Asia
First Esports X NFT Partnership in Asia as EVOS Esports & Uninterested Unicorns Collaborates in Project

The number 1 esports organization in Southeast Asia is entering the NFT space this year, collaborating with the up-and-coming NFT generative project Uninterested Unicorns with its own customized 1/1 NFT. This also marks the first ever Esports and NFT collaboration in Asia.
An original generative NFT project by NEX10 LABS – a blockchain and NFT company based in Singapore, Uninterested Unicorns is set to have its first public sale in September 2021 with 6900 NFTs being built and sold via the Ethereum blockchain.
After the public sale, Uninterested Unicorns will also be traded on OpenSea, currently the world’s largest NFT marketplace having recorded 3.4 billion transaction volume in August 2021 alone.
This first collaboration will see EVOS Esports having its own fully customized and branded NFT via the Mythical Unicorn collection, mostly reserved for NFT and Blockchain influencers with EVOS being the first esports team on the list.
NEX10 LABS is founded and led by Terence Ting, who also founded an esports organization in Vietnam & SEA called Team Flash back in 2017.
“Our goal is to introduce the esports & gaming audience to the NFT space, through this innovative first collaboration between EVOS Esports and our Uninterested Unicorns,” said Terence Ting.
EVOS Esports, one of the biggest esports teams in Asia with multiple world championship titles in Mobile Legends, Free Fire and League of Legends: Wild Rift, has a combined following of over 100 million fans across all social media and over 500 million views monthly.
Ivan Yeo, chairman of EVOS Esports, said: “We are always exploring new spaces and the NFT space is definitely an area which is extremely interesting and the work done at Uninterested Unicorns goes inline of our goals at EVOS Esports.”
This collaboration will also be EVOS Esports’ first foray into the world of non-fungible tokens (NFT for short) and cryptocurrency, and also Southeast Asia’s first official Esports Team X NFT collaboration.
Powered by WPeMatico
Asia
GRA Renews Singapore Pools Licence for Five-year Term

Reading Time: < 1 minute
The Gambling Regulatory Authority (GRA) has renewed the licence of Singapore Pools (Private) Limited (Singapore Pools) to conduct betting operations, gaming and lotteries under Section 54 of the Gambling Control Act 2022 (GCA). The tenure for the licence will be five years with effect from 25 October 2025, following GRA’s assessment that Singapore Pools has fulfilled the requirements under Section 54 the GCA.
The post GRA Renews Singapore Pools Licence for Five-year Term appeared first on European Gaming Industry News.
Arnold Hur
Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers

Reading Time: < 1 minute
Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.
The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.
“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.
Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.
The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.
Asia
PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

Reading Time: < 1 minute
The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.
Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.
The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.
Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.
Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.
Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.
PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.
The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.
-
Balkan Entertainment and Gaming Expo7 days ago
CT Gaming to Showcase Innovation and Leading Solutions at BEGE 2025
-
Australia7 days ago
GLI Grows Stronger and Bigger in Melbourne with New Lab Location
-
Amusnet6 days ago
Week 42/2025 slot games releases
-
ACMA6 days ago
ACMA Blocks More Illegal Online Gambling Sites
-
ELA Games6 days ago
ELA Games Casts Its Latest Spell with Witches’ Book
-
Africa6 days ago
SOFTSWISS Deepens Safer Play as Platinum Partner of Responsible Gambling Summit 2025
-
Anne Marie Caulfield6 days ago
GRAI Publishes 2025-2027 Strategy Statement
-
BCAP6 days ago
CAP and BCAP Update Guidance on Protecting Under-18s in Gambling and Lotteries Advertising