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ESFI’s National Esports Championships 2022 to select Indian contingent for Asian Games
The much-awaited National Esports Championships 2022 (NESC ’22) is all set to kickstart as the Esports Federation of India (ESFI) will be selecting the Indian contingent for the upcoming 2022 Asian Games.
Under the ‘AESF Road to Asian Games’ program, the NESC ’22 will be conducted for five popular Esports titles—DOTA 2, Hearthstone, FIFA22, Street Fighter V, and League of Legends. More than 200 top esports athletes registered from all over India and the tournament will go on till April 24. Esports has been added as a medal sport at the 2022 Asian Games for the first time as the best performers of the NESC ’22 will get the opportunity to represent the country at the prestigious multi-nation event.
“The overwhelming response and the excitement we see among our esports players to be part of the Asian Games, gives us the confidence that they are aiming for something really big. They want to take national pride, give a tough challenge to the world and make the country proud. With their unmatched skills, Indian esports is expected to reach new heights. I wish the best for all the players for the upcoming tournament” said Mr Vinod Tiwari, President, Esports Federation of India & Director, Olympic Council of Asia – NOC & International Relations.
The NESC ’22 will be conducted online, owing to the Covid-19 pandemic, with the top athletes from across the country competing and showcasing their skills and strategies.
“We will now proceed with the tournaments witnessing 200 top esports athletes giving cut throat challenge in different categories to make it successfully to the Asian Games. It will be a gruelling event as the players will have to showcase their best strategy, skills and presence of mind, upon with the pressure to make the cut to be part of the Indian contingent for Asian Games. It will be an action packed and edge of the seat thrilling tournament for sure.” added Mr. Lokesh Suji, Director ESFI & VP-Asian Esports Federation.
DOTA 2 and League of Legends will see participation of 13 and four teams respectively with veteran athletes like Jeet Rajesh Kundra, Moin Ejaz and Samarth Trivedi will be seen competing. On the other hand, single-player titles Hearthstone, FIFA22, Street Fighter V has will witness participation of 13, 60 and 16 athletes respectively as top stars including Tirth Mehta (Hearthstone), Siddh Chandarana and Lokmanyu (FIFA22) and Aditya Verma (SFV) will look to seal themselves Asian Games berth.
“I am really excited for the NESC ’22. I know all of us have been practicing and preparing at our best, and I am sure that whoever goes on to represent India at the Asian Games will aim for a podium finish this time” said Tirth Mehta, who had clinched bronze medal at 2018 Asian Games, where Esports was played as a demonstration event.
“Its great opportunity provided by ESFI to all athletes to give their best and earn a chance to represent India at Asian Games 2022. Being a professional FIFA player myself, it’s my dream like many others to win medal for the country and I’m looking forward to NESC ’22,” added popular Fifa athlete Lokmanyu
Aditya Mehta aka TheDarklord from Street Fighter V expressed his excitement and said “This is the biggest and the most important qualifier in the history of the Indian Fighting Game Community for SFV, it’s about time to give it all! Shout out to ESFI for giving us this incredible opportunity”
ESFI continued its partnership with Artsmith- Concepts & Visions which will extend its support as the communication partner. The National Esports Championships will be streamed live from quarterfinal onwards on ESFI’s official YouTube as well as on the Facebook page.
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Latest News
Blueprint Gaming upgrades Super Graphics Upside Down for Lottomart exclusive
The updated slot launches on Lottomart for UK players on 23rd July with a new bonus wheel and higher max win.
Blueprint Gaming is releasing an upgraded version of Super Graphics Upside Down exclusively on Lottomart from 23rd July, giving Lottomart’s UK players early access to the title.
Originally launched in 2021, Super Graphics Upside Down is being re-released with a new bonus wheel feature and an increased max win potential, rising from 250X to 3000X, according to the companies.
Chris Ruddock, Commercial Director at Lottomart, said:
“Securing an early release exclusive on the new Super Graphics Upside Down is another exciting milestone for Lottomart. Blueprint Gaming has upgraded a fantastic game with engaging new features and bigger win potential, and we’re delighted to offer this game exclusively to our UK players.”
Elliott Kyne, Account Manager at Blueprint Gaming, said:
“We’re delighted to support Lottomart with the exclusive UK launch of Super Graphics Upside Down. It’s also pleasing to see our partnership continue to go from strength to strength, and Lottomart’s impressive growth and UK focus has made them a match made in heaven for Blueprint’s content. We’re SUPER excited to bring this latest release to their players.”
