Canada
Casino Gaming Equipment Market to touch USD 20 Billion by 2027 – Report by Market Research Future (MRFR)
Casino Gaming Equipment Market Overview: According to a comprehensive research report by Market Research Future (MRFR), “Casino Gaming Equipment Market Research Report, Type, Service, Technology End User and Region – Forecast till 2027” the market is expected reach around USD 20 billion and is projected to witness ~5.5% CAGR during the forecast period.(2020 – 2027)
Market Analysis
The key drivers of the increase in demand for casino gaming equipment include growing digitalization trends, increased disposable income, and changing lifestyles around the world. Furthermore, the growing construction of new casino centers around the world as a result of rising demand for gambling games is predicted to drive demand for casino gaming equipment in the global market.
During the projected period, the significant advancement in slot machine technology and the prevalence of reconfigurable electronic gaming machines are projected to provide opportunities for global market players. International Game Technology PLC (IGT), Aristocrat Leisure, Scientific Games Corporation, Novomatic, and Gaming Partners International Corporation are the major casino gaming equipment manufacturers in the global market. They are primarily focused on product development and forming strategic collaborations with participants of the gaming industry.
The prominent players profiled in this report include –
- International Game Technology PLC (IGT) (UK)
- Aristocrat Leisure (Australia)
- Scientific Games Corporation (US)
- Novomatic (Austria)
- Gaming Partners International Inc. (US)
- Incredible Technologies Inc (US)
- Konami Holdings Corporation (Japan)
- PlayAGS (US)
- Everi Holdings Inc. (US)
- Abbiati Casino Equipment S.r.l. (Italy).
COVID-19 Impact on the Worldwide Casino Gaming Equipment Market
In an attempt to restrict the spread of COVID-19, government officials in many developing and developed countries have imposed rigorous measures such as partial or full lockdowns. The manufacture of casino gaming equipment and the provision of related facilities were restricted to permissible limitations during the lockdown. Several retail outlets and e-commerce sites were closed during the duration of the lockdown. These factors have harmed the global economy and the casino gaming equipment industry. The availability of such equipment was severely limited, resulting in a significant demand-supply disparity. The COVID-19 pandemic has disrupted the supply chains of various casino gaming equipment manufacturers throughout the world, hampering business growth. Several companies are also suffering liquidity issues, which could result in the complete shutdown of their manufacturing plants. Financially strong businesses, on the other hand, were able to maintain operations after the pandemic. The global demand for and availability of goods is critical to the growth of the casino gaming equipment industry.
According to the MRFR analysis, the greater risk of a global economic slowdown in the coming year will put extra pressure on demand for casino gaming equipment. Gaming Partners International, Inc. (US), International Game Technology PLC (UK), Scientific Games Corporation (US), and Konami Holdings Corporation (Japan) are among the top industry participants predicted to account for considerable market shares in terms of revenue. The market was expected to level off by the fourth quarter of 2020. With demand likely to progressively stabilize throughout the projection period, industry participants are projected to enhance their production capacities.
Market Segmentation
The worldwide casino gaming equipment market has been segmented based on type and application.
Based on type, the worldwide casino gaming equipment market has been segmented into gaming chips, slot machines, casino tables, video poker machines, and others. The gaming chip segment is anticipated to experience significant growth in the global market in terms of value during the forecast period.
Based on application, the worldwide casino gaming equipment market has been segmented into casinos, malls, and others. The casino segment is expected to lead the global market during the forecast period.
Regional Analysis
Geographically, the worldwide casino gaming equipment industry has been segmented into four regions: North America, Europe, Asia Pacific, and the Rest of the World.
The Asia Pacific is expected to retain a considerable market share over the projection period due to the presence of various casino gaming equipment manufacturers. Europe, on the other hand, is predicted to grow dramatically as a result of severe government rules and increased demand for offline gaming from Russia, Germany, Spain, and France.
Competitive Landscape
The worldwide casino gaming equipment industry is highly competitive and fragmented, with various enterprises operating globally. The companies used a variety of strategies to expand their global reach and achieve a foothold in the global market. These organizations’ major strategy comprises expansions, investments, and acquisitions.
Segmentation of Market covered in the research:
Information, by Type (Gaming Chips, Slot Machines, Casino Tables, Video Poker Machines and Other), Application (Casino, Mall and others) and Region (North America, Europe, Asia-Pacific and the Rest of the World)
About Market Research Future:
Market Research Future (MRFR) is a global market research company that takes pride in its services, offering a complete and accurate analysis with regard to diverse markets and consumers worldwide. Market Research Future has the distinguished objective of providing the optimal quality research and granular research to clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help answer your most important questions.
Powered by WPeMatico
BCLC
Be #GiftSmart: Scratch the Idea of Gifting Scratch & Win Tickets to Kids
BCLC reminds adults to gift responsibly this holiday season
With the holiday season in full swing, BCLC is reminding British Columbians to gift responsibly and scratch lottery products from their shopping lists for kids.
“Scratch & Win tickets can make great stocking stuffers for the adults in your life, but they’re not for kids,” said Ryan McCarthy, BCLC’s Director of Player Health. “The research shows that children who have early encounters with gambling are four times more likely to develop riskier gambling behaviour as they grow up. While people are out shopping for those last-minute gifts, BCLC wants adults to be aware of the potential risks associated with gifting lottery products to children and to consider safer alternatives.”
