling at Swedes are not considered fulfilled.

Actions Did The Trick For Infiniza

“In light of the measures Infiniza Limited has taken regarding the company’s marketing as well as the payment options and/or payment service providers that were the subject of the current supervisory case, the Swedish Gambling Inspectorate assesses that the company, based on what emerged in the case, ceased to provide gambling aimed at the Swedish market without necessary license”

From the Gambling Authority’s decision that Infiniza review ceases, 21/2 2024.

Gustaf Hoffstedt, general secretary of the licensed gambling operators’ association The Swedish Trade Association for Online Gambling (Bos), is upset.

“It is offensive, and endangers the entire safety and security of the Swedish gambling license system,” he told Di about the Spelinspektionen’s decision, which he read about “with dismay” in Di.

According to Gustaf Hoffstedt, who refers to web traffic statistics that Di has taken part in, Infiniza is one of Sweden’s largest players in online casinos.

“They are estimated to have a significant operation in Sweden, in fact a large part of it is intended to receive Swedish consumers. It is of course extremely profitable, as they do not pay any Swedish gambling tax.”

The Swedish Gambling Authority’s decision has been made after Infiniza’s casinos changed their payment provider to one based in Lithuania. In the past, the Swedish-registered payment services Finshark and Zimpler reviewed by Di have been used.

“That’s exactly how it goes: if someone shines a spotlight on the fact that payment intermediaries ‘blue’ are not okay, payment intermediaries become ‘red’, then ‘green’, then ‘purple’ – and it goes on forever.”

Gustaf Hoffstedt calls for stricter legislation similar to that in the Netherlands, where it is forbidden to even accept domestic players – whereby more people play with the licensed players.

“The basic problem is the scope of the Swedish law, that is to say that unlicensed gambling companies are not explicitly prohibited from passively accepting Swedish players, provided that the company does not target them,” he says.

For several years, BOS has addressed the problem to both governments, investigators and the Gambling Authority and called for the Netherlands’ example to be followed, with the criminalization of passively accepting and enabling Swedish players.

However, the organization has cut stone in stone, and has not received a hearing for its proposal.

“The government does not want this. It claims that the channelization (the percentage of licensed gamblers, Di’s note) is good in Sweden, which unfortunately is not true, that the gambling market is stable, which is also not true, and that this is not a path that Sweden should follow.”

Marcus Aronsson, investigator at Spelinspektionen, told Di that the decision from last Friday only concerns Infiniza’s use of Zimpler, and that the just concluded case was already started in 2021.

He cannot comment on whether the payment company or companies used thereon means that Infiniza can be considered to target Swedes, nor whether a new review of the operator has been initiated after the Zimpler case.

In the decision, however, it is explicitly mentioned that the Swedish Gambling Authority can initiate a new supervisory case if Infiniza can again be considered to target the Swedish market without the necessary license.

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KONAMI GROUP’s Konami Gaming Inc. First to Submit Manufacturer License Application in Japan’s Emerging IR Market

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KONAMI GROUP CORPORATION’s long-established gaming & systems group company Konami Gaming Inc. announced it has become the first manufacturer to submit license applications with the Japan Casino Regulatory Commission (JCRC), government regulatory agency set forth by The Cabinet of Japan. Additionally, Konami is the first manufacturer to file across all applicable license categories. These filings represent milestone events for the nation’s regulatory framework, as Japan’s emerging integrated resort (IR) market progresses in responsible development. As a leading manufacturer of casino games and technology in 400+ regulated markets worldwide, Konami is taking proactive measures in support of the Japan IR market, highly relevant to the organisation’s rich heritage as a Japanese company.

“Konami’s early filing demonstrates our commitment and readiness to engage constructively with Japan’s regulatory framework from the outset. We have approached this process with a focus on transparency, preparation, and alignment with the stringent standards established by the JCRC,” said Lori Olk, senior vice president & chief compliance officer at Konami Gaming Inc.

Construction is currently underway for the first integrated resort in Japan—an expansive development planned for 2030 opening by one of the world’s largest casino and entertainment operators. Against this backdrop, Konami’s early submission positions the company to participate during the formative stages of this emerging regulated market. Committed to the long-term health of Japan’s IR market, Konami has invested significant resources in localisation, documentation and operational planning to ensure alignment with the nation’s legal, regulatory and cultural expectations. The supplier has leveraged its longstanding compliance infrastructure, governance processes and global licensing experience to fulfill detailed requirements of the Japanese regulatory framework.

