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Compliance Updates

Entrust and PlaySafe ID Partner to Bring Verified, Privacy-First Digital Identity to Gaming

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  • Entrust and PlaySafe ID announce a new partnership to enhance online gaming safety.

  • Integration of Entrust Identity Verification solution provides seamless and secure Know Your Customer check.

  • Playsafe ID platform aims to combat cheating, bots and harmful behaviour, while supporting compliance with the UK Online Safety Act’s Protection of Children Codes.

Entrust, a global leader in identity-centric security solutions, today announced a partnership with PlaySafe ID, the platform that keeps cheaters, bots, and predators out of games. The partnership will power Playsafe ID’s secure onboarding and verification process using Entrust Identity Verification to enable seamless and secure onboarding experience for gamers worldwide.

Built with a privacy-first mindset, Playsafe ID issues a verified, game-agnostic digital ID that confirms the human identity behind the account promoting accountability and improved protection for users, while still allowing them to remain anonymised. The platform aims to address wider issues that erode trust and enjoyment in online gaming communities, such as cheating, hacking, bot activity, and inappropriate behaviour, while ensuring compliance with evolving regulations such as the UK’s Online Safety Act.

How It Works

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Users create a Playsafe ID account and complete a quick and secure identity verification process powered by Entrust. Users simply take a photo of their government-issued ID and a short video selfie. Entrust identity verification first checks that the ID is genuine and not fraudulent and then matches it to the user’s face in the selfie video. This ensures the person presenting the identity is its legitimate owner and is physically present, mitigating identity fraud attempts such as stolen ID or deepfakes.

Once verified, users receive a unique, random, and anonymised PlaySafe ID, granting access to PlaySafe-protected gaming and matchmaking with other verified gamers. The verification data is kept separate from the Playsafe ID, ensuring gamers remain anonymised during gameplay while knowing they are engaging with other legitimate, verified players.

“Gaming should be fun, fair, and safe for everyone,” said Andrew Wailes, CEO of PlaySafe ID. “Our partnership with Entrust ensures that our user verification process is both secure and scalable, and also aligns with the values of frictionless user experience and privacy. Their technology will be instrumental in helping us build a future where fair play is the standard, and cheating, fraud and harmful behaviour are no longer tolerated.”

Regulation in Gaming

This partnership will enable game providers and developers to prepare for the inbound Protection of Children Codes, coming into force in July 2025 as part of the Online Safety Act, which mandates that services accessed by children must manage risks and protect children from encountering harmful content.

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“We’re proud to join PlaySafe ID in their mission to make online gaming a safer place,” said Samuel Steg, Head of Compliance for Identity Verification at Entrust. “Fraudulent activity online continues to grow both in scope and sophistication, and gaming environments are no exception. Our identity verification technology provides robust, high-assurance Know Your Customer (KYC) checks, offering gamers a seamless and secure onboarding experience. This partnership reflects our shared commitment to building a safer digital future and promoting trust, fairness, and safety within digital spaces.”

PlaySafe ID is currently in integration discussions with several major gaming platforms, with the first partnerships expected to launch later this year.

The post Entrust and PlaySafe ID Partner to Bring Verified, Privacy-First Digital Identity to Gaming appeared first on European Gaming Industry News.

American Gaming Association

MDC Issues Commentary as U.S. Gambling Enters “Regulatory Reset” Following $148 Billion Wagered

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Minimum Deposit Casinos (MDC) has issued an expert commentary on what it calls a “regulatory reset” in the U.S. gambling sector, as lawmakers and regulators respond to explosive growth in consumer betting behavior. According to the American Gaming Association, Americans wagered a record $148 billion on sports in 2024. This surge has sparked new scrutiny from both federal and state-level authorities.

Recent legislative efforts in New York, Louisiana, and Montana have targeted sweepstakes-based casinos and skill-based betting formats. Proposed changes include tighter bet size limits, stricter advertising rules, and licensing reforms aimed at reducing player harm and increasing transparency.

