Latest News
Heroic acquire BLAST Premier Member Team slot from Immortals Gaming Club
Norwegian organisation buy IGC’s MIBR BLAST Premier Member Team slot
Norwegian-based esports organisation Heroic has become a BLAST Premier Member Team after acquiring the slot owned by Immortals Gaming Club, following a highly competitive bidding process.
Founded in 2016, Heroic are one of the world’s top Counter-Strike teams and are currently ranked fifth in the HLTV rankings. They join other top esports and CS:GO organisations in owning a BLAST Premier Member Team slot.
The Norwegian-based organisation, with a huge following globally, have had recent successes winning ESL Cologne Europe 2020, claiming first place in ESL Pro League Season 13, finishing fourth at the BLAST Premier Fall Final 2021 in Copenhagen’s iconic Royal Arena and finishing 3rd/4th in the Stockholm Major 2021 and IEM Katowice 2022.
After Immortals Gaming Club decided to sell the Member Team slot, a highly competitive and in-depth bidding process was undertaken with a number of leading esports and Counter-Strike organisations showing an interest in the slot sale.
IGC, who own MIBR, were an original BLAST Premier founding Member Team and have played in the tournament circuit since its inception in February 2020, competing in nine BLAST events during this time.
Charlotte Kenny, Managing Director of BLAST Premier, said: “We thank MIBR for being one of our partners for the last two years. Their renowned and passionate Brazilian fanbase have ensured there’s never been a dull moment, even when we had to pivot to online-only shows in 2020. We look forward to having them back competing in our global qualifiers and regional Showdowns in the future.
“We’re delighted to welcome on board Heroic, they’ve proven through their performances on the server over the last few years, that they belong alongside the world’s elite of Counter-Strike. Their impressive showing at last year’s Fall Final in Copenhagen highlights what they will add to our tournaments. The level of interest, competition and investment shown for this slot highlights just how much BLAST Premier has grown in the last 12 months alone.”
Joachim Haraldsen, CEO for Heroic, said: “Today marks a massive milestone for Heroic Group. Our entry into BLAST Premier provides us with a unique position alongside the biggest brands in our industry, and a platform for collaborative growth that we strongly believe in. We are really impressed by the product that BLAST has built so far and are super excited to contribute to the continued success of the tournament as one of the 12 members.”
The BLAST Premier circuit will continue to offer opportunities for non-Member Teams to reach the ultimate stage of competitive CS:GO through the global qualifying series, which covers key regions around the world and feeds into the tournament series’ regional Spring and Fall Showdowns.
BLAST Premier is one of the world’s leading Counter-Strike tournament series, hosting the best players and teams, offering opportunities to regions across the globe and crowning the world champions of CS:GO. Up to 32 of the best teams take part in the seven BLAST Premier events across the year with a combined prize pool of $2,475,000 on the line.
BLAST Premier Member Teams: Astralis, NIP, G2 Esports, OG, Team Vitality, NAVI, FaZe Clan, Complexity, Team Liquid, Heroic, Evil Geniuses and BIG.
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Latest News
Microgaming launches football games StrikerX and SoccerX aimed at acquisition
Crash and instant win formats target fast onboarding, mobile play and low-friction mechanics, with RTP and max win figures disclosed for SoccerX.
Microgaming has launched two football-themed games, StrikerX and SoccerX, positioning them as “gateway” titles designed to support player acquisition for operators.
The supplier said the releases are built around quick-result gameplay and low-friction entry, with mechanics intended to be easy to pick up. StrikerX is a Crash game, while SoccerX is an Instant Win title, with both designed for fast loading and mobile performance, according to the company.
SoccerX is built around a penalty shootout format where players pick a shot and attempt to beat the keeper while progressing up a prize ladder. Microgaming said the ladder can be cashed out at any point or pushed further. The company lists the game’s RTP at 96.00% and a top win potential of up to 12,500x, and says players can choose their own volatility.
