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The Future of Esports Betting For Altenar A Sportsbook Software Provider

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The growing demand for Esports has reached an all time high as the pandemic drove countless in-land betters to the waves of the internet and even more so, towards virtual betting and Esports as live events couldn’t take place for some time. Alongside this, many iGamers believe that virtually produced or synthetic gaming offers a truer sports betting experience.

As a result the Esports betting arena has witnessed dramatic expansion from 2019 to 2022 and has been predicted to reach all new heights by 2025.

Within this relatively new avenue of gambling, the sports betting industry is faced with the challenges that come from fast-emerging markets and the uniqueness of this situation having been spurred on by the pandemic.

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So, what has caused this cataclysmic shift to Esports and what can be expected from an industry-changing, history-making shift like the continued demand for Esports betting?

A Market Worth Betting On

As the increased demand for Esports has grown around the globe, it’s interesting to see what value the market has held and is predicted to hold in the coming years.

According to a report from Market Insight Reports the Esports global value is set to reach 13 billion USD by 2025 from the 800 million USD recorded as of 2019. This demonstrates the global demand for Esports and the growth of the market in a short space of time.

The pandemic witnessed and became the catalyst for the Esports market which is continuing to grow from its infancy.

Altenar, the sportsbook software provider, has adopted this customer-based shift from traditional sports betting towards Esports and has incorporated this increasingly popular segment for their clients.

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As a result, Altenar has witnessed a growth in the amount of new clients who want to harness Altenar’s access to Esports events.

Whether your customers want to play League of Legends or Global Offensive, Altenar has access to a host of Esports verticals your customers will love.

With a greater preference for online gambling to in-land gambling in the sports betting market, it’s no wonder that betting on virtual games and Esports has witnessed this exponential growth.

What Can Esports Bring To Your Company?

For the most part, companies offering Esports will simply offer pre-match bets, however, Altenar and their Esports content provider, Oddin, offer a plethora of granular bets.

Meaning that with Altenar, in-game betting can take place; from match scores, the first team to a specific number of rounds or live betting on who will gain or lose life in a game. This offers operators a host of interactive Esports content to the emerging crowd of younger iGamers who appear to move away from traditional sports betting.

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As the Esports ecosystem gains momentum and builds in sophistication more companies like Altenar will begin to adapt to the changing times.

If you’re looking to enter the fast-growing market of Esports then you can do so by visiting Altenar’s website today and discover why they’re the company where stability meets flexibility.

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eSports

ESIC Announces Establishment of Global Esports Industry Advisory Board

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The Esports Integrity Commission (ESIC) is pleased to announce the establishment of its Global Esports Industry Advisory Board, designed to enhance integrity and ethical practices across the esports landscape. The Advisory Board will serve a pivotal role by providing expert advice to ESIC’s Chief Executive Officer on a range of critical industry issues. 

The primary function of the Advisory Board is to create a robust framework for integrity and fairness, setting a global benchmark for ethical conduct and fair competition in esports. The board will offer strategic insights, help shape policies governing fair play, liaise with key industry stakeholders, and act as ambassadors advocating for ethical practices. 

ESIC has appointed two highly esteemed members to inaugurate this board: 

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  • David Neichel, Senior Vice President of Public & International Affairs at ESL FACEIT Group (EFG), joins the Advisory Board with over fifteen years of experience in the video games industry, including significant roles at Activision-Blizzard and Electronic Arts. David’s profound impact on international and public affairs initiatives makes him an invaluable addition to the board. 
  • Robbie Douek, CEO of BLAST, also joins the Advisory Board, bringing a wealth of experience from his roles at Google and Disney, along with his leadership through major acquisitions. Robbie is celebrated for his strategic leadership and his instrumental role in elevating esports to a significant global entertainment platform. 

The formation of the Advisory Board is an engagement that underscores the commitment of its members to upholding and promoting the highest standards of integrity within the esports industry. The board will meet as required to address strategic challenges and ensure that ESIC’s initiatives effectively meet current and future industry needs. 

“Both David and Robbie bring a remarkable depth of knowledge and a passion for advancing the integrity of esports,” said Stephen Hanna, CEO of ESIC. “Their expertise will be crucial as we navigate the evolving landscape of esports and strive to maintain the integrity that our community expects and deserves.” 

Robbie Douek, CEO at BLAST, said: “I’m honoured to be given the opportunity to support the Global Esports Industry Advisory Board and ESIC in their ambition to create the best and fairest environment possible for players, teams and fans.” 

David Neichel, Senior Vice President of Public & International Affairs at ESL FACEIT Group (EFG) also commented: “It is a true honour to join the Global Esports Industry Advisory Board and support ESIC’s successful journey. Fairplay and integrity are at the core of esports. We owe it to the players and to the fans and for a better endemic industry governance” 

The post ESIC Announces Establishment of Global Esports Industry Advisory Board appeared first on European Gaming Industry News.

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eSports

North Star Network Acquires Um Dois Esportes

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North Star Network has acquired Um Dois Esportes, a sports coverage and analysis site created from the merger of Gazeta Do Povo and Tribuna do Paraná in 2020.

Julien Josset, co-founder of North Star Network, said: “Thank you to the team at GRPCOM for their faith in us to take the brand forward. Um Dois Esportes is an established and renowned site in Paraná State, and we’re excited about the challenge of developing this asset.

“We’re happy to maintain the collaboration with the existing editorial team, and look forward to working with them, bringing our unique NSN approach, to take UDE forward.”

NSN’s signing of Um Dois Esportes is the media house’s fourth acquisition of 2024, following the recent deals to purchase UK-based SportsMole and MrFixitsTips, as well as Chilean site AlAireLibre, which was announced in March.

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The latest addition to the North Star media portfolio joins existing assets including Top Mercato, Afrik-Foot, and Vringe. The Paris-based company already oversees a significant Brazilian operation, delivering over 6 million sessions per month, from the likes of Trivela, Premier League Brasil and Lakers Brasil.

NSN will retain Curitiba-based journalists from the Um Dois Esportes legacy team to maintain the asset’s unique tone and popular coverage of the Paraná sports scene across site and social.

Rafael Mello, Director of GRPCOM, said: “We were surprised by the interest, and initially had no intention of selling Um Dois, but as the conversations evolved, we realised this was a serious group with good intentions. We were very happy to see our project being valued by a large international group and going global, demonstrating the quality of the content we produced.

“We’re also proud that North Star inherited our journalists, who are truly responsible for the success of the product we offer readers every day.”

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Alona Shevtsova

L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

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The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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