Canada
Riot Games promotes John Needham to President, Esports
After growing LoL Esports into the world’s largest esport, Needham steps up to unify, introduce, and evolve Riot Games’ esports titles globally
Riot Games announced the promotion of esports and gaming executive John Needham to the role of President, Esports. In this elevated position within Riot Games, Needham will lead the organization under which all of Riot’s esports titles and operations will now be unified.
After two-plus years as Riot’s Global Head of Esports following his previous roles as Managing Director of Europe and Head of the League of Legends European Championship (LEC), Needham will helm the world’s most successful and sustainable collection of esports.
“As we head into 2022, we’re placing our biggest bets yet on esports to deliver the most connected, immersive experiences for the millions of players worldwide who love our games,” said Nicolo Laurent, CEO of Riot Games. “John Needham’s leadership and vision for our esports business has helped us grow our fandom exponentially over the past few years. It’s why I’m excited to formalize a major division at Riot Games, with John reporting directly into me, to support and drive our big, bold swings that make it even better to be a player.”
The promotion elevates Needham to be one of the senior most executives within Riot Games, now reporting into Laurent along with Riot’s four other presidents: Shauna Spenley, President, Entertainment; Scott Gelb, President, Games; Ryan Crosby, President, Publishing; and Dylan Jadeja, President, Enterprise.
Within Needham’s governance will be 11-year old industry pioneer League of Legends Esports (LoL Esports), the rising FPS esport VALORANT Champions Tour (VCT), Wild Rift Esports (which concludes its first global tournament on Sunday), and multiple other games under a new Organized Play umbrella at Riot Games (Teamfight Tactics, aka TFT; Legends of Runeterra, aka LoR; and future games).
“Riot Games has led the explosive growth of esports over the past decade, and I’m proud to be part of the team charged with establishing our portfolio as a foundation for the future of sports,” said Needham. “Esports embodies Riot’s mission to inspire the most meaningful and lasting player experiences.
“By further professionalizing our sports, innovating and focusing on sustainability and competitive integrity, and making esports at Riot Games inclusive to all, we will thrive together with new and existing fans. We also will create additional value for our partners and plan to set the highest player-driven standards for competitive gaming well into the next decade.”
The new Riot Games esports structure being established by Needham has been informed by a combination of traditional sports leagues and governing bodies as well as Riot’s company-wide goal to innovate around and ultimately define the future of gaming. Needham plans to bring a new strategic and operational focus across the multiple sports and leagues, extend Riot’s esports’ impact into complementary entertainment and gaming categories, and create and shape viewing and content platforms for the future growth of its esports audience.
To that end, Needham recently green-lit a multi-million initiative known as Project Stryker, an innovative initiative to increase capacity of Riot’s esports content and events with a centralized broadcast model anchored by Remote Broadcast Centers (RBCs) strategically located around the world. Three years in the making, these RBCs will increase capacity for Riot Esports content and events while lowering operating costs, ensuring top-tier quality and consistency across all esports productions, and built for scale as the volume of Riot’s live esports broadcasts continues to grow. The first center will come online in Dublin, Ireland, in early 2022.
To also help him achieve Riot Games esports’ mission to bring joy to billions of fans around the world, Needham recently promoted several key executives to new positions and has begun a search for a new Global Head of Organized Play:
- Whalen Rozelle to Head of Global Esports Operations*;
- Naz Aletaha to Global Head of LoL Esports;
- Leo Faria to Global Head of Wild Rift Esports.
*Rozelle will maintain his role overseeing the VALORANT Champions Tour until a replacement is identified and hired
Riot Games’ esports, with 2021 Worlds behind it and the inaugural VALORANT Champions set to kick off in Berlin in December, has seen growing audience demand as well as the need to establish an umbrella structure for brands eager to tap into this rapidly growing global sports category. To date, Riot’s global esports partner roster includes Mastercard, Verizon, Mercedes-Benz, Bose, Unilever, Red Bull, Spotify, Bose, Louis Vuitton, YouTube, Twitch, Cisco, Amazon, Coca-Cola, and State Farm. Red Bull, Verizon and SecretLab are among the first global partners to support multiple titles or events within Riot’s esports portfolio, an opportunity that will be more readily available in the years ahead.