“The regulatory environment is catching up with consumer behavior. There’s growing concern over how online gambling is marketed, accessed, and governed. Areas like responsible gaming, ad targeting, and instant deposits are now being looked at much more critically,” said a spokesperson at MDC.

According to the latest figures from the American Gaming Association, U.S. commercial gaming revenue reached $19.44 billion in Q2 2025, marking a 9.8% increase compared to the same period last year. Online casino gaming accounted for $2.6 billion of that total, reflecting a 32.3% year-over-year jump. The numbers underscore continued momentum for digital platforms even as regulations tighten.

MDC’s commentary urges both players and operators to stay ahead of the curve. As laws evolve, demand is rising for licensed platforms that offer low-deposit access, better responsible gambling tools, and full regulatory compliance.

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The post MDC Issues Commentary as U.S. Gambling Enters “Regulatory Reset” Following $148 Billion Wagered appeared first on Gaming and Gambling Industry in the Americas.

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Central Europe

CT Interactive grows its certified game portfolio in the Slovak market

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CT Interactive has further strengthened its presence in the regulated Slovak iGaming market with the successful certification of 10 additional games. This achievement brings the total number of certified titles in Slovakia to 30, underscoring the company’s commitment to delivering high-quality, engaging gaming content tailored to local market needs.

Among the newly certified titles, five are part of the popular Buy Bonus product line, specifically designed to enhance player engagement and elevate the overall gaming experience. Notable additions include 20 Mega Star, which extends the thrill, and the classic 50 Treasures, a game that consistently ranks among CT Interactive’s top 10 most popular titles globally.

“Certification in Slovakia is a key part of our European expansion strategy,” said Martin Ivanov, COO of CT Interactive. “With these 10 new games, our portfolio in the country now totals 30 titles, strengthening our market presence and offering diverse, premium content to the regulated Slovak market.”

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As part of CT Interactive’s broader growth strategy, the company remains focused on adapting its portfolio to meet the specific requirements and preferences of each market. It continuously explores the latest technologies and game mechanics that resonate with a wide range of players, all while ensuring full compliance with local regulatory standards.

The post CT Interactive grows its certified game portfolio in the Slovak market appeared first on European Gaming Industry News.

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Compliance Updates

Dutch Gambling Regulator to Amend its Remote Gambling Licensing Policy Rules

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The Dutch Gambling Regulator (KSA) is to amend its Remote Gambling Licensing Policy Rules effective January 1, 2026. This amendment is necessary, in part, because the licenses granted in September 2021 expire on October 1, 2026. Licenses have a term of five years. The amended policy rules impose new obligations on all applicants, but primarily provide guidance on the process for applying for a follow-up license by providers already holding a license.

New requirements apply to all license applicants. For example, applications must include a document explaining how providers plan to inform the KSA (Netherlands Authority for the Protection of Gaming) in a timely manner about important changes to their policies and operations. Applicants must also now include an exit plan explaining how they will reduce their gaming offerings once the license expires.

Furthermore, an important addition has been made regarding reliability: if providers have not complied with final or provisionally enforceable court rulings at the time of their application, their reliability is not beyond doubt. This constitutes grounds for refusing a license. Providers must also now submit a Wwft risk analysis with their application.

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A separate application procedure applies to applications for a follow-up license by parties already active on the market. In this procedure, various components will be reassessed, including the addiction prevention policy and the recruitment and advertising policy. A new integration test will be conducted for the control database (CDB) component. They must also meet the new conditions that apply to all applications, as mentioned above.

When opening the online market, the legislature deliberately opted to issue permits with a term of (maximum) five years. By using a fixed-term permit, the legislature intended that the Netherlands Authority for Consumers and Markets (KSA) would consider supervisory experience gained in each application for a subsequent permit. Providers who have made mistakes in the past five years must explain during the application process how they have learned from previous mistakes and how they intend to prevent recurrence. If the KSA finds this explanation insufficient, the permit may be denied or additional conditions and restrictions may be imposed.

The post Dutch Gambling Regulator to Amend its Remote Gambling Licensing Policy Rules appeared first on European Gaming Industry News.

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