“This milestone in Konami’s application process with the JCRC represents a significant, coordinated effort across multiple business units and jurisdictions, supported by decades of experience operating in highly regulated gaming markets worldwide. As Japan continues to expand its IR framework, Konami remains focused on supporting regulatory objectives and partnering with stakeholders to deliver compliant, high-quality gaming solutions tailored to the needs of the Japanese market,” said Tom Jingoli, president & chief operating officer at Konami Gaming.

The post KONAMI GROUP’s Konami Gaming Inc. First to Submit Manufacturer License Application in Japan’s Emerging IR Market appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Spillemyndigheden Publishes Report on Illegal Gambling

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The Danish Gambling Authority has published its annual report describing the authority’s work on illegal gambling. In the 2025 report, you can among other things read more about the Authority’s partnerships, website blocking efforts and visits to upper‑secondary education institutions.

Each year, the Danish Gambling Authority publishes a report explaining the rules that determine when gambling is legal in Denmark, and reviewing the initiatives carried out in the past year to combat illegal gambling.

One of the initiatives conducted annually as part of the fight against illegal gambling is the blocking of illegal gambling websites. In 2025, the DGA obtained district court orders to block 334 websites offering illegal gambling. The Authority has entered into a new cooperation agreement with the Danish Telecommunications Industry (Teleindustrien), which provides the basis for blocking mirror sites without a prior court order when the court has already ruled that the content of the original site is illegal.

The DGA also participates in several national and international partnerships focused on combating illegal gambling. For example, through a collaboration with Google, the DGA can report illegal gambling apps in Google Play, after which Google may remove the illegal content. Anders Dorph, Director of the Danish Gambling Authority, also serves as Chair of GREF (Gaming Regulators European Forum), where the focus is on supporting each other in combating illegal gambling and keeping one another updated on trends observed across the illegal gambling market in Europe.

2025 was also the year in which the DGA was once again invited to visit upper‑secondary education institutions across the country. There was an increasing number of inquiries from sports clubs in 2025 requesting gambling‑related presentations for both amateur and elite clubs, and the DGA’s team of presenters delivered 100 classroom presentations last year.

The post Spillemyndigheden Publishes Report on Illegal Gambling appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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TaDa Gaming Accelerates LatAm Growth with Peru Licence Approval

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TaDa Gaming has officially secured an online gaming licence from Peru’s Ministry of Foreign Trade and Tourism (MINCETUR),

This marks another milestone in the company’s strategic expansion across Latin America’s regulated iGaming markets and reinforces its reputation as a trusted and responsible global content provider.

Peru has rapidly emerged as one of Latin America’s fastest growing and regulated online gaming markets following the implementation of its licencing framework. With regulatory certainty creating new opportunities for operators and suppliers alike, TaDa has focused on Peru as a key destination within its long-term Latin American growth strategy.

MINCETUR approval was received prior to TaDa’s successful debut at the Peru Gaming Show (PGS) 2026 in Lima, where the company announced its launch with Peru’s leading operator, Apuesta Total, through long-standing distribution partner Bragg Gaming.

15 certified TaDa titles are currently available in Peru, with additional games scheduled for release as the company continues to expand its local offering.

TaDa’s proven success in regulated jurisdictions across Africa, Europe, North America and the UK, as well as Argentina, Brazil, Chile and Mexico, has been built on its highly effective glocalisation strategy.

This combines internationally successful core game mechanics with expertly localised content designed to meet the cultural preferences and playing habits of individual markets.

Alongside its award-winning slot portfolio, TaDa’s distinctive fishing-shooting games continue to attract new audiences through their social, skill-based gameplay and broad demographic appeal, especially to younger and new to iGaming audiences.

Its growing gamification ecosystem is designed to enhance player engagement while supporting responsible gaming. GiftCode, WIN CARD, Hot Hand, Highlights, Daily Rewards and Missions provide operators with powerful retention mechanics that deliver measurable value throughout the player lifecycle.

TaDa’s continued investment in regulated markets reflects the company’s broader strategy of sustainable growth. By working closely with regulators, operators and aggregation partners, the supplier continues to deliver compliant entertainment expertly tailored to local player demands.

Ray Lee, Director of Business Development at TaDa Gaming, said: “Securing the MINCETUR licence was another major achievement in our global strategy to be present in all regulated markets.

“There is strong demand for differentiated and expertly localised content in Peru. We are confident that our brand for safe and trustworthy gaming experiences alongside our reputation for working as growth partners with our clients will enable us to succeed.”

The post TaDa Gaming Accelerates LatAm Growth with Peru Licence Approval appeared first on Americas iGaming & Sports Betting News.

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