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FIA and IESF announce partnership in coalition against online abuse in sport

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The Fédération Internationale de L’Automobile (FIA) is proud to announce its latest partnership with the International Esports Federation (IESF) in the fight against online abuse in sport. The agreement ceremony occurred at the 8th World Esports Summit in Busan, Republic of Korea, between General Secretary Boban Totovski and UAOA Campaign Leader Erin Bourke on behalf of FIA President, Mohammed Ben Sulayem.

As the digital world becomes increasingly ubiquitous, the IESF is central to this movement; uniting technology and competitive sports under one banner. Since its inception, the IESF has expanded to represent over 140 nations. It consistently promotes Esports as an actual sport beyond language, race, and cultural barriers, culminating in eight world Esports summits and several world championship events.

The collaboration between the FIA and IESF signifies a commitment to fostering a safe and inclusive environment for all stakeholders engaged in competitive sports. By leveraging their collective expertise and resources, both federations have pledged to:

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  • Support the development of scientific research and promote the organization of knowledge sharing.
  • To establish effective frameworks in the response to online abuse including clear guidelines for stakeholders.
  • To develop and implement educational programs aimed at competitors, officials, entourages, and fans to raise awareness about online abuse and best practices.

Mohammed Ben Sulayem, FIA President said:

“We deeply appreciate the IESF’s support as we advance our mission to drive out online abuse in sport. The IESF stands as a crucial partner, epitomizing connectivity and inclusivity through Esports and the digital realm. Together, through collaboration and commitment to action, we remain dedicated to paving the way for a safer, more respectful online environment for all.”

Boban Totovski, IESF General Secretary said:

“The process of building and developing the Esports ecosystem requires continual commitment and devoted Partners, and I’d like to use this opportunity to announce our new partnership with FIA, an organization sharing the same values as IESF, willing to participate and contribute to the long process of establishing a sustainable Esports platform.”

The IESF and FIA invite fellow federations and stakeholders passionate about preserving the integrity of the sporting ecosystem to join them in this coalition.

About the FIA United Against Online Abuse campaign

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The ‘United Against Online Abuse’ campaign (UAOA), pioneered by FIA President Mohammed Ben Sulayem, is a collective stance against the growing epidemic of online abuse and hate speech in sports within the sporting ecosystem. The campaign is supported by the FIA Foundation. By uniting fellow Sports Federations, National Governments, Regulatory Institutions, and Technological Platforms, the coalition aims to bring about regulatory and behavioral change. We are research-led in our approach, and we are committed to action for the protection of our competitors, officials, fans, volunteers, and entourages. To date, the UAOA coalition has welcomed endorsement from the Governments of France, Greece, and Slovenia, alongside extensive discussions with the Governments of Belgium, Brazil, Malaysia, Spain, Mexico, Monaco, Singapore, China, Japan, Jamaica, and the UK. In academic, technological, and institutional relations, our lead research partner is Dublin City University, with ongoing discussions between UNESCO, the Council of Europe, Mozilla Firefox, and TikTok. In sporting relations, FIM, the International Esports Federation, ASETEK Sim Sports and Peace and Sport Monaco have signed the campaign’s Charter. Whilst a further 17 federations, including FIFA, the IOC, the ITF, World Athletics, World Netball and World Squash are expected to be welcomed into the coalition in due course.

 

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Gaming Corps joins forces with Torrero to boost operator choice and content delivery

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Gaming Corps – a publicly-listed game development company based in Sweden, has partnered with Torrero, the B2B aggregator and white-label provider, in a deal that sees Gaming Corps’ full suite of content rolled out across Torrero’s extensive network of operator brands.

Torrero’s aggregation platform features more than 8,500 games from over 130 providers, alongside sportsbook content spanning 20+ sports and over half a million sporting events — and now includes Gaming Corps’ diverse portfolio of Slot, Table, Mines, Multiplier and Plinko titles. Known for powering major global brands like Betmaster and Casinoin, Torrero offers a full-service solution that goes far beyond content, with integrated payments, compliance, multilingual customer support, and licensing services all managed under one roof.