Biography
John Needham serves as the President, Esports at Riot Games, overseeing League of Legends Esports, VALORANT Champions Tour and Wild Rift Esports global international events and driving the overall vision for esports at Riot Games worldwide. John is responsible for shaping and defining an accessible, modern sports entertainment property for a multi-generational fanbase, while creating a strong sustainable business ecosystem that attracts top-tier sponsors and investors.
Under his leadership, the sport of League of Legends has experienced rapid maturation with continued investment in infrastructure and broadcast capabilities needed for long-term growth, digital products, and measurement standards (e.g. AMA). LoL Esports’ two major international events — The World Championship and Mid-Season Invitational — have hit record viewership and seen incredible growth in fan engagement and value, with some of the most recognizable global brands signing partnerships.
Needham joined Riot in 2017 as the Managing Director of Europe and North America. During his time in that position, he led the rebranding of the League of Legends European Championship (LEC), which included the move to a long-term partnership model with 10 teams and an influx of new partnerships including Kia, Logitech, Red Bull, and Foot Locker.
Needham is an accomplished senior-level executive with a demonstrated history of results. He has developed high-performing teams, departments, and studios through his ability to communicate, motivate, and align teams from across different regions and cultures.
Prior to Riot, John served as Partner, Microsoft where he worked on Hololens experiences, 3DCreation, Microsoft Casual Games, and Age of Empires. He previously served as Microsoft’s Studio Head of Lionhead where he transitioned Lionhead from a traditional console developer to a games-as-a-service studio. In that role, he also launched Fable Anniversary, Warface, and Quantum Break. John also has held leadership positions at Cryptic Studios, Sony Pictures Entertainment, Telemundo, Gazillion Entertainment, and Sony Online Entertainment.
Powered by WPeMatico
AGCO
TitanPlay Highlights Responsible Gambling Approach in Platform Design
TitanPlay, a regulated iGaming operator in Ontario’s licensed market, announced its commitment to treating responsible gambling not as a compliance checkbox, but as a foundational principle embedded across all aspects of product design, marketing, and operations.
While Ontario’s regulatory framework — established by the Alcohol and Gaming Commission of Ontario (AGCO) and iGaming Ontario (iGO) — sets clear minimum standards for licensed operators, TitanPlay says it views those standards as a starting point for its broader responsible gambling framework.
“For us, responsible gambling is not an afterthought, but the foundation on which TitanPlay is built,” said the Chief Compliance Officer of TitanPlay.
Designing for Player Well-Being from Day One
TitanPlay evaluates every product feature through a player-protection lens at the development stage. The platform offers clear, accessible limit-setting tools for deposits, losses, and time — available at registration and adjustable within prescribed cooling-off periods. Players also benefit from prominent real-time displays of account activity, friction-based interventions such as time reminders and proactive check-ins when play patterns shift, and seamless access to self-exclusion options.
Data-Driven Safeguards
Rather than using behavioral analytics to maximize short-term spending, TitanPlay deploys data to identify potential indicators of risk. When patterns suggest a player may be experiencing harm, trained Responsible Gambling specialists engage proactively in a personalized and supportive way, connecting players with available tools and independent resources such as ConnexOntario. All customer-facing teams undergo ongoing training aligned with AGCO standards.
Marketing with Integrity
TitanPlay applies rigorous internal review processes to all advertising and promotional campaigns, going beyond Ontario’s standards prohibiting targeting of minors, misleading claims, and public advertising of inducements or bonuses. The company prioritizes transparency, age-gating, and responsible messaging to ensure entertainment is never misrepresented as a financial solution.
A Shared Responsibility Across the Organization
Responsible gambling at TitanPlay is owned across product, marketing, compliance, and leadership — influencing roadmap decisions, user interface design, customer communications, and executive strategy.
The post TitanPlay Highlights Responsible Gambling Approach in Platform Design appeared first on Americas iGaming & Sports Betting News.
Alberta market
Soft2Bet Evaluates Alberta Market Entry to Strengthen its Canadian Footprint
Soft2Bet, a leading iGaming turnkey solutions provider, announced its intention to pursue entry into the Alberta market, pending regulatory approval. This strategic focus leverages Soft2Bet’s operational experience with localized offerings, including its Ontario-facing brand, ToonieBet.
Strategic Market Potential & Compliance
Alberta (Canada) represents one of the most significant growth opportunities in the North American iGaming landscape. With Canada’s youngest adult population and the highest GDPs per capita in the country, the province is well poised for a successful transition to an open, competitive market. Industry projections by Citizens JMP Securities suggest that Alberta’s regulated iGaming market could exceed $700 million in annual revenue at maturity.