While Scratch & Win tickets are among the most common ways kids can be introduced to gambling, children are increasingly exposed to various online forms, such as gambling streams.
“With the convergence of gaming and gambling, youth are becoming more exposed to gambling content in online spaces like streaming sites, where creators are able to live-stream their own gambling, usually while playing online slots and instant games,” said Dr. Luke Clark, Director for Gambling Research at UBC. “Our research at the UBC Centre for Gambling shows that a higher frequency of watching online gambling streams is associated with a more positive attitude towards gambling and a high intention to gamble in the future.”
In B.C., it is illegal to sell lottery products to anyone under the age of 19 and BCLC encourages adults to have conversations with the kids in their lives about the risks associated with gambling.
“Open and honest conversations are crucial when it comes to navigating childhood exposure to gambling,” said McCarthy, who shared the following tips to adults:
- Monitor for gambling-related lifestyle changes. For example, developing a positive attitude towards gambling or a preoccupation with video games or streaming sites.
- Be a positive role model. Exhibit safer gambling behaviour and talk about the risks.
- Limit exposure. Monitor kids’ online activities and discourage engagement with gambling content. Explain how gambling is based on chance.
AGCO
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
Jackpot Digital Inc., a leading provider of innovative dealerless electronic poker gaming solutions, has announced that the Alcohol and Gaming Commission of Ontario (AGCO) has approved the Company to be licensed as a registered Gaming Related-Supplier (the “Supplier License”) under the Gaming Control Act in the Province of Ontario.
This significant achievement allows Jackpot Digital to enter one of the most dynamic and rapidly growing regulated gaming markets in North America. The Supplier License authorizes Jackpot Digital to supply its electronic table games to Ontario’s gaming venues, including casinos and other regulated gaming facilities.
Jackpot Digital’s flagship product, the Jackpot Blitz electronic table game system, offers a modern, dealerless, player-friendly solution that integrates traditional multiplayer poker games with cutting-edge digital technology. The Supplier License will enable the Company to offer its innovative gaming solutions to operators throughout Ontario, driving new revenue opportunities and enhancing player experiences.
“Receiving AGCO’s approval is a major milestone. This approval provides us with the opportunity to offer our top-tier electronic gaming systems to operators throughout all of Ontario, positioning us for further growth in one of the world’s most robust gaming markets. We are excited to bring our innovative products to Ontario’s gaming community and continue our commitment to providing exciting, technology-driven entertainment experiences,” said Jake Kalpakian, CEO of Jackpot Digital.
Canada
Play’n GO announces partnership with Canadian operator PointsBet
Play’n GO, the world’s leading casino entertainment provider, has announced further expansion of its Canadian operations via a partnership with leading operator PointsBet in the province of Ontario.
The Swedish-founded gaming giant’s games will now be available to PointsBet players in the Canadian province, meaning classic titles such as Book of Dead, Rich Wilde and the Tome of Madness, and Reactoonz will now be available on the PointsBet platform.
The province of Ontario regulated online casino gaming in 2022, which saw Play’n GO enter the Canadian market for the first time. The company expanded into the province of Quebec earlier this year, and, as of June 2024, is also a proud member of the Canadian Gaming Association.
Magnus Olsson, Chief Commercial Officer at Play’n GO, commented, “Back in 2022, I said that “North America is right at the top of Play’n GO’s priority list, and Ontario is just the first step we plan to take”. This partnership with PointsBet shows we have yet to take our foot off the gas. We’ve proudly watched our games become instant hits in our two and a half years in the Ontarian region, and we have no plans to slow down any time soon.
“It’s exciting to team up with a fellow Canadian Gaming Association member in PointsBet, and we can confidently say that we are working towards the same goal of a safe, regulated industry that is focused on player entertainment. We’re looking forward to working closely together following this milestone announcement.”
Scott Vanderwel, Chief Executive Officer at PointsBet, shared “Play’n GO has built a strong reputation for delivering high-quality game content, and we’re thrilled to bring their titles to our platform. At PointsBet, our focus is on providing a safe and engaging entertainment experience for our players, and it’s clear that Play’n GO aligns with those values. Canadian casino enthusiasts recognize PointsBet as a trusted leader in iGaming, and this collaboration further enhances the exceptional experience we offer.”
-
Australia6 days ago
Regulating the Game Announces its Latest Addition to its 2025 Masterclass Series in Sydney
-
Latest News6 days ago
Week 50/2024 slot games releases
-
Compliance Updates6 days ago
Florida Gaming Control Commission Collaborates with Local Law Enforcement Partners to Address Illegal Gambling Activity and Shut Down Illegal Casinos
-
Latest News6 days ago
Veikkaus signs partnership agreement with the Finnish Ice Hockey Association
-
Compliance Updates6 days ago
Advertising Standards Authority Partners with Grambling Regulatory Authority of Ireland
-
Betson Enterprises6 days ago
Betson Appoints Todd Cravens as SVP of Gaming Division
-
Central Europe6 days ago
SYNOT Games teams up with win2day to revolutionize Austria’s iGaming scene
-
Canada6 days ago
Play’n GO announces partnership with Canadian operator PointsBet