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LeanBackPlayer Releases UK Casino Revenue Report: A Look At The Industry In Uncharted Times

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Following detailed research and expert industry knowledge, LeanBackPlayer has published a report on the health of the gambling industry; giving readers an invaluable insight into current trends and what the future may hold.

LeanBackPlayer has collected the whole spectrum of the critical data to bring readers a complete picture of the current situation in the gaming industry.

The world wide crisis of COVID has turned the entire economy on its head, leaving huge swathes of it in absolute turmoil; but how has the gambling industry fared in these troubled times?

This fascinating article breaks down the various angles on the COVID situation and leaves the reader with a much deeper understanding of the issues that will impact millions of gamblers, industry insiders and the economy as a whole for years to come.

Could The Future Of Online Gambling Be Recession Proof?

It has long been said that gambling is not a recession proof sector of the economy but the unusual circumstances of the current COVID crisis has brought even this long held adage into question.

People have been spending far longer at home due to lockdowns; spending a large proportion of their time online. This has meant that the negative impacts on the online gaming industry, while still significant, have been mitigated to some degree compared to other comparable sectors of the economy.

However, other factors that need to be taken into account include the restrictions on sporting events which has spelt disaster for bookies around the globe, the tax revenues that gambling generates and the prospects for the brick and mortar gambling sector.

Online casinos have been able to keep their doors open, and even though the largest generator of revenue remains the Slot machines, there is a gradual increase in the diversity of player’s preferences as their brick and mortar options remain limited.

Is The Trend Moving Towards Online Gaming?

Ever since the introduction of online gaming, the virtual casino has been slowly capturing more and more of the market share, taking players from brick and mortar institutions and bringing them to online platforms instead.

There are concerns among experts who have pointed out that the ability to gamble from the comfort of one’s own home may be leading to more problematic gambling behaviours. The impact of the COVID crisis in 2020 has not yet been fully analyzed in the context of problematic gambling by experts, however in their recently published article, LeanBackPlayer breaks down some of the key observations on this societal issue, and many others, in a clear and concise way.

View the full report here: https://www.leanbackplayer.com/uk-casino-revenue/

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UK High Court Rejects Legal Challenges Relating to the National Lottery Licence

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On 17 April 2026, the UK High Court rejected in full the claims brought by The New Lottery Company Limited (TNLC) and Northern & Shell PLC (N&S) against the Gambling Commission in relation to the award of the Fourth National Lottery Licence.

In summary, the claims alleged that the Gambling Commission had wrongly awarded the Fourth National Lottery Licence to Allwyn, and that instead, TNLC should have won the competition. The claims also alleged that the Gambling Commission and Allwyn had entered into impermissible modifications to the Licence arrangements following the competition.

The lengthy trial of the claims took place in the High Court before Mrs Justice Joanna Smith between 9 October and 2 December 2025, with an additional day on 13 January 2026.

The High Court has now ruled in favour of the Gambling Commission on all of the claims, rejecting the allegations which had been made.

This is an important judgment for the future of The National Lottery. This judgment makes clear that the Gambling Commission ran a fair and robust competition to award the Fourth National Lottery Licence, and that none of the contested changes to the Licence, in the course of its implementation, were substantial or contrary to the relevant procurement regulations.

The judgment gives resounding support to Good Causes by enabling Allwyn, with oversight from the Commission, to continue with their plans of investment in The National Lottery without further distraction.

The National Lottery is one of the world’s largest lotteries and since launching in 1994, National Lottery players have collectively raised more than £52 billion for more than 670,000 Good Causes across the UK, transforming lives and contributing to the arts, sport, heritage and communities.

The post UK High Court Rejects Legal Challenges Relating to the National Lottery Licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Play’n GO publishes 2025 Sustainability Report with emissions and governance updates

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Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.

On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.

The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.

On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.

The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.

The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Incentive Games launches Mega Flight and Velocity with Hollywoodbets

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Incentive Games has partnered with Hollywoodbets to roll out a multi-experience gaming suite in South Africa. Two Incentive Studios real-money titles, Mega Flight and Velocity, went live on Hollywoodbets’ platform on 7 April.

The launch marks Incentive Games’ entry into the South African market. The company said additional content is planned, including free-to-play games to follow as part of the next phase of the collaboration.

Ahmed Baker, Chief Commercial Officer at Incentive Games, said, “We’re delighted to partner with Hollywoodbets, the leading operator in South Africa, as we officially enter this exciting and fast-growing market. Launching Mega Flight and Velocity is just the beginning and we look forward to rolling out more of our real-money games and free-to-play portfolio to their players as part of our long-term plans in the region.”

Wayde Dorkin, Head of Product at Hollywoodbets, said, “We’re excited to welcome Incentive Games to Hollywoodbets as part of our ongoing commitment to bringing fresh, engaging and innovative content to our players. The launch of Mega Flight and Velocity introduces a new layer of interactive entertainment to our platform, and this partnership reflects our focus on working with leading global suppliers to enhance our gaming offering. We look forward to growing this collaboration and delivering even more compelling experiences to our customers.”

The post Incentive Games launches Mega Flight and Velocity with Hollywoodbets appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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