Asia
QTech Games unveils new cryptocurrency currency feature for its games
Leading distributor continues its breakthrough work with crypto to underpin more games for clients across emerging markets
QTech Games, the leading games distributor across Asia and emerging markets, has unveiled its latest upgraded cryptocurrency tool kit which supports a unique crypto-to-game currency feature.
The leading platform is now able to arm its partners and their players with all the inherent crypto benefits of lower transaction costs and faster withdrawals across a wide variety of cryptocurrencies, including but not limited to: BTC (Bitcoin), ETH (Ethereum), XRP (Ripple), LTC (Litecoin), BCH (Bitcoin Cash), USDC and DAI. These cryptocurrencies, attended by a widening range of stablecoins, alt-coins and even virtual tokens, will attract and empower a host of new players who hold and want to play in these popular alternatives to fiat, underpinned by a responsive real-time exchange mechanism.
Accordingly, players can now both keep their wallet in cryptocurrency, and also play in traditional fiat money. As a result, most games on the QTech platform are now available for play, not only those games which support crypto.
The move tracks surging underlying demand and a buoyant atmosphere in the crypto community, whose optimistic outlook has been bolstered by further recent gains. Indeed, QTech clients are now finding that those crypto customers who have accrued capital gains are more eager to take chances across the gaming verticals.
QTech Games’ backend that provides operators with the ability to manage player registrations, payments, promotions, marketing, and other key functions, is supported by one of the strongest technical teams in the industry, making the back-office a scalable tool which grows with the operator.
Ulf Norder, CCO at QTech Games, said: “This is a timely crypto-to-game currency innovation, including the possibility to create virtual currencies as well. It’s essentially two features in one: players can deposit into their wallets as normal, convert their balance into any currency (coin, token, or play games which aren’t bespoke crypto games) and then play as usual, safeguarded by our unique real-time exchange mechanism.
“The gambling industry was one of the original pioneers in the use of crypto, and opportunities still abound, both for our partners and their players. By this, I naturally refer to the recognized advantages around speed and security, but also the savings our clients can then pass on to the consumer for a better experience all round. Players can benefit from fairer margins compared to fiat-money operators, who have to pay substantial costs for conventional payment-processing and chargebacks. On sportsbook, that might mean better margins – or, on casino, better promotions. Everyone benefits.
“As the leading distributor across developing territories, we want to help educate our partners, improve adoption rates, and unpack the day-to-day needs of the customer, so we can service them. They want speed, flatter learning curves, and tighter security. As a result, we’re now giving it to them. It’s as straightforward as that.
“Our commitment to rolling out high-quality content remains undimmed, but crypto is a progressive ally in driving revenue for our partners. So, it’s a real thrill to partner with more and more ambitious digital casinos, who are looking to disrupt the space through cryptocurrency innovation, underscored by QTech’s quality product line. This is just the beginning.
“Of course, none of this means going all-in and converting everything into blockchain. But an edge and an understanding can be secured by simply integrating crypto as a new payments pathway. Ultimately, every scarce asset will be “blockchain-ified” – be it a stock, a fungible dollar or a non-fungible token (NFT). It all goes on chain and can take traditional banks and charges out of the equation. Blockchains are radically egalitarian because every user becomes a root user.”
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ArenaPlus
DigiPlus Wins “Digital Operator of the Year” Award at 2026 Global Gaming Awards Asia-Pacific
DigiPlus Interactive Corp. (DigiPlus), the country’s premier digital entertainment provider behind BingoPlus, ArenaPlus and GameZone, has been named Digital Operator of the Year at the 2026 Global Gaming Awards Asia-Pacific, marking its second consecutive annual win in the category and reinforcing its leading industry position in the APAC region. The recognition was announced during the Global Gaming Awards ceremony held on June 2 at Conrad Manila.
One of the international gaming industry’s most prestigious awards programmes, the Global Gaming Awards, powered by Global Gaming Insider, recognise excellence in innovation, player experience, responsible gaming and operational excellence across both land-based and online gaming sectors. Winners are selected by a panel of senior industry executives with extensive experience and deep knowledge of the market, with the voting process independently adjudicated by KPMG to ensure rigor and transparency.
The Digital Operator of the Year category recognises operators that have demonstrated outstanding growth, innovation and player engagement over the past 12 months. DigiPlus emerged victorious from a shortlist of eight nominees, besting seven other operators across APAC.
Judges highlighted DigiPlus’ strong 2025 performance, the addition of over 500 new e-games on its platforms, and the rollout of industry-first responsible gaming tools. The company also continues its momentum in 2026 through major partnerships, including recently launched collaborations with Manny Pacquiao and the National Basketball Association (NBA).
In addition to its top industry honor, DigiPlus earned further recognition for its social impact initiatives, securing the first runner-up spot in the Corporate Social Responsibility (CSR) of the Year category.
The awards body commended DigiPlus for its impressive CSR work via the DigiPlus Foundation which delivers healthcare, education, disaster relief, and social empowerment programs to over 1 million beneficiaries and counting across the Philippines.
“We are honored to once again be recognized by the Global Gaming Awards. These prestigious international industry accolades reflect DigiPlus’ unwavering pursuit of excellence and our drive to continuously innovate, deepen player engagement, and champion responsible gaming across BingoPlus, ArenaPlus, and GameZone,” said DigiPlus Chairman Eusebio H. Tanco.
“Together with the recognition for DigiPlus Foundation, this back-to-back win affirms our commitment to delivering world-class digital entertainment to Filipinos while contributing to nation-building.”
The Global Gaming Awards also hold annual editions in the Americas and EMEA regions, recognising industry excellence across the globe.
The post DigiPlus Wins “Digital Operator of the Year” Award at 2026 Global Gaming Awards Asia-Pacific appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.
S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.
In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.
Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.
Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”
S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.
The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Alejandro H. Tengco
PAGCOR Sends Food Packs to Help Victims of Mindanao Earthquake
The Philippine Amusement and Gaming Corporation (PAGCOR) dispatched 10,500 food packs to help families affected by the massive earthquake in Mindanao.
The agency’s Chairman and CEO, Alejandro H. Tengco, explained that such assistance will help affected families cope with the challenges brought about by the disaster.
“During times of calamity, we assure our kababayans that PAGCOR is always ready to provide help. We hope and pray that affected individuals and families will soon be on their way to recovery and normalcy,” Tengco said.
According to PAGCOR, the relief food packs will be distributed in General Santos City; Mati City, Davao Oriental; the Office of Civil Defense in Region XII; and the 2nd District of Davao Oriental.
A total of 3000 food pails will be allocated each for General Santos City, Mati City, and the OCD – Region XII; while 1500 food pails will be distributed in the 2nd District of Davao Oriental through the office of Rep. Cheeno Almario, the agency added.
The magnitude 7.8 earthquake hit offshore Maasim, Sarangani on 8 June, with more than 173,000 families affected and many provinces still reeling from loss of life, destruction and continuing aftershocks.
The post PAGCOR Sends Food Packs to Help Victims of Mindanao Earthquake appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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