The companies said the launch is part of their ongoing partnership, with Blueprint Gaming providing exclusive content as Lottomart expands its UK presence.
The post Blueprint Gaming upgrades Super Graphics Upside Down for Lottomart exclusive appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
app analytics
AppsFlyer: UK app activity spikes on every goal during England knockout games
Data tracks the semi-final loss to Argentina and third-place win over France, showing rising spend even on goals against England.
AppsFlyer on July 22, 2026 published new UK app activity data tied to England’s knockout-stage matches in 2026’s biggest global football tournament: a 1-2 semi-final loss to Argentina and a 6-4 win over France in the third-place match.
The company said the UK stood out in its seven-market study as the only market to show app activity spikes in response to its own team scoring during the knockout stage. “England fans lived two entirely different matches on their phones within a week. In the semi-final, activity spiked when England scored, the only time we saw a market react to its own team’s goal in the knockout stage, but the mood shifted fast once Argentina hit back, with fans clearly cooling as the game slipped away. In the third-place match, mobile surged and dipped with every goal in a high-scoring game, keeping engagement elevated throughout. Same fans, same phones, two completely different stories,” said Lex Nakad, GM, EMEA West, AppsFlyer.
AppsFlyer reported that Gordon’s opener in the semi-final drove app activity 21% above normal. Engagement peaked at half-time at 47% above normal, then Argentina’s equalizer triggered a 19% spike. By the time Argentina scored a stoppage-time winner, the reaction had dropped to 6%, which AppsFlyer said indicated deflating interest as the match turned.
In the third-place match, AppsFlyer said activity “surged and dipped with every goal” throughout the ten-goal game, including a 37% spike at the hydration break and a 25% lift “across the goals,” which it attributed to the volume of match action rather than a single moment.
On monetisation, AppsFlyer said purchases increased in both matches: up 31% in the semi-final and 59% in the third-place match. Per-app spend peaked at half-time (19%) in the semi-final and spiked again on Argentina’s late goals (18% to 20% on the equalizer, and 15% on the winner). Streaming was the top-performing category, up 183%. The company also said food delivery behaviour diverged by kickoff time, with activity up 11% pre-kickoff and peaking at 17% at half-time for the 8pm semi-final, but dropping 39% during the 10pm third-place match.
AppsFlyer said the analysis spans seven markets (US, Mexico, Canada, UK, France, Spain, Argentina) and 18 app categories, comparing match-day activity with a matched regular-day baseline at the same local-clock minute. The company noted the underlying app-market data is the United Kingdom (not an “England-only” cut), and that it is not quoting revenue or order size due to outliers.
The post AppsFlyer: UK app activity spikes on every goal during England knockout games appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Contributors Program
Gamblers Connect names Gali Hartuv as seventh 2026 Contributors Program voice
The Playa strategic advisor will publish on VIP operations, segmentation and retention, starting with an anonymous VIP Operations Survey 2026.
Gamblers Connect has confirmed Gali Hartuv, Strategic Advisor at The Playa, as the seventh voice to join its 2026 Contributors Program.
The independent B2B iGaming media platform said the programme will reveal one senior industry voice per month throughout 2026, with contributors publishing under the Gamblers Connect Contributor Editorial Code.
Gamblers Connect said Hartuv has more than 15 years’ experience in VIP management, including designing and optimising VIP programmes across more than 50 operator brands, and training “hundreds of professionals” now working in VIP roles across the industry.
Hartuv will publish across four areas: building VIP programmes that drive long-term value; AI-powered VIP identification and player segmentation; hyper-personalisation and retention strategy; and scaling VIP operations across different markets and cultures. His first contribution is a VIP Operations Survey 2026, an anonymous survey intended to benchmark how VIP teams work across iGaming operators, including portfolio sizing, tools, qualification thresholds, workflow standards and where time is spent during the week.
Partnerships and Operations Lead, Luka Dimitrijevic, said: “VIP management is where a great deal of an operator’s value is won or lost, and very few people can speak to it with Gali’s depth. He has spent his career turning high value player relationships into a discipline rather than guesswork, and he is refreshingly candid about what works and what does not. Through the Contributors Program he will share practical insight on VIP strategy, retention, and the smart use of AI, with content grounded in real results rather than recycled best practices.”
The post Gamblers Connect names Gali Hartuv as seventh 2026 Contributors Program voice appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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