Danielle Calafato, CCO at Gaming Corps, said: ” Torrero’s strength lies in giving operators exactly what they need — flexibility, speed and a content-rich platform. That makes them a natural fit for us. This partnership helps us reach new markets while giving Torrero’s partners access to a steady stream of distinctive, engaging content designed for today’s players — including some of our latest titles like 3 Pigs of Olympus, Hyena Heist and Penalty Champion 2. We’re excited to see our games go live across their network and to be part of a proposition that puts performance and player experience first.”

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Aleksei Tolstov, Head of Business Development at Torrero, added: “Gaming Corps is a standout game developer that continues to grow in reputation and quality. Their content is a great fit for our platform and operator brands, particularly in terms of game variety and performance. We’re pleased to welcome them to our network and look forward to a successful collaboration ahead.”

The partnership is now live, with Gaming Corps’ games available to all Torrero partners from today.

The post Gaming Corps joins forces with Torrero to boost operator choice and content delivery appeared first on European Gaming Industry News.

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Omnigame celebrates win at SBC Awards Europe

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Omnigame, the full-service iGaming business, is celebrating industry recognition after being awarded Gaming Mechanic/Feature of the Year at the SBC Awards Europe.

Hosted at the Hilton Malta, the awards recognised the achievements of the very best operators, affiliates, suppliers, payment providers, and game developers across the European betting and gaming industry.

Omnigame’s creative twist on traditional slot machines, its ‘Wheels of Reels’ mechanic, incorporates ‘wheels’ of differing lengths rather than the traditional rectangular matrix. The innovative spinning mechanic provided a new approach to slot gaming, allowing Omnigame to stand apart from its competition in the category.

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The creativity of the mechanic has seen Stream of Luck become one of the most popular games in the Omnigame portfolio.

Peter Weinreich, CEO of Omnigame, said: “Receiving the award that highlights the innovative nature of our ‘Wheels of Reels’ mechanic at the SBC Awards Europe is a massive credit to the whole team at Omnigame. We are incredibly proud of our achievement, which has provided a fresh take on the traditional slot experience.

“We have worked hard to provide exciting games to players, and this recognition of our innovative approach is a fantastic moment for us.”

The post Omnigame celebrates win at SBC Awards Europe appeared first on European Gaming Industry News.

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Former Swintt Marketing Manager Michela Pace joins GameOn

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Pace named Marketing Operations Manager for full-service agency’s popular Fractional CMO division

GameOn has appointed former Swintt Marketing Manager, Michela Pace, as Marketing Operations Manager of its thriving Fractional CMO division.

Michela is a skilled marketer who started her career in the iGaming industry back in 2021 as a marketing intern at Swintt.

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The slot studio quickly saw her potential, offering her a full-time role as Campaign Coordinator. She then progressed to Marketing Executive, a position she held for two years, before being promoted to Marketing Manager.

Across these roles, she has been involved in a wide range of marketing initiatives from managing game launch campaigns and content calendars to organising events, handling merchandise and working with media partners to drive brand visibility through interviews, press releases and editorial features.

She brings this experience and a passion for marketing and branding to the Marketing Operations Manager role at GameOn, where she will be responsible for supporting the wider CMO team, led by Alex Wilson, and working directly with clients on their marketing strategies and campaigns.

Alex Wilson, Head of Marketing Division at GameOn, said: “I’m delighted to welcome Michela to the team and for GameOn’s Marketing Division to benefit from such a passionate and talented marketer with tons of industry experience.

“Michela played a central role in building Swintt’s profile in the industry from the ground up, experience that our clients will absolutely benefit from.

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“More than anything, Michela is a great person to work with, bringing enthusiasm and energy to the team. I’m really looking forward to working with her as we build out GameOn’s Fractional CMO offering and deliver value and results for our clients.”

Michela Pace, Marketing Operations Manager at GameOn, added: “I’m over the moon to be joining GameOn. I’ve always admired the company, especially the incredible team behind it, and feel very lucky to be starting this new chapter with them.

“I’m excited to work alongside the team and to support our clients by contributing to their strategies and campaigns. I’m also fortunate to be learning from the best in the industry while pushing creative boundaries as we continue to grow together.”

The post Former Swintt Marketing Manager Michela Pace joins GameOn appeared first on European Gaming Industry News.

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