Soft2Bet is closely monitoring the development of Alberta’s regulatory framework under the iGaming Alberta Act, which establishes the Alberta iGaming Corporation (AiGC) as the oversight body alongside the Alberta Gaming, Liquor and Cannabis (AGLC) as the regulator. Reflecting its commitment to the highest standards of integrity, Soft2Bet is preparing for the province’s specific technical requirements.
The planned entry into Alberta aligns with the company’s strategic plans for 2026 to drive sustainable growth, and enter several new regulated territories.
“Innovation is paramount at Soft2Bet, and our goal is to develop exciting products that meet our customers where they are most comfortable. As we evaluate our entry into Alberta, pending regulatory approval, we are committed to delivering localized, engaging experiences that reflect the unique preferences and culture of each market,” said David Yatom Hay, General Counsel, Soft2Bet.
Excellence in Canadian Localization
Soft2Bet aims to leverage its experience in Ontario to enhance the gaming experience for users in Alberta, Canada, with innovative, compliant products. A core component of the company’s regional strategy involves taking localization further by adapting its brands to local culture, regulatory standards, and player preferences.
To support its hyper-local focus, Soft2Bet targets comprehensive native-language support across its priority regions, ensuring its services are deeply integrated into the local culture of each active regulated market.
The post Soft2Bet Evaluates Alberta Market Entry to Strengthen its Canadian Footprint appeared first on Americas iGaming & Sports Betting News.
23 Broadway
23 Broadway secures $3m seed funding to launch AI-powered user acquisition financing platform
23 Broadway has secured $3 million in Seed funding to accelerate the next phase of its growth and launch a fully integrated AI-powered user acquisition financing platform.
The funding round was co-led by Betty and Will Ventures, with participation from 359 Capital, CEAS Investments, and Dave Bartman.
23 Broadway was integral in catapulting Betty to an 18% market share in Ontario through its world-class performance marketing team and proprietary AI system called Atlas.
Atlas determines the optimal cost of acquiring a customer and their predicted long-term value.
With this new funding, 23 Broadway will add non-dilutive capital to fund user acquisition to run alongside its existing performance marketing and technology capabilities into a single integrated solution.
Jordan Tuch, CEO of 23 Broadway, said: “23 Broadway is reimagining user acquisition financing by not only providing capital but deploying it through proprietary technology and performance marketing expertise. We’ve created a model that empowers businesses to scale faster without needing to build complex technology or marketing infrastructure themselves. The ability to use AI and execute bids based on a customer’s predicted lifetime value means we can deploy capital far more efficiently. That combination of predictive intelligence and funding creates a powerful growth engine for our partners.”
The underlying thesis is that platforms combining in-house technology and performance marketing expertise can offer a truly differentiated and durable user acquisition financing solution.
Growth-stage businesses benefit from access to dedicated capital for customer acquisition without equity dilution, while also being able to implement advanced marketing execution across platforms such as Google Ads and other major advertising ecosystems.
Funding will be allocated to develop Atlas further and enhance 23 Broadway’s predictive modelling capabilities. Another focus will be building new AI-driven models to help gaming companies strengthen retention marketing strategies. A final part will be to onboard additional partners seeking scalable user acquisition financing solutions.
The post 23 Broadway secures $3m seed funding to launch AI-powered user acquisition financing platform appeared first on Americas iGaming & Sports Betting News.
-
Cod of Thunder Dream Drop6 days agoPrime Casino Rolls Out Exclusive Slot Developed by Relax Gaming
-
Africa6 days agoEGT Digital Announces New Partnership with Sunbet
-
Canada6 days agoSoft2Bet Evaluates Alberta Market Entry to Strengthen its Canadian Footprint
-
CULT.6 days agoPragmatic Play Earns a Spot in Cult’s Inner Circle
-
ANJL6 days agoBrazil betting market adjusts to regulation as football sponsorship boom slows
-
AiGC6 days agoSoft2Bet Eyes Alberta iGaming Market Expansion in Canada
-
Edvardas Sadovskis CPO at ICONIC215 days agoPatrick’s Lucky Fortune by ICONIC21 Rolls Out to Power Operator Growth and Seasonal Offers
-
Games Global5 days agoGames Global and Stormcraft Studios dive into aquatic adventure with Mermaid’s Millions Cashingo™