StrikerX allows players to place up to two bets in a single round, using different strategies at the same time, while “dynamic game events” increase the multiplier as play progresses, according to Microgaming. Its Ultimate Shot feature triggers at 100x and introduces bonus multipliers ranging from x1 to x100, with win potential of up to 10,000x.
A Microgaming spokesperson said: “Acquisition is not just about visibility, it is about removing friction. With SoccerX and StrikerX, the aim was to create games that are quick to load, quick to understand and easy to get into, which makes them very effective at opening the door to a wider portfolio. Football gives both titles an immediate hook, but the bigger value is in having formats that can bring in new audiences and still give them a reason to stay.”
The post Microgaming launches football games StrikerX and SoccerX aimed at acquisition appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Conferences
Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers
The 2026 Gaming in Germany Conference will take place on Tuesday, November 10, 2026, at the DoubleTree Hilton Ku’damm in Berlin. The organisers have also announced the first confirmed speakers for the annual regulated iGaming-focused event.
Conference topics will include the ongoing evaluation of the 2021 State Gambling Treaty (GlüStv 2021), the “current & future permissibility of new products” including prediction betting, sweepstakes and eSports betting, and the future of remaining gambling monopolies in Germany and Austria. The programme also flags market re-regulation in Austria and “strategies for countering offshore offerings and to #ReclaimTheMarket for licensed operators.”
Confirmed speakers listed by the organiser include a senior GGL representative, Dr. Damir Boehm (CEO, Tipwin), Dr. Christian Piska (Professor, Faculty of Law, University of Vienna), Dr. Joerg Hofmann (Senior Partner, Melchers Law Firm), Vasiliki Panousi (Regulatory Affairs Senior Manager, Kaizen), Josh Hodgson (COO, H2 Gambling Capital), and Mohamed Messaoudi (Director, Digital Vault Product, Trust & Sign, Docaposte), among others.
Gaming in Germany founder Willem van Oort said: “I am extremely pleased with this year’s speaker lineup. We are undeniably bringing an impressive amount of expertise to the stage – including, of course, a significant amount of business and regulatory experience. Since we will be discussing, among other things, the outcome of the evaluation of the GlüStv 2021 – something that is highly relevant to the entire sector – I am very glad about the amount of thought leadership that we have managed to bring together so far.”
The organiser said registration is open and issued a call for additional speakers, specifically seeking expertise on business topics including media and marketing, affiliation, compliance and operations.
The post Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
Highlight Games’ platform clears Italy’s ADM collaudo certification
Company plans to roll out SOCCERBET with LALIGA archive footage on its own platform in Italian retail after the World Cup.
Highlight Games Limited said its proprietary platform has passed Italy’s ADM collaudo process, the technical certification required for gaming platforms. The company announced the approval on 14 July 2026 from London.
Following the conclusion of the World Cup, Highlight said it will launch its Spanish SOCCERBET product featuring archive LALIGA footage on its own platform across Italian retail channels. The company added that operators will transfer to Highlight’s platform over the months that follow.
The supplier said the certification allows it to deliver its content via its own “zero-cost streaming technology” in Italy and gives it control over its product roadmap in what it called its most important market.
Steven Holmes, CEO, Highlight Games said: ‘This is a huge moment for Highlight as we bring our video-based technology stack to the Italian market and join a select few who are able to offer an officially ADM certified platform. Italy is where SOCCERBET has proven itself time and again and passing the ADM collaudo means we can now deliver that content on our own platform, with our zero-cost streaming solution, exactly as it was designed to be experienced.
‘Owning the technology end to end means we control our own roadmap, resulting in faster launches, smoother integrations for our operator partners and a richer experience for players. Our products consistently perform at the top of the market wherever they are live, and with our platform now officially certified in Italy, we have everything in place to build on that momentum.’
The post Highlight Games’ platform clears Italy’s ADM collaudo certification appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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